Struct pointers star standarizing
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+12
-12
@@ -101,7 +101,7 @@ static void HallOfFame_PrintMonInfo(struct HallofFameMon* currMon, u8 unused1, u
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static void HallOfFame_PrintWelcomeText(u8 unusedPossiblyWindowId, u8 unused2);
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static void HallOfFame_PrintPlayerInfo(u8 unused1, u8 unused2);
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static void Task_DoDomeConfetti(u8 taskId);
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static void SpriteCB_HofConfetti(struct Sprite* sprite);
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static void SpriteCB_HofConfetti(struct Sprite *sprite);
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static const struct BgTemplate sHof_BgTemplates[] =
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{
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@@ -484,7 +484,7 @@ static void Task_Hof_InitMonData(u8 taskId)
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static void Task_Hof_InitTeamSaveData(u8 taskId)
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{
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u16 i;
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struct HallofFameTeam* lastSavedTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *lastSavedTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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if (!gHasHallOfFameRecords)
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{
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@@ -503,8 +503,8 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
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}
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if (i >= HALL_OF_FAME_MAX_TEAMS)
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{
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struct HallofFameTeam *afterTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *beforeTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *afterTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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struct HallofFameTeam *beforeTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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afterTeam++;
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for (i = 0; i < HALL_OF_FAME_MAX_TEAMS - 1; i++, beforeTeam++, afterTeam++)
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{
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@@ -821,7 +821,7 @@ void CB2_DoHallOfFamePC(void)
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case 3:
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if (!LoadHofBgs())
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{
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struct HallofFameTeam *fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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struct HallofFameTeam *fameTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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fameTeam->mon[0] = sDummyFameMon;
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ComputerScreenOpenEffect(0, 0, 0);
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SetVBlankCallback(VBlankCB_HallOfFame);
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@@ -867,7 +867,7 @@ static void Task_HofPC_CopySaveData(u8 taskId)
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else
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{
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u16 i;
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struct HallofFameTeam* savedTeams;
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struct HallofFameTeam *savedTeams;
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CpuCopy16(gDecompressionBuffer, sHofMonPtr, SECTOR_SIZE * NUM_HOF_SECTORS);
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savedTeams = sHofMonPtr;
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@@ -890,7 +890,7 @@ static void Task_HofPC_CopySaveData(u8 taskId)
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static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
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{
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struct HallofFameTeam* savedTeams = sHofMonPtr;
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struct HallofFameTeam *savedTeams = sHofMonPtr;
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struct HallofFameMon* currMon;
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u16 i;
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@@ -956,7 +956,7 @@ static void Task_HofPC_DrawSpritesPrintText(u8 taskId)
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static void Task_HofPC_PrintMonInfo(u8 taskId)
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{
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struct HallofFameTeam* savedTeams = sHofMonPtr;
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struct HallofFameTeam *savedTeams = sHofMonPtr;
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struct HallofFameMon* currMon;
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u16 i;
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u16 currMonID;
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@@ -1042,10 +1042,10 @@ static void Task_HofPC_HandleInput(u8 taskId)
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static void Task_HofPC_HandlePaletteOnExit(u8 taskId)
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{
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struct HallofFameTeam* fameTeam;
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struct HallofFameTeam *fameTeam;
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CpuCopy16(gPlttBufferFaded, gPlttBufferUnfaded, 0x400);
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fameTeam = (struct HallofFameTeam*)(gDecompressionBuffer);
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fameTeam = (struct HallofFameTeam *)(gDecompressionBuffer);
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fameTeam->mon[0] = sDummyFameMon;
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ComputerScreenCloseEffect(0, 0, 0);
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gTasks[taskId].func = Task_HofPC_HandleExit;
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@@ -1369,7 +1369,7 @@ static void SpriteCB_GetOnScreenAndAnimate(struct Sprite *sprite)
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#define sSineIdx data[0]
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#define sExtraY data[1]
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static void SpriteCB_HofConfetti(struct Sprite* sprite)
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static void SpriteCB_HofConfetti(struct Sprite *sprite)
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{
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if (sprite->y2 > 120)
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{
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@@ -1394,7 +1394,7 @@ static void SpriteCB_HofConfetti(struct Sprite* sprite)
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static bool8 CreateHofConfettiSprite(void)
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{
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u8 spriteID;
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struct Sprite* sprite;
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struct Sprite *sprite;
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s16 posX = Random() % DISPLAY_WIDTH;
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s16 posY = -(Random() % 8);
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