Remove address comments

This commit is contained in:
GriffinR
2021-07-20 15:18:31 -04:00
parent bea170e8e9
commit 06351bf63c
576 changed files with 17798 additions and 17798 deletions

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@@ -1,7 +1,7 @@
gText_AbnormalWeatherEnded_Rain:: @ 8273656
gText_AbnormalWeatherEnded_Rain::
.string "The massive downpour appears to\n"
.string "have stopped…$"
gText_AbnormalWeatherEnded_Sun:: @ 8273684
gText_AbnormalWeatherEnded_Sun::
.string "The intense sunshine appears to\n"
.string "have subsided…$"

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@@ -1,17 +1,17 @@
FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C47EB
FallarborTown_BattleTentLobby_Text_WelcomeToBattleTent:
.string "I welcome you to the BATTLE TENT\n"
.string "FALLARBOR SITE!\p"
.string "I am your guide to the Set KO Tourney!$"
FallarborTown_BattleTentLobby_Text_TakeChallenge: @ 82C4843
FallarborTown_BattleTentLobby_Text_TakeChallenge:
.string "Now, do you wish to take the challenge\n"
.string "of a Set KO Tourney?$"
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge: @ 82C487F
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge:
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_ExplainFallarborTent: @ 82C48AC
FallarborTown_BattleTentLobby_Text_ExplainFallarborTent:
.string "In the FALLARBOR BATTLE TENT,\n"
.string "we undertake the Set KO Tourney.\p"
.string "All participants enter with a team of\n"
@@ -32,21 +32,21 @@ FallarborTown_BattleTentLobby_Text_ExplainFallarborTent: @ 82C48AC
.string "three TRAINERS in succession,\l"
.string "we will present you with a fine prize.$"
FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C4B35
FallarborTown_BattleTentLobby_Text_SaveBeforeChallenge:
.string "Before showing you to the BATTLE\n"
.string "TENT, I must save. Is that okay?$"
@ Unused
FallarborTown_BattleTentLobby_Text_WhichLevelMode: @ 82C4B77
FallarborTown_BattleTentLobby_Text_WhichLevelMode:
.string "We offer two levels of challenge,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice?$"
FallarborTown_BattleTentLobby_Text_SelectThreeMons: @ 82C4BC8
FallarborTown_BattleTentLobby_Text_SelectThreeMons:
.string "Very well, now select your\n"
.string "three POKéMON, please.$"
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C4BFA
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
@@ -56,7 +56,7 @@ FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C4BFA
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C4CC0
FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
.string "My dear challenger!\p"
.string "You do not have the three POKéMON\n"
.string "required for entry.\p"
@@ -68,11 +68,11 @@ FallarborTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C4CC0
.string "When you have made your preparations,\n"
.string "please do return.$"
FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent: @ 82C4DC3
FallarborTown_BattleTentLobby_Text_GuideYouToBattleTent:
.string "I shall now guide you to\n"
.string "the BATTLE TENT.$"
FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting: @ 82C4DED
FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting:
.string "My dear challenger!\p"
.string "You did not save the game before\n"
.string "shutting down, did you?\p"
@@ -82,52 +82,52 @@ FallarborTown_BattleTentLobby_Text_DidntSaveBeforeQuitting: @ 82C4DED
.string "You may, of course, start with a fresh\n"
.string "challenge.$"
FallarborTown_BattleTentLobby_Text_BeatThreeTrainers: @ 82C4EC3
FallarborTown_BattleTentLobby_Text_BeatThreeTrainers:
.string "How splendid! You have beaten\n"
.string "three TRAINERS in succession!$"
FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame: @ 82C4EFF
FallarborTown_BattleTentLobby_Text_WaitWhileSaveGame:
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_PresentYouWithPrize: @ 82C4F22
FallarborTown_BattleTentLobby_Text_PresentYouWithPrize:
.string "In commemoration of your 3-win streak,\n"
.string "we present you with this prize.$"
FallarborTown_BattleTentLobby_Text_ReceivedPrize: @ 82C4F69
FallarborTown_BattleTentLobby_Text_ReceivedPrize:
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize: @ 82C4F83
FallarborTown_BattleTentLobby_Text_BagFullReturnForPrize:
.string "Oh?\n"
.string "Your BAG seems to be full.\p"
.string "I urge you to clear space and\n"
.string "return for your prize.$"
FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving: @ 82C4FD7
FallarborTown_BattleTentLobby_Text_ThankYouWaitWhileSaving:
.string "Thank you so much for participating!\p"
.string "Please wait while I save the game.$"
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2: @ 82C501F
FallarborTown_BattleTentLobby_Text_AwaitAnotherChallenge2:
.string "We await your challenge on\n"
.string "another occasion!$"
FallarborTown_BattleTentLobby_Text_LookingForwardToArrival: @ 82C504C
FallarborTown_BattleTentLobby_Text_LookingForwardToArrival:
.string "We have been looking forward to\n"
.string "your arrival.\p"
.string "Before I show you to the BATTLE TENT,\n"
.string "I must save the game. Please wait.$"
VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C50C3
VerdanturfTown_BattleTentLobby_Text_WelcomeToBattleTent:
.string "I welcome you to the BATTLE TENT\n"
.string "VERDANTURF SITE!\p"
.string "Here, the TRAINER's trust toward\n"
.string "POKéMON is tested.$"
VerdanturfTown_BattleTentLobby_Text_TakeChallenge: @ 82C5129
VerdanturfTown_BattleTentLobby_Text_TakeChallenge:
.string "Do you wish to take the VERDANTURF\n"
.string "BATTLE TENT challenge?$"
VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent: @ 82C5163
VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent:
.string "In the VERDANTURF BATTLE TENT,\n"
.string "there is one crucial rule that must\l"
.string "be obeyed.\p"
@@ -147,17 +147,17 @@ VerdanturfTown_BattleTentLobby_Text_ExplainVerdanturfTent: @ 82C5163
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
VerdanturfTown_BattleTentLobby_Text_ReturnFortified: @ 82C539A
VerdanturfTown_BattleTentLobby_Text_ReturnFortified:
.string "When you have fortified your heart\n"
.string "and POKéMON, you must return.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_WhichLevelMode: @ 82C53DB
VerdanturfTown_BattleTentLobby_Text_WhichLevelMode:
.string "There are two levels of difficulty,\n"
.string "Level 50 and Open Level.\l"
.string "Which is your choice of a challenge?$"
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C543D
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50:
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -169,7 +169,7 @@ VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLv50: @ 82C543D
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C5538
VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen:
.string "Sigh…\p"
.string "You do not have the three POKéMON\n"
.string "required for the challenge.\p"
@@ -181,48 +181,48 @@ VerdanturfTown_BattleTentLobby_Text_NotEnoughValidMonsLvOpen: @ 82C5538
.string "Come back when you have made\n"
.string "your preparations.$"
VerdanturfTown_BattleTentLobby_Text_SelectThreeMons: @ 82C5633
VerdanturfTown_BattleTentLobby_Text_SelectThreeMons:
.string "Good. Now, you must select your\n"
.string "three POKéMON.$"
VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C5662
VerdanturfTown_BattleTentLobby_Text_SaveBeforeChallenge:
.string "I must save before I show you to\n"
.string "the BATTLE TENT. Is that okay?$"
VerdanturfTown_BattleTentLobby_Text_NowFollowMe: @ 82C56A2
VerdanturfTown_BattleTentLobby_Text_NowFollowMe:
.string "Good.\n"
.string "Now, follow me.$"
VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded: @ 82C56B8
VerdanturfTown_BattleTentLobby_Text_ResultsWillBeRecorded:
.string "I feel privileged for having seen\n"
.string "your POKéMON's exploits.\p"
.string "The results will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak: @ 82C5731
VerdanturfTown_BattleTentLobby_Text_AchievedThreeWinStreak:
.string "To achieve a 3-win streak…\p"
.string "The bonds that bind your heart with\n"
.string "your POKéMON seem firm and true.$"
VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded: @ 82C5791
VerdanturfTown_BattleTentLobby_Text_FeatWillBeRecorded:
.string "Your feat will be recorded.\n"
.string "I must ask you to briefly wait.$"
VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize: @ 82C57CD
VerdanturfTown_BattleTentLobby_Text_PresentYouWithPrize:
.string "For the feat of your 3-win streak,\n"
.string "we present you with this prize.$"
SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent: @ 82C5810
SlateportCity_BattleTentLobby_Text_WelcomeToBattleTent:
.string "Welcome to the BATTLE TENT\n"
.string "SLATEPORT SITE!\p"
.string "I am your guide to the Battle Swap\n"
.string "Tournament.$"
SlateportCity_BattleTentLobby_Text_TakeChallenge: @ 82C586A
SlateportCity_BattleTentLobby_Text_TakeChallenge:
.string "Would you like to take the Battle\n"
.string "Swap challenge?$"
SlateportCity_BattleTentLobby_Text_ExplainSlateportTent: @ 82C589C
SlateportCity_BattleTentLobby_Text_ExplainSlateportTent:
.string "Here at the SLATEPORT BATTLE TENT,\n"
.string "we hold Battle Swap events\l"
.string "using rental POKéMON.\p"
@@ -240,27 +240,27 @@ SlateportCity_BattleTentLobby_Text_ExplainSlateportTent: @ 82C589C
.string "If you don't save before interrupting,\n"
.string "you will be disqualified.$"
SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit: @ 82C5AA5
SlateportCity_BattleTentLobby_Text_LookForwardToNextVisit:
.string "We look forward to your next visit.$"
@ Unused
SlateportCity_BattleTentLobby_Text_WhichLevelMode: @ 82C5AC9
SlateportCity_BattleTentLobby_Text_WhichLevelMode:
.string "Which level do you wish to challenge?\n"
.string "Level 50 or Level 100?$"
SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge: @ 82C5B06
SlateportCity_BattleTentLobby_Text_SaveBeforeChallenge:
.string "Before you begin your challenge,\n"
.string "I need to save data. Is that okay?$"
@ Unused
SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping: @ 82C5B4A
SlateportCity_BattleTentLobby_Text_HoldMonsForSafekeeping:
.string "Okay, I will hold your POKéMON for\n"
.string "safekeeping while you compete.$"
SlateportCity_BattleTentLobby_Text_StepThisWay: @ 82C5B8C
SlateportCity_BattleTentLobby_Text_StepThisWay:
.string "Please step this way.$"
SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults: @ 82C5BA2
SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults:
.string "Thank you for participating!\p"
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.\p"
@@ -268,11 +268,11 @@ SlateportCity_BattleTentLobby_Text_ReturnRentalMonsSaveResults: @ 82C5BA2
.string "Please wait.$"
@ Unused
SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals: @ 82C5C30
SlateportCity_BattleTentLobby_Text_ReturnMonsExchangeRentals:
.string "I will return your POKéMON in exchange\n"
.string "for our rental POKéMON.$"
SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons: @ 82C5C6F
SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons:
.string "Congratulations!\n"
.string "You've won three straight matches!\p"
.string "I will return your POKéMON in exchange\n"
@@ -280,65 +280,65 @@ SlateportCity_BattleTentLobby_Text_WonThreeMatchesReturnMons: @ 82C5C6F
.string "I must also save your event results.\n"
.string "Please wait.$"
SlateportCity_BattleTentLobby_Text_AwardYouThisPrize: @ 82C5D14
SlateportCity_BattleTentLobby_Text_AwardYouThisPrize:
.string "In recognition of your 3-win streak,\n"
.string "we award you this prize.$"
SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom: @ 82C5D52
SlateportCity_BattleTentLobby_Text_NoRoomInBagMakeRoom:
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
SlateportCity_BattleTentLobby_Text_BeenWaitingForYou: @ 82C5DA7
SlateportCity_BattleTentLobby_Text_BeenWaitingForYou:
.string "We've been waiting for you!\p"
.string "Before we resume your challenge,\n"
.string "I must save the game.$"
SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting: @ 82C5DFA
SlateportCity_BattleTentLobby_Text_DidntSaveBeforeQuitting:
.string "I'm sorry to say this, but you didn't\n"
.string "save before you quit playing last time.\p"
.string "As a result, you have been disqualified\n"
.string "from your challenge.$"
@ Unused
SlateportCity_BattleTentLobby_Text_ReturnPersonalMons: @ 82C5E85
SlateportCity_BattleTentLobby_Text_ReturnPersonalMons:
.string "We'll return your personal POKéMON.$"
@ Unused
SlateportCity_BattleTentLobby_Text_ReceivedPrize: @ 82C5EA9
SlateportCity_BattleTentLobby_Text_ReceivedPrize:
.string "{PLAYER} received the prize\n"
.string "{STR_VAR_1}.$"
@ Unused
SlateportCity_BattleTentLobby_Text_RulesAreListed: @ 82C5EC3
SlateportCity_BattleTentLobby_Text_RulesAreListed:
.string "The Battle Swap rules are listed.$"
@ Unused
SlateportCity_BattleTentLobby_Text_ReadWhichHeading: @ 82C5EE5
SlateportCity_BattleTentLobby_Text_ReadWhichHeading:
.string "Which heading do you want to read?$"
SlateportCity_BattleTentLobby_Text_ExplainBasicRules: @ 82C5F08
SlateportCity_BattleTentLobby_Text_ExplainBasicRules:
.string "In a Battle Swap event, you may use\n"
.string "only three POKéMON.\p"
.string "Whether you are renting or swapping,\n"
.string "your team may not have two or more\l"
.string "of the same POKéMON.$"
SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules: @ 82C5F9D
SlateportCity_BattleTentLobby_Text_ExplainSwapPartnerRules:
.string "You may swap POKéMON only with\n"
.string "the TRAINER you have just defeated.\p"
.string "You may swap for only those POKéMON\n"
.string "used by the beaten TRAINER.$"
SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules: @ 82C6020
SlateportCity_BattleTentLobby_Text_ExplainSwapNumberRules:
.string "After every battle you win, you may\n"
.string "swap for one of your defeated\l"
.string "opponent's POKéMON.\p"
.string "You will not be able to swap POKéMON\n"
.string "with the third TRAINER in the event.$"
SlateportCity_BattleTentLobby_Text_ExplainSwapNotes: @ 82C60C0
SlateportCity_BattleTentLobby_Text_ExplainSwapNotes:
.string "There are two key points to be aware\n"
.string "of when swapping POKéMON.\p"
.string "First, when swapping, you can't check\n"
@@ -350,23 +350,23 @@ SlateportCity_BattleTentLobby_Text_ExplainSwapNotes: @ 82C60C0
.string "This sequence remains unchanged\n"
.string "even when swaps are made.$"
SlateportCity_BattleTentLobby_Text_ExplainMonRules: @ 82C61FE
SlateportCity_BattleTentLobby_Text_ExplainMonRules:
.string "The POKéMON of the SLATEPORT\n"
.string "BATTLE TENT are all rentals.\p"
.string "All rental POKéMON are kept at\n"
.string "Level 30.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_RulesAreListed2: @ 82C6261
VerdanturfTown_BattleTentLobby_Text_RulesAreListed2:
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ReadWhichHeading: @ 82C628E
VerdanturfTown_BattleTentLobby_Text_ReadWhichHeading:
.string "Which heading do you want to read?$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules: @ 82C62B1
VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules:
.string "Here at the VERDANTURF BATTLE TENT,\n"
.string "POKéMON are required to think and\l"
.string "battle by themselves.\p"
@@ -375,7 +375,7 @@ VerdanturfTown_BattleTentLobby_Text_ExplainBasicRules: @ 82C62B1
.string "depending on their nature.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules: @ 82C636D
VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules:
.string "Depending on its nature, a POKéMON\n"
.string "may prefer to attack no matter what.\p"
.string "Another POKéMON may prefer to protect\n"
@@ -389,7 +389,7 @@ VerdanturfTown_BattleTentLobby_Text_ExplainNatureRules: @ 82C636D
.string "it has trouble using.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules: @ 82C64BA
VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules:
.string "There are offensive moves that inflict\n"
.string "direct damage on the foe.\p"
.string "There are defensive moves that are\n"
@@ -403,7 +403,7 @@ VerdanturfTown_BattleTentLobby_Text_ExplainMoveRules: @ 82C64BA
.string "these three categories.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules: @ 82C6612
VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules:
.string "When not under command by its TRAINER,\n"
.string "a POKéMON may be unable to effectively\l"
.string "use certain moves.\p"
@@ -414,20 +414,20 @@ VerdanturfTown_BattleTentLobby_Text_ExplainUnderpoweredRules: @ 82C6612
.string "be unable to live up to its potential.$"
@ Unused
VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules: @ 82C671E
VerdanturfTown_BattleTentLobby_Text_ExplainWhenInDangerRules:
.string "Depending on its nature, a POKéMON may\n"
.string "start using moves that don't match its\l"
.string "nature when it is in trouble.\p"
.string "If a POKéMON begins behaving oddly\n"
.string "in a pinch, watch it carefully.$"
BattleTentLobby_Text_ExplainLevelRules: @ 82C67CD
BattleTentLobby_Text_ExplainLevelRules:
.string "At this BATTLE TENT, the levels of\n"
.string "your opponents will be adjusted to\l"
.string "match the levels of your POKéMON.\p"
.string "However, no TRAINER you face will\n"
.string "have any POKéMON below Level 30.$"
VerdanturfTown_BattleTentLobby_Text_RulesAreListed: @ 82C6878
VerdanturfTown_BattleTentLobby_Text_RulesAreListed:
.string "The VERDANTURF BATTLE TENT\n"
.string "rules are listed.$"

