Remove address comments
This commit is contained in:
@@ -1,14 +1,14 @@
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.set LOCALID_ATTENDANT, 1
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BattleFrontier_BattlePalaceCorridor_MapScripts:: @ 824F4A3
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BattleFrontier_BattlePalaceCorridor_MapScripts::
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattlePalaceCorridor_OnFrame
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.byte 0
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BattleFrontier_BattlePalaceCorridor_OnFrame: @ 824F4A9
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BattleFrontier_BattlePalaceCorridor_OnFrame:
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map_script_2 VAR_TEMP_0, 0, BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor
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.2byte 0
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BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
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BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor::
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delay 16
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor
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@@ -41,7 +41,7 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkThroughCorridor:: @ 824F4B3
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waitdooranim
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goto BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom
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BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
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BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom::
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applymovement LOCALID_ATTENDANT, BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom
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applymovement OBJ_EVENT_ID_PLAYER, BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom
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waitmovement 0
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@@ -52,39 +52,39 @@ BattleFrontier_BattlePalaceCorridor_EventScript_WalkToOpenBattleRoom:: @ 824F553
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waitmovement 0
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closedoor 10, 3
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waitdooranim
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BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom:: @ 824F581
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BattleFrontier_BattlePalaceCorridor_EventScript_WarpToBattleRoom::
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warp MAP_BATTLE_FRONTIER_BATTLE_PALACE_BATTLE_ROOM, 255, 7, 4
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waitstate
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end
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1:: @ 824F58B
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment1::
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msgbox BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2:: @ 824F594
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment2::
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msgbox BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3:: @ 824F59D
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BattleFrontier_BattlePalaceCorridor_EventScript_RandomComment3::
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msgbox BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment:: @ 824F5A6
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BattleFrontier_BattlePalaceCorridor_EventScript_StreakComment::
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msgbox BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment:: @ 824F5AF
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BattleFrontier_BattlePalaceCorridor_EventScript_LongStreakComment::
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msgbox BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons, MSGBOX_DEFAULT
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return
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BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor: @ 824F5B8
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BattleFrontier_BattlePalaceCorridor_Movement_EnterCorridor:
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walk_up
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walk_up
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walk_up
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walk_up
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step_end
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F5BD
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom:
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walk_up
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walk_up
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walk_left
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@@ -93,7 +93,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkTo50BattleRoom: @ 824F
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walk_up
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step_end
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom:
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walk_up
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walk_up
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walk_up
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@@ -102,7 +102,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkTo50BattleRoom: @ 824F5C4
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walk_up
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step_end
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 824F5CB
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom:
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walk_up
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walk_right
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walk_right
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@@ -111,7 +111,7 @@ BattleFrontier_BattlePalaceCorridor_Movement_AttendantWalkToOpenBattleRoom: @ 82
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walk_up
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step_end
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5D2
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom:
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walk_up
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walk_up
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walk_right
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@@ -120,38 +120,38 @@ BattleFrontier_BattlePalaceCorridor_Movement_PlayerWalkToOpenBattleRoom: @ 824F5
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walk_up
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step_end
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom: @ 824F5D9
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BattleFrontier_BattlePalaceCorridor_Movement_PlayerEnterBattleRoom:
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walk_up
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom: @ 824F5DA
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BattleFrontier_BattlePalaceCorridor_Movement_AttendantEnterBattleRoom:
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame: @ 824F5DD
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BattleFrontier_BattlePalaceCorridor_Text_PeopleAndMonAreSame:
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.string "People and POKéMON, they are but\n"
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.string "the same…\p"
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.string "Their individual nature makes them\n"
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.string "good at certain things, and not good\l"
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.string "at others.$"
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BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes: @ 824F65B
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BattleFrontier_BattlePalaceCorridor_Text_LetMonDoWhatItLikes:
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.string "Rather than trying to make a POKéMON\n"
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.string "do what it dislikes, try to let it do\l"
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.string "what it likes and is good at doing.\p"
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.string "Put yourself in the POKéMON's position\n"
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.string "and consider what moves it would like.$"
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BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered: @ 824F718
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BattleFrontier_BattlePalaceCorridor_Text_MonDifferentWhenCornered:
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.string "A POKéMON's nature is a remarkable\n"
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.string "thing…\p"
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.string "Some POKéMON behave in a completely\n"
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.string "different way when they are cornered.$"
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BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature: @ 824F78C
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BattleFrontier_BattlePalaceCorridor_Text_BeginningToUnderstandNature:
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.string "Are you beginning to understand how\n"
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.string "a POKéMON's nature makes it behave?$"
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BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons: @ 824F7D4
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BattleFrontier_BattlePalaceCorridor_Text_HeartfeltBondBetweenYouAndMons:
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.string "Ah… I see a strong, heartfelt bond\n"
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.string "between you and your POKéMON…$"
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