Use YES/NO constants for MSGBOX_YESNO

This commit is contained in:
GriffinR
2019-11-02 12:34:53 -04:00
committed by huderlem
parent a90b828bb8
commit 033c6cea3b
111 changed files with 432 additions and 432 deletions

View File

@@ -150,9 +150,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D2E:: @ 8259D2E
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D38:: @ 8259D38
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25A350, MSGBOX_YESNO
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case NO, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
case YES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259E47
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259C13
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D66:: @ 8259D66
message BattleFrontier_BattleFactoryPreBattleRoom_Text_25A37A
@@ -176,9 +176,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259D98:: @ 8259D98
call BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A004
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, MSGBOX_YESNO
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case NO, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case YES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2:: @ 8259DF2
fadescreen 1
@@ -442,9 +442,9 @@ BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A146:: @ 825A146
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AD61, MSGBOX_DEFAULT
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_25AB2E, MSGBOX_YESNO
switch VAR_RESULT
case 0, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case 1, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case 127, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case NO, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
case YES, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259DF2
case MULTI_B_PRESSED, BattleFrontier_BattleFactoryPreBattleRoom_EventScript_259B74
BattleFrontier_BattleFactoryPreBattleRoom_EventScript_25A17C:: @ 825A17C
applymovement 1, BattleFrontier_BattleFactoryPreBattleRoom_Movement_25A1B3