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@@ -1,16 +1,16 @@
PetalburgCity_Gym_Text_GiveEnigmaBerry: @ 82A6D3D
PetalburgCity_Gym_Text_GiveEnigmaBerry:
.string "DAD: Hi, {PLAYER}!\p"
.string "I just received a very rare BERRY.\n"
.string "I'd like you to have it.$"
Route104_Text_PlantBerriesInSoilTakeThis: @ 82A6D86
Route104_Text_PlantBerriesInSoilTakeThis:
.string "If you see BERRIES growing in loamy\n"
.string "soil, feel free to take them.\p"
.string "But make sure you plant a BERRY in the\n"
.string "same spot. That's common courtesy.\p"
.string "Here, I'll share this with you.$"
Route104_Text_TrainersOftenMakeMonHoldBerries: @ 82A6E32
Route104_Text_TrainersOftenMakeMonHoldBerries:
.string "The way you look, you must be a\n"
.string "TRAINER, no?\p"
.string "TRAINERS often make POKéMON hold\n"
@@ -18,139 +18,139 @@ Route104_Text_TrainersOftenMakeMonHoldBerries: @ 82A6E32
.string "It's up to you whether to grow BERRIES\n"
.string "or use them.$"
Route111_Text_WateredPlantsEveryDayTakeBerry: @ 82A6EBD
Route111_Text_WateredPlantsEveryDayTakeBerry:
.string "I watered the plants every day.\n"
.string "They grew lots of flowers.\p"
.string "And they gave me lots of BERRIES, too.\p"
.string "Here you go!\n"
.string "You can have it!$"
Route111_Text_GoingToTryToMakeDifferentColorBerries: @ 82A6F3D
Route111_Text_GoingToTryToMakeDifferentColorBerries:
.string "I'm going to try really hard and make\n"
.string "BERRIES in different colors.\p"
.string "I hope you try hard, too!$"
Route111_Text_WhatColorBerriesToLookForToday: @ 82A6F9A
Route111_Text_WhatColorBerriesToLookForToday:
.string "I wonder what color BERRIES I'll look\n"
.string "for today?$"
Route114_Text_LoveUsingBerryCrushShareBerry: @ 82A6FCB
Route114_Text_LoveUsingBerryCrushShareBerry:
.string "I love using the BERRY CRUSH machine,\n"
.string "so I'm collecting BERRIES.\p"
.string "I'll share one with you, if you'd like.$"
Route114_Text_TryBerryCrushWithFriends: @ 82A7034
Route114_Text_TryBerryCrushWithFriends:
.string "You should try the BERRY CRUSH\n"
.string "machine with your friends.$"
Route114_Text_FunToThinkAboutBerries: @ 82A706E
Route114_Text_FunToThinkAboutBerries:
.string "Which BERRY should be planted?\n"
.string "Should you use or hoard BERRIES?\p"
.string "It's fun to think about.$"
Route120_Text_BerriesExpressionOfLoveIsntIt: @ 82A70C7
Route120_Text_BerriesExpressionOfLoveIsntIt:
.string "BERRIES grow by soaking up sunlight.\p"
.string "We help the BERRIES grow by watering\n"
.string "them regularly.\p"
.string "It's an expression of love, isn't it?$"
Route120_Text_YesYouUnderstand: @ 82A7147
Route120_Text_YesYouUnderstand:
.string "Yes, yes.\n"
.string "You understand what I mean.\p"
.string "You should take this.$"
Route120_Text_MakeYourOwnImpressions: @ 82A7183
Route120_Text_MakeYourOwnImpressions:
.string "Oh… But it is important to make your\n"
.string "own impressions, I guess…\p"
.string "You can have this.$"
Route120_Text_BerryIsRareRaiseItWithCare: @ 82A71D5
Route120_Text_BerryIsRareRaiseItWithCare:
.string "I think that BERRY is rare.\n"
.string "I hope you raise it with loving care.$"
Route120_Text_IllGetMoreBerriesFromBerryMaster: @ 82A7217
Route120_Text_IllGetMoreBerriesFromBerryMaster:
.string "I'll get more BERRIES from\n"
.string "the BERRY MASTER.$"
LilycoveCity_Text_BerrySuitsYou: @ 82A7244
LilycoveCity_Text_BerrySuitsYou:
.string "When it gets right down to it…\p"
.string "The same way suits suit me perfectly,\n"
.string "a crisp breeze suits the sea.\p"
.string "And you, a BERRY suits you to a “T”…\p"
.string "Why should that be so?$"
LilycoveCity_Text_BecauseYoureTrainer: @ 82A72E3
LilycoveCity_Text_BecauseYoureTrainer:
.string "When it gets right down to it…\p"
.string "It's because you're a TRAINER!$"
LilycoveCity_Text_PokeblocksSuitPokemon: @ 82A7321
LilycoveCity_Text_PokeblocksSuitPokemon:
.string "When it gets right down to it…\p"
.string "The way dignified simplicity suits me,\n"
.string "{POKEBLOCK}S perfectly suit POKéMON.$"
Route123_BerryMastersHouse_Text_YoureDeservingOfBerry: @ 82A7386
Route123_BerryMastersHouse_Text_YoureDeservingOfBerry:
.string "You may call me the BERRY MASTER.\p"
.string "I dream of filling the world with\n"
.string "beautiful flowers, so I raise BERRIES\l"
.string "and hand them out to everyone.\p"
.string "You're deserving of one!$"
Route123_BerryMastersHouse_Text_WhyBeStingyTakeAnother: @ 82A7428
Route123_BerryMastersHouse_Text_WhyBeStingyTakeAnother:
.string "Why be stingy?\n"
.string "Take another!$"
Route123_BerryMastersHouse_Text_VisitPrettyPetalFlowerShop: @ 82A7445
Route123_BerryMastersHouse_Text_VisitPrettyPetalFlowerShop:
.string "Be sure to visit the PRETTY PETAL\n"
.string "flower shop near RUSTBORO.\p"
.string "Let flowers fill the world!$"
Route123_BerryMastersHouse_Text_DoneForToday: @ 82A749E
Route123_BerryMastersHouse_Text_DoneForToday:
.string "I'm done for today.\n"
.string "Come again another day.\p"
.string "Let flowers fill the world!$"
Route123_BerryMastersHouse_Text_HeardAGoodSayingLately: @ 82A74E6
Route123_BerryMastersHouse_Text_HeardAGoodSayingLately:
.string "The way my husband grows BERRIES,\n"
.string "oh, he's the best in the world.\p"
.string "He makes me proud, that he does.\p"
.string "Incidentally, child, have you heard\n"
.string "a good saying lately?$"
Route123_BerryMastersHouse_Text_InspirationalTakeThis: @ 82A7583
Route123_BerryMastersHouse_Text_InspirationalTakeThis:
.string "Ah! What a remarkable saying!\n"
.string "Inspirational, it is!\p"
.string "I want you to have this.$"
Route123_BerryMastersHouse_Text_GoodSayingTakeThis: @ 82A75D0
Route123_BerryMastersHouse_Text_GoodSayingTakeThis:
.string "Oh! A good saying it is.\n"
.string "You're quite remarkable.\p"
.string "I want you to have this.$"
Route123_BerryMastersHouse_Text_JoyNeverGoesOutOfMyLife: @ 82A761B
Route123_BerryMastersHouse_Text_JoyNeverGoesOutOfMyLife:
.string "Our four grandchildren should become\n"
.string "more accomplished than my husband.\p"
.string "Joy never goes out of my life!$"
Route123_BerryMastersHouse_Text_Ah: @ 82A7682
Route123_BerryMastersHouse_Text_Ah:
.string "Ah…$"
Route104_PrettyPetalFlowerShop_Text_ThisIsPrettyPetalFlowerShop: @ 82A7686
Route104_PrettyPetalFlowerShop_Text_ThisIsPrettyPetalFlowerShop:
.string "Hello!\p"
.string "This is the PRETTY PETAL flower shop.\n"
.string "Spreading flowers all over the world!$"
Route104_PrettyPetalFlowerShop_Text_LearnAboutBerries: @ 82A76D9
Route104_PrettyPetalFlowerShop_Text_LearnAboutBerries:
.string "{PLAYER}{KUN}, would you like to learn about\n"
.string "BERRIES?$"
Route104_PrettyPetalFlowerShop_Text_IntroLearnAboutBerries: @ 82A7706
Route104_PrettyPetalFlowerShop_Text_IntroLearnAboutBerries:
.string "Your name is?\p"
.string "{PLAYER}{KUN}.\n"
.string "That's a nice name.\p"
.string "{PLAYER}{KUN}, would you like to learn about\n"
.string "BERRIES?$"
Route104_PrettyPetalFlowerShop_Text_BerriesExplanation: @ 82A775B
Route104_PrettyPetalFlowerShop_Text_BerriesExplanation:
.string "BERRIES grow on trees that thrive\n"
.string "only in soft, loamy soil.\p"
.string "If you take some BERRIES, be sure to\n"
@@ -164,18 +164,18 @@ Route104_PrettyPetalFlowerShop_Text_BerriesExplanation: @ 82A775B
.string "Please help me, {PLAYER}{KUN}. Plant BERRIES\n"
.string "and bring more flowers into the world.$"
Route104_PrettyPetalFlowerShop_Text_FlowersBringHappiness: @ 82A78DF
Route104_PrettyPetalFlowerShop_Text_FlowersBringHappiness:
.string "Flowers bring so much happiness to\n"
.string "people, don't they?$"
Route104_PrettyPetalFlowerShop_Text_YouCanHaveThis: @ 82A7916
Route104_PrettyPetalFlowerShop_Text_YouCanHaveThis:
.string "Hello!\p"
.string "The more attention you give to flowers,\n"
.string "the more beautifully they bloom.\p"
.string "You'll like tending flowers. I'm sure\n"
.string "of it. You can have this.$"
Route104_PrettyPetalFlowerShop_Text_WailmerPailExplanation: @ 82A79A6
Route104_PrettyPetalFlowerShop_Text_WailmerPailExplanation:
.string "While BERRY plants are growing,\n"
.string "water them with the WAILMER PAIL.\p"
.string "Oh, another thing.\p"
@@ -185,13 +185,13 @@ Route104_PrettyPetalFlowerShop_Text_WailmerPailExplanation: @ 82A79A6
.string "Isn't that awesome?\n"
.string "It's like they have the will to live.$"
Route104_PrettyPetalFlowerShop_Text_ImGrowingFlowers: @ 82A7A98
Route104_PrettyPetalFlowerShop_Text_ImGrowingFlowers:
.string "I'm trying to be like my big sisters.\n"
.string "I'm growing flowers, too!\p"
.string "Here you go!\n"
.string "It's for you!$"
Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries: @ 82A7AF3
Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries:
.string "You can plant a BERRY and grow it big,\n"
.string "or you can make a POKéMON hold it.\p"
.string "But now they have a machine that mixes\n"
@@ -199,7 +199,7 @@ Route104_PrettyPetalFlowerShop_Text_MachineMixesBerries: @ 82A7AF3
.string "for POKéMON.\p"
.string "I want some candy, too.$"
SootopolisCity_Text_NameIsKiriHaveOneOfThese: @ 82A7BB0
SootopolisCity_Text_NameIsKiriHaveOneOfThese:
.string "Hi, what's your name?\p"
.string "… … … … … … … … …\n"
.string "Okay. That's nice!\p"
@@ -209,26 +209,26 @@ SootopolisCity_Text_NameIsKiriHaveOneOfThese: @ 82A7BB0
.string "That's what they wished.\p"
.string "You can have one of these.$"
SootopolisCity_Text_GiveYouThisBerryToo: @ 82A7C7C
SootopolisCity_Text_GiveYouThisBerryToo:
.string "KIRI will give you this BERRY, too!\n"
.string "I really like it lots!$"
SootopolisCity_Text_WhatKindOfWishInYourName: @ 82A7CB7
SootopolisCity_Text_WhatKindOfWishInYourName:
.string "I wonder what kind of wish is included\n"
.string "in your name.$"
SootopolisCity_Text_LikeSeasonBornIn: @ 82A7CEC
SootopolisCity_Text_LikeSeasonBornIn:
.string "Spring, summer, autumn, and winter.\p"
.string "If you're born in springtime, do you like\n"
.string "the spring, and if you're born in the\l"
.string "summer, do you like the summer?$"
SootopolisCity_Text_ThenILoveAutumn: @ 82A7D80
SootopolisCity_Text_ThenILoveAutumn:
.string "Then KIRI was born in the autumn,\n"
.string "so I love the autumn!\p"
.string "Which season do you like?$"
SootopolisCity_Text_OhDoesntMatter: @ 82A7DD2
SootopolisCity_Text_OhDoesntMatter:
.string "Oh…\n"
.string "It doesn't matter…\p"
.string "There's so much that I want to know…$"

View File

@@ -1,4 +1,4 @@
gText_Birch_Welcome:: @ 82C897B
gText_Birch_Welcome::
.string "Hi! Sorry to keep you waiting!\p"
.string "Welcome to the world of POKéMON!\p"
.string "My name is BIRCH.\p"
@@ -6,12 +6,12 @@ gText_Birch_Welcome:: @ 82C897B
.string "PROFESSOR.\p"
.string "$"
gText_Birch_Pokemon:: @ 82C89FB
gText_Birch_Pokemon::
.string "This is what we call a “POKéMON.”\p"
.string "\n"
.string "$"
gText_Birch_MainSpeech:: @ 82C8A1F
gText_Birch_MainSpeech::
.string "This world is widely inhabited by\n"
.string "creatures known as POKéMON.\p"
.string "We humans live alongside POKéMON,\n"
@@ -28,28 +28,28 @@ gText_Birch_MainSpeech:: @ 82C8A1F
.string "That's what I do.\p"
.string "$"
gText_Birch_AndYouAre:: @ 82C8BD0
gText_Birch_AndYouAre::
.string "And you are?$"
gText_Birch_BoyOrGirl:: @ 82C8BDD
gText_Birch_BoyOrGirl::
.string "Are you a boy?\n"
.string "Or are you a girl?$"
gText_Birch_WhatsYourName:: @ 82C8BFF
gText_Birch_WhatsYourName::
.string "All right.\n"
.string "What's your name?$"
gText_Birch_SoItsPlayer:: @ 82C8C1C
gText_Birch_SoItsPlayer::
.string "So it's {PLAYER}{KUN}?$"
gText_Birch_YourePlayer:: @ 82C8C2A
gText_Birch_YourePlayer::
.string "Ah, okay!\p"
.string "You're {PLAYER}{KUN} who's moving to my\n"
.string "hometown of LITTLEROOT.\l"
.string "I get it now!\p"
.string "$"
gText_Birch_AreYouReady:: @ 82C8C7A
gText_Birch_AreYouReady::
.string "All right, are you ready?\p"
.string "Your very own adventure is about\n"
.string "to unfold.\p"

View File

@@ -1,34 +1,34 @@
BerryBlender_Text_BlendWithTheBlendMaster: @ 82C427C
BerryBlender_Text_BlendWithTheBlendMaster:
.string "BLEND MASTER: Indeed I am!\n"
.string "The BLEND MASTER am I!\p"
.string "Blend with me, and you shall witness\n"
.string "the mastery I bring to blending!$"
BerryBlender_Text_SeeMyMasteryInAction: @ 82C42F4
BerryBlender_Text_SeeMyMasteryInAction:
.string "BLEND MASTER: Hmmm! So, you wish to\n"
.string "see my mastery in action?$"
BerryBlender_Text_TooBusyNowIsee: @ 82C4332
BerryBlender_Text_TooBusyNowIsee:
.string "Hmmm!\p"
.string "So, you are too busy now, I see!\p"
.string "But fear not!\n"
.string "I shall be here all day!\l"
.string "Hurry back from your errand!$"
BerryBlender_Text_BlendMasterNoBerries: @ 82C439D
BerryBlender_Text_BlendMasterNoBerries:
.string "Hmmm!\p"
.string "You haven't got a single BERRY!\p"
.string "I shall be here all day!\n"
.string "Hurry back with some BERRIES!$"
BerryBlender_Text_BlendMasterKnowHowToMakePokeblocks: @ 82C43FA
BerryBlender_Text_BlendMasterKnowHowToMakePokeblocks:
.string "Of course!\n"
.string "Of course!\p"
.string "Incidentally…\n"
.string "You do know how to blend {POKEBLOCK}S\l"
.string "from BERRIES?$"
BerryBlender_Text_BlendMasterExplainBerryBlending: @ 82C444C
BerryBlender_Text_BlendMasterExplainBerryBlending:
.string "Hmmm!\p"
.string "Ah, but it is a simple process!\p"
.string "When the BLENDER's arrow comes to\n"
@@ -37,40 +37,40 @@ BerryBlender_Text_BlendMasterExplainBerryBlending: @ 82C444C
.string "When you see how precisely I press\n"
.string "the A Button, you will understand.$"
BerryBlender_Text_BlendMasterLetsBerryBlender: @ 82C451B
BerryBlender_Text_BlendMasterLetsBerryBlender:
.string "Fine!\p"
.string "Let's get started, then!\p"
.string "All together with the BLEND MASTER,\n"
.string "let's BERRY BLENDER!$"
BerryBlender_Text_BlendMasterNoPokeblockCase: @ 82C4573
BerryBlender_Text_BlendMasterNoPokeblockCase:
.string "Hmmm!\p"
.string "You don't appear to have gotten\n"
.string "the {POKEBLOCK} CASE!\p"
.string "I shall be here all day!\n"
.string "Obtain the {POKEBLOCK} CASE and hurry back!$"
BerryBlender_Text_BlendMasterPokeblockCaseFull: @ 82C45E8
BerryBlender_Text_BlendMasterPokeblockCaseFull:
.string "Hmmm!\p"
.string "Your {POKEBLOCK} CASE appears to be full!\p"
.string "I shall be here all day!\n"
.string "Use some {POKEBLOCK}S and hurry back!$"
BerryBlender_Text_WhoaAwesome: @ 82C464B
BerryBlender_Text_WhoaAwesome:
.string "Whoa!\n"
.string "Awesome!$"
BerryBlender_Text_WickedlyFast: @ 82C465A
BerryBlender_Text_WickedlyFast:
.string "Wickedly fast!$"
BerryBlender_Text_WhatAnExpert: @ 82C4669
BerryBlender_Text_WhatAnExpert:
.string "What an expert!$"
BerryBlender_Text_MadeAmazingPokeblocksWithMaster: @ 82C4679
BerryBlender_Text_MadeAmazingPokeblocksWithMaster:
.string "When I blended with the MASTER,\n"
.string "we made amazing {POKEBLOCK}S!$"
BerryBlender_Text_QualitiesOfBlendMaster: @ 82C46B1
BerryBlender_Text_QualitiesOfBlendMaster:
.string "Eyes that track the arrow with\n"
.string "machinelike intensity…\p"
.string "A hand that taps the A Button\n"
@@ -78,7 +78,7 @@ BerryBlender_Text_QualitiesOfBlendMaster: @ 82C46B1
.string "Possessing these qualities makes\n"
.string "the BLEND MASTER truly great.$"
BerryBlender_Text_MasterWorksOnSkillsInMountains: @ 82C4763
BerryBlender_Text_MasterWorksOnSkillsInMountains:
.string "The BLEND MASTER's supposed to work\n"
.string "on his skills deep in the mountains.\p"
.string "Sometimes, he comes to LILYCOVE\n"

View File

@@ -1,111 +1,111 @@
Underwater_SealedChamber_Braille_GoUpHere: @ 82A6B15
Underwater_SealedChamber_Braille_GoUpHere:
brailleformat 4, 6, 26, 13, 7, 9
.braille "GO UP HERE.$"
SealedChamber_OuterRoom_Braille_ABC: @ 82A6B27
SealedChamber_OuterRoom_Braille_ABC:
brailleformat 7, 6, 21, 13, 10, 9
.braille "ABC$"
SealedChamber_OuterRoom_Braille_GHI: @ 82A6B31
SealedChamber_OuterRoom_Braille_GHI:
brailleformat 7, 6, 21, 13, 10, 9
.braille "GHI$"
SealedChamber_OuterRoom_Braille_MNO: @ 82A6B3B
SealedChamber_OuterRoom_Braille_MNO:
brailleformat 7, 6, 21, 13, 10, 9
.braille "MNO$"
SealedChamber_OuterRoom_Braille_TUV: @ 82A6B45
SealedChamber_OuterRoom_Braille_TUV:
brailleformat 7, 6, 21, 13, 10, 9
.braille "TUV$"
SealedChamber_OuterRoom_Braille_DEF: @ 82A6B4F
SealedChamber_OuterRoom_Braille_DEF:
brailleformat 7, 6, 21, 13, 10, 9
.braille "DEF$"
SealedChamber_OuterRoom_Braille_JKL: @ 82A6B59
SealedChamber_OuterRoom_Braille_JKL:
brailleformat 7, 6, 21, 13, 10, 9
.braille "JKL$"
SealedChamber_OuterRoom_Braille_PQRS: @ 82A6B63
SealedChamber_OuterRoom_Braille_PQRS:
brailleformat 7, 6, 21, 13, 10, 9
.braille "PQRS$"
SealedChamber_OuterRoom_Braille_Period: @ 82A6B6E
SealedChamber_OuterRoom_Braille_Period:
brailleformat 9, 6, 19, 13, 12, 9
.braille ".$"
SealedChamber_OuterRoom_Braille_WXYZ: @ 82A6B76
SealedChamber_OuterRoom_Braille_WXYZ:
brailleformat 7, 6, 21, 13, 10, 9
.braille "WXYZ$"
SealedChamber_OuterRoom_Braille_Comma: @ 82A6B81
SealedChamber_OuterRoom_Braille_Comma:
brailleformat 9, 6, 19, 13, 12, 9
.braille ",$"
SealedChamber_OuterRoom_Braille_DigHere: @ 82A6B89
SealedChamber_OuterRoom_Braille_DigHere:
brailleformat 7, 4, 23, 15, 10, 7
.braille "DIG HERE.$"
SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth: @ 82A6B99
SealedChamber_InnerRoom_Braille_FirstWailordLastRelicanth:
brailleformat 0, 0, 29, 19, 3, 3
.braille "FIRST COMES\n"
.braille "WAILORD.\n"
.braille "LAST COMES\n"
.braille "RELICANTH.$"
SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived: @ 82A6BCA
SealedChamber_InnerRoom_Braille_InThisCaveWeHaveLived:
brailleformat 2, 0, 26, 19, 5, 3
.braille "IN THIS\n"
.braille "CAVE WE\n"
.braille "HAVE\n"
.braille "LIVED.$"
SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon: @ 82A6BEC
SealedChamber_InnerRoom_Braille_WeOweAllToThePokemon:
brailleformat 7, 2, 23, 17, 10, 5
.braille "WE OWE ALL\n"
.braille "TO THE\n"
.braille "POKEMON.$"
SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway: @ 82A6C0D
SealedChamber_InnerRoom_Braille_ButWeSealedThePokemonAway:
brailleformat 3, 0, 25, 19, 6, 3
.braille "BUT, WE\n"
.braille "SEALED THE\n"
.braille "POKEMON\n"
.braille "AWAY.$"
SealedChamber_InnerRoom_Braille_WeFearedIt: @ 82A6C34
SealedChamber_InnerRoom_Braille_WeFearedIt:
brailleformat 5, 6, 25, 13, 8, 9
.braille "WE FEARED IT.$"
SealedChamber_InnerRoom_Braille_ThoseWithCourageHope: @ 82A6C48
SealedChamber_InnerRoom_Braille_ThoseWithCourageHope:
brailleformat 6, 0, 24, 19, 9, 3
.braille "THOSE WITH\n"
.braille "COURAGE,\n"
.braille "THOSE WITH\n"
.braille "HOPE.$"
SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits: @ 82A6C73
SealedChamber_InnerRoom_Braille_OpenDoorEternalPokemonWaits:
brailleformat 3, 2, 27, 17, 6, 5
.braille "OPEN A DOOR.\n"
.braille "AN ETERNAL\n"
.braille "POKEMON\n"
.braille "WAITS.$"
DesertRuins_Braille_UseRockSmash: @ 82A6CA0
DesertRuins_Braille_UseRockSmash:
brailleformat 1, 0, 27, 19, 4, 3
.braille "LEFT, LEFT,\n"
.braille "DOWN, DOWN.\n"
.braille "THEN, USE\n"
.braille "ROCK SMASH.$"
IslandCave_Braille_RunLapAroundWall: @ 82A6CD4
IslandCave_Braille_RunLapAroundWall:
brailleformat 5, 0, 25, 19, 8, 3
.braille "STAY CLOSE\n"
.braille "TO THE WALL.\n"
.braille "RUN AROUND\n"
.braille "ONE LAP.$"
AncientTomb_Braille_ShineInTheMiddle: @ 82A6D06
AncientTomb_Braille_ShineInTheMiddle:
brailleformat 3, 0, 25, 19, 6, 3
.braille "THOSE WHO\n"
.braille "INHERIT OUR\n"

