Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions
@@ -1,31 +1,31 @@
.set LOCALID_ATTENDANT, 1
SlateportCity_BattleTentCorridor_MapScripts:: @ 8208E26
SlateportCity_BattleTentCorridor_MapScripts::
map_script MAP_SCRIPT_ON_FRAME_TABLE, SlateportCity_BattleTentCorridor_OnFrame
map_script MAP_SCRIPT_ON_WARP_INTO_MAP_TABLE, SlateportCity_BattleTentCorridor_OnWarp
.byte 0
@ This is Slateport Tent's version of the Battle Factory Pre-Battle Room
SlateportCity_BattleTentCorridor_OnWarp: @ 8208E31
SlateportCity_BattleTentCorridor_OnWarp:
map_script_2 VAR_TEMP_1, 0, SlateportCity_BattleTentCorridor_EventScript_SetUpObjects
.2byte 0
SlateportCity_BattleTentCorridor_EventScript_SetUpObjects:: @ 8208E3B
SlateportCity_BattleTentCorridor_EventScript_SetUpObjects::
setvar VAR_TEMP_1, 1
compare VAR_0x8006, 1
goto_if_ne SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth
setobjectxy LOCALID_ATTENDANT, 2, 2
turnobject LOCALID_ATTENDANT, DIR_SOUTH
SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth:: @ 8208E56
SlateportCity_BattleTentCorridor_EventScript_TurnPlayerNorth::
turnobject OBJ_EVENT_ID_PLAYER, DIR_NORTH
end
SlateportCity_BattleTentCorridor_OnFrame: @ 8208E5B
SlateportCity_BattleTentCorridor_OnFrame:
map_script_2 VAR_TEMP_0, 0, SlateportCity_BattleTentCorridor_EventScript_EnterCorridor
.2byte 0
SlateportCity_BattleTentCorridor_EventScript_EnterCorridor:: @ 8208E65
SlateportCity_BattleTentCorridor_EventScript_EnterCorridor::
compare VAR_0x8006, 1
goto_if_eq SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle
setvar VAR_TEMP_0, 1
@@ -40,7 +40,7 @@ SlateportCity_BattleTentCorridor_EventScript_EnterCorridor:: @ 8208E65
fadescreen FADE_TO_BLACK
slateporttent_rentmons
waitstate
SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: @ 8208EB4
SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom::
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_RightThisWay, MSGBOX_DEFAULT
closemessage
applymovement LOCALID_ATTENDANT, Common_Movement_WalkInPlaceFastestUp
@@ -56,14 +56,14 @@ SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom:: @ 8208EB4
waitstate
end
SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle:: @ 8208EEE
SlateportCity_BattleTentCorridor_EventScript_ReturnToRoomFromBattle::
factory_setopponentmons
factory_resethelditems
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LetUsRestoreMons, MSGBOX_DEFAULT
playfanfare MUS_HEAL
waitfanfare
special HealPlayerParty
SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent:: @ 8208F0D
SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent::
frontier_get FRONTIER_DATA_BATTLE_NUM
compare VAR_RESULT, 1
call_if_eq SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent
@@ -75,14 +75,14 @@ SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent:: @ 8208F0D
case 1, SlateportCity_BattleTentCorridor_EventScript_AskPauseChallenge
case 2, SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge
SlateportCity_BattleTentCorridor_EventScript_AskPauseChallenge:: @ 8208F5B
SlateportCity_BattleTentCorridor_EventScript_AskPauseChallenge::
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_SaveAndQuitGame, MSGBOX_YESNO
switch VAR_RESULT
case NO, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
case YES, SlateportCity_BattleTentCorridor_EventScript_PauseChallenge
case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge:: @ 8208F89
SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge::
message BattleFrontier_BattleFactoryPreBattleRoom_Text_RetireFromChallenge
waitmessage
multichoicedefault 20, 8, MULTI_YESNO, 1, FALSE
@@ -91,7 +91,7 @@ SlateportCity_BattleTentCorridor_EventScript_AskRetireChallenge:: @ 8208F89
case 0, SlateportCity_BattleTent_EventScript_WarpToLobbyLost
