Move starter choose out of interface/misc
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+7
-7
@@ -147,7 +147,7 @@ const u32 gBattleAnimSpriteGfx_ClawSlash[] = INCBIN_U32("graphics/battle_anims/s
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const u32 gBattleAnimSpriteGfx_Scratch3[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_3.4bpp.lz");
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const u32 gBattleAnimSpriteGfx_Scratch2[] = INCBIN_U32("graphics/battle_anims/sprites/scratch_2.4bpp.lz");
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const u32 gUnusedHpBar_Gfx[] = INCBIN_U32("graphics/interface/unused_hpbar.4bpp.lz");
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const u32 gUnusedHpBar_Gfx[] = INCBIN_U32("graphics/battle_interface/hpbar_unused.4bpp.lz");
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const u32 gBattleAnimSpriteGfx_BubbleBurst2[] = INCBIN_U32("graphics/battle_anims/sprites/bubble_burst_2.4bpp.lz");
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@@ -165,7 +165,7 @@ const u32 gBattleAnimSpriteGfx_PinkHeart2[] = INCBIN_U32("graphics/battle_anims/
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const u32 gBattleInterfaceGfx_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.4bpp.lz");
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const u32 gBattleInterfacePal_UnusedWindow1[] = INCBIN_U32("graphics/battle_interface/unused_window.gbapal.lz");
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const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/interface/battle_bar.4bpp.lz");
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const u32 gBattleInterfaceGfx_BattleBar[] = INCBIN_U32("graphics/battle_interface/battle_bar.4bpp.lz");
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const u32 gBattleAnimSpriteGfx_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.4bpp.lz");
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const u32 gBattleAnimSpritePal_SapDrip[] = INCBIN_U32("graphics/battle_anims/sprites/sap_drip.gbapal.lz");
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@@ -1329,8 +1329,8 @@ const u32 gRegionMapCityZoomText_Gfx[] = INCBIN_U32("graphics/pokenav/city_zoom_
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const u16 gPokenavConditionCancel_Pal[] = INCBIN_U16("graphics/pokenav/condition/cancel.gbapal");
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const u8 gPokenavConditionCancel_Gfx[] = INCBIN_U8("graphics/pokenav/condition/cancel.4bpp");
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const u16 gMonMarkingsMenu_Pal[] = INCBIN_U16("graphics/misc/mon_markings_menu.gbapal");
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const u8 gMonMarkingsMenu_Gfx[] = INCBIN_U8("graphics/misc/mon_markings_menu.4bpp");
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const u16 gMonMarkingsMenu_Pal[] = INCBIN_U16("graphics/interface/mon_markings_menu.gbapal");
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const u8 gMonMarkingsMenu_Gfx[] = INCBIN_U8("graphics/interface/mon_markings_menu.4bpp");
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const u16 gBerryBlenderMiscPalette[] = INCBIN_U16("graphics/berry_blender/misc.gbapal");
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const u16 gBerryBlenderArrowPalette[] = INCBIN_U16("graphics/berry_blender/arrow.gbapal");
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@@ -1447,9 +1447,9 @@ const u32 gTilesetTiles_General[] = INCBIN_U32("data/tilesets/primary/general/ti
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// trade/egg hatch
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const u16 gTradeGba_Pal[] = INCBIN_U16("graphics/link/gba.gbapal");
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const u16 gTradeGba2_Pal[] = INCBIN_U16("graphics/link/gba_pal2.gbapal");
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const u8 gTradeGba_Gfx[] = INCBIN_U8("graphics/link/gba.4bpp");
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const u16 gTradeGba_Pal[] = INCBIN_U16("graphics/trade/gba.gbapal");
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const u16 gTradeGba2_Pal[] = INCBIN_U16("graphics/trade/gba_pal2.gbapal");
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const u8 gTradeGba_Gfx[] = INCBIN_U8("graphics/trade/gba.4bpp");
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static const u16 sEmptyPal[16] = {0};
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