Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions

View File

@@ -1,48 +1,48 @@
.set LOCALID_TRICK_MASTER, 1
Route110_TrickHouseEnd_MapScripts:: @ 826ACAF
Route110_TrickHouseEnd_MapScripts::
map_script MAP_SCRIPT_ON_RESUME, Route110_TrickHouseEnd_OnResume
map_script MAP_SCRIPT_ON_TRANSITION, Route110_TrickHouseEnd_OnTransition
map_script MAP_SCRIPT_ON_FRAME_TABLE, Route110_TrickHouseEnd_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, Route110_TrickHouseEnd_OnWarp
.byte 0
Route110_TrickHouseEnd_OnResume: @ 826ACC4
Route110_TrickHouseEnd_OnResume:
compare VAR_TEMP_1, 1
call_if_eq Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile
end
Route110_TrickHouseEnd_OnTransition: @ 826ACD0
Route110_TrickHouseEnd_OnTransition:
setvar VAR_TEMP_1, 0
setvar VAR_TEMP_2, 0
special SetTrickHouseNuggetFlag
end
Route110_TrickHouseEnd_OnWarp: @ 826ACDE
Route110_TrickHouseEnd_OnWarp:
map_script_2 VAR_TEMP_2, 0, Route110_TrickHouseEnd_EventScript_SetTrickMasterPos
.2byte 0
Route110_TrickHouseEnd_EventScript_SetTrickMasterPos:: @ 826ACE8
Route110_TrickHouseEnd_EventScript_SetTrickMasterPos::
addobject LOCALID_TRICK_MASTER
showobjectat LOCALID_TRICK_MASTER, MAP_ROUTE110_TRICK_HOUSE_END
turnobject LOCALID_TRICK_MASTER, DIR_EAST
end
Route110_TrickHouseEnd_OnFrame: @ 826ACF5
Route110_TrickHouseEnd_OnFrame:
map_script_2 VAR_TEMP_1, 0, Route110_TrickHouseEnd_EventScript_CloseDoor
.2byte 0
Route110_TrickHouseEnd_EventScript_CloseDoor:: @ 826ACFF
Route110_TrickHouseEnd_EventScript_CloseDoor::
setvar VAR_TEMP_1, 1
call Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile
special DrawWholeMapView
end
Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile:: @ 826AD0D
Route110_TrickHouseEnd_EventScript_SetDoorClosedMetatile::
setmetatile 10, 1, METATILE_GenericBuilding_TrickHouse_Door_Closed, 1
return
Route110_TrickHouseEnd_EventScript_TrickMaster:: @ 826AD17
Route110_TrickHouseEnd_EventScript_TrickMaster::
lock
faceplayer
msgbox Route110_TrickHouseEnd_Text_YouveMadeItToMe, MSGBOX_DEFAULT
@@ -58,7 +58,7 @@ Route110_TrickHouseEnd_EventScript_TrickMaster:: @ 826AD17
case 7, Route110_TrickHouseEnd_EventScript_CompletedPuzzle8
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle1:: @ 826AD84
Route110_TrickHouseEnd_EventScript_CompletedPuzzle1::
msgbox Route110_TrickHouseEnd_Text_AllNightToPlantTrees, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -71,7 +71,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle1:: @ 826AD84
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle2:: @ 826ADC0
Route110_TrickHouseEnd_EventScript_CompletedPuzzle2::
msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMaze, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -84,7 +84,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle2:: @ 826ADC0
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle3:: @ 826ADFC
Route110_TrickHouseEnd_EventScript_CompletedPuzzle3::
msgbox Route110_TrickHouseEnd_Text_AllNightToPreparePanels, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -97,7 +97,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle3:: @ 826ADFC
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle4:: @ 826AE38
Route110_TrickHouseEnd_EventScript_CompletedPuzzle4::
msgbox Route110_TrickHouseEnd_Text_AllNightToShoveBoulders, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -110,7 +110,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle4:: @ 826AE38
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle5:: @ 826AE74
Route110_TrickHouseEnd_EventScript_CompletedPuzzle5::
msgbox Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -123,7 +123,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle5:: @ 826AE74
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle6:: @ 826AEB0
Route110_TrickHouseEnd_EventScript_CompletedPuzzle6::
msgbox Route110_TrickHouseEnd_Text_AllNightToInstallDoors, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -136,7 +136,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle6:: @ 826AEB0
