Remove address comments
This commit is contained in:
@@ -3,7 +3,7 @@
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.set LOCALID_ATTENDANT_2, 3
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.set LOCALID_PARTNER, 4
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BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
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BattleFrontier_BattleTowerMultiCorridor_MapScripts::
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map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
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map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
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map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnFrame
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@@ -13,14 +13,14 @@ BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
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@ The player is represented instead by LOCALID_PLAYER, and has the gfx id VAR_OBJ_GFX_ID_F
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@ The multi partner is represented by LOCALID_PARTNER, and has the gfx id VAR_OBJ_GFX_ID_E
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BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
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BattleFrontier_BattleTowerMultiCorridor_OnTransition:
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
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call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
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call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx
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end
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx::
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tower_setpartnergfx
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checkplayergender
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compare VAR_RESULT, FEMALE
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@@ -28,30 +28,30 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
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setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
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return
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale:: @ 8248D8B
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale::
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setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
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return
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx:: @ 8248D91
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx::
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special SetBattleTowerLinkPlayerGfx
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return
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BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
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BattleFrontier_BattleTowerMultiCorridor_OnWarp:
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects
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.2byte 0
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
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BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects::
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hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
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hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
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hideobjectat LOCALID_PARTNER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
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special OffsetCameraForBattle
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end
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BattleFrontier_BattleTowerMultiCorridor_OnFrame: @ 8248DB2
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BattleFrontier_BattleTowerMultiCorridor_OnFrame:
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map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor
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.2byte 0
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BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
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BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor::
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lockall
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setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
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setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
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@@ -94,7 +94,7 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
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releaseall
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end
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom::
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
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call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
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compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
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@@ -105,23 +105,23 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
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call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom
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return
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: @ 8248E9E
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom::
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
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waitstate
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return
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: @ 8248EA8
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom::
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
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waitstate
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return
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@ Unnecessary duplicate of the above
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: @ 8248EB2
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BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom::
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warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
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waitstate
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return
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BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
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BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor:
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walk_down
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walk_right
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walk_right
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@@ -131,7 +131,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
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walk_right
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
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BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor:
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walk_down
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walk_left
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walk_left
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@@ -141,7 +141,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
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walk_left
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 8248ECC
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BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor:
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walk_right
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walk_right
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walk_right
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@@ -152,7 +152,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 82
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walk_in_place_fastest_right
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8248ED5
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BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor:
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walk_left
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walk_left
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walk_left
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@@ -163,19 +163,19 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8
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walk_in_place_fastest_left
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: @ 8248EDE
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BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor:
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delay_16
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walk_up
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor: @ 8248EE3
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BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor:
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walk_up
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set_invisible
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step_end
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BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator: @ 8248EE6
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BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator:
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walk_down
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step_end
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