Merge branch 'master' into decompile_battle_controllers

This commit is contained in:
DizzyEggg
2017-10-24 15:27:55 +02:00
6 changed files with 22 additions and 22 deletions
+6 -6
View File
@@ -331,7 +331,7 @@ u32 GetMonData(struct Pokemon *mon, s32 field, u8* data)
if (!ret)
ret = mon->defense;
break;
case MON_DATA_SPD:
case MON_DATA_SPEED:
ret = GetDeoxysStat(mon, STAT_SPD);
if (!ret)
ret = mon->speed;
@@ -567,7 +567,7 @@ u32 GetBoxMonData(struct BoxPokemon *boxMon, s32 field, u8 *data)
case MON_DATA_DEF_IV:
retVal = substruct3->defenseIV;
break;
case MON_DATA_SPD_IV:
case MON_DATA_SPEED_IV:
retVal = substruct3->speedIV;
break;
case MON_DATA_SPATK_IV:
@@ -748,7 +748,7 @@ void SetMonData(struct Pokemon *mon, s32 field, const void *dataArg)
case MON_DATA_DEF:
SET16(mon->defense);
break;
case MON_DATA_SPD:
case MON_DATA_SPEED:
SET16(mon->speed);
break;
case MON_DATA_SPATK:
@@ -941,7 +941,7 @@ void SetBoxMonData(struct BoxPokemon *boxMon, s32 field, const void *dataArg)
case MON_DATA_DEF_IV:
SET8(substruct3->defenseIV);
break;
case MON_DATA_SPD_IV:
case MON_DATA_SPEED_IV:
SET8(substruct3->speedIV);
break;
case MON_DATA_SPATK_IV:
@@ -1330,7 +1330,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
gBattleMons[bank].hpIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_HP_IV, NULL);
gBattleMons[bank].attackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK_IV, NULL);
gBattleMons[bank].defenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF_IV, NULL);
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD_IV, NULL);
gBattleMons[bank].speedIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED_IV, NULL);
gBattleMons[bank].spAttackIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK_IV, NULL);
gBattleMons[bank].spDefenseIV = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF_IV, NULL);
gBattleMons[bank].personality = GetMonData(&gPlayerParty[partyIndex], MON_DATA_PERSONALITY, NULL);
@@ -1340,7 +1340,7 @@ void CopyPlayerPartyMonToBattleData(u8 bank, u8 partyIndex)
gBattleMons[bank].maxHP = GetMonData(&gPlayerParty[partyIndex], MON_DATA_MAX_HP, NULL);
gBattleMons[bank].attack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_ATK, NULL);
gBattleMons[bank].defense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_DEF, NULL);
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPD, NULL);
gBattleMons[bank].speed = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPEED, NULL);
gBattleMons[bank].spAttack = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPATK, NULL);
gBattleMons[bank].spDefense = GetMonData(&gPlayerParty[partyIndex], MON_DATA_SPDEF, NULL);
gBattleMons[bank].isEgg = GetMonData(&gPlayerParty[partyIndex], MON_DATA_IS_EGG, NULL);