Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions
+106 -106
View File
@@ -1,4 +1,4 @@
MauvilleCity_GameCorner_MapScripts:: @ 820FBB8
MauvilleCity_GameCorner_MapScripts::
.byte 0
@ Game Corner prices
@@ -12,7 +12,7 @@ MauvilleCity_GameCorner_MapScripts:: @ 820FBB8
.set COINS_PRICE_50, 1000
.set COINS_PRICE_500, 10000
MauvilleCity_GameCorner_EventScript_CoinsClerk:: @ 820FBB9
MauvilleCity_GameCorner_EventScript_CoinsClerk::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner, MSGBOX_DEFAULT
@@ -25,7 +25,7 @@ MauvilleCity_GameCorner_EventScript_CoinsClerk:: @ 820FBB9
showcoinsbox 1, 6
goto MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50
MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50:: @ 820FBE5
MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50::
multichoicedefault 15, 0, MULTI_GAME_CORNER_COINS, 0, FALSE
switch VAR_RESULT
case 0, MauvilleCity_GameCorner_EventScript_Buy50Coins
@@ -34,7 +34,7 @@ MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault50:: @ 820FBE5
end
@ Unused
MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault500:: @ 820FC0C
MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault500::
multichoicedefault 15, 0, MULTI_GAME_CORNER_COINS, 1, FALSE
switch VAR_RESULT
case 0, MauvilleCity_GameCorner_EventScript_Buy50Coins
@@ -42,7 +42,7 @@ MauvilleCity_GameCorner_EventScript_ChooseCoinsDefault500:: @ 820FC0C
goto MauvilleCity_GameCorner_EventScript_CancelBuyCoins
end
MauvilleCity_GameCorner_EventScript_Buy50Coins:: @ 820FC33
MauvilleCity_GameCorner_EventScript_Buy50Coins::
checkcoins VAR_TEMP_1
compare VAR_TEMP_1, (MAX_COINS + 1 - 50)
goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins
@@ -60,7 +60,7 @@ MauvilleCity_GameCorner_EventScript_Buy50Coins:: @ 820FC33
release
end
MauvilleCity_GameCorner_EventScript_Buy500Coins:: @ 820FC75
MauvilleCity_GameCorner_EventScript_Buy500Coins::
checkcoins VAR_TEMP_1
compare VAR_TEMP_1, (MAX_COINS + 1 - 500)
goto_if_ge MauvilleCity_GameCorner_EventScript_NoRoomForCoins
@@ -78,33 +78,33 @@ MauvilleCity_GameCorner_EventScript_Buy500Coins:: @ 820FC75
release
end
MauvilleCity_GameCorner_EventScript_NeedCoinCase:: @ 820FCB7
MauvilleCity_GameCorner_EventScript_NeedCoinCase::
msgbox MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins, MSGBOX_DEFAULT
release
end
MauvilleCity_GameCorner_EventScript_NotEnoughMoney:: @ 820FCC1
MauvilleCity_GameCorner_EventScript_NotEnoughMoney::
msgbox MauvilleCity_GameCorner_Text_DontHaveEnoughMoney, MSGBOX_DEFAULT
hidemoneybox
hidecoinsbox 0, 5
release
end
MauvilleCity_GameCorner_EventScript_CancelBuyCoins:: @ 820FCD1
MauvilleCity_GameCorner_EventScript_CancelBuyCoins::
msgbox MauvilleCity_GameCorner_Text_DontNeedCoinsThen, MSGBOX_DEFAULT
hidemoneybox
hidecoinsbox 0, 5
release
end
MauvilleCity_GameCorner_EventScript_NoRoomForCoins:: @ 820FCE1
MauvilleCity_GameCorner_EventScript_NoRoomForCoins::
msgbox MauvilleCity_GameCorner_Text_CoinCaseIsFull, MSGBOX_DEFAULT
hidemoneybox
hidecoinsbox 0, 5
release
end
MauvilleCity_GameCorner_EventScript_PrizeCornerDolls:: @ 820FCF1
MauvilleCity_GameCorner_EventScript_PrizeCornerDolls::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT
@@ -114,19 +114,19 @@ MauvilleCity_GameCorner_EventScript_PrizeCornerDolls:: @ 820FCF1
release
end
MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage:: @ 820FD0D
MauvilleCity_GameCorner_EventScript_ChooseDollPrizeMessage::
message MauvilleCity_GameCorner_Text_WhichPrize
waitmessage
setvar VAR_TEMP_1, 0
showcoinsbox 1, 1
goto MauvilleCity_GameCorner_EventScript_ChooseDollPrize
MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize:: @ 820FD20
MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize::
message MauvilleCity_GameCorner_Text_WhichPrize