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: @ 826AEEC
Route110_TrickHouseEnd_EventScript_CompletedPuzzle7::
msgbox Route110_TrickHouseEnd_Text_AllNightSettingUpArrows, MSGBOX_DEFAULT
msgbox Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 0
@@ -149,7 +149,7 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle7:: @ 826AEEC
release
end
Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: @ 826AF28
Route110_TrickHouseEnd_EventScript_CompletedPuzzle8::
msgbox Route110_TrickHouseEnd_Text_AllNightPolishingFloors, MSGBOX_DEFAULT
closemessage
compare VAR_FACING, DIR_SOUTH
@@ -177,21 +177,21 @@ Route110_TrickHouseEnd_EventScript_CompletedPuzzle8:: @ 826AF28
release
end
Route110_TrickHouseEnd_EventScript_ChooseTent:: @ 826AFA5
Route110_TrickHouseEnd_EventScript_ChooseTent::
multichoice 0, 0, MULTI_TENT, TRUE
switch VAR_RESULT
case 0, Route110_TrickHouseEnd_EventScript_GiveRedTent
goto Route110_TrickHouseEnd_EventScript_GiveBlueTent
Route110_TrickHouseEnd_EventScript_GiveRedTent:: @ 826AFBF
Route110_TrickHouseEnd_EventScript_GiveRedTent::
givedecoration DECOR_RED_TENT
return
Route110_TrickHouseEnd_EventScript_GiveBlueTent:: @ 826AFC7
Route110_TrickHouseEnd_EventScript_GiveBlueTent::
givedecoration DECOR_BLUE_TENT
return
Route110_TrickHouseEnd_EventScript_TrickMasterExit:: @ 826AFCF
Route110_TrickHouseEnd_EventScript_TrickMasterExit::
applymovement LOCALID_TRICK_MASTER, Route110_TrickHouse_Movement_TrickMasterSpin
waitmovement 0
playse SE_M_EXPLOSION
@@ -201,39 +201,39 @@ Route110_TrickHouseEnd_EventScript_TrickMasterExit:: @ 826AFCF
addvar VAR_TRICK_HOUSE_LEVEL, 1
return
Route110_TrickHouseEnd_EventScript_BagFull:: @ 826AFEF
Route110_TrickHouseEnd_EventScript_BagFull::
call Common_EventScript_BagIsFull
msgbox Route110_TrickHouseEnd_Text_NoRoomForThis, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_NoRoomForTent:: @ 826B002
Route110_TrickHouseEnd_EventScript_NoRoomForTent::
call Common_EventScript_NoRoomForDecor
msgbox Route110_TrickHouseEnd_Text_NoRoomInPC, MSGBOX_DEFAULT
setvar VAR_TRICK_HOUSE_PRIZE_PICKUP, 1
return
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth:: @ 826B015
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwaySouth::
applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestDown
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth:: @ 826B020
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayNorth::
applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestUp
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest:: @ 826B02B
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayWest::
applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestLeft
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast:: @ 826B036
Route110_TrickHouseEnd_EventScript_TrickMasterFaceAwayEast::
applymovement LOCALID_TRICK_MASTER, Common_Movement_WalkInPlaceFastestRight
waitmovement 0
return
Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: @ 826B041
Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger::
lockall
turnobject LOCALID_TRICK_MASTER, DIR_WEST
playse SE_PIN
@@ -254,70 +254,70 @@ Route110_TrickHouseEnd_EventScript_TrickMasterExitTrigger:: @ 826B041
releaseall
end
Route110_TrickHouseEnd_Movement_KeepPlayerInRoom: @ 826B089
Route110_TrickHouseEnd_Movement_KeepPlayerInRoom:
walk_down
step_end
Route110_TrickHouseEnd_Movement_TrickMasterSurprise: @ 826B08B
Route110_TrickHouseEnd_Movement_TrickMasterSurprise:
jump_in_place_left
step_end
Route110_TrickHouseEnd_Text_YouveMadeItToMe: @ 826B08D
Route110_TrickHouseEnd_Text_YouveMadeItToMe:
.string "Aak!\n"
.string "You've made it to me?\l"
.string "Hmmm… You're sharp!$"
Route110_TrickHouseEnd_Text_AllNightToPlantTrees: @ 826B0BC
Route110_TrickHouseEnd_Text_AllNightToPlantTrees:
.string "It took me all night to plant all those\n"
.string "trees…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four, five, six places!$"
Route110_TrickHouseEnd_Text_AllNightToMakeMaze: @ 826B13B
Route110_TrickHouseEnd_Text_AllNightToMakeMaze:
