Allow flag/var counts to be updated alongside values
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@@ -859,6 +859,7 @@
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// NOTE: Because each Trainer uses a flag to determine when they are defeated, there is only space for 9 additional trainers before trainer flag space overflows
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// More space can be made by shifting flags around in constants/flags.h or changing how trainer flags are handled
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// MAX_TRAINERS_COUNT can be increased but will take up additional saveblock space
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#define TRAINERS_COUNT 855
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#define MAX_TRAINERS_COUNT 864
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