Document trainer animations, correct unused table labelling

This commit is contained in:
Tetrable
2018-09-09 22:35:07 +01:00
parent 3a0c26887e
commit 044ef98309
5 changed files with 507 additions and 229 deletions

View File

@@ -19,7 +19,7 @@ extern const union AffineAnimCmd *const gUnknown_082FF618[];
extern const union AffineAnimCmd *const gUnknown_082FF694[];
extern const union AnimCmd *const gPlayerMonSpriteAnimsTable[];
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[NUM_SPECIES];
extern const union AnimCmd *const *const gUnknown_0830536C[];
extern const union AnimCmd *const *const gTrainerFrontAnimsPtrTable[];
// Static type declarations
@@ -146,7 +146,7 @@ static void AssignSpriteAnimsTable(bool8 isTrainer)
if (!isTrainer)
sCreatingSpriteTemplate.anims = gPlayerMonSpriteAnimsTable;
else
sCreatingSpriteTemplate.anims = gUnknown_0830536C[0];
sCreatingSpriteTemplate.anims = gTrainerFrontAnimsPtrTable[0];
}
static u16 CreatePicSprite(u16 species, u32 otId, u32 personality, bool8 isFrontPic, s16 x, s16 y, u8 paletteSlot, u16 paletteTag, bool8 isTrainer, bool8 ignoreDeoxys)