Merge branch 'master' of https://github.com/pret/pokeemerald into decompile_pokedex

This commit is contained in:
golem galvanize
2018-03-30 16:49:08 -04:00
223 changed files with 24430 additions and 43349 deletions
File diff suppressed because it is too large Load Diff
-4
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@@ -9,10 +9,6 @@
#include "util.h"
#include "constants/items.h"
extern const struct BattleMove gBattleMoves[];
extern const u8 gTypeEffectiveness[];
extern const u8 * const gItemEffectTable[]; // todo: fix once struct is declared
// this file's functions
static bool8 HasSuperEffectiveMoveAgainstOpponents(bool8 noRng);
static bool8 FindMonWithFlagsAndSuperEffective(u8 flags, u8 moduloPercent);
+110 -114
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@@ -19,10 +19,6 @@
// sprites start at 10000 and thus must be subtracted of 10000 to account for the true index.
#define GET_TRUE_SPRITE_INDEX(i) ((i - 10000))
#define SCRIPT_READ_16(ptr) ((ptr)[0] | ((ptr)[1] << 8))
#define SCRIPT_READ_32(ptr) (((ptr)[0]) + ((ptr)[1] << 8) + ((ptr)[2] << 16) + ((ptr)[3] << 24))
#define SCRIPT_READ_PTR(ptr) ((const u8*)(SCRIPT_READ_32(ptr)))
#define ANIM_SPRITE_INDEX_COUNT 8
extern u16 gBattle_WIN0H;
@@ -352,7 +348,7 @@ static void ScriptCmd_loadspritegfx(void)
u16 index;
sBattleAnimScriptPtr++;
index = SCRIPT_READ_16(sBattleAnimScriptPtr);
index = T1_READ_16(sBattleAnimScriptPtr);
LoadCompressedObjectPicUsingHeap(&gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)]);
LoadCompressedObjectPaletteUsingHeap(&gBattleAnimPaletteTable[GET_TRUE_SPRITE_INDEX(index)]);
sBattleAnimScriptPtr += 2;
@@ -366,7 +362,7 @@ static void ScriptCmd_unloadspritegfx(void)
u16 index;
sBattleAnimScriptPtr++;
index = SCRIPT_READ_16(sBattleAnimScriptPtr);
index = T1_READ_16(sBattleAnimScriptPtr);
FreeSpriteTilesByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
FreeSpritePaletteByTag(gBattleAnimPicTable[GET_TRUE_SPRITE_INDEX(index)].tag);
sBattleAnimScriptPtr += 2;
@@ -382,7 +378,7 @@ static void ScriptCmd_createsprite(void)
s16 subpriority;
sBattleAnimScriptPtr++;
template = (const struct SpriteTemplate *)(SCRIPT_READ_32(sBattleAnimScriptPtr));
template = (const struct SpriteTemplate *)(T2_READ_32(sBattleAnimScriptPtr));
sBattleAnimScriptPtr += 4;
argVar = sBattleAnimScriptPtr[0];
@@ -392,7 +388,7 @@ static void ScriptCmd_createsprite(void)
sBattleAnimScriptPtr++;
for (i = 0; i < argsCount; i++)
{
gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr);
sBattleAnimScriptPtr += 2;
}
@@ -433,7 +429,7 @@ static void ScriptCmd_createvisualtask(void)
sBattleAnimScriptPtr++;
taskFunc = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
taskFunc = (TaskFunc)T2_READ_32(sBattleAnimScriptPtr);
sBattleAnimScriptPtr += 4;
taskPriority = sBattleAnimScriptPtr[0];
@@ -444,7 +440,7 @@ static void ScriptCmd_createvisualtask(void)
for (i = 0; i < numArgs; i++)
{
gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr);
sBattleAnimScriptPtr += 2;
}
@@ -542,26 +538,26 @@ static void ScriptCmd_end(void)
static void ScriptCmd_playse(void)
{
sBattleAnimScriptPtr++;
PlaySE(SCRIPT_READ_16(sBattleAnimScriptPtr));
PlaySE(T1_READ_16(sBattleAnimScriptPtr));
sBattleAnimScriptPtr += 2;
}
#define t1_MONBG_BANK 0
#define t1_MONBG_BATTLER 0
#define t1_MON_IN_BG2 1
#define t1_CREATE_ANOTHER_TASK 2
#define t1_IS_SECONDMON_BG 3
#define t2_BANK_SPRITE_ID 0
#define t2_BATTLER_SPRITE_ID 0
#define t2_MON_IN_BG2 5
#define t2_MONBG_BANK 6
#define t2_MONBG_BATTLER 6
static void sub_80A40F4(u8 taskId)
{
u8 newTaskId;
s16 *selfData = gTasks[taskId].data;
u8 bankSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BANK]];
gSprites[bankSpriteId].invisible = 1;
u8 battlerSpriteId = gBattlerSpriteIds[selfData[t1_MONBG_BATTLER]];
gSprites[battlerSpriteId].invisible = 1;
if (!selfData[t1_CREATE_ANOTHER_TASK])
{
@@ -570,9 +566,9 @@ static void sub_80A40F4(u8 taskId)
}
newTaskId = CreateTask(task_pA_ma0A_obj_to_bg_pal, 10);
gTasks[newTaskId].data[t2_BANK_SPRITE_ID] = bankSpriteId;
gTasks[newTaskId].data[1] = gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x;
gTasks[newTaskId].data[2] = gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y;
gTasks[newTaskId].data[t2_BATTLER_SPRITE_ID] = battlerSpriteId;
gTasks[newTaskId].data[1] = gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x;
gTasks[newTaskId].data[2] = gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y;
if (!selfData[t1_MON_IN_BG2])
{
@@ -586,7 +582,7 @@ static void sub_80A40F4(u8 taskId)
}
gTasks[newTaskId].data[t2_MON_IN_BG2] = selfData[t1_MON_IN_BG2];
gTasks[newTaskId].data[t2_MONBG_BANK] = selfData[t1_MONBG_BANK];
gTasks[newTaskId].data[t2_MONBG_BATTLER] = selfData[t1_MONBG_BATTLER];
sMonAnimTaskIdArray[selfData[t1_IS_SECONDMON_BG]] = newTaskId;
DestroyAnimVisualTask(taskId);
}
@@ -595,48 +591,48 @@ static void ScriptCmd_monbg(void)
{
bool8 toBG_2;
u8 taskId;
u8 bank;
u8 battlerId;
u8 animBank;
sBattleAnimScriptPtr++;
animBank = sBattleAnimScriptPtr[0];
if (animBank & ANIM_TARGET)
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
else
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
if (IsBattlerSpriteVisible(bank))
if (IsBattlerSpriteVisible(battlerId))
{
u8 position = GetBattlerPosition(bank);
