Sync fieldmap
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@@ -753,7 +753,7 @@ static int IsPosInConnectingMap(struct MapConnection *connection, int x, int y)
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return FALSE;
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}
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struct MapConnection *GetConnectionAtCoords(s16 x, s16 y)
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struct MapConnection *GetMapConnectionAtPos(s16 x, s16 y)
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{
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int count;
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struct MapConnection *connection;
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@@ -860,12 +860,13 @@ static void CopyTilesetToVramUsingHeap(struct Tileset const *tileset, u16 numTil
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}
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}
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static void FieldmapPaletteDummy(u16 offset, u16 size)
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// Below two are dummied functions from FRLG, used to tint the overworld palettes for the Quest Log
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static void ApplyGlobalTintToPaletteEntries(u16 offset, u16 size)
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{
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}
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static void FieldmapUnkDummy(void)
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static void ApplyGlobalTintToPaletteSlot(void)
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{
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}
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@@ -880,17 +881,17 @@ void LoadTilesetPalette(struct Tileset const *tileset, u16 destOffset, u16 size)
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{
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LoadPalette(&black, destOffset, 2);
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LoadPalette(((u16 *)tileset->palettes) + 1, destOffset + 1, size - 2);
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FieldmapPaletteDummy(destOffset + 1, (size - 2) >> 1);
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ApplyGlobalTintToPaletteEntries(destOffset + 1, (size - 2) >> 1);
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}
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else if (tileset->isSecondary == TRUE)
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{
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LoadPalette(((u16 *)tileset->palettes) + (NUM_PALS_IN_PRIMARY * 16), destOffset, size);
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FieldmapPaletteDummy(destOffset, size >> 1);
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ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
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}
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else
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{
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LoadCompressedPalette((u32 *)tileset->palettes, destOffset, size);
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FieldmapPaletteDummy(destOffset, size >> 1);
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ApplyGlobalTintToPaletteEntries(destOffset, size >> 1);
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}
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}
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}
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