Merge pull request #548 from Phlosioneer/intro-movie-state-machine
Document the intro movie state machine
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@@ -9,6 +9,6 @@
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void CB2_InitCopyrightScreenAfterBootup(void);
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void CB2_InitCopyrightScreenAfterBootup(void);
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void CB2_InitCopyrightScreenAfterTitleScreen(void);
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void sub_816F2A8(u16, u16, u16, u16);
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void PanFadeAndZoomScreen(u16, u16, u16, u16);
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#endif // GUARD_INTRO_H
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@@ -9,7 +9,7 @@ extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[];
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extern const struct SpritePalette gUnknown_085F530C[];
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extern const struct SpritePalette gIntroBikeAndFlygonPalette[];
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extern const struct CompressedSpriteSheet gUnknown_085F5334[];
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extern const struct CompressedSpriteSheet gUnknown_085F5344[];
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extern const struct CompressedSpriteSheet gUnknown_085F5354[];
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@@ -21,7 +21,7 @@ void load_intro_part2_graphics(u8 a);
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void sub_817B150(u8 a);
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void sub_817B1C8(u8);
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void sub_817B3A8(u8);
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u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d);
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u8 CreateBicycleAnimationTask(u8 a, u16 b, u16 c, u16 d);
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void sub_817B540(u8);
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u8 intro_create_brendan_sprite(s16 a, s16 b);
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u8 intro_create_may_sprite(s16 a, s16 b);
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@@ -8,7 +8,7 @@ void SetTrainerId(u32 trainerId, u8 *dst);
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u32 GetTrainerId(u8 *trainerId);
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void CopyTrainerId(u8 *dst, u8 *src);
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void NewGameInitData(void);
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void sub_808447C(void);
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void ResetMenuAndMonGlobals(void);
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void Sav2_ClearSetDefault(void);
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#endif // GUARD_NEW_GAME_H
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@@ -1,7 +1,7 @@
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#ifndef GUARD_TITLE_SCREEN_H
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#define GUARD_TITLE_SCREEN_H
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extern const u16 gUnknown_0853FF70[];
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extern const u16 gIntroWaterDropData[];
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void CB2_InitTitleScreen(void);
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