View File

@@ -1,167 +1,167 @@
CableClub_Text_WelcomeWhichCableClubService: @ 8277EA4
CableClub_Text_WelcomeWhichCableClubService:
.string "Welcome to the POKéMON CABLE\n"
.string "CLUB.\p"
.string "Which of our services do you wish\n"
.string "to use?$"
CableClub_Text_WhichService: @ 8277EF1
CableClub_Text_WhichService:
.string "Which of our services do you wish\n"
.string "to use?$"
CableClub_Text_TradeUsingLinkCable:: @ 8277F1B
CableClub_Text_TradeUsingLinkCable::
.string "Trade POKéMON with another player\n"
.string "using a GBA Game Link cable.$"
CableClub_Text_BattleUsingLinkCable:: @ 8277F5A
CableClub_Text_BattleUsingLinkCable::
.string "You may battle another TRAINER\n"
.string "using a GBA Game Link cable.$"
CableClub_Text_RecordCornerUsingLinkCable:: @ 8277F96
CableClub_Text_RecordCornerUsingLinkCable::
.string "You can use the RECORD CORNER with\n"
.string "others using a GBA Game Link cable.$"
@ Unused
CableClub_Text_CloseThisMenu: @ 8277FDD
CableClub_Text_CloseThisMenu:
.string "Close this menu.$"
CableClub_Text_NeedTwoMonsForDoubleBattle: @ 8277FEE
CableClub_Text_NeedTwoMonsForDoubleBattle:
.string "For a DOUBLE BATTLE, you must\n"
.string "have at least two POKéMON.$"
CableClub_Text_NeedTwoMonsToTrade: @ 8278027
CableClub_Text_NeedTwoMonsToTrade:
.string "For trading, you must have at\n"
.string "least two POKéMON with you.$"
CableClub_Text_CantTradeEnigmaBerry: @ 8278061
CableClub_Text_CantTradeEnigmaBerry:
.string "A POKéMON holding the {STR_VAR_1}\n"
.string "BERRY can't be traded.$"
gText_PleaseWaitForLink:: @ 8278091
gText_PleaseWaitForLink::
.string "Please wait.\n"
.string "… … B Button: Cancel$"
gText_ConfirmLinkWhenPlayersReady:: @ 82780B3
gText_ConfirmLinkWhenPlayersReady::
.string "When all players are ready…\n"
.string "A Button: Confirm\l"
.string "B Button: Cancel$"
gText_ConfirmStartLinkWithXPlayers:: @ 82780F2
gText_ConfirmStartLinkWithXPlayers::
.string "Start link with {STR_VAR_1} players.\n"
.string "A Button: Confirm\l"
.string "B Button: Cancel$"
gText_AwaitingLinkup:: @ 8278131
gText_AwaitingLinkup::
.string "Awaiting linkup…\n"
.string "… … B Button: Cancel$"
@ Unused
CableClub_Text_OkayToSaveProgress:: @ 8278157
CableClub_Text_OkayToSaveProgress::
.string "Your progress must be saved before\n"
.string "linking. Is it okay to save?$"
CableClub_Text_PleaseEnter: @ 8278197
CableClub_Text_PleaseEnter:
.string "Please enter.$"
CableClub_Text_DirectYouToYourRoom: @ 82781A5
CableClub_Text_DirectYouToYourRoom:
.string "I'll direct you to your room now.$"
Text_SomeoneIsNotReadyToLink: @ 82781C7
Text_SomeoneIsNotReadyToLink:
.string "Someone is not ready to link.\p"
.string "Please come back after everyone\n"
.string "has made preparations.$"
Text_LinkErrorPleaseReset: @ 827821C
Text_LinkErrorPleaseReset:
.string "Sorry, we have a link error…\n"
.string "Please reset and try again.$"
Text_PlayersMadeDifferentSelections: @ 8278255
Text_PlayersMadeDifferentSelections:
.string "The link partners appear to have\n"
.string "made different selections.$"
CableClub_Text_PleaseVisitAgain: @ 8278291
CableClub_Text_PleaseVisitAgain:
.string "Please do visit again.$"
CableClub_Text_IncorrectNumberOfParticipants: @ 82782A8
CableClub_Text_IncorrectNumberOfParticipants:
.string "The number of participants is\n"
.string "incorrect.$"
CableClub_Text_CantSingleBattleWithXPlayers: @ 82782D1
CableClub_Text_CantSingleBattleWithXPlayers:
.string "The SINGLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
CableClub_Text_CantDoubleBattleWithXPlayers: @ 8278307
CableClub_Text_CantDoubleBattleWithXPlayers:
.string "The DOUBLE BATTLE Mode can't be\n"
.string "played by {STR_VAR_1} players.$"
CableClub_Text_NeedFourPlayers: @ 827833D
CableClub_Text_NeedFourPlayers:
.string "There must be four players to play\n"
.string "this Battle Mode.$"
CableClub_Text_PleaseConfirmNumberAndRestart: @ 8278372
CableClub_Text_PleaseConfirmNumberAndRestart:
.string "Please confirm the number of\n"
.string "players and start again.$"
Text_TerminateLinkConfirmation: @ 82783A8
Text_TerminateLinkConfirmation:
.string "The link will be terminated if you\n"
.string "leave the room. Is that okay?$"
Text_TerminateLinkPleaseWait: @ 82783E9
Text_TerminateLinkPleaseWait:
.string "Terminating link…\n"
.string "You will be escorted out of\l"
.string "the room. Please wait.$"
CableClub_Text_TooBusyToNotice: @ 827842E
CableClub_Text_TooBusyToNotice:
.string "This TRAINER is too busy to\n"
.string "notice…$"
CableClub_Text_GotToLookAtTrainerCard: @ 8278452
CableClub_Text_GotToLookAtTrainerCard:
.string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!$"
CableClub_Text_GotToLookAtColoredTrainerCard: @ 827847B
CableClub_Text_GotToLookAtColoredTrainerCard:
.string "Score! Got to look at {STR_VAR_1}'s\n"
.string "TRAINER CARD!\p"
.string "It's a {STR_VAR_2} card!$"
BattleColosseum_2P_Text_TakePlaceStartBattle: @ 82784B4
BattleColosseum_2P_Text_TakePlaceStartBattle:
.string "Please take your place and start\n"
.string "your battle.$"
TradeCenter_Text_TakeSeatStartTrade: @ 82784E2
TradeCenter_Text_TakeSeatStartTrade:
.string "Please take your seat and start\n"
.string "your trade.$"
RecordCorner_Text_ThanksForComing: @ 827850E
RecordCorner_Text_ThanksForComing:
.string "Thanks for coming.$"
CableClub_Text_TrainerCardDataOverwritten: @ 8278521
CableClub_Text_TrainerCardDataOverwritten:
.string "The TRAINER CARD data will\n"
.string "be overwritten.$"
CableClub_Text_HopeToSeeYouAgain: @ 827854C
CableClub_Text_HopeToSeeYouAgain:
.string "I hope to see you again!$"
CableClub_Text_NotSetUpForFarAwayRegion: @ 8278565
CableClub_Text_NotSetUpForFarAwayRegion:
.string "I'm awfully sorry.\p"
.string "We're not set up to conduct trades\n"
.string "with TRAINERS far away in another\l"
.string "region yet…$"
CableClub_Text_OtherTrainerNotReady: @ 82785C9
CableClub_Text_OtherTrainerNotReady:
.string "The other TRAINER is not ready.$"
CableClub_Text_YouHaveAMonThatCantBeTaken: @ 82785E9
CableClub_Text_YouHaveAMonThatCantBeTaken:
.string "You have at least one POKéMON\n"
.string "that can't be taken.$"
RecordCorner_Text_TakeSeatAndWait: @ 827861C
RecordCorner_Text_TakeSeatAndWait:
.string "Please take your seat and wait.$"
RecordCorner_Text_PlayerSentOverOneX: @ 827863C
RecordCorner_Text_PlayerSentOverOneX:
.string "{STR_VAR_1} sent over one\n"
.string "{STR_VAR_2}.$"
CableClub_Text_CantMixWithJapaneseGame: @ 8278651
CableClub_Text_CantMixWithJapaneseGame:
.string "Sorry, there is a transmission error.\p"
.string "You may not mix records with \n"
.string "Japanese Ruby or Sapphire games.\p"
@@ -169,67 +169,67 @@ CableClub_Text_CantMixWithJapaneseGame: @ 8278651
.string "Japanese Emerald and overseas Ruby\l"
.string "or Sapphire games at the same time.$"
CableClub_Text_AdapterNotConnected: @ 827871F
CableClub_Text_AdapterNotConnected:
.string "The Wireless Adapter is not\n"
.string "connected properly.$"
CableClub_Text_ParticipantsStepUpToCounter: @ 827874F
CableClub_Text_ParticipantsStepUpToCounter:
.string "Participants are asked to step up\n"
.string "to the reception counter.$"
@ Unused
CableClub_Text_Hello: @ 827878B
CableClub_Text_Hello:
.string "Hello!$"
@ Unused
CableClub_Text_PleaseWait: @ 8278792
CableClub_Text_PleaseWait:
.string "Please wait.$"
CableClub_Text_YouMayTradeHere:: @ 827879F
CableClub_Text_YouMayTradeHere::
.string "You may trade your POKéMON here\n"
.string "with another TRAINER.$"
CableClub_Text_YouMayBattleHere:: @ 82787D5
CableClub_Text_YouMayBattleHere::
.string "You may battle with your friends\n"
.string "here.$"
CableClub_Text_CanMakeBerryPowder:: @ 82787FC
CableClub_Text_CanMakeBerryPowder::
.string "Two to five TRAINERS can make\n"
.string "BERRY POWDER together.$"
CableClub_Text_CanMixRecords:: @ 8278831
CableClub_Text_CanMixRecords::
.string "The records of two to four players\n"
.string "can be mixed together.$"
@ Unused
CableClub_Text_GuideToVariousServices: @ 827886B
CableClub_Text_GuideToVariousServices:
.string "A guide to the WIRELESS CLUB's\n"
.string "various services.$"
CableClub_Text_CancelSelectedItem:: @ 827889C
CableClub_Text_CancelSelectedItem::
.string "Cancels the selected MENU item.$"
@ Unused
CableClub_Text_WhichBattleMode: @ 82788BC
CableClub_Text_WhichBattleMode:
.string "Which battle mode would you like?$"
@ Unused
CableClub_Text_ReturnsToPreviousStep: @ 82788DE
CableClub_Text_ReturnsToPreviousStep:
.string "Returns to the previous step.$"
CableClub_Text_NeedBerryForBerryCrush: @ 82788FC
CableClub_Text_NeedBerryForBerryCrush:
.string "To use the BERRY CRUSH service,\n"
.string "you must have at least one BERRY.$"
CableClub_Text_NeedTwoMonsForUnionRoom: @ 827893E
CableClub_Text_NeedTwoMonsForUnionRoom:
.string "To enter the UNION ROOM, you must\n"
.string "have at least two POKéMON.$"
CableClub_Text_NoEnigmaBerryInUnionRoom: @ 827897B
CableClub_Text_NoEnigmaBerryInUnionRoom:
.string "No POKéMON holding the {STR_VAR_1}\n"
.string "BERRY may enter the UNION ROOM.$"
CableClub_Text_UnionRoomAdapterNotConnected: @ 82789B5
CableClub_Text_UnionRoomAdapterNotConnected:
.string "This is the POKéMON WIRELESS CLUB\n"
.string "UNION ROOM.\p"
.string "Unfortunately, your Wireless\n"
@@ -237,21 +237,21 @@ CableClub_Text_UnionRoomAdapterNotConnected: @ 82789B5
.string "Please do come again.$"
@ Unused
CableClub_Text_OhExcuseMe: @ 8278A39
CableClub_Text_OhExcuseMe:
.string "Oh…\n"
.string "Excuse me!$"
CableClub_Text_PlayerIsWaiting: @ 8278A48
CableClub_Text_PlayerIsWaiting:
.string "It appears as if {STR_VAR_1} is playing\n"
.string "right now.\l"
.string "Go for it!$"
MossdeepCity_GameCorner_1F_Text_DescribeWhichGame: @ 8278A7D
MossdeepCity_GameCorner_1F_Text_DescribeWhichGame:
.string "I can explain game rules to you,\n"
.string "if you'd like.\p"
.string "Which game should I describe?$"
MossdeepCity_GameCorner_1F_Text_PokemonJumpInfo: @ 8278ACB
MossdeepCity_GameCorner_1F_Text_PokemonJumpInfo:
.string "“POKéMON JUMP”\p"
.string "Make your POKéMON skip the VINE WHIP\n"
.string "rope with the A Button.\p"
@@ -264,7 +264,7 @@ MossdeepCity_GameCorner_1F_Text_PokemonJumpInfo: @ 8278ACB
.string "Good things happen if everyone\n"
.string "jumps in time.$"
MossdeepCity_GameCorner_1F_Text_DodrioBerryPickingInfo: @ 8278BF1
MossdeepCity_GameCorner_1F_Text_DodrioBerryPickingInfo:
.string "“DODRIO BERRY-PICKING”\p"
.string "Command DODRIO's three heads to\n"
.string "catch falling BERRIES.\p"
@@ -273,47 +273,47 @@ MossdeepCity_GameCorner_1F_Text_DodrioBerryPickingInfo: @ 8278BF1
.string "To play this game, you must have\n"
.string "a DODRIO.$"
MossdeepCity_GameCorner_1F_Text_TalkToOldManToPlay: @ 8278CAC
MossdeepCity_GameCorner_1F_Text_TalkToOldManToPlay:
.string "If you want to play a game,\n"
.string "please tell the old man beside me.$"
MossdeepCity_GameCorner_1F_Text_WelcomeCanYouWait: @ 8278CEB
MossdeepCity_GameCorner_1F_Text_WelcomeCanYouWait:
.string "Hi, welcome!\n"
.string "Are you here to play games using\l"
.string "Wireless Communication?\p"
.string "Can you wait just a little bit?$"
MossdeepCity_GameCorner_1F_Text_ComeAgain: @ 8278D51
MossdeepCity_GameCorner_1F_Text_ComeAgain:
.string "All right, come again!$"
MossdeepCity_GameCorner_1F_Text_AdapterNotConnected: @ 8278D68
MossdeepCity_GameCorner_1F_Text_AdapterNotConnected:
.string "The Wireless Adapter isn't connected.\n"
.string "Come back when it's hooked up!$"
MossdeepCity_GameCorner_1F_Text_PlayWhichGame: @ 8278DAD
MossdeepCity_GameCorner_1F_Text_PlayWhichGame:
.string "All right, which game did you want\n"
.string "to play?$"
MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon: @ 8278DD9
MossdeepCity_GameCorner_1F_Text_EnterWhichPokemon:
.string "Which POKéMON would you like to\n"
.string "enter?$"
MossdeepCity_GameCorner_1F_Text_AllGoodToGo: @ 8278E00
MossdeepCity_GameCorner_1F_Text_AllGoodToGo:
.string "Okay, you're all good to go.\n"
.string "Don't let the others beat you!$"
@ Unused
MossdeepCity_GameCorner_1F_Text_LeavingDoComeAgain: @ 8278E3C
MossdeepCity_GameCorner_1F_Text_LeavingDoComeAgain:
.string "Are you leaving now?\n"
.string "Do come again!$"
MossdeepCity_GameCorner_1F_Text_ExplainRequiredMon: @ 8278E60
MossdeepCity_GameCorner_1F_Text_ExplainRequiredMon:
.string "It doesn't look like you have any\n"
.string "POKéMON that you can enter…\p"
.string "Would you like me to explain what\n"
.string "kinds of POKéMON can enter?$"
MossdeepCity_GameCorner_1F_Text_ShortJumpingPokemonAllowed: @ 8278EDC
MossdeepCity_GameCorner_1F_Text_ShortJumpingPokemonAllowed:
.string "“POKéMON JUMP” is open to POKéMON\n"
.string "around 28 inches or less.\p"
.string "What you can't enter are those\n"
@@ -322,16 +322,16 @@ MossdeepCity_GameCorner_1F_Text_ShortJumpingPokemonAllowed: @ 8278EDC
.string "swim, burrow, or fly.\p"
.string "That's all you need to know.$"
MossdeepCity_GameCorner_1F_Text_OnlyDodrioAllowed: @ 8278FA4
MossdeepCity_GameCorner_1F_Text_OnlyDodrioAllowed:
.string "DODRIO BERRY-PICKING is a game that \n"
.string "only DODRIO may enter.$"
@ Unused
MossdeepCity_GameCorner_1F_Text_RetryPlease: @ 8278FE0
MossdeepCity_GameCorner_1F_Text_RetryPlease:
.string "Could you retry this from the start\n"
.string "again, please?$"
CableClub_Text_WelcomeWhichDirectCornerRoom: @ 8279013
CableClub_Text_WelcomeWhichDirectCornerRoom:
.string "Welcome to the POKéMON WIRELESS\n"
.string "CLUB DIRECT CORNER.\p"
.string "You may interact directly with\n"
@@ -339,22 +339,22 @@ CableClub_Text_WelcomeWhichDirectCornerRoom: @ 8279013
.string "Which room would you like to\n"
.string "enter?$"
CableClub_Text_TradePokemon: @ 827909D
CableClub_Text_TradePokemon:
.string "Would you like to trade POKéMON?$"
CableClub_Text_PlayWhichBattleMode: @ 82790BE
CableClub_Text_PlayWhichBattleMode:
.string "Which Battle Mode would you like\n"
.string "to play?$"
CableClub_Text_AccessRecordCorner: @ 82790E8
CableClub_Text_AccessRecordCorner:
.string "Would you like to access\n"
.string "the RECORD CORNER?$"
CableClub_Text_UseBerryCrush: @ 8279114
CableClub_Text_UseBerryCrush:
.string "Would you like to use the\n"
.string "BERRY CRUSH System?$"
CableClub_Text_ExplainBattleModes: @ 8279142
CableClub_Text_ExplainBattleModes:
.string "There are three Battle Modes.\p"
.string "SINGLE BATTLE is for two TRAINERS\n"
.string "with one or more POKéMON each.\p"
@@ -369,25 +369,25 @@ CableClub_Text_ExplainBattleModes: @ 8279142
.string "Each TRAINER can have one POKéMON\n"
.string "in battle at a time.$"
CableClub_Text_ChooseGroupLeaderOfTwo: @ 82792CD
CableClub_Text_ChooseGroupLeaderOfTwo:
.string "Please decide which of you two\n"
.string "will become the LEADER.\p"
.string "The other player must then choose\n"
.string "“JOIN GROUP.”$"
CableClub_Text_ChooseGroupLeaderOfFour: @ 8279334
CableClub_Text_ChooseGroupLeaderOfFour:
.string "Please decide which of you four\n"
.string "will become the GROUP LEADER.\p"
.string "The other players must then choose\n"
.string "“JOIN GROUP.”$"
CableClub_Text_ChooseGroupLeader: @ 82793A3
CableClub_Text_ChooseGroupLeader:
.string "Please decide which of you will\n"
.string "become the GROUP LEADER.\p"
.string "The other players must then choose\n"
.string "“JOIN GROUP.”$"
CableClub_Text_WelcomeUnionRoomEnter: @ 827940D
CableClub_Text_WelcomeUnionRoomEnter:
.string "Welcome to the POKéMON WIRELESS\n"
.string "CLUB UNION ROOM.\p"
.string "You may interact directly with\n"
@@ -395,7 +395,7 @@ CableClub_Text_WelcomeUnionRoomEnter: @ 827940D
.string "whom you may not even know.\p"
.string "Would you like to enter the ROOM?$"
CableClub_Text_UnionRoomInfo: @ 82794B8
CableClub_Text_UnionRoomInfo:
.string "The TRAINERS in the UNION ROOM\n"
.string "will be those players around you\l"
.string "who have also entered the ROOM.\p"
@@ -409,11 +409,11 @@ CableClub_Text_UnionRoomInfo: @ 82794B8
.string "trade.\p"
.string "Would you like to enter the ROOM?$"
CableClub_Text_EnjoyUnionRoom: @ 827961C
CableClub_Text_EnjoyUnionRoom:
.string "I hope you enjoy your time in\n"
.string "the UNION ROOM.$"
CableClub_Text_FirstTimeRightThisWay: @ 827964A
CableClub_Text_FirstTimeRightThisWay:
.string "Hello!\n"
.string "My name is TEALA.\p"
.string "This must be your first time\n"
@@ -424,7 +424,7 @@ CableClub_Text_FirstTimeRightThisWay: @ 827964A
.string "floor of our POKéMON CENTER.\p"
.string "Right this way, please.$"
CableClub_Text_ExplainWirelessClubFirstTime: @ 8279718
CableClub_Text_ExplainWirelessClubFirstTime:
.string "On the top floor, there are two\n"
.string "rooms.\p"
.string "First, the room on the left.\n"
@@ -446,14 +446,14 @@ CableClub_Text_ExplainWirelessClubFirstTime: @ 8279718
.string "I hope you enjoy the Wireless \n"
.string "Communication System.$"
CableClub_Text_AskAboutLinking: @ 8279937
CableClub_Text_AskAboutLinking:
.string "Hello, {PLAYER}!\p"
.string "It's me, TEALA, the POKéMON\n"
.string "CENTER 2F attendant.\p"
.string "Is there something you needed to\n"
.string "ask me about linking?$"
CableClub_Text_ExplainWirelessClub: @ 82799AA
CableClub_Text_ExplainWirelessClub:
.string "Let me explain how the POKéMON\n"
.string "WIRELESS CLUB works.\p"
.string "On this, the top floor, there are\n"
@@ -482,6 +482,6 @@ CableClub_Text_ExplainWirelessClub: @ 82799AA
.string "I hope you enjoy the Wireless \n"
.string "Communication System.$"
CableClub_Text_HopeYouEnjoyWirelessSystem: @ 8279C91
CableClub_Text_HopeYouEnjoyWirelessSystem:
.string "I hope you enjoy the Wireless\n"
.string "Communication System.$"

