Struct pointers star standarizing
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@@ -43,8 +43,8 @@ u8 gSelectedObjectEvent;
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static void GetPlayerPosition(struct MapPosition *);
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static void GetInFrontOfPlayerPosition(struct MapPosition *);
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static u16 GetPlayerCurMetatileBehavior(int);
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static bool8 TryStartInteractionScript(struct MapPosition*, u16, u8);
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static const u8 *GetInteractionScript(struct MapPosition*, u8, u8);
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static bool8 TryStartInteractionScript(struct MapPosition *, u16, u8);
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static const u8 *GetInteractionScript(struct MapPosition *, u8, u8);
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static const u8 *GetInteractedObjectEventScript(struct MapPosition *, u8, u8);
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static const u8 *GetInteractedBackgroundEventScript(struct MapPosition *, u8, u8);
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static const u8 *GetInteractedMetatileScript(struct MapPosition *, u8, u8);
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