Struct pointers star standarizing

This commit is contained in:
Eduardo Quezada
2022-07-29 11:15:33 -04:00
parent 13672680b0
commit 01558ff8f3
59 changed files with 402 additions and 402 deletions

View File

@@ -107,10 +107,10 @@ static bool8 LoadCardGfx(void);
static void CB2_InitTrainerCard(void);
static u32 GetCappedGameStat(u8 statId, u32 maxValue);
static bool8 HasAllFrontierSymbols(void);
static u8 GetRubyTrainerStars(struct TrainerCard*);
static u8 GetRubyTrainerStars(struct TrainerCard *);
static u16 GetCaughtMonsCount(void);
static void SetPlayerCardData(struct TrainerCard*, u8);
static void TrainerCard_GenerateCardForPlayer(struct TrainerCard*);
static void SetPlayerCardData(struct TrainerCard *, u8);
static void TrainerCard_GenerateCardForPlayer(struct TrainerCard *);
static u8 VersionToCardType(u8);
static void SetDataFromTrainerCard(void);
static void InitGpuRegs(void);
@@ -152,12 +152,12 @@ static void LoadStickerGfx(void);
static u8 SetCardBgsAndPals(void);
static void DrawCardBackStats(void);
static void Task_DoCardFlipTask(u8);
static bool8 Task_BeginCardFlip(struct Task* task);
static bool8 Task_AnimateCardFlipDown(struct Task* task);
static bool8 Task_DrawFlippedCardSide(struct Task* task);
static bool8 Task_SetCardFlipped(struct Task* task);
static bool8 Task_AnimateCardFlipUp(struct Task* task);
static bool8 Task_EndCardFlip(struct Task* task);
static bool8 Task_BeginCardFlip(struct Task *task);
static bool8 Task_AnimateCardFlipDown(struct Task *task);
static bool8 Task_DrawFlippedCardSide(struct Task *task);
static bool8 Task_SetCardFlipped(struct Task *task);
static bool8 Task_AnimateCardFlipUp(struct Task *task);
static bool8 Task_EndCardFlip(struct Task *task);
static void UpdateCardFlipRegs(u16);
static void LoadMonIconGfx(void);
@@ -1570,7 +1570,7 @@ static void BlinkTimeColon(void)
u8 GetTrainerCardStars(u8 cardId)
{
struct TrainerCard* trainerCards = gTrainerCards;
struct TrainerCard *trainerCards = gTrainerCards;
return trainerCards[cardId].stars;
}
@@ -1598,7 +1598,7 @@ static void Task_DoCardFlipTask(u8 taskId)
;
}
static bool8 Task_BeginCardFlip(struct Task* task)
static bool8 Task_BeginCardFlip(struct Task *task)
{
u32 i;
@@ -1615,7 +1615,7 @@ static bool8 Task_BeginCardFlip(struct Task* task)
// Note: Cannot be DISPLAY_HEIGHT / 2, or cardHeight will be 0
#define CARD_FLIP_Y ((DISPLAY_HEIGHT / 2) - 3)
static bool8 Task_AnimateCardFlipDown(struct Task* task)
static bool8 Task_AnimateCardFlipDown(struct Task *task)
{
u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;
@@ -1660,7 +1660,7 @@ static bool8 Task_AnimateCardFlipDown(struct Task* task)
return FALSE;
}
static bool8 Task_DrawFlippedCardSide(struct Task* task)
static bool8 Task_DrawFlippedCardSide(struct Task *task)
{
sData->allowDMACopy = FALSE;
if (Overworld_IsRecvQueueAtMax() == TRUE)
@@ -1714,7 +1714,7 @@ static bool8 Task_DrawFlippedCardSide(struct Task* task)
return FALSE;
}
static bool8 Task_SetCardFlipped(struct Task* task)
static bool8 Task_SetCardFlipped(struct Task *task)
{
sData->allowDMACopy = FALSE;
@@ -1734,7 +1734,7 @@ static bool8 Task_SetCardFlipped(struct Task* task)
return FALSE;
}
static bool8 Task_AnimateCardFlipUp(struct Task* task)
static bool8 Task_AnimateCardFlipUp(struct Task *task)
{
u32 cardHeight, r5, r10, cardTop, r6, var_24, cardBottom, var;
s16 i;