Use YES/NO constants for MSGBOX_YESNO
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@@ -37,7 +37,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts:: @ 8223DBF
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applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
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compare VAR_RESULT, 1
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compare VAR_RESULT, YES
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
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msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
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closemessage
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@@ -235,7 +235,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt:: @ 8223FDA
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applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
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waitmovement 0
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
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compare VAR_RESULT, 1
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compare VAR_RESULT, YES
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goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
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msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
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closemessage
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