waitmessage
goto MauvilleCity_GameCorner_EventScript_ChooseDollPrize
MauvilleCity_GameCorner_EventScript_ChooseDollPrize:: @ 820FD2B
MauvilleCity_GameCorner_EventScript_ChooseDollPrize::
multichoice 12, 0, MULTI_GAME_CORNER_DOLLS, FALSE
switch VAR_RESULT
case 0, MauvilleCity_GameCorner_EventScript_TreeckoDoll
@@ -136,22 +136,22 @@ MauvilleCity_GameCorner_EventScript_ChooseDollPrize:: @ 820FD2B
goto MauvilleCity_GameCorner_EventScript_CancelDollSelect
end
MauvilleCity_GameCorner_EventScript_TreeckoDoll:: @ 820FD67
MauvilleCity_GameCorner_EventScript_TreeckoDoll::
setvar VAR_TEMP_1, 1
bufferdecorationname 0, DECOR_TREECKO_DOLL
goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize
MauvilleCity_GameCorner_EventScript_TorchicDoll:: @ 820FD75
MauvilleCity_GameCorner_EventScript_TorchicDoll::
setvar VAR_TEMP_1, 2
bufferdecorationname 0, DECOR_TORCHIC_DOLL
goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize
MauvilleCity_GameCorner_EventScript_MudkipDoll:: @ 820FD83
MauvilleCity_GameCorner_EventScript_MudkipDoll::
setvar VAR_TEMP_1, 3
bufferdecorationname 0, DECOR_MUDKIP_DOLL
goto MauvilleCity_GameCorner_EventScript_ConfirmDollPrize
MauvilleCity_GameCorner_EventScript_ConfirmDollPrize:: @ 820FD91
MauvilleCity_GameCorner_EventScript_ConfirmDollPrize::
msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsX, MSGBOX_YESNO
compare VAR_RESULT, NO
goto_if_eq MauvilleCity_GameCorner_EventScript_CancelDollSelect
@@ -161,7 +161,7 @@ MauvilleCity_GameCorner_EventScript_ConfirmDollPrize:: @ 820FD91
case 3, MauvilleCity_GameCorner_EventScript_BuyMudkipDoll
end
MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: @ 820FDCB
MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, DOLL_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll
@@ -177,7 +177,7 @@ MauvilleCity_GameCorner_EventScript_BuyTreeckoDoll:: @ 820FDCB
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize
end
MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: @ 820FE05
MauvilleCity_GameCorner_EventScript_BuyTorchicDoll::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, DOLL_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll
@@ -193,7 +193,7 @@ MauvilleCity_GameCorner_EventScript_BuyTorchicDoll:: @ 820FE05
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize
end
MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: @ 820FE3F
MauvilleCity_GameCorner_EventScript_BuyMudkipDoll::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, DOLL_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll
@@ -209,23 +209,23 @@ MauvilleCity_GameCorner_EventScript_BuyMudkipDoll:: @ 820FE3F
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize
end
MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll:: @ 820FE79
MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForDoll::
msgbox MauvilleCity_GameCorner_Text_NotEnoughCoins, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize
end
MauvilleCity_GameCorner_EventScript_NoRoomForDoll:: @ 820FE87
MauvilleCity_GameCorner_EventScript_NoRoomForDoll::
call Common_EventScript_NoRoomForDecor
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseDollPrize
end
MauvilleCity_GameCorner_EventScript_CancelDollSelect:: @ 820FE92
MauvilleCity_GameCorner_EventScript_CancelDollSelect::
msgbox MauvilleCity_GameCorner_Text_OhIsThatSo, MSGBOX_DEFAULT
hidecoinsbox 0, 0
release
end
MauvilleCity_GameCorner_EventScript_PrizeCornerTMs:: @ 820FE9F
MauvilleCity_GameCorner_EventScript_PrizeCornerTMs::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes, MSGBOX_DEFAULT
@@ -235,19 +235,19 @@ MauvilleCity_GameCorner_EventScript_PrizeCornerTMs:: @ 820FE9F
release
end
MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage:: @ 820FEBB