u8 position = GetBattlerPosition(battlerId);
if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest())
toBG_2 = FALSE;
else
toBG_2 = TRUE;
sub_80A438C(bank, toBG_2, FALSE);
sub_80A438C(battlerId, toBG_2, FALSE);
taskId = CreateTask(sub_80A40F4, 10);
gAnimVisualTaskCount++;
gTasks[taskId].data[t1_MONBG_BANK] = bank;
gTasks[taskId].data[t1_MONBG_BATTLER] = battlerId;
gTasks[taskId].data[t1_MON_IN_BG2] = toBG_2;
gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
gTasks[taskId].data[t1_IS_SECONDMON_BG] = 0;
}
bank ^= BIT_FLANK;
if (IsBattlerSpriteVisible(bank))
battlerId ^= BIT_FLANK;
if (IsBattlerSpriteVisible(battlerId))
{
u8 position = GetBattlerPosition(bank);
u8 position = GetBattlerPosition(battlerId);
if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest())
toBG_2 = FALSE;
else
toBG_2 = TRUE;
sub_80A438C(bank, toBG_2, FALSE);
sub_80A438C(battlerId, toBG_2, FALSE);
taskId = CreateTask(sub_80A40F4, 10);
gAnimVisualTaskCount++;
gTasks[taskId].data[0] = bank;
gTasks[taskId].data[0] = battlerId;
gTasks[taskId].data[1] = toBG_2;
gTasks[taskId].data[t1_CREATE_ANOTHER_TASK] = TRUE;
gTasks[taskId].data[t1_IS_SECONDMON_BG] = 1;
@@ -647,33 +643,33 @@ static void ScriptCmd_monbg(void)
gAnimScriptCallback = WaitAnimFrameCount;
}
bool8 IsBattlerSpriteVisible(u8 bank)
bool8 IsBattlerSpriteVisible(u8 battlerId)
{
if (IsContest())
{
if (bank == gBattleAnimAttacker)
if (battlerId == gBattleAnimAttacker)
return TRUE;
else
return FALSE;
}
if (!IsBattlerSpritePresent(bank))
if (!IsBattlerSpritePresent(battlerId))
return FALSE;
if (IsContest())
return TRUE; // this line wont ever be reached.
if (!gBattleSpritesDataPtr->battlerData[bank].invisible || !gSprites[gBattlerSpriteIds[bank]].invisible)
if (!gBattleSpritesDataPtr->battlerData[battlerId].invisible || !gSprites[gBattlerSpriteIds[battlerId]].invisible)
return TRUE;
return FALSE;
}
void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible)
void sub_80A438C(u8 battlerId, bool8 toBG_2, bool8 setSpriteInvisible)
{
struct UnknownAnimStruct2 unknownStruct;
u8 bankSpriteId;
u8 battlerSpriteId;
if (!toBG_2)
{
u8 bankIdentity;
u8 battlerPosition;
if (IsContest() == TRUE)
{
@@ -694,28 +690,28 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible)
SetAnimBgAttribute(1, BG_ANIM_SCREEN_SIZE, 1);
SetAnimBgAttribute(1, BG_ANIM_AREA_OVERFLOW_MODE, 0);
bankSpriteId = gBattlerSpriteIds[bank];
battlerSpriteId = gBattlerSpriteIds[battlerId];
gBattle_BG1_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
gBattle_BG1_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20;
if (IsContest() && IsSpeciesNotUnown(gContestResources->field_18->field_0))
gBattle_BG1_X--;
gBattle_BG1_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
gBattle_BG1_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20;
if (setSpriteInvisible)
gSprites[gBattlerSpriteIds[bank]].invisible = 1;
gSprites[gBattlerSpriteIds[battlerId]].invisible = 1;
SetGpuReg(REG_OFFSET_BG1HOFS, gBattle_BG1_X);
SetGpuReg(REG_OFFSET_BG1VOFS, gBattle_BG1_Y);
LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], unknownStruct.unk8 * 16, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20);
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], unknownStruct.unk8 * 16, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + unknownStruct.unk8 * 32), 0x20);
if (IsContest())
bankIdentity = 0;
battlerPosition = 0;
else
bankIdentity = GetBattlerPosition(bank);
battlerPosition = GetBattlerPosition(battlerId);
sub_8118FBC(1, 0, 0, bankIdentity, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA);
sub_8118FBC(1, 0, 0, battlerPosition, unknownStruct.unk8, unknownStruct.unk0, unknownStruct.unk4, unknownStruct.unkA);
if (IsContest())
sub_80A46A0();
@@ -731,21 +727,21 @@ void sub_80A438C(u8 bank, bool8 toBG_2, bool8 setSpriteInvisible)
SetAnimBgAttribute(2, BG_ANIM_SCREEN_SIZE, 1);
SetAnimBgAttribute(2, BG_ANIM_AREA_OVERFLOW_MODE, 0);
bankSpriteId = gBattlerSpriteIds[bank];
battlerSpriteId = gBattlerSpriteIds[battlerId];
gBattle_BG2_X = -(gSprites[bankSpriteId].pos1.x + gSprites[bankSpriteId].pos2.x) + 0x20;
gBattle_BG2_Y = -(gSprites[bankSpriteId].pos1.y + gSprites[bankSpriteId].pos2.y) + 0x20;
gBattle_BG2_X = -(gSprites[battlerSpriteId].pos1.x + gSprites[battlerSpriteId].pos2.x) + 0x20;
gBattle_BG2_Y = -(gSprites[battlerSpriteId].pos1.y + gSprites[battlerSpriteId].pos2.y) + 0x20;
if (setSpriteInvisible)
gSprites[gBattlerSpriteIds[bank]].invisible = 1;
gSprites[gBattlerSpriteIds[battlerId]].invisible = 1;
SetGpuReg(REG_OFFSET_BG2HOFS, gBattle_BG2_X);
SetGpuReg(REG_OFFSET_BG2VOFS, gBattle_BG2_Y);
LoadPalette(&gPlttBufferUnfaded[0x100 + bank * 16], 0x90, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + bank * 16], (void*)(BG_PLTT + 0x120), 0x20);
LoadPalette(&gPlttBufferUnfaded[0x100 + battlerId * 16], 0x90, 0x20);
CpuCopy32(&gPlttBufferUnfaded[0x100 + battlerId * 16], (void*)(BG_PLTT + 0x120), 0x20);
sub_8118FBC(2, 0, 0, GetBattlerPosition(bank), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA);
sub_8118FBC(2, 0, 0, GetBattlerPosition(battlerId), unknownStruct.unk8, unknownStruct.unk0 + 0x1000, unknownStruct.unk4 + 0x400, unknownStruct.unkA);
}
}
@@ -852,7 +848,7 @@ static void task_pA_ma0A_obj_to_bg_pal(u8 taskId)
