Use YES/NO constants for MSGBOX_YESNO
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@@ -93,13 +93,13 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58
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special SavePlayerParty
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special BufferEReaderTrainerName
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msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227BFC, MSGBOX_YESNO
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compare VAR_RESULT, 0
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compare VAR_RESULT, NO
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goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
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call SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF
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compare VAR_RESULT, 0
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goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
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msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227CEB, MSGBOX_YESNO
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compare VAR_RESULT, 0
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compare VAR_RESULT, NO
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goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
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special LoadPlayerParty
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call Common_EventScript_SaveGame
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