MauvilleCity_GameCorner_EventScript_ChooseTMPrizeMessage::
message MauvilleCity_GameCorner_Text_WhichPrize
waitmessage
setvar VAR_TEMP_1, 0
showcoinsbox 1, 1
goto MauvilleCity_GameCorner_EventScript_ChooseTMPrize
MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize:: @ 820FECE
MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize::
message MauvilleCity_GameCorner_Text_WhichPrize
waitmessage
goto MauvilleCity_GameCorner_EventScript_ChooseTMPrize
MauvilleCity_GameCorner_EventScript_ChooseTMPrize:: @ 820FED9
MauvilleCity_GameCorner_EventScript_ChooseTMPrize::
multichoice 12, 0, MULTI_GAME_CORNER_TMS, FALSE
switch VAR_RESULT
case 0, MauvilleCity_GameCorner_EventScript_TM32
@@ -259,37 +259,37 @@ MauvilleCity_GameCorner_EventScript_ChooseTMPrize:: @ 820FED9
goto MauvilleCity_GameCorner_EventScript_CancelTMSelect
end
MauvilleCity_GameCorner_EventScript_TM32:: @ 820FF2B
MauvilleCity_GameCorner_EventScript_TM32::
setvar VAR_TEMP_1, 1
bufferitemname 0, ITEM_TM32
setvar VAR_0x8004, ITEM_TM32
goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize
MauvilleCity_GameCorner_EventScript_TM29:: @ 820FF3E
MauvilleCity_GameCorner_EventScript_TM29::
setvar VAR_TEMP_1, 2
bufferitemname 0, ITEM_TM29
setvar VAR_0x8004, ITEM_TM29
goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize
MauvilleCity_GameCorner_EventScript_TM35:: @ 820FF51
MauvilleCity_GameCorner_EventScript_TM35::
setvar VAR_TEMP_1, 3
bufferitemname 0, ITEM_TM35
setvar VAR_0x8004, ITEM_TM35
goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize
MauvilleCity_GameCorner_EventScript_TM24:: @ 820FF64
MauvilleCity_GameCorner_EventScript_TM24::
setvar VAR_TEMP_1, 4
bufferitemname 0, ITEM_TM24
setvar VAR_0x8004, ITEM_TM24
goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize
MauvilleCity_GameCorner_EventScript_TM13:: @ 820FF77
MauvilleCity_GameCorner_EventScript_TM13::
setvar VAR_TEMP_1, 5
bufferitemname 0, ITEM_TM13
setvar VAR_0x8004, ITEM_TM13
goto MauvilleCity_GameCorner_EventScript_ConfirmTMPrize
MauvilleCity_GameCorner_EventScript_ConfirmTMPrize:: @ 820FF8A
MauvilleCity_GameCorner_EventScript_ConfirmTMPrize::
special BufferTMHMMoveName
msgbox MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX, MSGBOX_YESNO
compare VAR_RESULT, NO
@@ -302,7 +302,7 @@ MauvilleCity_GameCorner_EventScript_ConfirmTMPrize:: @ 820FF8A
case 5, MauvilleCity_GameCorner_EventScript_BuyTM13
end
MauvilleCity_GameCorner_EventScript_BuyTM32:: @ 820FFDD
MauvilleCity_GameCorner_EventScript_BuyTM32::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, TM32_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM
@@ -317,7 +317,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM32:: @ 820FFDD
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_BuyTM29:: @ 8210017
MauvilleCity_GameCorner_EventScript_BuyTM29::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, TM29_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM
@@ -332,7 +332,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM29:: @ 8210017
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_BuyTM35:: @ 8210051
MauvilleCity_GameCorner_EventScript_BuyTM35::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, TM35_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM
@@ -347,7 +347,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM35:: @ 8210051
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_BuyTM24:: @ 821008B
MauvilleCity_GameCorner_EventScript_BuyTM24::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, TM24_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM
@@ -362,7 +362,7 @@ MauvilleCity_GameCorner_EventScript_BuyTM24:: @ 821008B
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_BuyTM13:: @ 82100C5
MauvilleCity_GameCorner_EventScript_BuyTM13::
checkcoins VAR_TEMP_2
