Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions

View File

@@ -3,7 +3,7 @@
.set LOCALID_ATTENDANT_2, 3
.set LOCALID_PARTNER, 4
BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
BattleFrontier_BattleTowerMultiCorridor_MapScripts::
map_script MAP_SCRIPT_ON_TRANSITION, BattleFrontier_BattleTowerMultiCorridor_OnTransition
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnWarp
map_script MAP_SCRIPT_ON_FRAME_TABLE, BattleFrontier_BattleTowerMultiCorridor_OnFrame
@@ -13,14 +13,14 @@ BattleFrontier_BattleTowerMultiCorridor_MapScripts:: @ 8248D4A
@ The player is represented instead by LOCALID_PLAYER, and has the gfx id VAR_OBJ_GFX_ID_F
@ The multi partner is represented by LOCALID_PARTNER, and has the gfx id VAR_OBJ_GFX_ID_E
BattleFrontier_BattleTowerMultiCorridor_OnTransition: @ 8248D5A
BattleFrontier_BattleTowerMultiCorridor_OnTransition:
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_LINK_MULTIS
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx::
tower_setpartnergfx
checkplayergender
compare VAR_RESULT, FEMALE
@@ -28,30 +28,30 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_SetObjGfx:: @ 8248D71
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_BRENDAN_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale:: @ 8248D8B
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetPlayerGfxFemale::
setvar VAR_OBJ_GFX_ID_F, OBJ_EVENT_GFX_MAY_NORMAL
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx:: @ 8248D91
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetLinkPlayerGfx::
special SetBattleTowerLinkPlayerGfx
return
BattleFrontier_BattleTowerMultiCorridor_OnWarp: @ 8248D95
BattleFrontier_BattleTowerMultiCorridor_OnWarp:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects:: @ 8248D9F
BattleFrontier_BattleTowerMultiCorridor_EventScript_SetUpObjects::
hideobjectat OBJ_EVENT_ID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat LOCALID_PLAYER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
hideobjectat LOCALID_PARTNER, MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_CORRIDOR
special OffsetCameraForBattle
end
BattleFrontier_BattleTowerMultiCorridor_OnFrame: @ 8248DB2
BattleFrontier_BattleTowerMultiCorridor_OnFrame:
map_script_2 VAR_TEMP_1, 0, BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor
.2byte 0
BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor::
lockall
setflag FLAG_ENABLE_MULTI_CORRIDOR_DOOR
setvar VAR_0x8004, 14 @ x coord of far door, used by DrawDoor
@@ -94,7 +94,7 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_EnterCorridor:: @ 8248DBC
releaseall
end
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom::
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_SINGLES
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom
compare VAR_FRONTIER_BATTLE_MODE, FRONTIER_MODE_DOUBLES
@@ -105,23 +105,23 @@ BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToBattleRoom:: @ 8248E71
call_if_eq BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom:: @ 8248E9E
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToNormalBattleRoom::
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_BATTLE_ROOM, 255, 4, 8
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom:: @ 8248EA8
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToMultiBattleRoom::
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
@ Unnecessary duplicate of the above
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom:: @ 8248EB2
BattleFrontier_BattleTowerMultiCorridor_EventScript_WarpToLinkMultiBattleRoom::
warp MAP_BATTLE_FRONTIER_BATTLE_TOWER_MULTI_BATTLE_ROOM, 255, 4, 5
waitstate
return
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor:
walk_down
walk_right
walk_right
@@ -131,7 +131,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerWalkToDoor: @ 8248EBC
walk_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor:
walk_down
walk_left
walk_left
@@ -141,7 +141,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerWalkToDoor: @ 8248EC4
walk_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 8248ECC
BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor:
walk_right
walk_right
walk_right
@@ -152,7 +152,7 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PlayerAttendantWalkToDoor: @ 82
walk_in_place_fastest_right
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8248ED5
BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor:
walk_left
walk_left
walk_left
@@ -163,19 +163,19 @@ BattleFrontier_BattleTowerMultiCorridor_Movement_PartnerAttendantWalkToDoor: @ 8
walk_in_place_fastest_left
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor: @ 8248EDE
BattleFrontier_BattleTowerMultiCorridor_Movement_TrainerEnterDoor:
delay_16
walk_up
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor: @ 8248EE3
BattleFrontier_BattleTowerMultiCorridor_Movement_AttendantEnterDoor:
walk_up
set_invisible
step_end
BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator: @ 8248EE6
BattleFrontier_BattleTowerMultiCorridor_Movement_ExitElevator:
walk_down
step_end