static void ScriptCmd_clearmonbg(void)
{
u8 animBankId;
u8 bank;
u8 battlerId;
u8 taskId;
sBattleAnimScriptPtr++;
@@ -864,20 +860,20 @@ static void ScriptCmd_clearmonbg(void)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
else
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
if (sMonAnimTaskIdArray[0] != 0xFF)
gSprites[gBattlerSpriteIds[bank]].invisible = 0;
gSprites[gBattlerSpriteIds[battlerId]].invisible = 0;
if (animBankId > 1 && sMonAnimTaskIdArray[1] != 0xFF)
gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0;
gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0;
else
animBankId = 0;
taskId = CreateTask(sub_80A4980, 5);
gTasks[taskId].data[0] = animBankId;
gTasks[taskId].data[2] = bank;
gTasks[taskId].data[2] = battlerId;
sBattleAnimScriptPtr++;
}
@@ -913,7 +909,7 @@ static void sub_80A4980(u8 taskId)
static void ScriptCmd_monbg_22(void)
{
bool8 toBG_2;
u8 bank;
u8 battlerId;
u8 animBankId;
sBattleAnimScriptPtr++;
@@ -926,31 +922,31 @@ static void ScriptCmd_monbg_22(void)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
else
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
if (IsBattlerSpriteVisible(bank))
if (IsBattlerSpriteVisible(battlerId))
{
u8 position = GetBattlerPosition(bank);
u8 position = GetBattlerPosition(battlerId);
if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest())
toBG_2 = FALSE;
else
toBG_2 = TRUE;
sub_80A438C(bank, toBG_2, FALSE);
sub_80A438C(battlerId, toBG_2, FALSE);
}
bank ^= BIT_FLANK;
if (animBankId > 1 && IsBattlerSpriteVisible(bank))
battlerId ^= BIT_FLANK;
if (animBankId > 1 && IsBattlerSpriteVisible(battlerId))
{
u8 position = GetBattlerPosition(bank);
u8 position = GetBattlerPosition(battlerId);
if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest())
toBG_2 = FALSE;
else
toBG_2 = TRUE;
sub_80A438C(bank, toBG_2, FALSE);
sub_80A438C(battlerId, toBG_2, FALSE);
}
sBattleAnimScriptPtr++;
@@ -959,7 +955,7 @@ static void ScriptCmd_monbg_22(void)
static void ScriptCmd_clearmonbg_23(void)
{
u8 animBankId;
u8 bank;
u8 battlerId;
u8 taskId;
sBattleAnimScriptPtr++;
@@ -971,20 +967,20 @@ static void ScriptCmd_clearmonbg_23(void)
animBankId = ANIM_DEF_PARTNER;
if (animBankId == ANIM_ATTACKER || animBankId == ANIM_ATK_PARTNER)
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
else
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
if (IsBattlerSpriteVisible(bank))
gSprites[gBattlerSpriteIds[bank]].invisible = 0;
if (animBankId > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK))
gSprites[gBattlerSpriteIds[bank ^ BIT_FLANK]].invisible = 0;
if (IsBattlerSpriteVisible(battlerId))
gSprites[gBattlerSpriteIds[battlerId]].invisible = 0;
if (animBankId > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK))
gSprites[gBattlerSpriteIds[battlerId ^ BIT_FLANK]].invisible = 0;
else
animBankId = 0;
taskId = CreateTask(sub_80A4BB0, 5);
gTasks[taskId].data[0] = animBankId;
gTasks[taskId].data[2] = bank;
gTasks[taskId].data[2] = battlerId;
sBattleAnimScriptPtr++;
}
@@ -995,30 +991,30 @@ static void sub_80A4BB0(u8 taskId)
if (gTasks[taskId].data[1] != 1)
{
bool8 toBG_2;
u8 bank = gTasks[taskId].data[2];
u8 position = GetBattlerPosition(bank);
u8 battlerId = gTasks[taskId].data[2];
u8 position = GetBattlerPosition(battlerId);
if (position == B_POSITION_OPPONENT_LEFT || position == B_POSITION_PLAYER_RIGHT || IsContest())
toBG_2 = FALSE;
else
toBG_2 = TRUE;
if (IsBattlerSpriteVisible(bank))
if (IsBattlerSpriteVisible(battlerId))
sub_80A477C(toBG_2);
if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(bank ^ BIT_FLANK))
if (gTasks[taskId].data[0] > 1 && IsBattlerSpriteVisible(battlerId ^ BIT_FLANK))
sub_80A477C(toBG_2 ^ 1);
DestroyTask(taskId);
}
}
#undef t1_MONBG_BANK
#undef t1_MONBG_BATTLER
#undef t1_MON_IN_BG2
#undef t1_CREATE_ANOTHER_TASK
#undef t1_IS_SECONDMON_BG
#undef t2_BANK_SPRITE_ID
#undef t2_BATTLER_SPRITE_ID
#undef t2_MON_IN_BG2
#undef t2_MONBG_BANK
#undef t2_MONBG_BATTLER
static void ScriptCmd_setalpha(void)
{
@@ -1052,7 +1048,7 @@ static void ScriptCmd_call(void)
{
sBattleAnimScriptPtr++;
sBattleAnimScriptRetAddr = sBattleAnimScriptPtr + 4;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
}
static void ScriptCmd_return(void)
@@ -1069,7 +1065,7 @@ static void ScriptCmd_setarg(void)
sBattleAnimScriptPtr++;
argId = sBattleAnimScriptPtr[0];
sBattleAnimScriptPtr++;
value = SCRIPT_READ_16(sBattleAnimScriptPtr);
value = T1_READ_16(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = addr + 4;
gBattleAnimArgs[argId] = value;
}
@@ -1079,7 +1075,7 @@ static void ScriptCmd_choosetwoturnanim(void)
sBattleAnimScriptPtr++;
if (gAnimMoveTurn & 1)
sBattleAnimScriptPtr += 4;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
}
static void ScriptCmd_jumpifmoveturn(void)
@@ -1090,7 +1086,7 @@ static void ScriptCmd_jumpifmoveturn(void)
sBattleAnimScriptPtr++;
if (toCheck == gAnimMoveTurn)
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
else
sBattleAnimScriptPtr += 4;
}
@@ -1098,7 +1094,7 @@ static void ScriptCmd_jumpifmoveturn(void)
static void ScriptCmd_goto(void)
{
sBattleAnimScriptPtr++;
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
}
