Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions

View File

@@ -1,14 +1,14 @@
.set LOCALID_ATTENDANT, 1
BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
BattleFrontier_BattlePalaceCorridor_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
.byte 0
BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
BattleFrontier_BattlePalaceCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
.2byte 0
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor::
delay 16
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
@@ -41,7 +41,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
waitdooranim
goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom::
applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
waitmovement 0
@@ -52,39 +52,39 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
waitmovement 0
closedoor 10, 3
waitdooranim
BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom::
warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
waitstate
end
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1::
msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2::
msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3::
msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment::
msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment::
msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
return
BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor:
walk_up
walk_up
walk_up
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom:
walk_up
walk_up
walk_left
@@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom:
walk_up
walk_up
walk_up
@@ -102,7 +102,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom:
walk_up
walk_right
walk_right
@@ -111,7 +111,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 82
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom:
walk_up
walk_up
walk_right
@@ -120,38 +120,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5
walk_up
step_end
BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom:
walk_up
BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom:
walk_up
set_invisible
step_end
BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame:
.string "People and POKéMON, they are but\n"
.string "the same…\p"
.string "Their individual nature makes them\n"
.string "good at certain things, and not good\l"
.string "at others.$"
BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes:
.string "Rather than trying to make a POKéMON\n"
.string "do what it dislikes, try to let it do\l"
.string "what it likes and is good at doing.\p"
.string "Put yourself in the POKéMON's position\n"
.string "and consider what moves it would like.$"
BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered:
.string "A POKéMON's nature is a remarkable\n"
.string "thing…\p"
.string "Some POKéMON behave in a completely\n"
.string "different way when they are cornered.$"
BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
.string "Are you beginning to understand how\n"
.string "a POKéMON's nature makes it behave?$"
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
.string "Ah… I see a strong, heartfelt bond\n"
.string "between you and your POKéMON…$"