Clarify stages
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@@ -1,8 +1,6 @@
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#ifndef GUARD_BERRY_H
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#define GUARD_BERRY_H
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#define NUM_BERRY_STAGES 4
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void ClearEnigmaBerries(void);
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void SetEnigmaBerry(u8 *src);
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bool32 IsEnigmaBerryValid(void);
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@@ -25,4 +25,11 @@
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#define BERRY_STAGE_BERRIES 5
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#define BERRY_STAGE_SPARKLING 255
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// Berries can be watered in the following stages:
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// - BERRY_STAGE_PLANTED
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// - BERRY_STAGE_SPROUTED
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// - BERRY_STAGE_TALLER
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// - BERRY_STAGE_FLOWERING
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#define NUM_WATER_STAGES 4
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#endif // GUARD_CONSTANTS_BERRY_H
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