// Uses of this function that rely on a TRUE return are expecting inBattle to not be ticked as defined in contest behavior. As a result, if misused, this function cannot reliably discern between field and contest status and could result in undefined behavior.
@@ -1354,7 +1350,7 @@ static void ScriptCmd_playsewithpan(void)
s8 pan;
sBattleAnimScriptPtr++;
songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
songId = T1_READ_16(sBattleAnimScriptPtr);
pan = sBattleAnimScriptPtr[2];
PlaySE12WithPanning(songId, BattleAnimAdjustPanning(pan));
sBattleAnimScriptPtr += 3;
@@ -1385,7 +1381,7 @@ static void ScriptCmd_panse_1B(void)
u8 taskId;
sBattleAnimScriptPtr++;
songNum = SCRIPT_READ_16(sBattleAnimScriptPtr);
songNum = T1_READ_16(sBattleAnimScriptPtr);
currentPanArg = sBattleAnimScriptPtr[2];
incrementPan = sBattleAnimScriptPtr[3];
incrementPanArg = sBattleAnimScriptPtr[4];
@@ -1457,7 +1453,7 @@ static void ScriptCmd_panse_26(void)
u8 taskId;
sBattleAnimScriptPtr++;
songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
songId = T1_READ_16(sBattleAnimScriptPtr);
currentPan = sBattleAnimScriptPtr[2];
targetPan = sBattleAnimScriptPtr[3];
incrementPan = sBattleAnimScriptPtr[4];
@@ -1484,7 +1480,7 @@ static void ScriptCmd_panse_27(void)
u8 taskId;
sBattleAnimScriptPtr++;
songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
songId = T1_READ_16(sBattleAnimScriptPtr);
currentPanArg = sBattleAnimScriptPtr[2];
targetPanArg = sBattleAnimScriptPtr[3];
incrementPanArg = sBattleAnimScriptPtr[4];
@@ -1528,7 +1524,7 @@ static void ScriptCmd_loopsewithpan(void)
u8 taskId;
sBattleAnimScriptPtr++;
songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
songId = T1_READ_16(sBattleAnimScriptPtr);
panningArg = sBattleAnimScriptPtr[2];
framesToWait = sBattleAnimScriptPtr[3];
numberOfPlays = sBattleAnimScriptPtr[4];
@@ -1585,7 +1581,7 @@ static void ScriptCmd_waitplaysewithpan(void)
u8 taskId;
sBattleAnimScriptPtr++;
songId = SCRIPT_READ_16(sBattleAnimScriptPtr);
songId = T1_READ_16(sBattleAnimScriptPtr);
panningArg = sBattleAnimScriptPtr[2];
framesToWait = sBattleAnimScriptPtr[3];
panning = BattleAnimAdjustPanning(panningArg);
@@ -1620,13 +1616,13 @@ static void ScriptCmd_createsoundtask(void)
s32 i;
sBattleAnimScriptPtr++;
func = (TaskFunc)SCRIPT_READ_32(sBattleAnimScriptPtr);
func = (TaskFunc)T2_READ_32(sBattleAnimScriptPtr);
sBattleAnimScriptPtr += 4;
numArgs = sBattleAnimScriptPtr[0];
sBattleAnimScriptPtr++;
for (i = 0; i < numArgs; i++)
{
gBattleAnimArgs[i] = SCRIPT_READ_16(sBattleAnimScriptPtr);
gBattleAnimArgs[i] = T1_READ_16(sBattleAnimScriptPtr);
sBattleAnimScriptPtr += 2;
}
taskId = CreateTask(func, 1);
@@ -1669,10 +1665,10 @@ static void ScriptCmd_jumpargeq(void)
sBattleAnimScriptPtr++;
argId = sBattleAnimScriptPtr[0];
valueToCheck = SCRIPT_READ_16(sBattleAnimScriptPtr + 1);
valueToCheck = T1_READ_16(sBattleAnimScriptPtr + 1);
if (valueToCheck == gBattleAnimArgs[argId])
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr + 3);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr + 3);
else
sBattleAnimScriptPtr += 7;
}
@@ -1681,7 +1677,7 @@ static void ScriptCmd_jumpifcontest(void)
{
sBattleAnimScriptPtr++;
if (IsContest())
sBattleAnimScriptPtr = SCRIPT_READ_PTR(sBattleAnimScriptPtr);
sBattleAnimScriptPtr = T2_READ_PTR(sBattleAnimScriptPtr);
else
sBattleAnimScriptPtr += 4;
}
@@ -1689,19 +1685,19 @@ static void ScriptCmd_jumpifcontest(void)
static void ScriptCmd_monbgprio_28(void)
{
u8 wantedBank;
u8 bank;
u8 bankIdentity;
u8 battlerId;
u8 battlerPosition;
wantedBank = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
if (wantedBank != ANIM_ATTACKER)
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
else
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
bankIdentity = GetBattlerPosition(bank);
if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT))
battlerPosition = GetBattlerPosition(battlerId);
if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT))
{
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
@@ -1721,20 +1717,20 @@ static void ScriptCmd_monbgprio_29(void)
static void ScriptCmd_monbgprio_2A(void)
{
u8 wantedBank;
u8 bankIdentity;
u8 bank;
u8 battlerPosition;
u8 battlerId;
wantedBank = sBattleAnimScriptPtr[1];
sBattleAnimScriptPtr += 2;
if (GetBattlerSide(gBattleAnimAttacker) != GetBattlerSide(gBattleAnimTarget))
{
if (wantedBank != ANIM_ATTACKER)
bank = gBattleAnimTarget;
battlerId = gBattleAnimTarget;
else
bank = gBattleAnimAttacker;
battlerId = gBattleAnimAttacker;
bankIdentity = GetBattlerPosition(bank);
if (!IsContest() && (bankIdentity == B_POSITION_PLAYER_LEFT || bankIdentity == B_POSITION_OPPONENT_RIGHT))
battlerPosition = GetBattlerPosition(battlerId);
if (!IsContest() && (battlerPosition == B_POSITION_PLAYER_LEFT || battlerPosition == B_POSITION_OPPONENT_RIGHT))
{
SetAnimBgAttribute(1, BG_ANIM_PRIORITY, 1);
SetAnimBgAttribute(2, BG_ANIM_PRIORITY, 2);
-1
View File
@@ -14,7 +14,6 @@
#include "trig.h"
#include "sound.h"
#include "constants/songs.h"
#include "strings.h"
#include "window.h"
#include "text_window.h"
#include "menu.h"
+30 -31
View File
@@ -6,7 +6,7 @@
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
@@ -32,9 +32,8 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern void sub_81851A8(u8 *);
extern u16 sub_8068B48(void);