case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
SlateportCity_BattleTentCorridor_EventScript_AskSwapMon:: @ 8208FBB
SlateportCity_BattleTentCorridor_EventScript_AskSwapMon::
slateporttent_generateopponentmons
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_LikeToSwapMon, MSGBOX_YESNO
switch VAR_RESULT
@@ -99,7 +99,7 @@ SlateportCity_BattleTentCorridor_EventScript_AskSwapMon:: @ 8208FBB
case YES, SlateportCity_BattleTentCorridor_EventScript_SwapMons
case MULTI_B_PRESSED, SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
SlateportCity_BattleTentCorridor_EventScript_SwapMons:: @ 8208FF1
SlateportCity_BattleTentCorridor_EventScript_SwapMons::
fadescreen FADE_TO_BLACK
slateporttent_swapmons
waitstate
@@ -108,17 +108,17 @@ SlateportCity_BattleTentCorridor_EventScript_SwapMons:: @ 8208FF1
msgbox BattleFrontier_BattleFactoryPreBattleRoom_Text_YourSwapIsComplete, MSGBOX_DEFAULT
goto SlateportCity_BattleTentCorridor_EventScript_EnterBattleRoom
SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent:: @ 8209014
SlateportCity_BattleTentCorridor_EventScript_ReadyFor2ndOpponent::
message BattleFrontier_BattleFactoryPreBattleRoom_Text_ReadyFor2ndOpponent
waitmessage
return
SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent:: @ 820901B
SlateportCity_BattleTentCorridor_EventScript_ReadyFor3rdOpponent::
message BattleFrontier_BattleFactoryPreBattleRoom_Text_ReadyFor3rdOpponent
waitmessage
return
SlateportCity_BattleTentCorridor_EventScript_PauseChallenge:: @ 8209022
SlateportCity_BattleTentCorridor_EventScript_PauseChallenge::
message BattleFrontier_BattleFactoryPreBattleRoom_Text_SavingDataPleaseWait
waitmessage
slateporttent_save CHALLENGE_STATUS_PAUSED
@@ -128,25 +128,25 @@ SlateportCity_BattleTentCorridor_EventScript_PauseChallenge:: @ 8209022
frontier_reset
end
SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge:: @ 8209044
SlateportCity_BattleTentCorridor_EventScript_ResumeChallenge::
special SavePlayerParty
factory_setparties 0
goto SlateportCity_BattleTentCorridor_EventScript_AskReadyForOpponent
SlateportCity_BattleTentCorridor_Movement_PlayerEnter: @ 8209059
SlateportCity_BattleTentCorridor_Movement_PlayerEnter:
walk_up
walk_up
walk_up
walk_up
step_end
SlateportCity_BattleTentCorridor_Movement_PlayerExit: @ 820905E
SlateportCity_BattleTentCorridor_Movement_PlayerExit:
walk_up
walk_up
set_invisible
step_end
SlateportCity_BattleTentCorridor_Movement_AttendantEnter: @ 8209062
SlateportCity_BattleTentCorridor_Movement_AttendantEnter:
walk_up
walk_up
walk_up
@@ -154,14 +154,14 @@ SlateportCity_BattleTentCorridor_Movement_AttendantEnter: @ 8209062
walk_in_place_fastest_down
step_end
SlateportCity_BattleTentCorridor_Movement_AttendantExit: @ 8209068
SlateportCity_BattleTentCorridor_Movement_AttendantExit:
walk_up
set_invisible
step_end
@ Leftover text from when this was a Contest Hall in R/S
@ Unused
SlateportCity_ContestHall_Text_AdviceForContests: @ 820906B
SlateportCity_ContestHall_Text_AdviceForContests:
.string "Want a tasty little bit of advice\n"
.string "for CONTESTS?\p"
.string "Using a certain move after another\n"
@@ -173,13 +173,13 @@ SlateportCity_ContestHall_Text_AdviceForContests: @ 820906B
.string "disrupting your POKéMON's showing.$"
@ Unused
SlateportCity_ContestHall_Text_MyPapaIsContestJudge: @ 820917A
SlateportCity_ContestHall_Text_MyPapaIsContestJudge:
.string "My papa, he's a CONTEST JUDGE.\p"
.string "I wonder what I should be when I\n"
.string "grow up, a JUDGE or a GYM LEADER?$"
@ Unused
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: @ 82091DC
SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed:
.string "Hey, man, I'm like majorly cheesed,\n"
.string "you know. Like, you know, I just\l"
.string "wanted to know why my POKéMON\l"
