Struct pointers star standarizing

This commit is contained in:
Eduardo Quezada
2022-07-29 11:15:33 -04:00
parent 13672680b0
commit 01558ff8f3
59 changed files with 402 additions and 402 deletions
+2 -2
View File
@@ -43,8 +43,8 @@ u8 gSelectedObjectEvent;
static void GetPlayerPosition(struct MapPosition *);
static void GetInFrontOfPlayerPosition(struct MapPosition *);
static u16 GetPlayerCurMetatileBehavior(int);
static bool8 TryStartInteractionScript(struct MapPosition*, u16, u8);
static const u8 *GetInteractionScript(struct MapPosition*, u8, u8);
static bool8 TryStartInteractionScript(struct MapPosition *, u16, u8);
static const u8 *GetInteractionScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedObjectEventScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *, u8, u8);
static const u8 *GetInteractedMetatileScript(struct MapPosition *, u8, u8);