@@ -104,7 +103,7 @@ static void LinkOpponentBufferExecCompleted(void);
static void sub_8064DD0(void);
static u32 CopyLinkOpponentMonData(u8 monId, u8 *dst);
static void SetLinkOpponentMonData(u8 monId);
static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit);
static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void LinkOpponentDoMoveAnimation(void);
static void sub_8067618(u8 taskId);
@@ -1160,36 +1159,36 @@ static void LinkOpponentHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_8064F40;
}
static void sub_8066494(u8 bank, bool8 dontClearSubstituteBit)
static void sub_8066494(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void LinkOpponentHandleReturnMonToBall(void)
@@ -1338,7 +1337,7 @@ static void LinkOpponentHandleTrainerSlide(void)
gSprites[gBattlerSpriteIds[gActiveBattler]].oam.affineParam = trainerPicId;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_805D7AC;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle bank function
gBattlerControllerFuncs[gActiveBattler] = CompleteOnBankSpriteCallbackDummy2; // this line is redundant, because LinkOpponentBufferExecCompleted changes the battle battlerId function
LinkOpponentBufferExecCompleted();
}
@@ -1414,7 +1413,7 @@ static void LinkOpponentHandleMoveAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerControllerFuncs[gActiveBattler] = LinkOpponentDoMoveAnimation;
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
}
}
}
@@ -1478,7 +1477,7 @@ static void LinkOpponentHandlePrintString(void)
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
sub_817C95C(*stringId);
BattleTv_SetDataBasedOnString(*stringId);
}
static void LinkOpponentHandlePrintSelectionString(void)
@@ -1549,11 +1548,11 @@ static void LinkOpponentHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1831,7 +1830,7 @@ static void LinkOpponentHandleBattleAnimation(void)
else
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
sub_817E32C(animationId);
BattleTv_SetDataBasedOnAnimation(animationId);
}
}
+28 -29
View File
@@ -6,7 +6,7 @@
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
@@ -31,9 +31,8 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern void sub_81851A8(u8 *);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
@@ -102,7 +101,7 @@ static void LinkPartnerBufferExecCompleted(void);
static void sub_814B554(void);
static u32 CopyLinkPartnerMonData(u8 monId, u8 *dst);
static void SetLinkPartnerMonData(u8 monId);
static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit);
static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void LinkPartnerDoMoveAnimation(void);
static void sub_814DCCC(u8 taskId);
@@ -1046,35 +1045,35 @@ static void LinkPartnerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_814B69C;
}
static void sub_814CC98(u8 bank, bool8 dontClearSubstituteBit)
static void sub_814CC98(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void LinkPartnerHandleReturnMonToBall(void)
@@ -1238,7 +1237,7 @@ static void LinkPartnerHandleMoveAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerControllerFuncs[gActiveBattler] = LinkPartnerDoMoveAnimation;
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
}
}
}
@@ -1302,7 +1301,7 @@ static void LinkPartnerHandlePrintString(void)
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
sub_817C95C(*stringId);
BattleTv_SetDataBasedOnString(*stringId);
}
static void LinkPartnerHandlePrintSelectionString(void)
@@ -1373,11 +1372,11 @@ static void LinkPartnerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -1666,7 +1665,7 @@ static void LinkPartnerHandleBattleAnimation(void)
else
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
sub_817E32C(animationId);
BattleTv_SetDataBasedOnAnimation(animationId);
}
}
+29 -30
View File
@@ -5,7 +5,7 @@
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "battle_ai_script_commands.h"
#include "pokemon.h"
#include "link.h"
@@ -35,11 +35,10 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern void sub_81A57E4(u8 bank, u16 stringId);
extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern u8 sub_81A4CB0(void);
extern u8 sub_81D5588(u16 trainerId);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
@@ -109,7 +108,7 @@ static void OpponentBufferExecCompleted(void);
static void sub_805FC80(void);
static u32 GetOpponentMonData(u8 monId, u8 *dst);
static void SetOpponentMonData(u8 monId);
static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit);
static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void OpponentDoMoveAnimation(void);
static void sub_806280C(struct Sprite *sprite);
@@ -1154,36 +1153,36 @@ static void OpponentHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_805FDF0;
}
static void sub_80613DC(u8 bank, bool8 dontClearSubstituteBit)
static void sub_80613DC(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void OpponentHandleReturnMonToBall(void)
@@ -1563,7 +1562,7 @@ static void OpponentHandleChooseMove(void)
BtlController_EmitTwoReturnValues(1, 15, gBattlerTarget);
break;
default:
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
gBattlerTarget = gActiveBattler;
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
{
@@ -1585,7 +1584,7 @@ static void OpponentHandleChooseMove(void)
move = moveInfo->moves[chosenMoveId];
