Use YES/NO constants for MSGBOX_YESNO

This commit is contained in:
GriffinR
2019-11-02 12:34:53 -04:00
committed by huderlem
parent a90b828bb8
commit 033c6cea3b
111 changed files with 432 additions and 432 deletions

View File

@@ -158,9 +158,9 @@ BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAAA:: @ 824FAAA
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAB4:: @ 824FAB4
msgbox BattleFrontier_BattlePalaceBattleRoom_Text_250030, MSGBOX_YESNO
switch VAR_RESULT
case 0, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case 1, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
case 127, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case NO, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
case YES, BattleFrontier_BattlePalaceBattleRoom_EventScript_24FB3F
case MULTI_B_PRESSED, BattleFrontier_BattlePalaceBattleRoom_EventScript_24F98A
BattleFrontier_BattlePalaceBattleRoom_EventScript_24FAE2:: @ 824FAE2
message BattleFrontier_BattlePalaceBattleRoom_Text_25005A