View File

@@ -1,27 +1,27 @@
Text_PictureBookShelf: @ 82A81E5
Text_PictureBookShelf:
.string "There's a set of POKéMON picture books.$"
Text_BookShelf: @ 82A820D
Text_BookShelf:
.string "It's filled with all sorts of books.$"
Text_PokemonCenterBookShelf: @ 82A8232
Text_PokemonCenterBookShelf:
.string "POKéMON magazines!\n"
.string "POKéMON PAL…\p"
.string "POKéMON HANDBOOK…\n"
.string "ADORABLE POKéMON…$"
Text_Vase: @ 82A8276
Text_Vase:
.string "This vase looks expensive…\n"
.string "Peered inside…\p"
.string "But, it was empty.$"
Text_EmptyTrashCan: @ 82A82B3
Text_EmptyTrashCan:
.string "It's empty.$"
Text_ShopShelf: @ 82A82BF
Text_ShopShelf:
.string "The shelves brim with all sorts of\n"
.string "POKéMON merchandise.$"
Text_Blueprint: @ 82A82F7
Text_Blueprint:
.string "A blueprint of some sort?\n"
.string "It's too complicated!$"

View File

@@ -1,38 +1,38 @@
@ With the exception of Link standby, none of the below texts are used
gTest_MissedTurn:: @ 827E8CE
gTest_MissedTurn::
.string "Missed turn$"
gText_LinkStandby4:: @ 827E8DA
gText_LinkStandby4::
.string "Link standby!$"
gText_WinnerIsPlayersMonCongrats:: @ 827E8E8
gText_WinnerIsPlayersMonCongrats::
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!\n"
.string "Congratulations!$"
gText_WinnerIsPlayersMon:: @ 827E910
gText_WinnerIsPlayersMon::
.string "The winner is {STR_VAR_1}'s {STR_VAR_2}!{PAUSE_UNTIL_PRESS}$"
gText_PrimaryJudgingNumX:: @ 827E929
gText_PrimaryJudgingNumX::
.string "Primary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
gText_SecondaryJudgingNumX:: @ 827E943
gText_SecondaryJudgingNumX::
.string "Secondary judging: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
gText_SetEventNumX:: @ 827E95F
gText_SetEventNumX::
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
gText_MoveUsedMostOften:: @ 827E973
gText_MoveUsedMostOften::
.string "The move used most often:\n"
.string "{STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
gText_MostImpressiveMon:: @ 827E992
gText_MostImpressiveMon::
.string "The most impressive POKéMON:\n"
.string "{STR_VAR_1}'s {STR_VAR_2}{PAUSE_UNTIL_PRESS}$"
gText_SetEventNumX2:: @ 827E9B9
gText_SetEventNumX2::
.string "Set event: No. {STR_VAR_1}{PAUSE_UNTIL_PRESS}$"
gText_LinkTVProgramWillNotBeMadeTrainerLost:: @ 827E9CD
gText_LinkTVProgramWillNotBeMadeTrainerLost::
.string "A link TV program will not be made\n"
.string "because the TRAINER lost.{PAUSE_UNTIL_PRESS}$"

View File

@@ -1,9 +1,9 @@
gContestHallPaintingCaption:: @ 827EA0C
gContestHallPaintingCaption::
.string "{STR_VAR_1}\n"
.string "{STR_VAR_2}'s {STR_VAR_3}$"
@ Unused
gContestPaintingContest:: @ 827EA17
gContestPaintingContest::
.string "CONTEST$"
gContestRankNormal::

View File

@@ -1,725 +1,725 @@
@ Contest move effect descriptions
gText_HighlyAppealingMove:: @ 827CB82
gText_HighlyAppealingMove::
.string "A highly appealing move.$"
gText_UserMoreEasilyStartled:: @ 827CB9B
gText_UserMoreEasilyStartled::
.string "After this move, the user is\nmore easily startled.$"
gText_GreatAppealButNoMoreToEnd:: @ 827CBCE
gText_GreatAppealButNoMoreToEnd::
.string "Makes a great appeal, but\nallows no more to the end.$"
gText_UsedRepeatedlyWithoutBoringJudge:: @ 827CC03
gText_UsedRepeatedlyWithoutBoringJudge::
.string "Can be repeatedly used\nwithout boring the JUDGE.$"
gText_AvoidStartledByOthersOnce:: @ 827CC34
gText_AvoidStartledByOthersOnce::
.string "Can avoid being startled\nby others once.$"
gText_AvoidStartledByOthers:: @ 827CC5D
gText_AvoidStartledByOthers::
.string "Can avoid being startled\nby others.$"
gText_AvoidStartledByOthersLittle:: @ 827CC81
gText_AvoidStartledByOthersLittle::
.string "Can avoid being startled\nby others a little.$"
gText_UserLessLikelyStartled:: @ 827CCAE
gText_UserLessLikelyStartled::
.string "After this move, the user is\nless likely to be startled.$"
gText_SlightlyStartleFrontMon:: @ 827CCE7
gText_SlightlyStartleFrontMon::
.string "Slightly startles the\nPOKéMON in front.$"
gText_SlightlyStartleAppealed:: @ 827CD0F
gText_SlightlyStartleAppealed::
.string "Slightly startles those\nthat have made appeals.$"
gText_StartleAppealedBeforeUser:: @ 827CD3F
gText_StartleAppealedBeforeUser::
.string "Startles the POKéMON that\nappealed before the user.$"
gText_StartleAllAppealed:: @ 827CD73
gText_StartleAllAppealed::
.string "Startles all POKéMON that\nhave done their appeals.$"
gText_BadlyStartleFrontMon:: @ 827CDA6
gText_BadlyStartleFrontMon::
.string "Badly startles the\nPOKéMON in front.$"
gText_BadlyStartleAppealed:: @ 827CDCB
gText_BadlyStartleAppealed::
.string "Badly startles those that\nhave made appeals.$"
gText_StartleAppealedBeforeUser2:: @ 827CDF8
gText_StartleAppealedBeforeUser2::
.string "Startles the POKéMON that\nappealed before the user.$"
gText_StartleAllAppealed2:: @ 827CE2C
gText_StartleAllAppealed2::
.string "Startles all POKéMON that\nhave done their appeals.$"
gText_ShiftJudgesAttentionFromOthers:: @ 827CE5F
gText_ShiftJudgesAttentionFromOthers::
.string "Shifts the JUDGE's\nattention from others.$"
gText_StartleMonHasJudgesAttention:: @ 827CE89
gText_StartleMonHasJudgesAttention::
.string "Startles the POKéMON that\nhas the JUDGE's attention.$"
gText_JamOthersMissesTurn:: @ 827CEBE
gText_JamOthersMissesTurn::
.string "Jams the others, and misses\none turn of appeals.$"
gText_StartleMonsMadeSameTypeAppeal:: @ 827CEEF
gText_StartleMonsMadeSameTypeAppeal::
.string "Startles POKéMON that\nmade a same-type appeal.$"
gText_BadlyStartleCoolAppeals:: @ 827CF1E
gText_BadlyStartleCoolAppeals::
.string "Badly startles POKéMON\nthat made COOL appeals.$"
gText_BadlyStartleBeautyAppeals:: @ 827CF4D
gText_BadlyStartleBeautyAppeals::
.string "Badly startles POKéMON\nthat made BEAUTY appeals.$"
gText_BadlyStartleCuteAppeals:: @ 827CF7E
gText_BadlyStartleCuteAppeals::
.string "Badly startles POKéMON\nthat made CUTE appeals.$"
gText_BadlyStartleSmartAppeals:: @ 827CFAD
gText_BadlyStartleSmartAppeals::
.string "Badly startles POKéMON\nthat made SMART appeals.$"
gText_BadlyStartleToughAppeals:: @ 827CFDD
gText_BadlyStartleToughAppeals::
.string "Badly startles POKéMON\nthat made TOUGH appeals.$"
gText_MakeMonAfterUserNervous:: @ 827D00D
gText_MakeMonAfterUserNervous::
.string "Makes one POKéMON after\nthe user nervous.$"
gText_MakeAllMonsAfterUserNervous:: @ 827D037
gText_MakeAllMonsAfterUserNervous::
.string "Makes all POKéMON after\nthe user nervous.$"
gText_WorsenConditionOfThoseMadeAppeals:: @ 827D061
gText_WorsenConditionOfThoseMadeAppeals::
.string "Worsens the condition of\nthose that made appeals.$"
gText_BadlyStartleMonsGoodCondition:: @ 827D093
gText_BadlyStartleMonsGoodCondition::
.string "Badly startles POKéMON in\ngood condition.$"
gText_AppealGreatIfPerformedFirst:: @ 827D0BD
gText_AppealGreatIfPerformedFirst::
.string "The appeal works great if\nperformed first.$"
gText_AppealGreatIfPerformedLast:: @ 827D0E8
gText_AppealGreatIfPerformedLast::
.string "The appeal works great if\nperformed last.$"
gText_AppealAsGoodAsThoseBeforeIt:: @ 827D112
gText_AppealAsGoodAsThoseBeforeIt::
.string "Makes the appeal as good\nas those before it.$"
gText_AppealAsGoodAsOneBeforeIt:: @ 827D13F
gText_AppealAsGoodAsOneBeforeIt::
.string "Makes the appeal as good\nas the one before it.$"
gText_AppealBetterLaterItsPerformed:: @ 827D16E
gText_AppealBetterLaterItsPerformed::
.string "The appeal works better\nthe later it is performed.$"
gText_AppealVariesDependingOnTiming:: @ 827D1A1
gText_AppealVariesDependingOnTiming::
.string "The appeal's quality varies\ndepending on its timing.$"
gText_WorksWellIfSameTypeAsBefore:: @ 827D1D6
gText_WorksWellIfSameTypeAsBefore::
.string "Works well if it's the same\ntype as the one before.$"
gText_WorksWellIfDifferentTypeAsBefore:: @ 827D20A
gText_WorksWellIfDifferentTypeAsBefore::
.string "Works well if different in\ntype than the one before.$"
gText_AffectedByAppealInFront:: @ 827D23F
gText_AffectedByAppealInFront::
.string "Affected by how well the\nappeal in front goes.$"
gText_UpsConditionHelpsPreventNervousness:: @ 827D26E
gText_UpsConditionHelpsPreventNervousness::
.string "Ups the user's condition.\nHelps prevent nervousness.$"
gText_AppealWorksWellIfConditionGood:: @ 827D2A3
gText_AppealWorksWellIfConditionGood::
.string "The appeal works well if the\nuser's condition is good.$"
gText_NextAppealMadeEarlier:: @ 827D2DA
gText_NextAppealMadeEarlier::
.string "The next appeal can be\nmade earlier next turn.$"
gText_NextAppealMadeLater:: @ 827D309
gText_NextAppealMadeLater::
.string "The next appeal can be\nmade later next turn.$"
gText_TurnOrderMoreEasilyScrambled:: @ 827D336
gText_TurnOrderMoreEasilyScrambled::
.string "Makes the next turn's order\nmore easily scrambled.$"
gText_ScrambleOrderOfNextAppeals:: @ 827D369
gText_ScrambleOrderOfNextAppeals::
.string "Scrambles the order of\nappeals on the next turn.$"
gText_AppealExcitesAudienceInAnyContest:: @ 827D39A
gText_AppealExcitesAudienceInAnyContest::
.string "An appeal that excites the\naudience in any CONTEST.$"
gText_BadlyStartlesMonsGoodAppeals:: @ 827D3CE
gText_BadlyStartlesMonsGoodAppeals::
.string "Badly startles all POKéMON\nthat made good appeals.$"
gText_AppealBestMoreCrowdExcited:: @ 827D401
gText_AppealBestMoreCrowdExcited::
.string "The appeal works best the\nmore the crowd is excited.$"
gText_TemporarilyStopCrowdExcited:: @ 827D436
gText_TemporarilyStopCrowdExcited::
.string "Temporarily stops the\ncrowd from growing excited.$"
@ Unused move names
gText_RainDance:: @ 827D468
gText_RainDance::
.string "RAIN DANCE$"
gText_Rage:: @ 827D473
gText_Rage::
.string "RAGE$"
gText_FocusEnergy:: @ 827D478
gText_FocusEnergy::
.string "FOCUS ENERGY$"
gText_Hypnosis:: @ 827D485
gText_Hypnosis::
.string "HYPNOSIS$"
gText_Softboiled:: @ 827D48E
gText_Softboiled::
.string "SOFTBOILED$"
gText_HornAttack:: @ 827D499
gText_HornAttack::
.string "HORN ATTACK$"
gText_SwordsDance:: @ 827D4A5
gText_SwordsDance::
.string "SWORDS DANCE$"
gText_Conversion:: @ 827D4B2
gText_Conversion::
.string "CONVERSION$"
gText_SunnyDay:: @ 827D4BD
gText_SunnyDay::
.string "SUNNY DAY$"
gText_Rest2:: @ 827D4C7
gText_Rest2::
.string "REST$"
gText_Vicegrip:: @ 827D4CC
gText_Vicegrip::
.string "VICEGRIP$"
gText_DefenseCurl:: @ 827D4D5
gText_DefenseCurl::
.string "DEFENSE CURL$"
gText_LockOn:: @ 827D4E2
gText_LockOn::
.string "LOCK-ON$"
@ Contest type names
gContestMoveTypeCoolText:: @ 827D4EA
gContestMoveTypeCoolText::
.string "COOL$"
gContestMoveTypeBeautyText:: @ 827D4EF
gContestMoveTypeBeautyText::
.string "BEAUTY$"
gContestMoveTypeCuteText:: @ 827D4F6
gContestMoveTypeCuteText::
.string "CUTE$"
gContestMoveTypeSmartText:: @ 827D4FB
gContestMoveTypeSmartText::
.string "SMART$"
gContestMoveTypeToughText:: @ 827D501
gContestMoveTypeToughText::
.string "TOUGH$"
gText_AppealNumWhichMoveWillBePlayed:: @ 827D507
gText_AppealNumWhichMoveWillBePlayed::
.string "Appeal no. {STR_VAR_1}!\n"
.string "Which move will be played?$"
gText_AppealNumButItCantParticipate:: @ 827D531
gText_AppealNumButItCantParticipate::
.string "Appeal no. {STR_VAR_1}!\n"
.string "But it can't participate!$"
gText_MonAppealedWithMove:: @ 827D55A
gText_MonAppealedWithMove::
.string "{STR_VAR_1} appealed with\n"
.string "{STR_VAR_2}!$"
gText_MonWasWatchingOthers:: @ 827D56F
gText_MonWasWatchingOthers::
.string "{STR_VAR_1} was watching\n"
.string "the others.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_AllOutOfAppealTime:: @ 827D597
gText_AllOutOfAppealTime::
.string "We're all out of\n"
.string "Appeal Time!{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
@ Unused appeal result texts
gText_ButAppealWasJammed:: @ 827D5C1
gText_ButAppealWasJammed::
.string "But the appeal was\n"
.string "jammed.$"
gText_FollowedAnotherMonsLead:: @ 827D5DC
gText_FollowedAnotherMonsLead::
.string "It followed another\n"
.string "POKéMON's lead.$"
gText_ButItMessedUp:: @ 827D600
gText_ButItMessedUp::
.string "But it messed up.$"
gText_WentBetterThanUsual:: @ 827D612
gText_WentBetterThanUsual::
.string "It went better than\n"
.string "usual.$"
gText_JudgeLookedAwayForSomeReason:: @ 827D62D
gText_JudgeLookedAwayForSomeReason::
.string "The JUDGE looked away\n"
.string "for some reason.$"
gText_WorkedHardToBuildOnPastMistakes:: @ 827D654
gText_WorkedHardToBuildOnPastMistakes::
.string "It worked hard to build on\n"
.string "past mistakes.$"
gText_CantMakeAnyMoreMoves:: @ 827D67E
gText_CantMakeAnyMoreMoves::
.string "It can't make any more\n"
.string "moves.$"
gText_WorkedFrighteninglyWell:: @ 827D69C
gText_WorkedFrighteninglyWell::
.string "It worked frighteningly\n"
.string "well.$"
gText_WorkedHardAsStandoutMon:: @ 827D6BA
gText_WorkedHardAsStandoutMon::
.string "It worked as hard as the\n"
.string "standout POKéMON.$"
gText_JudgedLookedOnExpectantly:: @ 827D6E5
gText_JudgedLookedOnExpectantly::
.string "The JUDGE looked on\n"
.string "expectantly.$"
gText_WorkedRatherWell:: @ 827D706
gText_WorkedRatherWell::
.string "It worked rather well.$"
gText_WorkedLittleBetterThanUsual:: @ 827D71D
gText_WorkedLittleBetterThanUsual::
.string "It worked a little better\n"
.string "than usual.$"
@ Round result texts
gText_MonFailedToStandOutAtAll:: @ 827D743
gText_MonFailedToStandOutAtAll::
.string "{STR_VAR_1} failed to\n"
.string "stand out at all…{PAUSE_UNTIL_PRESS}$"
gText_MonDidntStandOutVeryMuch:: @ 827D764
gText_MonDidntStandOutVeryMuch::
.string "{STR_VAR_1} didn't stand\n"
.string "out very much…{PAUSE_UNTIL_PRESS}$"
gText_MonCaughtALittleAttention:: @ 827D785
gText_MonCaughtALittleAttention::
.string "{STR_VAR_1} caught a\n"
.string "little attention.{PAUSE_UNTIL_PRESS}$"
gText_MonAttractedALotOfAttention:: @ 827D7A5
gText_MonAttractedALotOfAttention::
.string "{STR_VAR_1} attracted a\n"
.string "lot of attention.{PAUSE_UNTIL_PRESS}$"
gText_MonCommandedTotalAttention:: @ 827D7C8
gText_MonCommandedTotalAttention::
.string "{STR_VAR_1} commanded\n"
.string "total attention.{PAUSE_UNTIL_PRESS}$"
gText_MonHasntMadeItsAppeal:: @ 827D7E8
gText_MonHasntMadeItsAppeal::
.string "{STR_VAR_1} hasn't made\n"
.string "its appeal.{PAUSE_UNTIL_PRESS}$"
@ Unused
gText_AnticipationSwelledForMonsAppealNext2:: @ 827D805
gText_AnticipationSwelledForMonsAppealNext2::
.string "Anticipation swelled for\n"
.string "{STR_VAR_1}'s appeal next.$"
gText_EmptyContestString:: @ 827D830
gText_EmptyContestString::
.string "$"
gText_JudgesViewsOnMonHeldFirm:: @ 827D831
gText_JudgesViewsOnMonHeldFirm::
.string "The JUDGE 's views on\n"
.string "{STR_VAR_1} held firm.$"
gText_MonsXChangedPerceptions:: @ 827D855
gText_MonsXChangedPerceptions::
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
.string "changed perceptions.$"
gText_MonsAppealEffectWoreOff:: @ 827D872
gText_MonsAppealEffectWoreOff::
.string "{STR_VAR_1}'s appeal\n"
.string "effect wore off.$"
gText_SpecialAppealsEffectWoreOff:: @ 827D88F
gText_SpecialAppealsEffectWoreOff::
.string "The special appeal's\n"
.string "effect wore off.$"
gText_EveryonesAppealsMadeToLookSame:: @ 827D8B5
gText_EveryonesAppealsMadeToLookSame::
.string "Everyone's appeals were\n"
.string "made to look the same.$"
gText_CheapenedMonsAppeal:: @ 827D8E4
gText_CheapenedMonsAppeal::
.string "It cheapened\n"
.string "{STR_VAR_2}'s appeal.$"
gText_CheapenedAppealOfThoseAhead:: @ 827D8FE
gText_CheapenedAppealOfThoseAhead::
.string "It cheapened the appeal\n"
.string "of those ahead.$"
gText_StoleAttentionAwayFromMon:: @ 827D926
gText_StoleAttentionAwayFromMon::
.string "It stole attention away\n"
.string "from {STR_VAR_2}.$"
gText_CheapenedMonsAppeal2:: @ 827D947
gText_CheapenedMonsAppeal2::
.string "It cheapened\n"
.string "{STR_VAR_2}'s appeal.$"
gText_SeverelyCheapenedOtherAppeals:: @ 827D961
gText_SeverelyCheapenedOtherAppeals::
.string "It severely cheapened\n"
.string "other appeals.$"
gText_AnticipationSwelledForMonsAppealNext:: @ 827D986
gText_AnticipationSwelledForMonsAppealNext::
.string "Anticipation swelled for\n"
.string "{STR_VAR_1}'s appeal next.$"
gText_CheapenedAppealOfThoseAhead2:: @ 827D9B1
gText_CheapenedAppealOfThoseAhead2::
.string "It cheapened the appeal\n"
.string "of those ahead.$"
gText_CheapenedJudgesFavoriteAppeal:: @ 827D9D9
gText_CheapenedJudgesFavoriteAppeal::
.string "It cheapened the JUDGE's\n"
.string "favorite appeal.$"
gText_AppealsOfOthersCheapenedByHalf:: @ 827DA03
gText_AppealsOfOthersCheapenedByHalf::
.string "The appeals of others\n"
.string "were cheapened by half.$"
gText_StoodOutToMakeUpForBeingJammed:: @ 827DA31
gText_StoodOutToMakeUpForBeingJammed::
.string "It stood out to make up\n"
.string "for being jammed.$"
gText_CantParticipateInAppealsAnyMore:: @ 827DA5B
gText_CantParticipateInAppealsAnyMore::
.string "It can't participate in\n"
.string "appeals any more.$"
gText_TouchedJudgeForFantasticAppeal:: @ 827DA85
gText_TouchedJudgeForFantasticAppeal::
.string "It touched the JUDGE for\n"
.string "a fantastic appeal.$"
gText_AnticipationRoseForUpcomingAppeals:: @ 827DAB2
gText_AnticipationRoseForUpcomingAppeals::
.string "Anticipation rose for\n"
.string "upcoming appeals.$"
gText_StoodOutAsMuchAsSpecialAppeals:: @ 827DADA
gText_StoodOutAsMuchAsSpecialAppeals::
.string "It stood out as much as\n"
.string "special appeals.$"
gText_StoodOutAsMuchAsMon:: @ 827DB03
gText_StoodOutAsMuchAsMon::
.string "It stood out as much as\n"
.string "{STR_VAR_1}.$"
gText_JammedAppealsMadeEvenLessNoticeable:: @ 827DB1F
gText_JammedAppealsMadeEvenLessNoticeable::
.string "Jammed appeals were made\n"
.string "even less noticeable.$"
gText_EveryonesAppealsMadeSame:: @ 827DB4E
gText_EveryonesAppealsMadeSame::
.string "Everyone's appeals were\n"
.string "made the same.$"
@ Appeal result texts
gText_BecameMoreConsciousOfOtherMons:: @ 827DB75
gText_BecameMoreConsciousOfOtherMons::
.string "It became more conscious\n"
.string "of the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonCantMakeAnAppealAfterThis:: @ 827DBB0
gText_MonCantMakeAnAppealAfterThis::
.string "{STR_VAR_1} can't make an\n"
.string "appeal after this.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_SettledDownJustLittleBit:: @ 827DBE0
gText_SettledDownJustLittleBit::
.string "It settled down just a\n"
.string "little bit.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_BecameObliviousToOtherMons:: @ 827DC0F
gText_BecameObliviousToOtherMons::
.string "It became oblivious to\n"
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_BecameLessAwareOfOtherMons:: @ 827DC45
gText_BecameLessAwareOfOtherMons::
.string "It became less aware of\n"
.string "the other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_StoppedCaringAboutOtherMons:: @ 827DC7C
gText_StoppedCaringAboutOtherMons::
.string "It stopped caring about\n"
.string "other POKéMON much.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_TriedToStartleOtherMons:: @ 827DCB4
gText_TriedToStartleOtherMons::
.string "It tried to startle the\n"
.string "other POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_TriedToDazzleOthers:: @ 827DCE7
gText_TriedToDazzleOthers::
.string "It tried to dazzle the\n"
.string "others.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_JudgeLookedAwayFromMon:: @ 827DD12
gText_JudgeLookedAwayFromMon::
.string "The JUDGE looked away\n"
.string "from {STR_VAR_1}.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_TriedToUnnerveNextMon:: @ 827DD3D
gText_TriedToUnnerveNextMon::
.string "It tried to unnerve the\n"
.string "next POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonBecameNervous:: @ 827DD6F
gText_MonBecameNervous::
.string "{STR_VAR_1} became\n"
.string "nervous.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_AppealTriedToUnnerveWaitingMons:: @ 827DD8E
gText_AppealTriedToUnnerveWaitingMons::
.string "The appeal tried to\n"
.string "unnerve waiting POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_TauntedMonsDoingWell:: @ 827DDC7
gText_TauntedMonsDoingWell::
.string "It taunted POKéMON\n"
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonRegainedItsForm:: @ 827DDF2
gText_MonRegainedItsForm::
.string "{STR_VAR_1} regained its\n"
.string "form.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_TriedToJamMonDoingWell:: @ 827DE14
gText_TriedToJamMonDoingWell::
.string "It tried to jam POKéMON\n"
.string "doing well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_StandoutMonHustledEvenMore:: @ 827DE44
gText_StandoutMonHustledEvenMore::
.string "The standout {STR_VAR_1}\n"
.string "hustled even more.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_LargelyUnnoticedMonWorkedHard:: @ 827DE73
gText_LargelyUnnoticedMonWorkedHard::
.string "The largely unnoticed\n"
.string "{STR_VAR_1} worked hard.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_WorkedAsMuchAsMonBefore:: @ 827DEA5
gText_WorkedAsMuchAsMonBefore::
.string "It worked as much as\n"
.string "POKéMON before it.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealDidNotGoWell:: @ 827DED9
gText_MonsAppealDidNotGoWell::
.string "{STR_VAR_1}'s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_WorkedAsMuchAsPrecedingMon:: @ 827DF02
gText_WorkedAsMuchAsPrecedingMon::
.string "It worked as much as the\n"
.string "preceding POKéMON.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealDidNotGoWell2:: @ 827DF3A
gText_MonsAppealDidNotGoWell2::
.string "{STR_VAR_1}'s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealDidNotGoWell3:: @ 827DF63
gText_MonsAppealDidNotGoWell3::
.string "{STR_VAR_1}'s appeal did\n"
.string "not go well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentSlightlyWell:: @ 827DF8C
gText_MonsAppealWentSlightlyWell::
.string "{STR_VAR_1}'s appeal\n"
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentPrettyWell:: @ 827DFB8
gText_MonsAppealWentPrettyWell::
.string "{STR_VAR_1}'s appeal\n"
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentExcellently:: @ 827DFE2
gText_MonsAppealWentExcellently::
.string "{STR_VAR_1}'s appeal\n"
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWasDud:: @ 827E00C
gText_MonsAppealWasDud::
.string "{STR_VAR_1}'s appeal was\n"
.string "a dud.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealDidNotWorkVeryWell:: @ 827E02F
gText_MonsAppealDidNotWorkVeryWell::
.string "{STR_VAR_1}'s appeal did\n"
.string "not work very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentSlightlyWell2:: @ 827E05F
gText_MonsAppealWentSlightlyWell2::
.string "{STR_VAR_1}'s appeal\n"
.string "went slightly well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentPrettyWell2:: @ 827E08B
gText_MonsAppealWentPrettyWell2::
.string "{STR_VAR_1}'s appeal\n"
.string "went pretty well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentVeryWell:: @ 827E0B5
gText_MonsAppealWentVeryWell::
.string "{STR_VAR_1}'s appeal\n"
.string "went very well.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsAppealWentExcellently2:: @ 827E0DD
gText_MonsAppealWentExcellently2::
.string "{STR_VAR_1}'s appeal\n"
.string "went excellently.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_SameTypeAsOneBeforeGood:: @ 827E107
gText_SameTypeAsOneBeforeGood::
.string "It's the same type as the\n"
.string "POKéMON before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_NotSameTypeAsOneBeforeGood:: @ 827E143
gText_NotSameTypeAsOneBeforeGood::
.string "It's not the same type as\n"
.string "the one before--good!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_StoodOutMuchMoreThanMonBefore:: @ 827E17F
gText_StoodOutMuchMoreThanMonBefore::
.string "It stood out much more\n"
.string "than the POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_DidntDoAsWellAsMonBefore:: @ 827E1BB
gText_DidntDoAsWellAsMonBefore::
.string "It didn't do as well as the\n"
.string "POKéMON before.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsConditionRoseAboveUsual:: @ 827E1F3
gText_MonsConditionRoseAboveUsual::
.string "{STR_VAR_1}'s condition\n"
.string "rose above usual.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MonsHotStatusMadeGreatAppeal:: @ 827E220
gText_MonsHotStatusMadeGreatAppeal::
.string "{STR_VAR_1}'s hot status\n"
.string "made it a great appeal!{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MovedUpInLineForNextAppeal:: @ 827E254
gText_MovedUpInLineForNextAppeal::
.string "It moved up in line for\n"
.string "the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_MovedBackInLineForNextAppeal:: @ 827E289
gText_MovedBackInLineForNextAppeal::
.string "It moved back in line once\n"
.string "for the next appeal.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_ScrambledUpOrderForNextTurn:: @ 827E2C5
gText_ScrambledUpOrderForNextTurn::
.string "It scrambled up the\n"
.string "order for the next turn.{PAUSE 15}{PAUSE 15}{PAUSE 15}{PAUSE 15}$"
gText_JudgeLookedAtMonExpectantly:: @ 827E2FE
gText_JudgeLookedAtMonExpectantly::
.string "The JUDGE looked at\n"
.string "{STR_VAR_1} expectantly.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_AppealComboWentOverWell:: @ 827E32E
gText_AppealComboWentOverWell::
.string "The appeal combo went\n"
.string "over well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_AppealComboWentOverVeryWell:: @ 827E35B
gText_AppealComboWentOverVeryWell::
.string "The appeal combo went\n"
.string "over very well.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_AppealComboWentOverExcellently:: @ 827E38D
gText_AppealComboWentOverExcellently::
.string "The appeal combo went\n"
.string "over excellently.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonManagedToAvertGaze:: @ 827E3C1
gText_MonManagedToAvertGaze::
.string "{STR_VAR_1} managed to\n"
.string "avert its gaze.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonManagedToAvoidSeeingIt:: @ 827E3EB
gText_MonManagedToAvoidSeeingIt::
.string "{STR_VAR_1} managed to\n"
.string "avoid seeing it.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonIsntFazedByThatSortOfThing:: @ 827E416
gText_MonIsntFazedByThatSortOfThing::
.string "{STR_VAR_1} isn't fazed\n"
.string "by that sort of thing.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonBecameALittleDistracted:: @ 827E448
gText_MonBecameALittleDistracted::
.string "{STR_VAR_1} became a\n"
.string "little distracted.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_TriedToStartleOtherPokemon:: @ 827E473
gText_TriedToStartleOtherPokemon::
.string "It tried to startle the\n"
.string "other POKéMON.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonLookedDownOutOfDistraction:: @ 827E4A6
gText_MonLookedDownOutOfDistraction::
.string "{STR_VAR_1} looked down\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonTurnedBackOutOfDistraction:: @ 827E4D5
gText_MonTurnedBackOutOfDistraction::
.string "{STR_VAR_1} turned back\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonCouldntHelpUtteringCry:: @ 827E504
gText_MonCouldntHelpUtteringCry::
.string "{STR_VAR_1} couldn't help\n"
.string "uttering a cry.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonCouldntHelpLeapingUp:: @ 827E531
gText_MonCouldntHelpLeapingUp::
.string "{STR_VAR_1} couldn't help\n"
.string "leaping up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonTrippedOutOfDistraction:: @ 827E55A
gText_MonTrippedOutOfDistraction::
.string "{STR_VAR_1} tripped over\n"
.string "out of distraction.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonWasTooNervousToMove:: @ 827E58A
gText_MonWasTooNervousToMove::
.string "{STR_VAR_1} was too\n"
.string "nervous to move.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_ButItMessedUp2:: @ 827E5B2
gText_ButItMessedUp2::
.string "But it messed up.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_ButItFailedToMakeTargetNervous:: @ 827E5D0
gText_ButItFailedToMakeTargetNervous::
.string "But it failed to make\n"
.string "the target nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_ButItFailedToMakeAnyoneNervous:: @ 827E606
gText_ButItFailedToMakeAnyoneNervous::
.string "But it failed to make\n"
.string "anyone nervous.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_ButItWasIgnored:: @ 827E638
gText_ButItWasIgnored::
.string "But it was ignored…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_CouldntImproveItsCondition:: @ 827E658
gText_CouldntImproveItsCondition::
.string "But it couldn't improve\n"
.string "its condition…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_BadConditionResultedInWeakAppeal:: @ 827E68B
gText_BadConditionResultedInWeakAppeal::
.string "Its bad condition\n"
.string "resulted in a weak appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonWasUnaffected:: @ 827E6C4
gText_MonWasUnaffected::
.string "{STR_VAR_1} was\n"
.string "unaffected.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_RepeatedAppeal:: @ 827E6E3
gText_RepeatedAppeal::
.string "{STR_VAR_1} disappointed\n"
.string "by repeating an appeal.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonsXWentOverGreat:: @ 827E717
gText_MonsXWentOverGreat::
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
.string "went over great.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonsXDidntGoOverWell:: @ 827E73C
gText_MonsXDidntGoOverWell::
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
.string "didn't go over well here…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonsXGotTheCrowdGoing:: @ 827E76A
gText_MonsXGotTheCrowdGoing::
.string "{STR_VAR_1}'s {STR_VAR_3}\n"
.string "got the crowd going.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonCantAppealNextTurn:: @ 827E793
gText_MonCantAppealNextTurn::
.string "{STR_VAR_1} can't appeal\n"
.string "next turn…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_AttractedCrowdsAttention:: @ 827E7BA
gText_AttractedCrowdsAttention::
.string "It attracted the crowd's\n"
.string "attention.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_CrowdContinuesToWatchMon:: @ 827E7EA
gText_CrowdContinuesToWatchMon::
.string "The crowd continues to\n"
.string "watch {STR_VAR_3}.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_MonsMoveIsIgnored:: @ 827E817
gText_MonsMoveIsIgnored::
.string "{STR_VAR_1}'s\n"
.string "{STR_VAR_2} is ignored.{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
gText_Contest_Shyness:: @ 827E837
gText_Contest_Shyness::
.string "shyness$"
gText_Contest_Anxiety:: @ 827E83F
gText_Contest_Anxiety::
.string "anxiety$"
gText_Contest_Laziness:: @ 827E847
gText_Contest_Laziness::
.string "laziness$"
gText_Contest_Hesitancy:: @ 827E850
gText_Contest_Hesitancy::
.string "hesitancy$"
gText_Contest_Fear:: @ 827E85A
gText_Contest_Fear::
.string "fear$"
gText_Contest_Coolness:: @ 827E85F
gText_Contest_Coolness::
.string "coolness$"
gText_Contest_Beauty:: @ 827E868
gText_Contest_Beauty::
.string "beauty$"
gText_Contest_Cuteness:: @ 827E86F
gText_Contest_Cuteness::
.string "cuteness$"
gText_Contest_Smartness:: @ 827E878
gText_Contest_Smartness::
.string "smartness$"
gText_Contest_Toughness:: @ 827E882
gText_Contest_Toughness::
.string "toughness$"
@ Unused
gText_Tension:: @ 827E88C
gText_Tension::
.string "TENSION$"
gText_CoolMove:: @ 827E894
gText_CoolMove::
.string "COOL Move$"
gText_BeautyMove:: @ 827E89E
gText_BeautyMove::
.string "BEAUTY Move$"
gText_CuteMove:: @ 827E8AA
gText_CuteMove::
.string "CUTE Move$"
gText_SmartMove:: @ 827E8B4
gText_SmartMove::
.string "SMART Move$"
gText_ToughMove:: @ 827E8BF
gText_ToughMove::
.string "TOUGH Move$"
gText_3QuestionMarks:: @ 827E8CA
gText_3QuestionMarks::
.string "???$"

