Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions

View File

@@ -1,14 +1,14 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattleDomeCorridor_MapScripts:: @ 824B0FE
BattleFrontier_BattleDomeCorridor_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleDomeCorridor_OnFrame
.byte 0
BattleFrontier_BattleDomeCorridor_OnFrame: @ 824B104
BattleFrontier_BattleDomeCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor::
delay 16
setvar VAR_TEMP_0, 1
frontier_get FRONTIER_DATA_LVL_MODE
@@ -26,7 +26,7 @@ BattleFrontier_BattleDomeCorridor_EventScript_EnterCorridor:: @ 824B10E
waitdooranim
goto BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom
BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: @ 824B161
BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen
waitmovement 0
@@ -37,14 +37,14 @@ BattleFrontier_BattleDomeCorridor_EventScript_WalkToBattleRoomLvOpen:: @ 824B161
waitmovement 0
closedoor 37, 3
waitdooranim
BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom:: @ 824B18F
BattleFrontier_BattleDomeCorridor_EventScript_WarpToPreBattleRoom::
waitmovement 0
setvar VAR_0x8006, 0
warp MAP_BATTLE_FRONTIER_BATTLE_DOME_PRE_BATTLE_ROOM, 255, 5, 7
waitstate
end
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50: @ 824B1A1
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50:
walk_up
walk_left
walk_left
@@ -59,13 +59,13 @@ BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLv50: @ 824B1A1
walk_in_place_fastest_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50: @ 824B1AE
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLv50:
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50: @ 824B1B2
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50:
walk_left
walk_left
walk_left
@@ -79,12 +79,12 @@ BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLv50: @ 824B1B2
walk_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50: @ 824B1BE
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLv50:
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen: @ 824B1C1
BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen:
walk_up
walk_right
walk_right
@@ -103,13 +103,13 @@ BattleFrontier_BattleDomeCorridor_Movement_PlayerWalkToDoorLvOpen: @ 824B1C1
walk_in_place_fastest_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen: @ 824B1D2
BattleFrontier_BattleDomeCorridor_Movement_PlayerEnterDoorLvOpen:
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen: @ 824B1D6
BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen:
walk_right
walk_right
walk_right
@@ -127,13 +127,13 @@ BattleFrontier_BattleDomeCorridor_Movement_AttendantWalkToDoorLvOpen: @ 824B1D6
walk_up
step_end
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen: @ 824B1E6
BattleFrontier_BattleDomeCorridor_Movement_AttendantEnterDoorLvOpen:
walk_up
set_invisible
step_end
@ Unused
BattleFrontier_BattleDomeCorridor_Movement_WalkToBattleRoomMidRight: @ 824B1E9
BattleFrontier_BattleDomeCorridor_Movement_WalkToBattleRoomMidRight:
walk_up
walk_right
walk_right