compare VAR_TEMP_2, TM13_COINS
goto_if_lt MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM
@@ -377,31 +377,31 @@ MauvilleCity_GameCorner_EventScript_BuyTM13:: @ 82100C5
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM:: @ 82100FF
MauvilleCity_GameCorner_EventScript_NotEnoughCoinsForTM::
msgbox MauvilleCity_GameCorner_Text_NotEnoughCoins, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_NoRoomForTM:: @ 821010D
MauvilleCity_GameCorner_EventScript_NoRoomForTM::
call Common_EventScript_BagIsFull
goto MauvilleCity_GameCorner_EventScript_ReturnToChooseTMPrize
end
MauvilleCity_GameCorner_EventScript_CancelTMSelect:: @ 8210118
MauvilleCity_GameCorner_EventScript_CancelTMSelect::
msgbox MauvilleCity_GameCorner_Text_OhIsThatSo, MSGBOX_DEFAULT
hidecoinsbox 0, 0
release
end
MauvilleCity_GameCorner_EventScript_Woman2:: @ 8210125
MauvilleCity_GameCorner_EventScript_Woman2::
msgbox MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay, MSGBOX_NPC
end
MauvilleCity_GameCorner_EventScript_Gentleman:: @ 821012E
MauvilleCity_GameCorner_EventScript_Gentleman::
msgbox MauvilleCity_GameCorner_Text_RouletteOnlyLuck, MSGBOX_NPC
end
MauvilleCity_GameCorner_EventScript_Girl:: @ 8210137
MauvilleCity_GameCorner_EventScript_Girl::
lock
faceplayer
goto_if_set FLAG_RECEIVED_STARTER_DOLL, MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
@@ -414,7 +414,7 @@ MauvilleCity_GameCorner_EventScript_Girl:: @ 8210137
case 2, MauvilleCity_GameCorner_EventScript_GiveMudkipDoll
end
MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: @ 821017C
MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll::
bufferdecorationname 1, DECOR_TREECKO_DOLL
checkdecorspace DECOR_TREECKO_DOLL
compare VAR_RESULT, FALSE
@@ -425,7 +425,7 @@ MauvilleCity_GameCorner_EventScript_GiveTreeckoDoll:: @ 821017C
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: @ 82101A6
MauvilleCity_GameCorner_EventScript_GiveTorchicDoll::
bufferdecorationname 1, DECOR_TORCHIC_DOLL
checkdecorspace DECOR_TORCHIC_DOLL
compare VAR_RESULT, FALSE
@@ -436,7 +436,7 @@ MauvilleCity_GameCorner_EventScript_GiveTorchicDoll:: @ 82101A6
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
MauvilleCity_GameCorner_EventScript_GiveMudkipDoll:: @ 82101D0
MauvilleCity_GameCorner_EventScript_GiveMudkipDoll::
bufferdecorationname 1, DECOR_MUDKIP_DOLL
checkdecorspace DECOR_MUDKIP_DOLL
compare VAR_RESULT, FALSE
@@ -447,23 +447,23 @@ MauvilleCity_GameCorner_EventScript_GiveMudkipDoll:: @ 82101D0
goto MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll
end
MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll:: @ 82101FA
MauvilleCity_GameCorner_EventScript_NoRoomForStarterDoll::
call Common_EventScript_NoRoomForDecor
msgbox MauvilleCity_GameCorner_Text_YouWantItButNotNow, MSGBOX_DEFAULT
release
end
MauvilleCity_GameCorner_EventScript_DeclineStarterDoll:: @ 8210209
MauvilleCity_GameCorner_EventScript_DeclineStarterDoll::
msgbox MauvilleCity_GameCorner_Text_DontBeNegative, MSGBOX_DEFAULT
release
end
MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll:: @ 8210213
MauvilleCity_GameCorner_EventScript_ReceivedStarterDoll::
msgbox MauvilleCity_GameCorner_Text_CantWinJackpot, MSGBOX_DEFAULT
release
end
MauvilleCity_GameCorner_EventScript_PokefanM:: @ 821021D
MauvilleCity_GameCorner_EventScript_PokefanM::
lock
faceplayer
checkitem ITEM_COIN_CASE, 1
@@ -473,7 +473,7 @@ MauvilleCity_GameCorner_EventScript_PokefanM:: @ 821021D
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_TryGive20Coins:: @ 821023D
MauvilleCity_GameCorner_EventScript_TryGive20Coins::
goto_if_set FLAG_RECEIVED_20_COINS, MauvilleCity_GameCorner_EventScript_PokefanMNormal
checkcoins VAR_TEMP_1
compare VAR_TEMP_1, 1 @ Only give 20 coins if player has no coins