} while (move == MOVE_NONE);
if (gBattleMoves[move].target & (MOVE_TARGET_USER | MOVE_TARGET_x10))
if (gBattleMoves[move].target & (MOVE_TARGET_USER_OR_SELECTED | MOVE_TARGET_USER))
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (gActiveBattler << 8));
else if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
BtlController_EmitTwoReturnValues(1, 10, (chosenMoveId) | (GetBattlerAtPosition(Random() & 2) << 8));
@@ -1698,11 +1697,11 @@ static void OpponentHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
+67 -77
View File
@@ -5,7 +5,7 @@
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
@@ -42,22 +42,12 @@ extern struct SpriteTemplate gUnknown_0202499C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const u8 gTypeNames[][7];
extern const struct BattleMove gBattleMoves[];
extern const u8 gText_BattleSwitchWhich[];
extern const u8 gText_MoveInterfacePP[];
extern const u8 gText_MoveInterfaceType[];
extern const u8 gText_LinkStandby[];
extern const u8 gText_BattleMenu[];
extern const u8 gText_WhatWillPkmnDo[];
extern const u8 gText_BattleYesNoChoice[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_81B89AC(u8 arg0);
extern void sub_81AABB0(void);
extern void sub_806A068(u16, u8);
extern void sub_81A57E4(u8 bank, u16 stringId);
extern void sub_81A57E4(u8 battlerId, u16 stringId);
extern void sub_81851A8(u8 *);
// this file's functions
@@ -140,7 +130,7 @@ static void sub_80595A4(u8 taskId);
static void PrintLinkStandbyMsg(void);
static u32 CopyPlayerMonData(u8 monId, u8 *dst);
static void SetPlayerMonData(u8 monId);
static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit);
static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void PlayerDoMoveAnimation(void);
static void task05_08033660(u8 taskId);
@@ -432,7 +422,7 @@ static void HandleInputChooseTarget(void)
case B_POSITION_PLAYER_RIGHT:
if (gActiveBattler != gMultiUsePlayerCursor)
i++;
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
i++;
break;
case B_POSITION_OPPONENT_LEFT:
@@ -474,7 +464,7 @@ static void HandleInputChooseTarget(void)
case B_POSITION_PLAYER_RIGHT:
if (gActiveBattler != gMultiUsePlayerCursor)
i++;
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER)
else if (gBattleMoves[GetMonData(&gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], MON_DATA_MOVE1 + gMoveSelectionCursor[gActiveBattler])].target & MOVE_TARGET_USER_OR_SELECTED)
i++;
break;
case B_POSITION_OPPONENT_LEFT:
@@ -508,7 +498,7 @@ static void HandleInputChooseMove(void)
if (moveInfo->moves[gMoveSelectionCursor[gActiveBattler]] == MOVE_CURSE)
{
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
moveTarget = MOVE_TARGET_x10;
moveTarget = MOVE_TARGET_USER;
else
moveTarget = MOVE_TARGET_SELECTED;
}
@@ -517,26 +507,26 @@ static void HandleInputChooseMove(void)
moveTarget = gBattleMoves[moveInfo->moves[gMoveSelectionCursor[gActiveBattler]]].target;
}
if (moveTarget & MOVE_TARGET_x10)
if (moveTarget & MOVE_TARGET_USER)
gMultiUsePlayerCursor = gActiveBattler;
else
gMultiUsePlayerCursor = GetBattlerAtPosition((GetBattlerPosition(gActiveBattler) & BIT_SIDE) ^ BIT_SIDE);
if (!gBattleBufferA[gActiveBattler][1]) // not a double battle
{
if (moveTarget & MOVE_TARGET_USER && !gBattleBufferA[gActiveBattler][2])
if (moveTarget & MOVE_TARGET_USER_OR_SELECTED && !gBattleBufferA[gActiveBattler][2])
canSelectTarget++;
}
else // double battle
{
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_x10)))
if (!(moveTarget & (MOVE_TARGET_RANDOM | MOVE_TARGET_BOTH | MOVE_TARGET_DEPENDS | MOVE_TARGET_FOES_AND_ALLY | MOVE_TARGET_OPPONENTS_FIELD | MOVE_TARGET_USER)))
canSelectTarget++; // either selected or user
if (moveInfo->currentPp[gMoveSelectionCursor[gActiveBattler]] == 0)
{
canSelectTarget = FALSE;
}
else if (!(moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
else if (!(moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED)) && CountAliveMonsInBattle(BATTLE_ALIVE_EXCEPT_ACTIVE) <= 1)
{
gMultiUsePlayerCursor = GetDefaultMoveTarget(gActiveBattler);
canSelectTarget = FALSE;
@@ -552,7 +542,7 @@ static void HandleInputChooseMove(void)
{
gBattlerControllerFuncs[gActiveBattler] = HandleInputChooseTarget;
if (moveTarget & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
if (moveTarget & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
gMultiUsePlayerCursor = gActiveBattler;
else if (gAbsentBattlerFlags & gBitTable[GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT)])
gMultiUsePlayerCursor = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
@@ -881,7 +871,7 @@ static void sub_80586F8(void)
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(sub_8038D64);
if (gBattleOutcome == B_OUTCOME_WON)
sub_817E3F4();
TryPutLinkBattleTvShowOnAir();
FreeAllWindowBuffers();
}
}
@@ -894,7 +884,7 @@ static void sub_80586F8(void)
gMain.callback1 = gPreBattleCallback1;
SetMainCallback2(sub_8038D64);
if (gBattleOutcome == B_OUTCOME_WON)
sub_817E3F4();
TryPutLinkBattleTvShowOnAir();
FreeAllWindowBuffers();
}
}
@@ -1159,10 +1149,10 @@ static void CompleteOnInactiveTextPrinter(void)
static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar
{
struct Pokemon *mon = &gPlayerParty[monId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1178,12 +1168,12 @@ static void Task_GiveExpToMon(u8 taskId)
