Struct pointers star standarizing

This commit is contained in:
Eduardo Quezada
2022-07-29 11:15:33 -04:00
parent 13672680b0
commit 01558ff8f3
59 changed files with 402 additions and 402 deletions

View File

@@ -12,7 +12,7 @@ struct Pokenav_Menu
u16 currMenuItem;
u16 helpBarIndex;
u32 menuId;
u32 (*callback)(struct Pokenav_Menu*);
u32 (*callback)(struct Pokenav_Menu *);
};
static bool32 UpdateMenuCursorPos(struct Pokenav_Menu *);
@@ -28,7 +28,7 @@ static u32 HandleCantOpenRibbonsInput(struct Pokenav_Menu *);
static u32 HandleMainMenuInputEndTutorial(struct Pokenav_Menu *);
static u32 HandleMainMenuInputTutorial(struct Pokenav_Menu *);
static u32 HandleMainMenuInput(struct Pokenav_Menu *);
static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*);
static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu *);
static void SetMenuInputHandler(struct Pokenav_Menu *);
// Number of entries - 1 for that menu type
@@ -186,7 +186,7 @@ static void SetMenuInputHandler(struct Pokenav_Menu *menu)
}
}
static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu*)
static u32 (*GetMainMenuInputHandler(void))(struct Pokenav_Menu *)
{
switch (GetPokenavMode())
{