Merge pull request #1116 from GriffinRichards/doc-slotmachine

Document slot machine
This commit is contained in:
PikalaxALT
2020-08-01 09:56:44 -04:00
committed by GitHub
18 changed files with 2671 additions and 2357 deletions

View File

@@ -2,21 +2,15 @@ const u16 gSlotMachineMenu_Pal[] = INCBIN_U16("graphics/slot_machine/menu.gbapal
const u32 gSlotMachineMenu_Gfx[] = INCBIN_U32("graphics/slot_machine/menu.4bpp.lz");
const u16 gSlotMachineMenu_Tilemap[] = INCBIN_U16("graphics/slot_machine/menu.bin");
const u16 gUnknown_08DCEC70[] = INCBIN_U16("graphics/slot_machine/slots_layout.bin");
const u16 gSlotMachineInfoBox_Tilemap[] = INCBIN_U16("graphics/slot_machine/info_box.bin");
const u16 gUnknown_08DCF170[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
const u16 gUnknown_08DCF190[] = INCBIN_U16("graphics/slot_machine/reel_pikachu.gbapal");
const u16 gUnknown_08DCF1B0[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
const u16 gSlotMachineReelTime_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time.gbapal");
const u16 gUnknown_08DCF1F0[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal"); // also duck and pika aura
const u16 gUnknown_08DCF210[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
const u16 gUnknown_08DCF230[] = INCBIN_U16("graphics/slot_machine/spr6.gbapal");
const u16 gSlotMachineReelSymbols_Pal[] = INCBIN_U16("graphics/slot_machine/reel_symbols/1.gbapal");
const u16 gSlotMachineReelTimePikachu_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_pikachu.gbapal");
const u16 gSlotMachineReelTimeMisc_Pal[] = INCBIN_U16("graphics/slot_machine/shadow.gbapal");
const u16 gSlotMachineReelTimeMachine_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_machine.gbapal");
const u16 gSlotMachineMisc_Pal[] = INCBIN_U16("graphics/slot_machine/smoke.gbapal");
const u16 gSlotMachineReelTimeExplosion_Pal[] = INCBIN_U16("graphics/slot_machine/reel_time_explosion/0.gbapal");
const u16 gSlotMachineDigitalDisplay_Pal[] = INCBIN_U16("graphics/slot_machine/digital_display.gbapal");
const u8 gSlotMachineReelSymbol1Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/1.4bpp");
const u8 gSlotMachineReelSymbol2Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/2.4bpp");
@@ -26,7 +20,7 @@ const u8 gSlotMachineReelSymbol5Tiles[] = INCBIN_U8("graphics/slot_machine/reel_
const u8 gSlotMachineReelSymbol6Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/6.4bpp");
const u8 gSlotMachineReelSymbol7Tiles[] = INCBIN_U8("graphics/slot_machine/reel_symbols/7.4bpp");
const u32 gSlotMachineReelTime_Gfx[] = INCBIN_U32("graphics/slot_machine/reel_time.4bpp.lz");
const u32 gSlotMachineDigitalDisplay_Gfx[] = INCBIN_U32("graphics/slot_machine/digital_display.4bpp.lz");
const u8 gSlotMachineNumber0Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/0.4bpp");
const u8 gSlotMachineNumber1Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/1.4bpp");
@@ -39,7 +33,7 @@ const u8 gSlotMachineNumber7Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/7
const u8 gSlotMachineNumber8Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/8.4bpp");
const u8 gSlotMachineNumber9Tiles[] = INCBIN_U8("graphics/slot_machine/numbers/9.4bpp");
const u8 gSlotMachineReelTimeBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp");
const u8 gSlotMachinePikaPowerBolt[] = INCBIN_U8("graphics/slot_machine/bolt.4bpp");
const u8 gSlotMachineReelTimeDuck[] = INCBIN_U8("graphics/slot_machine/duck.4bpp");
const u8 gSlotMachineReelTimeSmoke[] = INCBIN_U8("graphics/slot_machine/smoke.4bpp");
@@ -50,8 +44,8 @@ const u8 gSlotMachineReelTimeNumber3[] = INCBIN_U8("graphics/slot_machine/reel_t
const u8 gSlotMachineReelTimeNumber4[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/4.4bpp");
const u8 gSlotMachineReelTimeNumber5[] = INCBIN_U8("graphics/slot_machine/reel_time_numbers/5.4bpp");
const u8 gSlotMachineReelTimeLargeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp");
const u8 gSlotMachineReelTimeLargeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp");
const u8 gSlotMachineReelTimeBolt0[] = INCBIN_U8("graphics/slot_machine/large_bolt/0.4bpp");
const u8 gSlotMachineReelTimeBolt1[] = INCBIN_U8("graphics/slot_machine/large_bolt/1.4bpp");
const u8 gSlotMachineReelTimeExplosion0[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/0.4bpp");
const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/reel_time_explosion/1.4bpp");
@@ -59,5 +53,5 @@ const u8 gSlotMachineReelTimeExplosion1[] = INCBIN_U8("graphics/slot_machine/ree
const u8 gSlotMachineReelTimeShadow[] = INCBIN_U8("graphics/slot_machine/shadow.4bpp");
const u8 gSlotMachineReelTimePikaAura[] = INCBIN_U8("graphics/slot_machine/pika_aura.4bpp");
const u8 gUnknown_08DD19F8[] = INCBIN_U8("graphics/unknown/unknown_DD19F8.bin");
const u8 gUnknown_08DD1A18[] = INCBIN_U8("graphics/unknown/unknown_DD1A18.4bpp");
const u8 gSlotMachineReelBackground_Tilemap[] = INCBIN_U8("graphics/slot_machine/reel_background.bin");
const u8 gSlotMachineReelTimeNumberGap_Gfx[] = INCBIN_U8("graphics/slot_machine/reel_time_number_gap.4bpp");