Finish decompiling/porting script_menu

This commit is contained in:
Diegoisawesome
2018-11-06 20:13:40 -06:00
parent 7dd4ed7060
commit 054a015c95
9 changed files with 1534 additions and 1476 deletions

View File

@@ -1,7 +1,7 @@
#ifndef GUARD_SCRIPT_MENU_H
#define GUARD_SCRIPT_MENU_H
extern const u8 *const gUnknown_0858BAF0[9];
extern const u8 *const gUnknown_0858BAF0[];
bool8 ScriptMenu_Multichoice(u8 left, u8 top, u8 var3, u8 var4);
bool8 ScriptMenu_MultichoiceWithDefault(u8 left, u8 top, u8 var3, u8 var4, u8 var5);
@@ -9,10 +9,10 @@ bool8 ScriptMenu_YesNo(u8 var1, u8 var2);
bool8 ScriptMenu_MultichoiceGrid(u8 left, u8 top, u8 multichoiceId, u8 a4, u8 columnCount);
bool8 ScriptMenu_ShowPokemonPic(u16 var1, u8 var2, u8 var3);
bool8 (*ScriptMenu_GetPicboxWaitFunc(void))(void);
s32 convert_pixel_width_to_tile_width(s32);
int convert_pixel_width_to_tile_width(int);
u8 CreateWindowFromRect(u8, u8, u8, u8);
void sub_80E2A78(u8);
u32 display_text_and_get_width(const u8*, u32);
u32 sub_80E2D5C(u8 arg0, u32 tileWidth);
int display_text_and_get_width(const u8*, int);
int sub_80E2D5C(int arg0, int tileWidth);
#endif //GUARD_SCRIPT_MENU_H