CalculateMonStats(mon);
gainedExp -= nextLvlExp - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
if (IsDoubleBattle() == TRUE
&& ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK]))
&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
gTasks[taskId].func = sub_8059544;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
@@ -1192,7 +1182,7 @@ static void Task_GiveExpToMon(u8 taskId)
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1206,7 +1196,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
struct Pokemon *mon = &gPlayerParty[monIndex];
u8 level = GetMonData(mon, MON_DATA_LEVEL);
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -1216,7 +1206,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
exp -= currLvlExp;
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp);
SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_8059400;
}
@@ -1231,11 +1221,11 @@ static void sub_8059400(u8 taskId)
{
u8 monId = gTasks[taskId].tExpTask_monId;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 r4;
r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]);
r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (r4 == -1)
{
u8 level;
@@ -1257,7 +1247,7 @@ static void sub_8059400(u8 taskId)
CalculateMonStats(&gPlayerParty[monId]);
gainedExp -= expOnNextLvl - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
gTasks[taskId].func = sub_8059544;
@@ -1266,7 +1256,7 @@ static void sub_8059400(u8 taskId)
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -1275,30 +1265,30 @@ static void sub_8059400(u8 taskId)
static void sub_8059544(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
u8 monIndex = gTasks[taskId].tExpTask_monId;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
bank ^= BIT_FLANK;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
battlerId ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_80595A4;
}
static void sub_80595A4(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
@@ -1307,12 +1297,12 @@ static void sub_80595A4(u8 taskId)
static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex;
u8 bank;
u8 battlerId;
monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
bank = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
battlerId = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
@@ -2201,35 +2191,35 @@ static void PlayerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_805902C;
}
static void sub_805B258(u8 bank, bool8 dontClearSubstituteBit)
static void sub_805B258(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerHandleReturnMonToBall(void)
@@ -2484,7 +2474,7 @@ static void PlayerHandleMoveAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
gBattlerControllerFuncs[gActiveBattler] = PlayerDoMoveAnimation;
sub_817E0FC(move, gWeatherMoveAnim, gAnimDisableStructPtr);
BattleTv_SetDataBasedOnMove(move, gWeatherMoveAnim, gAnimDisableStructPtr);
}
}
}
@@ -2548,7 +2538,7 @@ static void PlayerHandlePrintString(void)
BufferStringBattle(*stringId);
BattleHandleAddTextPrinter(gDisplayedStringBattle, 0);
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
sub_817C95C(*stringId);
BattleTv_SetDataBasedOnString(*stringId);
sub_81A57E4(gActiveBattler, *stringId);
}
@@ -2575,7 +2565,7 @@ static void PlayerHandleChooseAction(void)
s32 i;
gBattlerControllerFuncs[gActiveBattler] = HandleChooseActionAfterDma3;
sub_817F2A8();
BattleTv_ClearExplosionFaintCause();
BattleHandleAddTextPrinter(gText_BattleMenu, 2);
for (i = 0; i < 4; i++)
@@ -2751,11 +2741,11 @@ static void PlayerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
@@ -2964,13 +2954,13 @@ static void PlayerHandleIntroTrainerBallThrow(void)
void sub_805CC00(struct Sprite *sprite)
{
u8 bank = sprite->data[5];
u8 battlerId = sprite->data[5];
FreeSpriteOamMatrix(sprite);
FreeSpritePaletteByTag(GetSpritePaletteTagByPaletteNum(sprite->oam.paletteNum));
DestroySprite(sprite);
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[bank]], bank);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], 0);
BattleLoadPlayerMonSpriteGfx(&gPlayerParty[gBattlerPartyIndexes[battlerId]], battlerId);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
}
static void task05_08033660(u8 taskId)
@@ -3069,7 +3059,7 @@ static void PlayerHandleBattleAnimation(void)
else
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedBattleAnimation;
sub_817E32C(animationId);
BattleTv_SetDataBasedOnAnimation(animationId);
}
}
+49 -50
View File
@@ -31,10 +31,9 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern void sub_81358F4(void);
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
@@ -108,7 +107,7 @@ static void sub_81BB688(u8 taskId);
static void sub_81BB9A0(void);
static u32 CopyPlayerPartnerMonData(u8 monId, u8 *dst);
static void SetPlayerPartnerMonData(u8 monId);
static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit);
static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void PlayerPartnerDoMoveAnimation(void);
static void sub_81BE2C8(u8 taskId);
@@ -325,10 +324,10 @@ static void CompleteOnInactiveTextPrinter(void)
static void Task_GiveExpToMon(u8 taskId)
{
u32 monId = (u8)(gTasks[taskId].tExpTask_monId);
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[bank]) // give exp without the expbar