@@ -485,54 +485,54 @@ MauvilleCity_GameCorner_EventScript_TryGive20Coins:: @ 821023D
goto MauvilleCity_GameCorner_EventScript_PokefanMNormal
end
MauvilleCity_GameCorner_EventScript_PokefanMNormal:: @ 821026B
MauvilleCity_GameCorner_EventScript_PokefanMNormal::
msgbox MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_OldMan:: @ 8210279
MauvilleCity_GameCorner_EventScript_OldMan::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_Cook:: @ 8210289
MauvilleCity_GameCorner_EventScript_Cook::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_Man:: @ 8210299
MauvilleCity_GameCorner_EventScript_Man::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_NPCReturnToSlots:: @ 82102A9
MauvilleCity_GameCorner_EventScript_NPCReturnToSlots::
closemessage
applymovement VAR_LAST_TALKED, Common_Movement_FaceOriginalDirection
waitmovement 0
release
end
MauvilleCity_GameCorner_EventScript_Maniac:: @ 82102B6
MauvilleCity_GameCorner_EventScript_Maniac::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_DifficultToStopOn7, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_Woman:: @ 82102C6
MauvilleCity_GameCorner_EventScript_Woman::
lock
faceplayer
msgbox MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo, MSGBOX_DEFAULT
goto MauvilleCity_GameCorner_EventScript_NPCReturnToSlots
end
MauvilleCity_GameCorner_EventScript_SlotMachine0:: @ 82102D6
MauvilleCity_GameCorner_EventScript_SlotMachine0::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -543,7 +543,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine0:: @ 82102D6
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine1:: @ 82102F6
MauvilleCity_GameCorner_EventScript_SlotMachine1::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -554,7 +554,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine1:: @ 82102F6
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine2:: @ 8210316
MauvilleCity_GameCorner_EventScript_SlotMachine2::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -565,7 +565,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine2:: @ 8210316
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine3:: @ 8210336
MauvilleCity_GameCorner_EventScript_SlotMachine3::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -576,7 +576,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine3:: @ 8210336
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine4:: @ 8210356
MauvilleCity_GameCorner_EventScript_SlotMachine4::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -587,7 +587,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine4:: @ 8210356
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine5:: @ 8210376
MauvilleCity_GameCorner_EventScript_SlotMachine5::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -598,7 +598,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine5:: @ 8210376
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine6:: @ 8210396
MauvilleCity_GameCorner_EventScript_SlotMachine6::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -609,7 +609,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine6:: @ 8210396
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine7:: @ 82103B6
MauvilleCity_GameCorner_EventScript_SlotMachine7::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -620,7 +620,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine7:: @ 82103B6
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine8:: @ 82103D6
MauvilleCity_GameCorner_EventScript_SlotMachine8::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -631,7 +631,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine8:: @ 82103D6
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine9:: @ 82103F6