View File

@@ -1,16 +1,16 @@
EventTicket_Text_ShowOldSeaMap: @ 82A6848
EventTicket_Text_ShowOldSeaMap:
.string "The ferry to SLATEPORT is…\p"
.string "I beg your pardon?\n"
.string "Can we sail to this place on the map?\p"
.string "I know someone who will help you better.\n"
.string "Please wait.$"
EventTicket_Text_ThatPass: @ 82A68D2
EventTicket_Text_ThatPass:
.string "The ferry to SLATEPORT is…\p"
.string "Oh?\n"
.string "That PASS…$"
EventTicket_Text_ShowEonTicket: @ 82A68FC
EventTicket_Text_ShowEonTicket:
.string "Aye, mate, are you the one who brought\n"
.string "that mighty odd PASS?\p"
.string "I'll tell you, you're trying to reach a\n"
@@ -20,22 +20,22 @@ EventTicket_Text_ShowEonTicket: @ 82A68FC
.string "That shivers my timbers!\p"
.string "All aboard!$"
EventTicket_Text_SouthernIslandSailBack: @ 82A69F1
EventTicket_Text_SouthernIslandSailBack:
.string "Aye, mate, there's nothing here to\n"
.string "see or do on this forgettable island.\p"
.string "What say we sail back to LILYCOVE?$"
EventTicket_Text_SailHome: @ 82A6A5D
EventTicket_Text_SailHome:
.string "Aye, right, then!\n"
.string "Sail home we will!$"
EventTicket_Text_AsYouLike: @ 82A6A82
EventTicket_Text_AsYouLike:
.string "Aye, right, as you like, then.$"
SouthernIsland_Interior_Text_Sign: @ 82A6AA1
SouthernIsland_Interior_Text_Sign:
.string "“All dreams are but another reality.\n"
.string "Never forget…”$"
SouthernIsland_Exterior_Text_Sign: @ 82A6AD5
SouthernIsland_Exterior_Text_Sign:
.string "“Those whose memories fade seek to\n"
.string "carve them in their hearts…”$"

View File

@@ -1,4 +1,4 @@
EventTicket_Text_OldSeaMapTooFar: @ 82C68A5
EventTicket_Text_OldSeaMapTooFar:
.string "What's up, youngster?\p"
.string "What, it's you who's supposed to have\n"
.string "a tattered old map?\p"
@@ -7,12 +7,12 @@ EventTicket_Text_OldSeaMapTooFar: @ 82C68A5
.string "Boy, this is quite a ways away.\n"
.string "I'm afraid I can't help you…$"
EventTicket_Text_BrineyHoldOnASecond: @ 82C6951
EventTicket_Text_BrineyHoldOnASecond:
.string "BRINEY: Hold on a second!\p"
.string "What's the idea of turning down\n"
.string "someone that I owe so much to?$"
EventTicket_Text_BrineyLetsSail: @ 82C69AA
EventTicket_Text_BrineyLetsSail:
.string "{PLAYER}{KUN}, I'm terribly sorry.\p"
.string "You came to me seeking my help,\n"
.string "and we almost turned you away.\p"
@@ -21,7 +21,7 @@ EventTicket_Text_BrineyLetsSail: @ 82C69AA
.string "Let's find this island on\n"
.string "this OLD SEA MAP!$"
EventTicket_Text_OddTicketGetOnBoard: @ 82C6A71
EventTicket_Text_OddTicketGetOnBoard:
.string "Is it you who brought that odd\n"
.string "ticket?\p"
.string "Where you're trying to go is an island\n"
@@ -31,16 +31,16 @@ EventTicket_Text_OddTicketGetOnBoard: @ 82C6A71
.string "as a sailing man!\p"
.string "Get on board, youngster!$"
FarawayIsland_Entrance_Text_SailorReturn: @ 82C6B42
FarawayIsland_Entrance_Text_SailorReturn:
.string "CAPT. BRINEY can be so maddeningly\n"
.string "fickle…\p"
.string "Do you want to return to LILYCOVE?$"
BirthIsland_Harbor_Text_SailorReturn: @ 82C6B90
BirthIsland_Harbor_Text_SailorReturn:
.string "What an oddly shaped island, eh?\n"
.string "Do you want to return to LILYCOVE?$"
EventTicket_Text_OddTicketsWhereTo: @ 82C6BD4
EventTicket_Text_OddTicketsWhereTo:
.string "Is it you who brought those\n"
.string "odd tickets?\p"
.string "… … …Hm.\p"
@@ -53,13 +53,13 @@ EventTicket_Text_OddTicketsWhereTo: @ 82C6BD4
.string "Get on board, youngster!\n"
.string "Where shall we sail first?$"
NavelRock_Harbor_Text_SailorReturn: @ 82C6CE6
NavelRock_Harbor_Text_SailorReturn:
.string "Did… Did you hear that?\n"
.string "That low growling from deep in there.\p"
.string "Are you sure it's safe?\n"
.string "Do you think we should leave?$"
FarawayIsland_Entrance_Text_Sign: @ 82C6D5A
FarawayIsland_Entrance_Text_Sign:
.string "The writing is fading as if it was\n"
.string "written a long time ago…\p"
.string "“…ber, 6th day\n"
@@ -67,5 +67,5 @@ FarawayIsland_Entrance_Text_Sign: @ 82C6D5A
.string "again…et it be a kindhearted pers…\l"
.string "…ith that hope, I depar…”$"
FarawayIsland_Interior_Text_Mew: @ 82C6DFF
FarawayIsland_Interior_Text_Mew:
.string "Myuu…$"