@@ -192,7 +192,7 @@ SlateportCity_ContestHall_Text_ImLikeMajorlyCheesed: @ 82091DC
.string "Just, you know, take this!$"
@ Unused
SlateportCity_ContestHall_Text_ExplainTorment: @ 8209322
SlateportCity_ContestHall_Text_ExplainTorment:
.string "That's, like, TM41, you know?\n"
.string "Hey, it's TORMENT, you hearing me?\p"
.string "Like, it won't let the other guy\n"
@@ -201,7 +201,7 @@ SlateportCity_ContestHall_Text_ExplainTorment: @ 8209322
.string "I'm not laying a torment on you!$"
@ Unused
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: @ 82093ED
SlateportCity_ContestHall_Text_MCStepUpTakePartInContest:
.string "MC: Oh, my, my!\n"
.string "Now isn't that a dandy of a POKéMON?\p"
.string "Please! Do step right up and take\n"
@@ -210,7 +210,7 @@ SlateportCity_ContestHall_Text_MCStepUpTakePartInContest: @ 82093ED
.string "My eyes have never failed me!$"
@ Unused
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: @ 82094A1
SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest:
.string "JUDGE: Well, hello there!\n"
.string "I see that you're a TRAINER!\p"
.string "Then, it just wouldn't do for you\n"
@@ -219,19 +219,19 @@ SlateportCity_ContestHall_Text_JudgeWouldntDoToMissContest: @ 82094A1
.string "CITY and enter anytime!$"
@ Unused
SlateportCity_ContestHall_Text_ItsAppealTime: @ 820954E
SlateportCity_ContestHall_Text_ItsAppealTime:
.string "It's appeal time!\n"
.string "What should I lead with?$"
@ Unused
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal: @ 8209579
SlateportCity_ContestHall_Text_DidntPayAttentionToAppeal:
.string "They didn't pay much attention to\n"
.string "my POKéMON's appeal…\p"
.string "Humph, that JUDGE, he doesn't know\n"
.string "a good thing when he sees it.$"
@ Unused
SlateportCity_ContestHall_Text_RewardWithSageAdvice: @ 82095F1
SlateportCity_ContestHall_Text_RewardWithSageAdvice:
.string "Oh, hi! You must be a serious fan to get\n"
.string "this close to the action.\p"
.string "I'll reward your enthusiasm with\n"
@@ -244,20 +244,20 @@ SlateportCity_ContestHall_Text_RewardWithSageAdvice: @ 82095F1
.string "to happen!$"
@ Unused
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon: @ 8209718
SlateportCity_ContestHall_Text_MoreFreakedOutThanMon:
.string "I can't do this! I'm more freaked out\n"
.string "than my POKéMON.\p"
.string "I'm shivering and my heart is racing!$"
@ Unused
SlateportCity_ContestHall_Text_BattleAndContestAlike: @ 8209775
SlateportCity_ContestHall_Text_BattleAndContestAlike:
.string "A battle and a CONTEST aren't the\n"
.string "same, but they are alike, too.\p"
.string "You need to work hard and believe\n"
.string "in the POKéMON you've raised.$"
@ Unused
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: @ 82097F6
SlateportCity_ContestHall_Text_MonLooksOnTopOfGame:
.string "That POKéMON looks like it's on top\n"
.string "of its game, huh?\p"
.string "A POKéMON that does good in the\n"
@@ -265,19 +265,19 @@ SlateportCity_ContestHall_Text_MonLooksOnTopOfGame: @ 82097F6
.string "relaxed when it's doing appeals.$"
@ Unused
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot: @ 8209890
SlateportCity_ContestHall_Text_MyMonBetterThanThatLot:
.string "Will you look at that sorry sight?\p"
.string "Heh, my POKéMON's absolutely better\n"
.string "than that lot!$"
@ Unused
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon: @ 82098E6
SlateportCity_ContestHall_Text_GetUrgeToMoveWithMon:
.string "Don't you get the urge to move with\n"
.string "POKéMON if they're putting on an\l"
.string "energetic appeal?$"
@ Unused
SlateportCity_ContestHall_Text_HyperRankStage: @ 820993D
SlateportCity_ContestHall_Text_HyperRankStage:
.string "POKéMON CONTESTS\n"
.string "HYPER RANK STAGE!$"