MauvilleCity_GameCorner_EventScript_SlotMachine9::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -642,7 +642,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine9:: @ 82103F6
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine10:: @ 8210416
MauvilleCity_GameCorner_EventScript_SlotMachine10::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -653,7 +653,7 @@ MauvilleCity_GameCorner_EventScript_SlotMachine10:: @ 8210416
releaseall
end
MauvilleCity_GameCorner_EventScript_SlotMachine11:: @ 8210436
MauvilleCity_GameCorner_EventScript_SlotMachine11::
lockall
checkitem ITEM_COIN_CASE, 1
compare VAR_RESULT, FALSE
@@ -664,146 +664,146 @@ MauvilleCity_GameCorner_EventScript_SlotMachine11:: @ 8210436
releaseall
end
MauvilleCity_GameCorner_EventScript_NoCoinCase:: @ 8210456
MauvilleCity_GameCorner_EventScript_NoCoinCase::
msgbox MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase, MSGBOX_DEFAULT
releaseall
end
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner: @ 8210460
MauvilleCity_GameCorner_Text_ThisIsMauvilleGameCorner:
.string "This is MAUVILLE GAME CORNER.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins: @ 821047E
MauvilleCity_GameCorner_Text_NeedCoinCaseForCoins:
.string "Okay, you wanted some COINS for\n"
.string "the games?\p"
.string "But you don't have a COIN CASE for\n"
.string "stowing the COINS.$"
MauvilleCity_GameCorner_Text_WereYouLookingForCoins: @ 82104DF
MauvilleCity_GameCorner_Text_WereYouLookingForCoins:
.string "Were you looking for COINS?\p"
.string "It's ¥1000 for 50 COINS.\n"
.string "Would you like some?$"
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins: @ 8210529
MauvilleCity_GameCorner_Text_ThankYouHereAreYourCoins:
.string "Thank you very much!\n"
.string "Here are your COINS!$"
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney: @ 8210553
MauvilleCity_GameCorner_Text_DontHaveEnoughMoney:
.string "Um… You don't appear to have\n"
.string "enough money…$"
MauvilleCity_GameCorner_Text_CoinCaseIsFull: @ 821057E
MauvilleCity_GameCorner_Text_CoinCaseIsFull:
.string "Oh?\n"
.string "Your COIN CASE is full.$"
MauvilleCity_GameCorner_Text_DontNeedCoinsThen: @ 821059A
MauvilleCity_GameCorner_Text_DontNeedCoinsThen:
.string "Oh… You don't need COINS, then?\n"
.string "Good luck on your adventure!$"
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes: @ 82105D7
MauvilleCity_GameCorner_Text_ExchangeCoinsForPrizes:
.string "Welcome.\p"
.string "You can exchange your COINS for\n"
.string "prizes here.$"
MauvilleCity_GameCorner_Text_WhichPrize: @ 821060D
MauvilleCity_GameCorner_Text_WhichPrize:
.string "Which prize would you like?$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX: @ 8210629
MauvilleCity_GameCorner_Text_SoYourChoiceIsTheTMX:
.string "So your choice is\n"
.string "the {STR_VAR_1} {STR_VAR_2}?$"
MauvilleCity_GameCorner_Text_SendToYourHomePC: @ 8210646
MauvilleCity_GameCorner_Text_SendToYourHomePC:
.string "Thank you!\n"
.string "We'll send it to your PC at home.$"
MauvilleCity_GameCorner_Text_NotEnoughCoins: @ 8210673
MauvilleCity_GameCorner_Text_NotEnoughCoins:
.string "You don't have enough COINS.$"
@ Unused
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor: @ 8210690
MauvilleCity_GameCorner_Text_NoRoomForPlacingDecor:
.string "There isn't any room available for\n"
.string "placing {STR_VAR_1}.$"
MauvilleCity_GameCorner_Text_OhIsThatSo: @ 82106BF
MauvilleCity_GameCorner_Text_OhIsThatSo:
.string "Oh, is that so? \n"
.string "You need to save some COINS before\l"
.string "coming back here.$"
MauvilleCity_GameCorner_Text_SoYourChoiceIsX: @ 8210705
MauvilleCity_GameCorner_Text_SoYourChoiceIsX:
.string "So your choice is {STR_VAR_1}?$"
MauvilleCity_GameCorner_Text_HereYouGo: @ 821071B
MauvilleCity_GameCorner_Text_HereYouGo:
.string "Here you go!$"
@ Unused
MauvilleCity_GameCorner_Text_CantCarryAnyMore: @ 8210728
MauvilleCity_GameCorner_Text_CantCarryAnyMore:
.string "Oh, you can't carry any more than that.$"
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne: @ 8210750
MauvilleCity_GameCorner_Text_GotTwoOfSameDollWantOne:
.string "I made a mistake and got two of\n"
.string "the same DOLLS.\p"
.string "Would you like one of them?$"
MauvilleCity_GameCorner_Text_HereYouGo2: @ 821079C
MauvilleCity_GameCorner_Text_HereYouGo2:
.string "Here you go!$"
MauvilleCity_GameCorner_Text_YouWantItButNotNow: @ 82107A9
MauvilleCity_GameCorner_Text_YouWantItButNotNow:
.string "Huh?\n"
.string "You want it, but not right now?$"
MauvilleCity_GameCorner_Text_DontBeNegative: @ 82107CE
MauvilleCity_GameCorner_Text_DontBeNegative:
.string "Oh, don't be so negative!\n"
.string "You can have this!$"
MauvilleCity_GameCorner_Text_CantWinJackpot: @ 82107FB
MauvilleCity_GameCorner_Text_CantWinJackpot:
.string "There's a prize I want, but I can't win\n"
.string "the jackpot.$"
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor: @ 8210830
MauvilleCity_GameCorner_Text_NeedCoinCaseGoNextDoor:
.string "Hey, kid, if you want to play here,\n"
.string "you need a COIN CASE.\p"
.string "I think the young lady next door\n"
.string "had one. Go see her!$"
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins: @ 82108A0
MauvilleCity_GameCorner_Text_LuckOnlyLastSoLongTakeCoins:
.string "My luck can only last so long.\n"
.string "This is too much for me.\l"
.string "Here, take some COINS!$"
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone: @ 82108EF
MauvilleCity_GameCorner_Text_MauvilleSomethingForEveryone:
.string "MAUVILLE has something for\n"
.string "everyone.\p"
.string "For me, it's the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates: @ 8210932
MauvilleCity_GameCorner_Text_RouletteTablesDifferentRates:
.string "The ROULETTE tables have different\n"
.string "rates.\p"
.string "Check your COINS if you're going to\n"
.string "pick a table.$"
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime: @ 821098E
MauvilleCity_GameCorner_Text_EasyToLoseTrackOfTime:
.string "It's easy to lose track of time in here. \n"
.string "I should get back to work.$"
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay: @ 82109D3
MauvilleCity_GameCorner_Text_CoinsAreNeededToPlay:
.string "COINS are needed to play here\n"
.string "in the GAME CORNER.$"
MauvilleCity_GameCorner_Text_RouletteOnlyLuck: @ 8210A05
MauvilleCity_GameCorner_Text_RouletteOnlyLuck:
.string "This ROULETTE thing…\n"
.string "It's rather demanding.\p"
.string "Win or lose, it's only by luck.$"
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed: @ 8210A51
MauvilleCity_GameCorner_Text_UpTo3CoinsCanBeUsed:
.string "Up to three COINS can be used to play\n"
.string "the SLOTS.$"
MauvilleCity_GameCorner_Text_DifficultToStopOn7: @ 8210A82
MauvilleCity_GameCorner_Text_DifficultToStopOn7:
.string "It's very difficult to make it stop\n"
.string "right on “7.”\p"
.string "If it stops on “7” during the REEL TIME\n"
.string "bonus game, you'll receive extra COINS.$"
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo: @ 8210B04
MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo:
.string "Here's some information for you\n"
.string "about the SLOTS.\p"
.string "The more lightning bolts you stock,\n"
@@ -815,7 +815,7 @@ MauvilleCity_GameCorner_Text_HeresSomeSlotsInfo: @ 8210B04
.string "That would total 660 COINS, but it's\n"
.string "very difficult to get.$"
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase: @ 8210C2E
MauvilleCity_GameCorner_Text_CantPlayWithNoCoinCase:
.string "You can't play if you don't have\n"
.string "a COIN CASE.$"