Allow flag/var counts to be updated alongside values
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@@ -8,7 +8,6 @@
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#include "script_pokemon_util_80F87D8.h"
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#include "tv.h"
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#include "constants/heal_locations.h"
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#include "constants/flags.h"
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#include "constants/tv.h"
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int GameClear(void)
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