Struct pointers star standarizing

This commit is contained in:
Eduardo Quezada
2022-07-29 11:15:33 -04:00
parent 13672680b0
commit 01558ff8f3
59 changed files with 402 additions and 402 deletions
+2 -2
View File
@@ -275,7 +275,7 @@ static s32 IsRequestedTypeOrEggInPlayerParty(u32, u32);
static bool32 UR_PrintFieldMessage(const u8 *);
static s32 GetChatLeaderActionRequestMessage(u8 *, u32, u16 *, struct WirelessLink_URoom *);
static void Task_InitUnionRoom(u8 taskId);
static bool8 ArePlayersDifferent(struct RfuPlayerData*, const struct RfuPlayerData*);
static bool8 ArePlayersDifferent(struct RfuPlayerData *, const struct RfuPlayerData *);
static void ItemPrintFunc_PossibleGroupMembers(u8, u32, u8);
static void ListMenuItemPrintFunc_UnionRoomGroups(u8, u32, u8);
static void TradeBoardListMenuItemPrintFunc(u8, u32, u8);
@@ -1487,7 +1487,7 @@ static void Task_StartUnionRoomTrade(u8 taskId)
case 1:
if (GetBlockReceivedStatus() == 3)
{
gEnemyParty[0] = *(struct Pokemon*)(gBlockRecvBuffer[GetMultiplayerId() ^ 1]);
gEnemyParty[0] = *(struct Pokemon *)(gBlockRecvBuffer[GetMultiplayerId() ^ 1]);
IncrementGameStat(GAME_STAT_NUM_UNION_ROOM_BATTLES);
ResetBlockReceivedFlags();
gTasks[taskId].data[0]++;