Use YES/NO constants for MSGBOX_YESNO
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@@ -186,9 +186,9 @@ BattleFrontier_BattleFactoryLobby_EventScript_258653:: @ 8258653
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special CallFrontierUtilFunc
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msgbox BattleFrontier_BattleFactoryLobby_Text_258C27, MSGBOX_YESNO
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switch VAR_RESULT
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case 0, BattleFrontier_BattleFactoryLobby_EventScript_25879A
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case 1, BattleFrontier_BattleFactoryLobby_EventScript_2586B9
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case 127, BattleFrontier_BattleFactoryLobby_EventScript_25879A
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case NO, BattleFrontier_BattleFactoryLobby_EventScript_25879A
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case YES, BattleFrontier_BattleFactoryLobby_EventScript_2586B9
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case MULTI_B_PRESSED, BattleFrontier_BattleFactoryLobby_EventScript_25879A
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BattleFrontier_BattleFactoryLobby_EventScript_2586B9:: @ 82586B9
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setvar VAR_TEMP_0, 0
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