Use YES/NO constants for MSGBOX_YESNO

This commit is contained in:
GriffinR authored and huderlem committed 2019-11-02 16:36:43 -05:00
1 parent a90b828bb8
commit 033c6cea3b
111 files changed
+432 -432

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@@ -37,7 +37,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ThreeMagmaGrunts:: @ 8223DBF
applymovement EVENT_OBJ_ID_PLAYER, Common_Movement_Delay48
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_YoureOutnumberedTakeUsOn, MSGBOX_YESNO
compare VAR_RESULT, 1
compare VAR_RESULT, YES
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_BattleThreeMagmaGrunts
msgbox MossdeepCity_SpaceCenter_2F_Text_GoodAnswer, MSGBOX_DEFAULT
closemessage
@@ -235,7 +235,7 @@ MossdeepCity_SpaceCenter_2F_EventScript_ReadyForBattlePrompt:: @ 8223FDA
applymovement VAR_LAST_TALKED, Common_Movement_FacePlayer
waitmovement 0
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenAreYouReadyToBattle, MSGBOX_YESNO
compare VAR_RESULT, 1
compare VAR_RESULT, YES
goto_if_eq MossdeepCity_SpaceCenter_2F_EventScript_ChoosePartyForMultiBattle
msgbox MossdeepCity_SpaceCenter_2F_Text_StevenHurryGetReadyQuickly, MSGBOX_DEFAULT
closemessage