View File

@@ -1,108 +1,108 @@
@ Battle Tower
gText_AnabelWonSilver:: @ 82C843F
gText_AnabelWonSilver::
.string "It's very disappointing…$"
gText_AnabelDefeatSilver:: @ 82C8458
gText_AnabelDefeatSilver::
.string "Okay, I understand…$"
gText_AnabelWonGold:: @ 82C846C
gText_AnabelWonGold::
.string "I'm terribly sorry…$"
gText_AnabelDefeatGold:: @ 82C8480
gText_AnabelDefeatGold::
.string "Thank you…$"
@ Battle Dome
gText_TuckerWonSilver:: @ 82C848B
gText_TuckerWonSilver::
.string "Ahahaha! Aren't you embarrassed?\n"
.string "Everyone's watching!$"
gText_TuckerDefeatSilver:: @ 82C84C1
gText_TuckerDefeatSilver::
.string "Grr…\n"
.string "What the…$"
gText_TuckerWonGold:: @ 82C84D0
gText_TuckerWonGold::
.string "My DOME ACE title isn't just for show!$"
gText_TuckerDefeatGold:: @ 82C84F7
gText_TuckerDefeatGold::
.string "Ahahaha!\n"
.string "You're inspiring!$"
@ Battle Factory
gText_NolandWonSilver:: @ 82C8512
gText_NolandWonSilver::
.string "Way to work!\n"
.string "That was a good lesson, eh?$"
gText_NolandDefeatSilver:: @ 82C853B
gText_NolandDefeatSilver::
.string "Good job!\n"
.string "You know what you're doing!$"
gText_NolandWonGold:: @ 82C8561
gText_NolandWonGold::
.string "Hey, hey, hey!\n"
.string "You're finished already?$"
gText_NolandDefeatGold:: @ 82C8589
gText_NolandDefeatGold::
.string "What happened here?$"
@ Battle Pike
gText_LucyWonSilver:: @ 82C859D
gText_LucyWonSilver::
.string "Humph…$"
gText_LucyDefeatSilver:: @ 82C85A4
gText_LucyDefeatSilver::
.string "Urk…$"
gText_LucyWonGold:: @ 82C85A9
gText_LucyWonGold::
.string "Hah!$"
gText_LucyDefeatGold:: @ 82C85AE
gText_LucyDefeatGold::
.string "Darn!$"
@ Battle Arena
gText_GretaWonSilver:: @ 82C85B4
gText_GretaWonSilver::
.string "Oh, come on!\n"
.string "You have to try harder than that!$"
gText_GretaDefeatSilver:: @ 82C85E3
gText_GretaDefeatSilver::
.string "No way!\n"
.string "Good job!$"
gText_GretaWonGold:: @ 82C85F5
gText_GretaWonGold::
.string "Heheh!\n"
.string "What did you expect?$"
gText_GretaDefeatGold:: @ 82C8611
gText_GretaDefeatGold::
.string "Huh?\n"
.string "Are you serious?!$"
@ Battle Palace
gText_SpenserWonSilver:: @ 82C8628
gText_SpenserWonSilver::
.string "Your POKéMON are wimpy because\n"
.string "you're wimpy as a TRAINER!$"
gText_SpenserDefeatSilver:: @ 82C8662
gText_SpenserDefeatSilver::
.string "Ah…\n"
.string "Now this is something else…$"
gText_SpenserWonGold:: @ 82C8682
gText_SpenserWonGold::
.string "Gwahahaha!\n"
.string "My brethren, we have nothing to fear!$"
gText_SpenserDefeatGold:: @ 82C86B3
gText_SpenserDefeatGold::
.string "Gwah!\n"
.string "Hahahaha!$"
@ Battle Pyramid
gText_BrandonWonSilver:: @ 82C86C3
gText_BrandonWonSilver::
.string "Hey! What's wrong with you!\n"
.string "Let's see some effort! Get up!$"
gText_BrandonDefeatSilver:: @ 82C86FE
gText_BrandonDefeatSilver::
.string "That's it! You've done great!\n"
.string "You've worked hard for this!$"
gText_BrandonWonGold:: @ 82C8739
gText_BrandonWonGold::
.string "Hey! Don't you give up now!\n"
.string "Get up! Don't lose faith in yourself!$"
gText_BrandonDefeatGold:: @ 82C877B
gText_BrandonDefeatGold::
.string "That's it! You've done it!\n"
.string "You kept working for this!$"

View File

@@ -1,4 +1,4 @@
LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket: @ 82A6390
LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket:
.string "This is the POKéMON LOTTERY CORNER.\p"
.string "All shoppers at our DEPARTMENT STORE\n"
.string "get to draw a POKéMON LOTO TICKET.\p"
@@ -8,70 +8,70 @@ LilycoveCity_DepartmentStore_1F_Text_LotteryCornerDrawTicket: @ 82A6390
.string "Would you like to draw a POKéMON\n"
.string "LOTO TICKET?$"
LilycoveCity_DepartmentStore_1F_Text_ComeBackTomorrow: @ 82A6496
LilycoveCity_DepartmentStore_1F_Text_ComeBackTomorrow:
.string "Please come back tomorrow.$"
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain: @ 82A64B1
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain:
.string "Please do visit again.$"
LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket: @ 82A64C8
LilycoveCity_DepartmentStore_1F_Text_PleasePickTicket:
.string "Please pick a LOTO TICKET.\n"
.string "{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}…{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}{PAUSE 0x0F}$"
LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait: @ 82A650B
LilycoveCity_DepartmentStore_1F_Text_TicketNumberIsXPleaseWait:
.string "The LOTO TICKET number is {STR_VAR_1}.\p"
.string "I need to run a check on this number\n"
.string "to see if it matches any of your\l"
.string "POKéMON's ID numbers. Please wait.$"
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPartyMon: @ 82A6592
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPartyMon:
.string "Congratulations!\p"
.string "The ID number of your team's\n"
.string "{STR_VAR_1} matches your\l"
.string "LOTO TICKET's number!$"
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPCMon: @ 82A65E6
LilycoveCity_DepartmentStore_1F_Text_TicketMatchesPCMon:
.string "Congratulations!\p"
.string "The ID number of your PC-boxed\n"
.string "{STR_VAR_1} matches your\l"
.string "LOTO TICKET's number!$"
LilycoveCity_DepartmentStore_1F_Text_NoNumbersMatched: @ 82A663C
LilycoveCity_DepartmentStore_1F_Text_NoNumbersMatched:
.string "I'm sorry.\n"
.string "None of the numbers matched.$"
LilycoveCity_DepartmentStore_1F_Text_TwoDigitsMatched: @ 82A6664
LilycoveCity_DepartmentStore_1F_Text_TwoDigitsMatched:
.string "Two digits matched, so you win the\n"
.string "third prize!\l"
.string "You've won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_ThreeDigitsMatched: @ 82A66A7
LilycoveCity_DepartmentStore_1F_Text_ThreeDigitsMatched:
.string "Three digits matched, so you win the\n"
.string "second prize!\l"
.string "You've won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_FourDigitsMatched: @ 82A66ED
LilycoveCity_DepartmentStore_1F_Text_FourDigitsMatched:
.string "Four digits matched, so you win the\n"
.string "first prize!\l"
.string "You've won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_AllFiveDigitsMatched: @ 82A6731
LilycoveCity_DepartmentStore_1F_Text_AllFiveDigitsMatched:
.string "Oh, my goodness, all five digits\n"
.string "matched!\p"
.string "You've won the jackpot prize!\n"
.string "You've won the {STR_VAR_1}!$"
LilycoveCity_DepartmentStore_1F_Text_NoRoomForThis: @ 82A678C
LilycoveCity_DepartmentStore_1F_Text_NoRoomForThis:
.string "Oh?\n"
.string "You seem to have no room for this.\p"
.string "Please make room in your BAG and\n"
.string "let me know.$"
LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding: @ 82A67E1
LilycoveCity_DepartmentStore_1F_Text_PrizeWeveBeenHolding:
.string "{PLAYER}?\n"
.string "Yes, I've been expecting you.\p"
.string "This is the prize we've been holding\n"
.string "for you.$"
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain2: @ 82A6831
LilycoveCity_DepartmentStore_1F_Text_PleaseVisitAgain2:
.string "Please do visit again.$"

View File

@@ -1,10 +1,10 @@
gText_HowMayIServeYou:: @ 8272A21
gText_HowMayIServeYou::
.string "Welcome!\p"
.string "How may I serve you?$"
gText_PleaseComeAgain:: @ 8272A3F
gText_PleaseComeAgain::
.string "Please come again!$"
gText_PlayerWhatCanIDoForYou:: @ 8272A52
gText_PlayerWhatCanIDoForYou::
.string "{PLAYER}{STRING 5}, welcome!\p"
.string "What can I do for you?$"

File diff suppressed because it is too large Load Diff

View File

@@ -1,63 +1,63 @@
@ Only contains a portion of the mauville_man text. The rest is in scripts/mauville_man.inc
gText_SoPretty:: @ 8294295
gText_SoPretty::
.string " so pretty!$"
gText_SoDarling:: @ 82942A1
gText_SoDarling::
.string " so darling!$"
gText_SoRelaxed:: @ 82942AE
gText_SoRelaxed::
.string " so relaxed!$"
gText_SoSunny:: @ 82942BB
gText_SoSunny::
.string " so sunny!$"
gText_SoDesirable:: @ 82942C6
gText_SoDesirable::
.string " so desirable!$"
gText_SoExciting:: @ 82942D5
gText_SoExciting::
.string " so exciting!$"
gText_SoAmusing:: @ 82942E3
gText_SoAmusing::
.string " so amusing!$"
gText_SoMagical:: @ 82942F0
gText_SoMagical::
.string " so magical!$"
gOtherText_Is:: @ 82942FD
gOtherText_Is::
.string " is$"
gOtherText_DontYouAgree:: @ 8294301
gOtherText_DontYouAgree::
.string "\n"
.string "Don't you agree?$"
gMauvilleManText_ISoWantToGoOnAVacation:: @ 8294313
gMauvilleManText_ISoWantToGoOnAVacation::
.string "I so want to go on a vacation.\n"
.string "Would you happen to know a nice place?$"
gMauvilleManText_IBoughtCrayonsWith120Colors:: @ 8294359
gMauvilleManText_IBoughtCrayonsWith120Colors::
.string "I bought crayons with 120 colors!\n"
.string "Don't you think that's nice?$"
gMauvilleManText_WouldntItBeNiceIfWeCouldFloat:: @ 8294398
gMauvilleManText_WouldntItBeNiceIfWeCouldFloat::
.string "Wouldn't it be nice if we could float\n"
.string "away on a cloud of bubbles?$"
gMauvilleManText_WhenYouWriteOnASandyBeach:: @ 82943DA
gMauvilleManText_WhenYouWriteOnASandyBeach::
.string "When you write on a sandy beach,\n"
.string "they wash away. It makes me sad.$"
gMauvilleManText_WhatsTheBottomOfTheSeaLike:: @ 829441C
gMauvilleManText_WhatsTheBottomOfTheSeaLike::
.string "What's the bottom of the sea like?\n"
.string "Just once I would so love to go!$"
gMauvilleManText_WhenYouSeeTheSettingSunDoesIt:: @ 8294460
gMauvilleManText_WhenYouSeeTheSettingSunDoesIt::
.string "When you see the setting sun, does it\n"
.string "make you want to go home?$"
gMauvilleManText_LyingBackInTheGreenGrass:: @ 82944A0
gMauvilleManText_LyingBackInTheGreenGrass::
.string "Lying back in the green grass…\n"
.string "Oh, it's so, so nice!$"
gMauvilleManText_SecretBasesAreSoWonderful:: @ 82944D5
gMauvilleManText_SecretBasesAreSoWonderful::
.string "SECRET BASES are so wonderful!\n"
.string "Can't you feel the excitement?$"

View File

@@ -1,14 +1,14 @@
Mevent_Text_FillOutQuestionnaire:: @ 827339F
Mevent_Text_FillOutQuestionnaire::
.string "There is a questionnaire.\n"
.string "Would you like to fill it out?$"
Mevent_Text_QuestionnaireThankYou:: @ 82733D8
Mevent_Text_QuestionnaireThankYou::
.string "Thank you for taking the time to\n"
.string "fill out our questionnaire.\p"
.string "Your feedback will be used for\n"
.string "future reference.$"
Mevent_Text_YouKnowThoseWordsGift:: @ 8273446
Mevent_Text_YouKnowThoseWordsGift::
.string "Oh, hello!\n"
.string "You know those words?\p"
.string "That means you must know about\n"
@@ -16,27 +16,27 @@ Mevent_Text_YouKnowThoseWordsGift:: @ 8273446
.string "From now on, you should be\n"
.string "receiving MYSTERY GIFTS!$"
Mevent_Text_YouCanAccessMysteryGift:: @ 82734CC
Mevent_Text_YouCanAccessMysteryGift::
.string "Once you save your game, you can\n"
.string "access the MYSTERY GIFT.$"
Mevent_Text_YouKnowThoseWordsEvent:: @ 8273506
Mevent_Text_YouKnowThoseWordsEvent::
.string "Oh, hello!\n"
.string "You know those words?\p"
.string "That means you must know about\n"
.string "the MYSTERY EVENT.$"
Mevent_Text_YouCanAccessMysteryEvent:: @ 8273559
Mevent_Text_YouCanAccessMysteryEvent::
.string "Once you save your game, you can\n"
.string "access the MYSTERY EVENT.$"
Mevent_Text_TheresATicketForYou:: @ 8273594
Mevent_Text_TheresATicketForYou::
.string "Thank you for using the MYSTERY\n"
.string "EVENT System.\p"
.string "You must be {PLAYER}.\n"
.string "There is a ticket here for you.$"
Mevent_Text_TryUsingItAtLilycovePort:: @ 82735F2
Mevent_Text_TryUsingItAtLilycovePort::
.string "It appears to be for use at\n"
.string "the LILYCOVE CITY port.\p"
.string "Why not give it a try and see what\n"

View File

@@ -1,8 +1,8 @@
MoveTutor_Text_ThisMoveCanOnlyBeLearnedOnce: @ 82C6E05
MoveTutor_Text_ThisMoveCanOnlyBeLearnedOnce:
.string "This move can be learned only\n"
.string "once. Is that okay?$"
MoveTutor_Text_SwaggerTeach: @ 82C6E37
MoveTutor_Text_SwaggerTeach:
.string "Heh! My POKéMON totally rules!\n"
.string "It's cooler than any POKéMON!\p"
.string "I was lipping off with a swagger in\n"
@@ -12,19 +12,19 @@ MoveTutor_Text_SwaggerTeach: @ 82C6E37
.string "If you'd like, I'll teach the move\n"
.string "SWAGGER to a POKéMON of yours.$"
MoveTutor_Text_SwaggerDeclined: @ 82C6F33
MoveTutor_Text_SwaggerDeclined:
.string "What, no? Can't you get into\n"
.string "the spirit of things?$"
MoveTutor_Text_SwaggerWhichMon: @ 82C6F66
MoveTutor_Text_SwaggerWhichMon:
.string "All right, which POKéMON wants to\n"
.string "learn how to SWAGGER?$"
MoveTutor_Text_SwaggerTaught: @ 82C6F9E
MoveTutor_Text_SwaggerTaught:
.string "I'll just praise my POKéMON from now\n"
.string "on without the swagger.$"
MoveTutor_Text_RolloutTeach: @ 82C6FDB
MoveTutor_Text_RolloutTeach:
.string "Did you know that you can go from\n"
.string "here a long way in that direction\l"
.string "without changing direction?\p"
@@ -35,19 +35,19 @@ MoveTutor_Text_RolloutTeach: @ 82C6FDB
.string "I can teach one the move ROLLOUT\n"
.string "if you'd like.$"
MoveTutor_Text_RolloutDeclined: @ 82C70C4
MoveTutor_Text_RolloutDeclined:
.string "You don't need to be shy about it.\n"
.string "Let's roll!$"
MoveTutor_Text_RolloutWhichMon: @ 82C70F3
MoveTutor_Text_RolloutWhichMon:
.string "Ehehe, sure thing! It'd be great if\n"
.string "the POKéMON looked like me.$"
MoveTutor_Text_RolloutTaught: @ 82C7133
MoveTutor_Text_RolloutTaught:
.string "Rolling around in the grass makes me\n"
.string "happy. Come on, let's roll!$"
MoveTutor_Text_FuryCutterTeach: @ 82C7174
MoveTutor_Text_FuryCutterTeach:
.string "There's a move that gets stronger\n"
.string "when you keep using it in a row.\p"
.string "It's a BUG-type move, and it is\n"
@@ -55,18 +55,18 @@ MoveTutor_Text_FuryCutterTeach: @ 82C7174
.string "It's called FURY CUTTER.\n"
.string "Want me to teach it to a POKéMON?$"
MoveTutor_Text_FuryCutterDeclined: @ 82C7221
MoveTutor_Text_FuryCutterDeclined:
.string "We're not on the same wavelength.$"
MoveTutor_Text_FuryCutterWhichMon: @ 82C7243
MoveTutor_Text_FuryCutterWhichMon:
.string "Yay!\n"
.string "Show me which POKéMON I should teach.$"
MoveTutor_Text_FuryCutterTaught: @ 82C726E
MoveTutor_Text_FuryCutterTaught:
.string "I get a thrill watching to see if\n"
.string "the move keeps hitting in succession!$"
MoveTutor_MimicTeach: @ 82C72B6
MoveTutor_MimicTeach:
.string "Ah, young one!\p"
.string "I am also a young one, but I mimic\n"
.string "the styles and speech of the elderly\l"
@@ -75,21 +75,21 @@ MoveTutor_MimicTeach: @ 82C72B6
.string "Would you agree to it if I were to\l"
.string "offer to teach the move MIMIC?$"
MoveTutor_MimicDeclined: @ 82C737F
MoveTutor_MimicDeclined:
.string "Oh, boo! I wanted to teach MIMIC\n"
.string "to your POKéMON!$"
MoveTutor_Text_MimicWhichMon: @ 82C73B1
MoveTutor_Text_MimicWhichMon:
.string "Fwofwo! And so I shall!\n"
.string "Let me see the POKéMON\l"
.string "you wish me to teach.$"
MoveTutor_Text_MimicTaught: @ 82C73F6
MoveTutor_Text_MimicTaught:
.string "MIMIC is a move of great depth.\p"
.string "Could you execute it to perfection\n"
.string "as well as me…?$"
MoveTutor_Text_MetronomeTeach: @ 82C7449
MoveTutor_Text_MetronomeTeach:
.string "I want all sorts of things!\n"
.string "But I used up my allowance…\p"
.string "Wouldn't it be nice if there were\n"
@@ -100,22 +100,22 @@ MoveTutor_Text_MetronomeTeach: @ 82C7449
.string "Money won't appear, but your POKéMON\n"
.string "will waggle a finger. Yes?$"
MoveTutor_Text_MetronomeDeclined: @ 82C7556
MoveTutor_Text_MetronomeDeclined:
.string "Okay. I'll be here if you change\n"
.string "your mind.$"
MoveTutor_Text_MetronomeWhichMon: @ 82C7582
MoveTutor_Text_MetronomeWhichMon:
.string "Okay! I'll teach it!\n"
.string "Which POKéMON should I teach?$"
MoveTutor_Text_MetronomeTaught: @ 82C75B5
MoveTutor_Text_MetronomeTaught:
.string "When a POKéMON waggles its finger\n"
.string "like a METRONOME, all sorts of nice\l"
.string "things happen.\p"
.string "Wouldn't it be nice if we could\n"
.string "use it, too?$"
MoveTutor_Text_SleepTalkTeach: @ 82C7637
MoveTutor_Text_SleepTalkTeach:
.string "Humph! My wife relies on HIDDEN\n"
.string "POWER to stay awake.\p"
.string "She should just take a nap like I do,\n"
@@ -123,21 +123,21 @@ MoveTutor_Text_SleepTalkTeach: @ 82C7637
.string "I can teach your POKéMON how to\n"
.string "SLEEP TALK instead. Interested?$"
MoveTutor_Text_SleepTalkDeclined: @ 82C76E2
MoveTutor_Text_SleepTalkDeclined:
.string "Oh, fine, fine. You want to stay awake\n"
.string "with HIDDEN POWER, too…$"
MoveTutor_Text_SleepTalkWhichMon: @ 82C7721
MoveTutor_Text_SleepTalkWhichMon:
.string "Ah, an appreciative child!\n"
.string "Which POKéMON should I teach?$"
MoveTutor_Text_SleepTalkTaught: @ 82C775A
MoveTutor_Text_SleepTalkTaught:
.string "I've never once gotten my wife's\n"
.string "coin trick right.\p"
.string "I would be happy if I got it right\n"
.string "even as I SLEEP TALK…$"
MoveTutor_Text_SubstituteTeach: @ 82C77C6
MoveTutor_Text_SubstituteTeach:
.string "When I see the wide world from up\n"
.string "here on the roof…\p"
.string "I think about how nice it would be\n"
@@ -148,22 +148,22 @@ MoveTutor_Text_SubstituteTeach: @ 82C77C6
.string "I know! Would you be interested in\n"
.string "having a POKéMON learn SUBSTITUTE?$"
MoveTutor_Text_SubstituteDeclined: @ 82C78D1
MoveTutor_Text_SubstituteDeclined:
.string "Oh, no?\p"
.string "A POKéMON can make a copy of\n"
.string "itself using it, you know.$"
MoveTutor_Text_SubstituteWhichMon: @ 82C7911
MoveTutor_Text_SubstituteWhichMon:
.string "Giggle…\n"
.string "Which POKéMON do you want me to\l"
.string "teach SUBSTITUTE?$"
MoveTutor_Text_SubstituteTaught: @ 82C794B
MoveTutor_Text_SubstituteTaught:
.string "We human beings should enjoy our\n"
.string "own lives to the utmost!\p"
.string "I hope you'll get that way, too!$"
MoveTutor_Text_DynamicPunchTeach: @ 82C79A6
MoveTutor_Text_DynamicPunchTeach:
.string "I can't do this anymore!\p"
.string "It's utterly hopeless!\p"
.string "I'm a FIGHTING-type TRAINER,\n"
@@ -176,19 +176,19 @@ MoveTutor_Text_DynamicPunchTeach: @ 82C79A6
.string "Or do you want me to teach your\n"
.string "POKéMON DYNAMICPUNCH?$"
MoveTutor_Text_DynamicPunchDeclined: @ 82C7AD4
MoveTutor_Text_DynamicPunchDeclined:
.string "Darn! You're even making fun of me?\n"
.string "Punch! Punch! Punch!$"
MoveTutor_Text_DynamicPunchWhichMon: @ 82C7B0D
MoveTutor_Text_DynamicPunchWhichMon:
.string "What? You do? You're a good person!\n"
.string "Which POKéMON should I teach?$"
MoveTutor_Text_DynamicPunchTaught: @ 82C7B4F
MoveTutor_Text_DynamicPunchTaught:
.string "I want you to win at the MOSSDEEP GYM\n"
.string "using that DYNAMICPUNCH!$"
MoveTutor_Text_DoubleEdgeTeach: @ 82C7B8E
MoveTutor_Text_DoubleEdgeTeach:
.string "Sigh…\p"
.string "SOOTOPOLIS's GYM LEADER is really\n"
.string "lovably admirable.\p"
@@ -199,19 +199,19 @@ MoveTutor_Text_DoubleEdgeTeach: @ 82C7B8E
.string "Please, let me teach your POKéMON\n"
.string "the move DOUBLE-EDGE!$"
MoveTutor_Text_DoubleEdgeDeclined: @ 82C7C7E
MoveTutor_Text_DoubleEdgeDeclined:
.string "Oh…\n"
.string "Even you rejected me…$"
MoveTutor_Text_DoubleEdgeWhichMon: @ 82C7C98
MoveTutor_Text_DoubleEdgeWhichMon:
.string "Okay, which POKéMON should I teach\n"
.string "DOUBLE-EDGE?$"
MoveTutor_Text_DoubleEdgeTaught: @ 82C7CC8
MoveTutor_Text_DoubleEdgeTaught:
.string "I won't live for love anymore!\n"
.string "I'll become tough!$"
MoveTutor_Text_ExplosionTeach: @ 82C7CFA
MoveTutor_Text_ExplosionTeach:
.string "I don't intend to be going nowhere\n"
.string "fast in the sticks like this forever.\p"
.string "You watch me, I'll get out to the city\n"
@@ -221,15 +221,15 @@ MoveTutor_Text_ExplosionTeach: @ 82C7CFA
.string "If you overheard that, I'll happily\n"
.string "teach EXPLOSION to your POKéMON!$"
MoveTutor_Text_ExplosionDeclined: @ 82C7E04
MoveTutor_Text_ExplosionDeclined:
.string "Gaah! You're turning me down because\n"
.string "I live in the country?$"
MoveTutor_Text_ExplosionWhichMon: @ 82C7E40
MoveTutor_Text_ExplosionWhichMon:
.string "Fine! An EXPLOSION it is!\n"
.string "Which POKéMON wants to blow up?$"
MoveTutor_Text_ExplosionTaught: @ 82C7E7A
MoveTutor_Text_ExplosionTaught:
.string "For a long time, I've taught POKéMON\n"
.string "how to use EXPLOSION, but I've yet\l"
.string "to ignite my own EXPLOSION…\p"

