Sync fieldmap
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@@ -456,7 +456,7 @@ static void CheckForHiddenItemsInMapConnection(u8 taskId)
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|| var2 > y
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|| y >= height)
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{
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struct MapConnection *conn = GetConnectionAtCoords(x, y);
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struct MapConnection *conn = GetMapConnectionAtPos(x, y);
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if (conn && IsHiddenItemPresentInConnection(conn, x, y) == TRUE)
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SetDistanceOfClosestHiddenItem(taskId, x - playerX, y - playerY);
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}
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