Merge branch 'master' into decompile_battle_controllers
This commit is contained in:
+6
-6
@@ -331,7 +331,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
|
||||
if (!ret)
|
||||
ret = mon->defense;
|
||||
break;
|
||||
case MON_DATA_SPD:
|
||||
case MON_DATA_SPEED:
|
||||
ret = GetDeoxysStat(mon, STAT_SPD);
|
||||
if (!ret)
|
||||
ret = mon->speed;
|
||||
@@ -567,7 +567,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
|
||||
case MON_DATA_DEF_IV:
|
||||
retVal = substruct3->defenseIV;
|
||||
break;
|
||||
case MON_DATA_SPD_IV:
|
||||
case MON_DATA_SPEED_IV:
|
||||
retVal = substruct3->speedIV;
|
||||
break;
|
||||
case MON_DATA_SPATK_IV:
|
||||
@@ -748,7 +748,7 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
|
||||
case MON_DATA_DEF:
|
||||
SET16(mon->defense);
|
||||
break;
|
||||
case MON_DATA_SPD:
|
||||
case MON_DATA_SPEED:
|
||||
SET16(mon->speed);
|
||||
break;
|
||||
case MON_DATA_SPATK:
|
||||
@@ -941,7 +941,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
|
||||
case MON_DATA_DEF_IV:
|
||||
SET8(substruct3->defenseIV);
|
||||
break;
|
||||
case MON_DATA_SPD_IV:
|
||||
case MON_DATA_SPEED_IV:
|
||||
SET8(substruct3->speedIV);
|
||||
break;
|
||||
case MON_DATA_SPATK_IV:
|
||||
@@ -1330,7 +1330,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
|
||||
gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
|
||||
gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
|
||||
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD_IV, NULL);
|
||||
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
|
||||
gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
|
||||
gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
|
||||
gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
|
||||
@@ -1340,7 +1340,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
|
||||
gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
|
||||
gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
|
||||
gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
|
||||
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD, NULL);
|
||||
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
|
||||
gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
|
||||
gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
|
||||
gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);
|
||||
|
||||
Reference in New Issue
Block a user