.string "It took me all night to make the maze…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four, five places!$"
Route110_TrickHouseEnd_Text_AllNightToPreparePanels: @ 826B1AD
Route110_TrickHouseEnd_Text_AllNightToPreparePanels:
.string "It took me all night to prepare\n"
.string "the wall panels…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three, four places!$"
Route110_TrickHouseEnd_Text_AllNightToShoveBoulders: @ 826B223
Route110_TrickHouseEnd_Text_AllNightToShoveBoulders:
.string "It took me all night to shove in those\n"
.string "boulders…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two, three places!$"
Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls: @ 826B293
Route110_TrickHouseEnd_Text_AllNightToMakeMechadolls:
.string "It took me all night to make MECHADOLLS\n"
.string "and another to think up the quiz…\p"
.string "You're almost my equal in greatness by\n"
.string "one, two places!$"
Route110_TrickHouseEnd_Text_AllNightToInstallDoors: @ 826B315
Route110_TrickHouseEnd_Text_AllNightToInstallDoors:
.string "It took me all night to install\n"
.string "the doors…\p"
.string "You're almost my equal in greatness!$"
Route110_TrickHouseEnd_Text_AllNightSettingUpArrows: @ 826B365
Route110_TrickHouseEnd_Text_AllNightSettingUpArrows:
.string "It took me all night setting up arrows…\p"
.string "You're my equal in greatness!$"
Route110_TrickHouseEnd_Text_AllNightPolishingFloors: @ 826B3AB
Route110_TrickHouseEnd_Text_AllNightPolishingFloors:
.string "It took me all night polishing floors…\p"
.string "You're above me in greatness!\n"
.string "Possibly…$"
Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry: @ 826B3FA
Route110_TrickHouseEnd_Text_FountainOfIdeasRunDry:
.string "Wh-what should I do?\n"
.string "My fountain of ideas for tricks has\l"
.string "run dry…\p"
.string "Perhaps it is time I toured the country\n"
.string "on a quest to devise new tricks…$"
Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: @ 826B485
Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent:
.string "I hate to admit defeat, but you have\n"
.string "bested me!\p"
.string "Still, you must have been reeled in by\n"
@@ -333,13 +333,13 @@ Route110_TrickHouseEnd_Text_DefeatedMePreferWhichTent: @ 826B485
.string "a RED TENT and a BLUE TENT.\l"
.string "Which do you prefer?$"
Route110_TrickHouseEnd_Text_NoRoomInPC: @ 826B615
Route110_TrickHouseEnd_Text_NoRoomInPC:
.string "What? No room in your PC?\n"
.string "What am I to make of that?\p"
.string "I wish I could say that, but I am much\n"
.string "too kind and caring, so come back later!$"
Route110_TrickHouseEnd_Text_LeavingOnJourney: @ 826B69A
Route110_TrickHouseEnd_Text_LeavingOnJourney:
.string "… … … … … …\p"
.string "I am leaving on a journey of discovery.\n"
.string "A quest in search of new tricks.\p"
@@ -347,17 +347,17 @@ Route110_TrickHouseEnd_Text_LeavingOnJourney: @ 826B69A
.string "entertain me again.\p"
.string "And now, farewell!$"
Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward: @ 826B73D
Route110_TrickHouseEnd_Text_YouHaveEarnedThisReward:
.string "Fine!\n"
.string "You have earned this reward!$"
Route110_TrickHouseEnd_Text_NoRoomForThis: @ 826B760
Route110_TrickHouseEnd_Text_NoRoomForThis:
.string "What? Have you no room for this?\n"
.string "What manner of items do you carry?\p"
.string "But fine, since you've reached me,\n"
.string "your reward will be with me till later.$"
Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: @ 826B7EF
Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou:
.string "Scrub that smug smirk from your face!\n"
.string "It's much too early to think you've won!\p"
.string "I'll make new tricks to stump you, I will.\n"
@@ -365,7 +365,7 @@ Route110_TrickHouseEnd_Text_MakeNewTricksToStumpYou: @ 826B7EF
.string "Come back for the next exciting\n"
.string "installment!$"
Route110_TrickHouseEnd_Text_YoureIgnoringMe: @ 826B8BD
Route110_TrickHouseEnd_Text_YoureIgnoringMe:
.string "Now, now! You're ignoring me now?\n"
.string "Now that, I consider heartbreaking!$"