Use YES/NO constants for MSGBOX_YESNO

This commit is contained in:
GriffinR
2019-11-02 12:34:53 -04:00
committed by huderlem
parent a90b828bb8
commit 033c6cea3b
111 changed files with 432 additions and 432 deletions

View File

@@ -37,7 +37,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts:: @ 8223DBF
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
compare VAR_RESULT, 1
compare VAR_RESULT, YES
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
closemessage
@@ -235,7 +235,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt:: @ 8223FDA
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
compare VAR_RESULT, 1
compare VAR_RESULT, YES
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
closemessage