Use YES/NO constants for MSGBOX_YESNO

This commit is contained in:
GriffinR
2019-11-02 12:34:53 -04:00
committed by huderlem
parent a90b828bb8
commit 033c6cea3b
111 changed files with 432 additions and 432 deletions

View File

@@ -93,13 +93,13 @@ SootopolisCity_MysteryEventsHouse_1F_EventScript_227A58:: @ 8227A58
special SavePlayerParty
special BufferEReaderTrainerName
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227BFC, MSGBOX_YESNO
compare VAR_RESULT, 0
compare VAR_RESULT, NO
goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
call SootopolisCity_MysteryEventsHouse_1F_EventScript_227AEF
compare VAR_RESULT, 0
goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
msgbox SootopolisCity_MysteryEventsHouse_1F_Text_227CEB, MSGBOX_YESNO
compare VAR_RESULT, 0
compare VAR_RESULT, NO
goto_if_eq SootopolisCity_MysteryEventsHouse_1F_EventScript_227AE2
special LoadPlayerParty
call Common_EventScript_SaveGame