View File

@@ -1,31 +1,31 @@
gText_ObtainedTheItem:: @ 8272A78
gText_ObtainedTheItem::
.string "Obtained the {STR_VAR_2}!$"
gText_TheBagIsFull:: @ 8272A89
gText_TheBagIsFull::
.string "The BAG is full…$"
gText_PutItemInPocket:: @ 8272A9A
gText_PutItemInPocket::
.string "{PLAYER} put away the {STR_VAR_2}\n"
.string "in the {STR_VAR_3} POCKET.$"
gText_PlayerFoundOneItem:: @ 8272ABF
gText_PlayerFoundOneItem::
.string "{PLAYER} found one {STR_VAR_2}!$"
gText_TooBadBagIsFull:: @ 8272AD0
gText_TooBadBagIsFull::
.string "Too bad!\n"
.string "The BAG is full…$"
gText_PlayerPutItemInBag:: @ 8272AEA
gText_PlayerPutItemInBag::
.string "{PLAYER} put away the {STR_VAR_2}\n"
.string "in the BAG.$"
gText_ObtainedTheDecor:: @ 8272B09
gText_ObtainedTheDecor::
.string "Obtained the {STR_VAR_2}!$"
gText_NoRoomLeftForAnother:: @ 8272B1A
gText_NoRoomLeftForAnother::
.string "Too bad! There's no room left for\n"
.string "another {STR_VAR_2}…$"
gText_TheDecorWasTransferredToThePC:: @ 8272B48
gText_TheDecorWasTransferredToThePC::
.string "The {STR_VAR_2} was transferred\n"
.string "to the PC.$"

View File

@@ -1,17 +1,17 @@
Text_BootUpPC: @ 827265A
Text_BootUpPC:
.string "{PLAYER} booted up the PC.$"
gText_WhichPCShouldBeAccessed:: @ 827266F
gText_WhichPCShouldBeAccessed::
.string "Which PC should be accessed?$"
gText_AccessedSomeonesPC:: @ 827268C
gText_AccessedSomeonesPC::
.string "Accessed SOMEONE'S PC.$"
gText_StorageSystemOpened:: @ 82726A3
gText_StorageSystemOpened::
.string "POKéMON Storage System opened.$"
gText_AccessedPlayersPC:: @ 82726C2
gText_AccessedPlayersPC::
.string "Accessed {PLAYER}'s PC.$"
gText_AccessedLanettesPC:: @ 82726D4
gText_AccessedLanettesPC::
.string "Accessed LANETTE's PC.$"

View File

@@ -1,31 +1,31 @@
gText_PkmnTransferredSomeonesPC:: @ 8273216
gText_PkmnTransferredSomeonesPC::
.string "{STR_VAR_2} was transferred to\n"
.string "SOMEONE'S PC.\p"
.string "It was placed in \n"
.string "BOX “{STR_VAR_1}.”$"
gText_PkmnTransferredLanettesPC:: @ 8273256
gText_PkmnTransferredLanettesPC::
.string "{STR_VAR_2} was transferred to\nLANETTE'S PC.\p"
.string "It was placed in \n"
.string "BOX “{STR_VAR_1}.”$"
gText_PkmnTransferredSomeonesPCBoxFull:: @ 8273296
gText_PkmnTransferredSomeonesPCBoxFull::
.string "BOX “{STR_VAR_3}” on\n"
.string "SOMEONE'S PC was full.\p"
.string "{STR_VAR_2} was transferred to\n"
.string "BOX “{STR_VAR_1}.”$"
gText_PkmnTransferredLanettesPCBoxFull:: @ 82732D9
gText_PkmnTransferredLanettesPCBoxFull::
.string "BOX “{STR_VAR_3}” on\n"
.string "LANETTE'S PC was full.\p"
.string "{STR_VAR_2} was transferred to\n"
.string "BOX “{STR_VAR_1}.”$"
gText_NoMoreRoomForPokemon:: @ 827331C
gText_NoMoreRoomForPokemon::
.string "There's no more room for POKéMON!\p"
.string "The POKéMON BOXES are full and\n"
.string "can't accept any more!$"
gText_NicknameThisPokemon:: @ 8273374
gText_NicknameThisPokemon::
.string "Do you want to give a nickname to\n"
.string "this {STR_VAR_1}?$"

View File

@@ -1,30 +1,30 @@
gText_WouldYouLikeToRestYourPkmn:: @ 82726EB
gText_WouldYouLikeToRestYourPkmn::
.string "Hello, and welcome to\n"
.string "the POKéMON CENTER.\p"
.string "We restore your tired POKéMON\n"
.string "to full health.\p"
.string "Would you like to rest your POKéMON?$"
gText_IllTakeYourPkmn:: @ 8272768
gText_IllTakeYourPkmn::
.string "Okay, I'll take your POKéMON\n"
.string "for a few seconds.$"
gText_RestoredPkmnToFullHealth:: @ 8272798
gText_RestoredPkmnToFullHealth::
.string "Thank you for waiting.\p"
.string "We've restored your POKéMON\n"
.string "to full health.$"
gText_WeHopeToSeeYouAgain:: @ 82727DB
gText_WeHopeToSeeYouAgain::
.string "We hope to see you again!$"
gText_WelcomeCutShort:: @ 82727F5
gText_WelcomeCutShort::
.string "Hello, and welcome to\n"
.string "the POKéMON CENTER.\p"
.string "We restore your tired POKéMON\n"
.string "to full health.\p"
.string "Would you like to…$"
gText_NoticesGoldCard:: @ 8272860
gText_NoticesGoldCard::
.string "Th-that card…\n"
.string "Could it be… The GOLD CARD?!\p"
.string "Oh, the gold color is brilliant!\n"
@@ -36,16 +36,16 @@ gText_NoticesGoldCard:: @ 8272860
.string "Okay, {PLAYER}, please allow me\n"
.string "the honor of resting your POKéMON!$"
gText_YouWantTheUsual:: @ 8272982
gText_YouWantTheUsual::
.string "I'm delighted to see you, {PLAYER}!\n"
.string "You want the usual, am I right?$"
gText_IllTakeYourPkmn2:: @ 82729C0
gText_IllTakeYourPkmn2::
.string "Okay, I'll take your POKéMON\n"
.string "for a few seconds.$"
gText_ThankYouForWaiting:: @ 82729F0
gText_ThankYouForWaiting::
.string "Thank you for waiting.$"
gText_WeHopeToSeeYouAgain2:: @ 8272A07
gText_WeHopeToSeeYouAgain2::
.string "We hope to see you again!$"

View File

@@ -1,114 +1,114 @@
gBirchDexRatingText_AreYouCurious:: @ 82A5C9C
gBirchDexRatingText_AreYouCurious::
.string "PROF. BIRCH: Ah, {PLAYER}{KUN}!\p"
.string "Are you curious about how your\n"
.string "POKéDEX is coming along?$"
gBirchDexRatingText_Cancel: @ 82A5CEB
gBirchDexRatingText_Cancel:
.string "Hm? Oh, you haven't caught enough\n"
.string "POKéMON to make it worthwhile.$"
gBirchDexRatingText_SoYouveSeenAndCaught:: @ 82A5D2C
gBirchDexRatingText_SoYouveSeenAndCaught::
.string "Hmhm…\p"
.string "So, you've seen {STR_VAR_1} POKéMON,\n"
.string "and you've caught {STR_VAR_2} POKéMON…$"
gBirchDexRatingText_LessThan10:: @ 82A5D6C
gBirchDexRatingText_LessThan10::
.string "Go into grassy areas more and look\n"
.string "for POKéMON more carefully.$"
gBirchDexRatingText_LessThan20:: @ 82A5DAB
gBirchDexRatingText_LessThan20::
.string "I guess you're getting the hang\n"
.string "of it. But, it gets harder from here.$"
gBirchDexRatingText_LessThan30:: @ 82A5DF1
gBirchDexRatingText_LessThan30::
.string "Some POKéMON only appear in\n"
.string "certain areas.\l"
.string "You must be persistent.$"
gBirchDexRatingText_LessThan40:: @ 82A5E34
gBirchDexRatingText_LessThan40::
.string "Well, it could use more quantity,\n"
.string "but this is looking more like\l"
.string "a POKéDEX now.$"
gBirchDexRatingText_LessThan50:: @ 82A5E83
gBirchDexRatingText_LessThan50::
.string "This is coming along pretty good.\n"
.string "Keep up the effort.$"
gBirchDexRatingText_LessThan60:: @ 82A5EB9
gBirchDexRatingText_LessThan60::
.string "Are you using any RODS?\n"
.string "There are many POKéMON in the sea.$"
gBirchDexRatingText_LessThan70:: @ 82A5EF4
gBirchDexRatingText_LessThan70::
.string "Instead of just catching POKéMON,\n"
.string "how about making them evolve, too?$"
gBirchDexRatingText_LessThan80:: @ 82A5F39
gBirchDexRatingText_LessThan80::
.string "This is going to be a fantastic\n"
.string "POKéDEX.\l"
.string "That's the feeling I'm getting.$"
gBirchDexRatingText_LessThan90:: @ 82A5F82
gBirchDexRatingText_LessThan90::
.string "You've collected this many…\n"
.string "Your talent is remarkable!$"
gBirchDexRatingText_LessThan100:: @ 82A5FB9
gBirchDexRatingText_LessThan100::
.string "Have you visited the SAFARI ZONE?\p"
.string "I hear there are some POKéMON that\n"
.string "can only be caught there.$"
gBirchDexRatingText_LessThan110:: @ 82A6018
gBirchDexRatingText_LessThan110::
.string "You've finally reached\n"
.string "the 100-kind mark.\p"
.string "This is an impressive POKéDEX!$"
gBirchDexRatingText_LessThan120:: @ 82A6061
gBirchDexRatingText_LessThan120::
.string "There might be POKéMON that can be\n"
.string "found using ROCK SMASH.$"
gBirchDexRatingText_LessThan130:: @ 82A609C
gBirchDexRatingText_LessThan130::
.string "You should get some more POKéMON\n"
.string "by trading with others.$"
gBirchDexRatingText_LessThan140:: @ 82A60D5
gBirchDexRatingText_LessThan140::
.string "I've heard of POKéMON that evolve\n"
.string "when they come to fully love their\l"
.string "TRAINERS.$"
gBirchDexRatingText_LessThan150:: @ 82A6124
gBirchDexRatingText_LessThan150::
.string "I had no idea that there were so\n"
.string "many POKéMON species in the HOENN\l"
.string "region.$"
gBirchDexRatingText_LessThan160:: @ 82A616F
gBirchDexRatingText_LessThan160::
.string "On occasion, some POKéMON appear\n"
.string "in large numbers like outbreaks.\p"
.string "Don't miss opportunities like\n"
.string "those.$"
gBirchDexRatingText_LessThan170:: @ 82A61D6
gBirchDexRatingText_LessThan170::
.string "One can get a very good idea about\n"
.string "the POKéMON of the HOENN region\l"
.string "by looking through your POKéDEX.$"
gBirchDexRatingText_LessThan180:: @ 82A623A
gBirchDexRatingText_LessThan180::
.string "I would say you already qualify as\n"
.string "a POKéMON PROFESSOR, and a good\l"
.string "one, too!$"
gBirchDexRatingText_LessThan190:: @ 82A6287
gBirchDexRatingText_LessThan190::
.string "With a POKéDEX this complete,\n"
.string "you're a real professional at this!$"
gBirchDexRatingText_LessThan200:: @ 82A62C9
gBirchDexRatingText_LessThan200::
.string "You're very close to completing\n"
.string "this POKéDEX.\l"
.string "I can feel it in my bones!$"
gBirchDexRatingText_DexCompleted:: @ 82A6312
gBirchDexRatingText_DexCompleted::
.string "Congratulations!\n"
.string "Your POKéDEX is complete!$"
gBirchDexRatingText_OnANationwideBasis:: @ 82A633D
gBirchDexRatingText_OnANationwideBasis::
.string "Hmhm…\n"
.string "On a nationwide basis…\p"
.string "You've seen {STR_VAR_1} POKéMON,\n"

View File

@@ -1,5 +1,5 @@
gPokeNewsTextSlateport_Upcoming:: @ 0828D0F8
gPokeNewsTextSlateport_Upcoming::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "SLATEPORT's most popular kind of guy,\n"
@@ -14,7 +14,7 @@ gPokeNewsTextSlateport_Upcoming:: @ 0828D0F8
.string "would be well worth your while that day.\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextSlateport_Ongoing:: @ 0828D2A1
gPokeNewsTextSlateport_Ongoing::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "This is the news you've all been\n"
@@ -28,7 +28,7 @@ gPokeNewsTextSlateport_Ongoing:: @ 0828D2A1
.string "to your heart's content?\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextSlateport_Ending:: @ 0828D3F5
gPokeNewsTextSlateport_Ending::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "This is the news you've all been\n"
@@ -43,7 +43,7 @@ gPokeNewsTextSlateport_Ending:: @ 0828D3F5
.string "a most enjoyable shopping trip?\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextGameCorner_Upcoming:: @ 0828D571
gPokeNewsTextGameCorner_Upcoming::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "It's approaching!\n"
@@ -54,7 +54,7 @@ gPokeNewsTextGameCorner_Upcoming:: @ 0828D571
.string "may be lucky on this particular day!\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextGameCorner_Ongoing:: @ 0828D66F
gPokeNewsTextGameCorner_Ongoing::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "It's here!\n"
@@ -67,7 +67,7 @@ gPokeNewsTextGameCorner_Ongoing:: @ 0828D66F
.string "This is the place!\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextGameCorner_Ending:: @ 0828D768
gPokeNewsTextGameCorner_Ending::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "It's here!\n"
@@ -80,7 +80,7 @@ gPokeNewsTextGameCorner_Ending:: @ 0828D768
.string "The location is MAUVILLE CITY.\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextLilycove_Upcoming:: @ 0828D875
gPokeNewsTextLilycove_Upcoming::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "We've just received wonderful news\n"
@@ -91,7 +91,7 @@ gPokeNewsTextLilycove_Upcoming:: @ 0828D875
.string "you've always wanted could be yours!\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextLilycove_Ongoing:: @ 0828D994
gPokeNewsTextLilycove_Ongoing::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "This is the news you've all been\n"
@@ -104,7 +104,7 @@ gPokeNewsTextLilycove_Ongoing:: @ 0828D994
.string "with them all!\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextLilycove_Ending:: @ 0828DAC0
gPokeNewsTextLilycove_Ending::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "This is the news you've all been\n"
@@ -117,7 +117,7 @@ gPokeNewsTextLilycove_Ending:: @ 0828DAC0
.string "with them all!\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextBlendMaster_Upcoming:: @ 0828DBEC
gPokeNewsTextBlendMaster_Upcoming::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "We have big news for everyone\n"
@@ -133,7 +133,7 @@ gPokeNewsTextBlendMaster_Upcoming:: @ 0828DBEC
.string "are urged to save their BERRIES.\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextBlendMaster_Ongoing:: @ 0828DD9E
gPokeNewsTextBlendMaster_Ongoing::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "We have big news for everyone\n"
@@ -148,7 +148,7 @@ gPokeNewsTextBlendMaster_Ongoing:: @ 0828DD9E
.string "should hurry to LILYCOVE.\p"
.string "That's the news on POKéMON NEWS.$"
gPokeNewsTextBlendMaster_Ending:: @ 0828DF05
gPokeNewsTextBlendMaster_Ending::
.string "Greetings!\n"
.string "It's time for POKéMON NEWS.\p"
.string "It's incredible!\n"

View File

@@ -1,6 +1,6 @@
Text_WouldYouLikeToMixRecords: @ 827260D
Text_WouldYouLikeToMixRecords:
.string "Would you like to mix records with\n"
.string "other TRAINERS?$"
Text_WeHopeToSeeYouAgain: @ 8272640
Text_WeHopeToSeeYouAgain:
.string "We hope to see you again!$"

View File

@@ -1,19 +1,19 @@
.align 2
gText_ConfirmSave:: @ 82C87B4
gText_ConfirmSave::
.string "Would you like to save the game?$"
gText_AlreadySavedFile:: @ 82C87D5
gText_AlreadySavedFile::
.string "There is already a saved file.\n"
.string "Is it okay to overwrite it?$"
gText_SavingDontTurnOff:: @ 82C8810
gText_SavingDontTurnOff::
.string "SAVING…\n"
.string "DON'T TURN OFF THE POWER.$"
gText_PlayerSavedGame:: @ 82C8832
gText_PlayerSavedGame::
.string "{PLAYER} saved the game.$"
gText_DifferentSaveFile:: @ 82C8845
gText_DifferentSaveFile::
.string "WARNING!\p"
.string "There is a different game file that\n"
.string "is already saved.\p"
@@ -23,11 +23,11 @@ gText_DifferentSaveFile:: @ 82C8845
.string "Are you sure you want to save now\n"
.string "and overwrite the other save file?$"
gText_SaveError:: @ 82C892A
gText_SaveError::
.string "Save error.\p"
.string "Please exchange the\n"
.string "backup memory.$"
gText_SavingDontTurnOffPower:: @ 82C8959
gText_SavingDontTurnOffPower::
.string "SAVING…\n"
.string "DON'T TURN OFF THE POWER.$"

View File

@@ -1,62 +1,62 @@
SecretBase_Text_Trainer0Intro: @ 82748A0
SecretBase_Text_Trainer0Intro:
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Since you're already here, how would\n"
.string "you like to battle?$"
SecretBase_Text_Trainer0AcceptBattle: @ 8274939
SecretBase_Text_Trainer0AcceptBattle:
.string "Okay!\n"
.string "Here we come!$"
SecretBase_Text_Trainer0DeclineBattle: @ 827494D
SecretBase_Text_Trainer0DeclineBattle:
.string "Hunh?\n"
.string "Oh, you can't now…$"
SecretBase_Text_Trainer0Defeated:: @ 8274966
SecretBase_Text_Trainer0Defeated::
.string "Waaargh! You're too strong!\n"
.string "About me losing… Please keep it secret!$"
SecretBase_Text_Trainer0PostBattle: @ 82749AA
SecretBase_Text_Trainer0PostBattle:
.string "What do you think of my SECRET BASE?\n"
.string "Come visit me again tomorrow.$"
SecretBase_Text_Trainer0PreChampion: @ 82749ED
SecretBase_Text_Trainer0PreChampion:
.string "Have you made a SECRET BASE already?\p"
.string "I went here, there, everywhere before\n"
.string "choosing this place.\p"
.string "Feel free to hang out!$"
SecretBase_Text_Trainer5Intro: @ 8274A64
SecretBase_Text_Trainer5Intro:
.string "There're a lot of places where\n"
.string "you can make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Don't you think it's nice?\p"
.string "Oh, would you like to have a battle?$"
SecretBase_Text_Trainer5AcceptBattle: @ 8274AFA
SecretBase_Text_Trainer5AcceptBattle:
.string "Okay, here goes!$"
SecretBase_Text_Trainer5DeclineBattle: @ 8274B0B
SecretBase_Text_Trainer5DeclineBattle:
.string "Oh…\n"
.string "You can't now, okay.$"
SecretBase_Text_Trainer5Defeated:: @ 8274B24
SecretBase_Text_Trainer5Defeated::
.string "Hmmm… It's our loss…\n"
.string "But don't tell anyone!\l"
.string "It's a confidential secret!$"
SecretBase_Text_Trainer5PostBattle: @ 8274B6C
SecretBase_Text_Trainer5PostBattle:
.string "If you're in this area again,\n"
.string "I hope you'll visit me.$"
SecretBase_Text_Trainer5PreChampion: @ 8274BA2
SecretBase_Text_Trainer5PreChampion:
.string "There're a lot of places where you can\n"
.string "make a SECRET BASE.\p"
.string "But I like this spot best.\n"
.string "Don't you think it's nice?$"
SecretBase_Text_Trainer1Intro: @ 8274C13
SecretBase_Text_Trainer1Intro:
.string "This is a popular spot.\n"
.string "It's always taken.\p"
.string "Oh! Were you thinking about\n"
@@ -64,84 +64,84 @@ SecretBase_Text_Trainer1Intro: @ 8274C13
.string "I'll tell you what, you can have this\n"
.string "spot if you can beat me.$"
SecretBase_Text_Trainer1AcceptBattle: @ 8274CB0
SecretBase_Text_Trainer1AcceptBattle:
.string "Okay!\n"
.string "I'm going to defend my SECRET BASE!$"
SecretBase_Text_Trainer1DeclineBattle: @ 8274CDA
SecretBase_Text_Trainer1DeclineBattle:
.string "Hunh? Is that right?\n"
.string "You're not interested in this spot?$"
SecretBase_Text_Trainer1Defeated:: @ 8274D13
SecretBase_Text_Trainer1Defeated::
.string "I can't keep going!\n"
.string "I surrender!$"
SecretBase_Text_Trainer1PostBattle: @ 8274D34
SecretBase_Text_Trainer1PostBattle:
.string "Okay, when I move one day,\n"
.string "this place will be yours!$"
SecretBase_Text_Trainer1PreChampion: @ 8274D69
SecretBase_Text_Trainer1PreChampion:
.string "This is a popular spot.\n"
.string "It's always taken.\p"
.string "I waited a long time for it to open.\n"
.string "I finally got to use it!$"
SecretBase_Text_Trainer6Intro: @ 8274DD2
SecretBase_Text_Trainer6Intro:
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.\p"
.string "Would you like to see how strong I am?$"
SecretBase_Text_Trainer6AcceptBattle: @ 8274E41
SecretBase_Text_Trainer6AcceptBattle:
.string "I'm going to go all out!$"
SecretBase_Text_Trainer6DeclineBattle: @ 8274E5A
SecretBase_Text_Trainer6DeclineBattle:
.string "Oh.\n"
.string "Some other time, then!$"
SecretBase_Text_Trainer6Defeated:: @ 8274E75
SecretBase_Text_Trainer6Defeated::
.string "Hmm… I've still got lots to learn.\n"
.string "I have to study some more.$"
SecretBase_Text_Trainer6PostBattle: @ 8274EB3
SecretBase_Text_Trainer6PostBattle:
.string "Thanks for battling with me.\n"
.string "Please come back again tomorrow.$"
SecretBase_Text_Trainer6PreChampion: @ 8274EF1
SecretBase_Text_Trainer6PreChampion:
.string "Welcome to my POKéMON LAB.\p"
.string "I carry out research on battling in\n"
.string "secrecy.$"
SecretBase_Text_Trainer2Intro: @ 8274F39
SecretBase_Text_Trainer2Intro:
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.\p"
.string "So, how would you like a battle?$"
SecretBase_Text_Trainer2AcceptBattle: @ 8274FCA
SecretBase_Text_Trainer2AcceptBattle:
.string "That's the way!$"
SecretBase_Text_Trainer2DeclineBattle: @ 8274FDA
SecretBase_Text_Trainer2DeclineBattle:
.string "When you're ready, give me a shout!$"
SecretBase_Text_Trainer2Defeated:: @ 8274FFE
SecretBase_Text_Trainer2Defeated::
.string "Aww! Done in!\n"
.string "But it's still fun to battle!$"
SecretBase_Text_Trainer2PostBattle: @ 827502A
SecretBase_Text_Trainer2PostBattle:
.string "Well, anyway, I should go buy some\n"
.string "decorations and furniture.\p"
.string "I want my SECRET BASE to be a place\n"
.string "other people can enjoy.$"
SecretBase_Text_Trainer2PreChampion: @ 82750A4
SecretBase_Text_Trainer2PreChampion:
.string "A big mansion is nice, but I like this\n"
.string "sort of place more.\p"
.string "I like it because all kinds of people\n"
.string "come visit me.$"
SecretBase_Text_Trainer7Intro: @ 8275114
SecretBase_Text_Trainer7Intro:
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
@@ -149,82 +149,82 @@ SecretBase_Text_Trainer7Intro: @ 8275114
.string "If you would be so kind, will you battle\n"
.string "with my POKéMON?$"
SecretBase_Text_Trainer7AcceptBattle: @ 82751AF
SecretBase_Text_Trainer7AcceptBattle:
.string "Thank you.\n"
.string "Shall we begin?$"
SecretBase_Text_Trainer7DeclineBattle: @ 82751CA
SecretBase_Text_Trainer7DeclineBattle:
.string "Oh.\n"
.string "How disappointing…$"
SecretBase_Text_Trainer7Defeated:: @ 82751E1
SecretBase_Text_Trainer7Defeated::
.string "I concede…$"
SecretBase_Text_Trainer7PostBattle: @ 82751EC
SecretBase_Text_Trainer7PostBattle:
.string "That was all in good fun!\n"
.string "I should go enjoy shopping now.$"
SecretBase_Text_Trainer7PreChampion: @ 8275226
SecretBase_Text_Trainer7PreChampion:
.string "I simply adore shopping for decorations\n"
.string "and furniture.\p"
.string "I also love raising POKéMON just\n"
.string "as much.$"
SecretBase_Text_Trainer3Intro: @ 8275287
SecretBase_Text_Trainer3Intro:
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?\p"
.string "But since you found me, how about we\n"
.string "have a battle?$"
SecretBase_Text_Trainer3AcceptBattle: @ 8275315
SecretBase_Text_Trainer3AcceptBattle:
.string "I'm not going down easily!$"
SecretBase_Text_Trainer3DeclineBattle: @ 8275330
SecretBase_Text_Trainer3DeclineBattle:
.string "Oh… Are you maybe tired from searching\n"
.string "for this place?$"
SecretBase_Text_Trainer3Defeated:: @ 8275367
SecretBase_Text_Trainer3Defeated::
.string "I went down…$"
SecretBase_Text_Trainer3PostBattle: @ 8275374
SecretBase_Text_Trainer3PostBattle:
.string "Where's your SECRET BASE?\n"
.string "I should go visit you there.$"
SecretBase_Text_Trainer3PreChampion: @ 82753AB
SecretBase_Text_Trainer3PreChampion:
.string "Some people make their SECRET BASES in\n"
.string "hard-to-find places.\l"
.string "Do they want to just lie low?$"
SecretBase_Text_Trainer8Intro: @ 8275405
SecretBase_Text_Trainer8Intro:
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!\p"
.string "In the meantime, want to battle?$"
SecretBase_Text_Trainer8AcceptBattle: @ 82754B2
SecretBase_Text_Trainer8AcceptBattle:
.string "This is my SECRET BASE.\n"
.string "I can't lose!$"
SecretBase_Text_Trainer8DeclineBattle: @ 82754D8
SecretBase_Text_Trainer8DeclineBattle:
.string "I'll battle with you anytime.$"
SecretBase_Text_Trainer8Defeated:: @ 82754F6
SecretBase_Text_Trainer8Defeated::
.string "Huh?\n"
.string "Did I just lose?$"
SecretBase_Text_Trainer8PostBattle: @ 827550C
SecretBase_Text_Trainer8PostBattle:
.string "I won't lose at collecting decorations.\n"
.string "Come visit again!$"
SecretBase_Text_Trainer8PreChampion: @ 8275546
SecretBase_Text_Trainer8PreChampion:
.string "People have told me that you can get\n"
.string "decorations in several ways.\p"
.string "We should have a race to see who can\n"
.string "get nicer decorations and furniture!$"
SecretBase_Text_Trainer4Intro: @ 82755D2
SecretBase_Text_Trainer4Intro:
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
@@ -232,28 +232,28 @@ SecretBase_Text_Trainer4Intro: @ 82755D2
.string "That's what I do.\n"
.string "Want to battle with me?$"
SecretBase_Text_Trainer4AcceptBattle: @ 8275679
SecretBase_Text_Trainer4AcceptBattle:
.string "Show me what you're made of!$"
SecretBase_Text_Trainer4DeclineBattle: @ 8275696
SecretBase_Text_Trainer4DeclineBattle:
.string "I guess there are times when you're not\n"
.string "into it.$"
SecretBase_Text_Trainer4Defeated:: @ 82756C7
SecretBase_Text_Trainer4Defeated::
.string "I know exactly what you're made of now.$"
SecretBase_Text_Trainer4PostBattle: @ 82756EF
SecretBase_Text_Trainer4PostBattle:
.string "We can both become stronger.\n"
.string "Let's keep at it!$"
SecretBase_Text_Trainer4PreChampion: @ 827571E
SecretBase_Text_Trainer4PreChampion:
.string "I found a spot I liked, and I did it up\n"
.string "with my favorite decorations.\p"
.string "I raise my favorite POKéMON and grow\n"
.string "stronger with it.\p"
.string "Every day is a great day.$"
SecretBase_Text_Trainer9Intro: @ 82757B5
SecretBase_Text_Trainer9Intro:
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"
@@ -262,22 +262,22 @@ SecretBase_Text_Trainer9Intro: @ 82757B5
.string "Are you speechless?\p"
.string "Want to see my taste in battling?$"
SecretBase_Text_Trainer9AcceptBattle: @ 8275884
SecretBase_Text_Trainer9AcceptBattle:
.string "There's no holding back!$"
SecretBase_Text_Trainer9DeclineBattle: @ 827589D
SecretBase_Text_Trainer9DeclineBattle:
.string "I'll be happy to demonstrate my style\n"
.string "anytime.$"
SecretBase_Text_Trainer9Defeated:: @ 82758CC
SecretBase_Text_Trainer9Defeated::
.string "You're supremely talented!\n"
.string "Your power seems to be limitless…$"
SecretBase_Text_Trainer9PostBattle: @ 8275909
SecretBase_Text_Trainer9PostBattle:
.string "What did you think of my style?\n"
.string "I'll keep on polishing it!$"
SecretBase_Text_Trainer9PreChampion: @ 8275944
SecretBase_Text_Trainer9PreChampion:
.string "You can learn a lot about the taste\n"
.string "and sense of people by the kinds of\l"
.string "decorations they have, and how they\l"

View File

@@ -1,4 +1,4 @@
ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere: @ 82A7E0E
ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere:
.string "Are you planning on going deep\n"
.string "in there?\p"
.string "How about bringing me back some\n"
@@ -6,27 +6,27 @@ ShoalCave_LowTideEntranceRoom_Text_AreYouPlanningOnGoingInThere: @ 82A7E0E
.string "I can make you something good if\n"
.string "you bring me the ingredients.$"
ShoalCave_LowTideEntranceRoom_Text_BringMe4ShoalSaltAndShells: @ 82A7EB3
ShoalCave_LowTideEntranceRoom_Text_BringMe4ShoalSaltAndShells:
.string "If you bring me four each of the\n"
.string "SHOAL SALT and SHOAL SHELLS,\l"
.string "I can make you a SHELL BELL…\p"
.string "You can get those ingredients\n"
.string "every day.$"
ShoalCave_LowTideEntranceRoom_Text_WouldYouLikeShellBell: @ 82A7F37
ShoalCave_LowTideEntranceRoom_Text_WouldYouLikeShellBell:
.string "Oh, hey! SHOAL SALT and SHOAL SHELLS!\n"
.string "And enough of them, too!\p"
.string "Would you like me to make you\n"
.string "a SHELL BELL with them?$"
ShoalCave_LowTideEntranceRoom_Text_MakeShellBellRightAway: @ 82A7FAC
ShoalCave_LowTideEntranceRoom_Text_MakeShellBellRightAway:
.string "All righty, then! I'll make you\n"
.string "a SHELL BELL right away.\p"
.string "… … … … … … … …\n"
.string "… … … … … … … …\p"
.string "There! Done!$"
ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell: @ 82A8012
ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell:
.string "Have a POKéMON hold on to that.\n"
.string "It'll love it, that's for certain.\p"
.string "Why, the SHELL BELL's chime…\n"
@@ -34,20 +34,20 @@ ShoalCave_LowTideEntranceRoom_Text_ExplainShellBell: @ 82A8012
.string "You can get its ingredients every day,\n"
.string "so I can make you more.$"
ShoalCave_LowTideEntranceRoom_Text_WantedToMakeShellBell: @ 82A80C6
ShoalCave_LowTideEntranceRoom_Text_WantedToMakeShellBell:
.string "Oh… Is that so…\n"
.string "I wanted to make a SHELL BELL…$"
ShoalCave_LowTideEntranceRoom_Text_NoSpaceInYourBag: @ 82A80F5
ShoalCave_LowTideEntranceRoom_Text_NoSpaceInYourBag:
.string "You don't have space in your BAG\n"
.string "if I were to make it for you.\p"
.string "You should make room and come back\n"
.string "for a SHELL BELL.$"
ShoalCave_Text_WasShoalSaltNowNothing: @ 82A8169
ShoalCave_Text_WasShoalSaltNowNothing:
.string "There was some SHOAL SALT here.\n"
.string "But, there's nothing here now.$"
ShoalCave_Text_WasShoallShellNowNothing: @ 82A81A8
ShoalCave_Text_WasShoallShellNowNothing:
.string "There was a SHOAL SHELL here.\n"
.string "But, there's nothing here now.$"

View File

@@ -1,5 +1,5 @@
gText_WantToUseSurf:: @ 8272FD6
gText_WantToUseSurf::
.string "The water is dyed a deep blue…\nWould you like to SURF?$"
gText_PlayerUsedSurf:: @ 827300D
gText_PlayerUsedSurf::
.string "{STR_VAR_1} used SURF!$"

File diff suppressed because it is too large Load Diff

View File

@@ -1,134 +1,134 @@
gTrickHouse_Mechadoll_Oddish:: @ 27ECBC
gTrickHouse_Mechadoll_Oddish::
.string "ODDISH$"
gTrickHouse_Mechadoll_Poochyena:: @ 27ECC3
gTrickHouse_Mechadoll_Poochyena::
.string "POOCHYENA$"
gTrickHouse_Mechadoll_Taillow:: @ 27ECCD
gTrickHouse_Mechadoll_Taillow::
.string "TAILLOW$"
gTrickHouse_Mechadoll_Azurill:: @ 27ECD5
gTrickHouse_Mechadoll_Azurill::
.string "AZURILL$"
gTrickHouse_Mechadoll_Lotad:: @ 27ECDD
gTrickHouse_Mechadoll_Lotad::
.string "LOTAD$"
gTrickHouse_Mechadoll_Wingull:: @ 27ECE3
gTrickHouse_Mechadoll_Wingull::
.string "WINGULL$"
gTrickHouse_Mechadoll_Dustox:: @ 27ECEB
gTrickHouse_Mechadoll_Dustox::
.string "DUSTOX$"
gTrickHouse_Mechadoll_Zubat:: @ 27ECF2
gTrickHouse_Mechadoll_Zubat::
.string "ZUBAT$"
gTrickHouse_Mechadoll_Nincada:: @ 27ECF8
gTrickHouse_Mechadoll_Nincada::
.string "NINCADA$"
gTrickHouse_Mechadoll_Ralts:: @ 27ED00
gTrickHouse_Mechadoll_Ralts::
.string "RALTS$"
gTrickHouse_Mechadoll_Zigzagoon:: @ 27ED06
gTrickHouse_Mechadoll_Zigzagoon::
.string "ZIGZAGOON$"
gTrickHouse_Mechadoll_Slakoth:: @ 27ED10
gTrickHouse_Mechadoll_Slakoth::
.string "SLAKOTH$"
gTrickHouse_Mechadoll_Poochyena2:: @ 27ED18
gTrickHouse_Mechadoll_Poochyena2::
.string "POOCHYENA$"
gTrickHouse_Mechadoll_Shroomish:: @ 27ED22
gTrickHouse_Mechadoll_Shroomish::
.string "SHROOMISH$"
gTrickHouse_Mechadoll_Zigzagoon2:: @ 27ED2C
gTrickHouse_Mechadoll_Zigzagoon2::
.string "ZIGZAGOON$"
gTrickHouse_Mechadoll_Poochyena3:: @ 27ED36
gTrickHouse_Mechadoll_Poochyena3::
.string "POOCHYENA$"
gTrickHouse_Mechadoll_Zubat2:: @ 27ED40
gTrickHouse_Mechadoll_Zubat2::
.string "ZUBAT$"
gTrickHouse_Mechadoll_Carvanha:: @ 27ED46
gTrickHouse_Mechadoll_Carvanha::
.string "CARVANHA$"
gTrickHouse_Mechadoll_BurnHeal:: @ 27ED4F
gTrickHouse_Mechadoll_BurnHeal::
.string "BURN HEAL$"
gTrickHouse_Mechadoll_HarborMail:: @ 27ED59
gTrickHouse_Mechadoll_HarborMail::
.string "HARBOR MAIL$"
gTrickHouse_Mechadoll_SamePrice:: @ 27ED65
gTrickHouse_Mechadoll_SamePrice::
.string "Same price$"
gTrickHouse_Mechadoll_60Yen:: @ 27ED70
gTrickHouse_Mechadoll_60Yen::
.string "¥60$"
gTrickHouse_Mechadoll_55Yen:: @ 27ED74
gTrickHouse_Mechadoll_55Yen::
.string "¥55$"
gTrickHouse_Mechadoll_Nothing:: @ 27ED78
gTrickHouse_Mechadoll_Nothing::
.string "Nothing$"
gTrickHouse_Mechadoll_CostMore:: @ 27ED80
gTrickHouse_Mechadoll_CostMore::
.string "They will cost more.$"
gTrickHouse_Mechadoll_CostLess:: @ 27ED95
gTrickHouse_Mechadoll_CostLess::
.string "They will cost less.$"
gTrickHouse_Mechadoll_SamePrice2:: @ 27EDAA
gTrickHouse_Mechadoll_SamePrice2::
.string "Same price$"
gTrickHouse_Mechadoll_Male:: @ 27EDB5
gTrickHouse_Mechadoll_Male::
.string "Male$"
gTrickHouse_Mechadoll_Female:: @ 27EDBA
gTrickHouse_Mechadoll_Female::
.string "Female$"
gTrickHouse_Mechadoll_Neither:: @ 27EDC1
gTrickHouse_Mechadoll_Neither::
.string "Neither$"
gTrickHouse_Mechadoll_ElderlyMen:: @ 27EDC9
gTrickHouse_Mechadoll_ElderlyMen::
.string "Elderly men$"
gTrickHouse_Mechadoll_ElderlyLadies:: @ 27EDD5
gTrickHouse_Mechadoll_ElderlyLadies::
.string "Elderly ladies$"
gTrickHouse_Mechadoll_SameNumber:: @ 27EDE4
gTrickHouse_Mechadoll_SameNumber::
.string "Same number$"
gTrickHouse_Mechadoll_None:: @ 27EDF0
gTrickHouse_Mechadoll_None::
.string "None$"
gTrickHouse_Mechadoll_One:: @ 27EDF5
gTrickHouse_Mechadoll_One::
.string "1$"
gTrickHouse_Mechadoll_Two:: @ 27EDF7
gTrickHouse_Mechadoll_Two::
.string "2$"
gTrickHouse_Mechadoll_Two2:: @ 27EDF9
gTrickHouse_Mechadoll_Two2::
.string "2$"
gTrickHouse_Mechadoll_Three:: @ 27EDFB
gTrickHouse_Mechadoll_Three::
.string "3$"
gTrickHouse_Mechadoll_Four:: @ 27EDFD
gTrickHouse_Mechadoll_Four::
.string "4$"
gTrickHouse_Mechadoll_Six:: @ 27EDFF
gTrickHouse_Mechadoll_Six::
.string "6$"
gTrickHouse_Mechadoll_Seven:: @ 27EE01
gTrickHouse_Mechadoll_Seven::
.string "7$"
gTrickHouse_Mechadoll_Eight:: @ 27EE03
gTrickHouse_Mechadoll_Eight::
.string "8$"
gTrickHouse_Mechadoll_Six2:: @ 27EE05
gTrickHouse_Mechadoll_Six2::
.string "6$"
gTrickHouse_Mechadoll_Seven2:: @ 27EE07
gTrickHouse_Mechadoll_Seven2::
.string "7$"
gTrickHouse_Mechadoll_Eight2:: @ 27EE09
gTrickHouse_Mechadoll_Eight2::
.string "8$"

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