if (IsDoubleBattle() == TRUE || monId != gBattlerPartyIndexes[battlerId]) // give exp without the expbar
{
struct Pokemon *mon = &gPlayerParty[monId];
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -344,12 +343,12 @@ static void Task_GiveExpToMon(u8 taskId)
CalculateMonStats(mon);
gainedExp -= nextLvlExp - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
if (IsDoubleBattle() == TRUE
&& ((u16)(monId) == gBattlerPartyIndexes[bank] || (u16)(monId) == gBattlerPartyIndexes[bank ^ BIT_FLANK]))
&& ((u16)(monId) == gBattlerPartyIndexes[battlerId] || (u16)(monId) == gBattlerPartyIndexes[battlerId ^ BIT_FLANK]))
gTasks[taskId].func = sub_81BB628;
else
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
@@ -358,7 +357,7 @@ static void Task_GiveExpToMon(u8 taskId)
{
currExp += gainedExp;
SetMonData(mon, MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -372,7 +371,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
s32 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
struct Pokemon *mon = &gPlayerParty[monIndex];
u8 level = GetMonData(mon, MON_DATA_LEVEL);
u16 species = GetMonData(mon, MON_DATA_SPECIES);
@@ -382,7 +381,7 @@ static void Task_PrepareToGiveExpWithExpBar(u8 taskId)
exp -= currLvlExp;
expToNextLvl = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLvlExp;
SetBattleBarStruct(bank, gHealthboxSpriteIds[bank], expToNextLvl, exp, -gainedExp);
SetBattleBarStruct(battlerId, gHealthboxSpriteIds[battlerId], expToNextLvl, exp, -gainedExp);
PlaySE(SE_EXP);
gTasks[taskId].func = sub_81BB4E4;
}
@@ -397,11 +396,11 @@ static void sub_81BB4E4(u8 taskId)
{
u8 monId = gTasks[taskId].tExpTask_monId;
s16 gainedExp = gTasks[taskId].tExpTask_gainedExp;
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
s16 r4;
r4 = sub_8074AA0(bank, gHealthboxSpriteIds[bank], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[bank]);
r4 = sub_8074AA0(battlerId, gHealthboxSpriteIds[battlerId], EXP_BAR, 0);
SetHealthboxSpriteVisible(gHealthboxSpriteIds[battlerId]);
if (r4 == -1)
{
u8 level;
@@ -423,7 +422,7 @@ static void sub_81BB4E4(u8 taskId)
CalculateMonStats(&gPlayerParty[monId]);
gainedExp -= expOnNextLvl - currExp;
savedActiveBank = gActiveBattler;
gActiveBattler = bank;
gActiveBattler = battlerId;
BtlController_EmitTwoReturnValues(1, RET_VALUE_LEVELLED_UP, gainedExp);
gActiveBattler = savedActiveBank;
gTasks[taskId].func = sub_81BB628;
@@ -432,7 +431,7 @@ static void sub_81BB4E4(u8 taskId)
{
currExp += gainedExp;
SetMonData(&gPlayerParty[monId], MON_DATA_EXP, &currExp);
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
}
@@ -441,30 +440,30 @@ static void sub_81BB4E4(u8 taskId)
static void sub_81BB628(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
u8 monIndex = gTasks[taskId].tExpTask_monId;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
bank ^= BIT_FLANK;
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
battlerId ^= BIT_FLANK;
InitAndLaunchSpecialAnimation(bank, bank, bank, B_ANIM_LVL_UP);
InitAndLaunchSpecialAnimation(battlerId, battlerId, battlerId, B_ANIM_LVL_UP);
gTasks[taskId].func = sub_81BB688;
}
static void sub_81BB688(u8 taskId)
{
u8 bank = gTasks[taskId].tExpTask_bank;
u8 battlerId = gTasks[taskId].tExpTask_bank;
if (!gBattleSpritesDataPtr->healthBoxesData[bank].specialAnimActive)
if (!gBattleSpritesDataPtr->healthBoxesData[battlerId].specialAnimActive)
{
u8 monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[bank ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
if (IsDoubleBattle() == TRUE && monIndex == gBattlerPartyIndexes[battlerId ^ BIT_FLANK])
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId ^ BIT_FLANK], &gPlayerParty[monIndex], HEALTHBOX_ALL);
else
UpdateHealthboxAttribute(gHealthboxSpriteIds[bank], &gPlayerParty[monIndex], HEALTHBOX_ALL);
UpdateHealthboxAttribute(gHealthboxSpriteIds[battlerId], &gPlayerParty[monIndex], HEALTHBOX_ALL);
gTasks[taskId].func = DestroyExpTaskAndCompleteOnInactiveTextPrinter;
}
@@ -473,12 +472,12 @@ static void sub_81BB688(u8 taskId)
static void DestroyExpTaskAndCompleteOnInactiveTextPrinter(u8 taskId)
{
u8 monIndex;
u8 bank;
u8 battlerId;
monIndex = gTasks[taskId].tExpTask_monId;
GetMonData(&gPlayerParty[monIndex], MON_DATA_LEVEL); // Unused return value
bank = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[bank] = CompleteOnInactiveTextPrinter;
battlerId = gTasks[taskId].tExpTask_bank;
gBattlerControllerFuncs[battlerId] = CompleteOnInactiveTextPrinter;
DestroyTask(taskId);
}
@@ -1233,35 +1232,35 @@ static void PlayerPartnerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_81BBAE8;
}
static void sub_81BD0E4(u8 bank, bool8 dontClearSubstituteBit)
static void sub_81BD0E4(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void PlayerPartnerHandleReturnMonToBall(void)
@@ -1521,7 +1520,7 @@ static void PlayerPartnerHandleChooseMove(void)
BattleAI_SetupAIData(0xF);
chosenMoveId = BattleAI_ChooseMoveOrAction();
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_x10 | MOVE_TARGET_USER))
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & (MOVE_TARGET_USER | MOVE_TARGET_USER_OR_SELECTED))
gBattlerTarget = gActiveBattler;
if (gBattleMoves[moveInfo->moves[chosenMoveId]].target & MOVE_TARGET_BOTH)
{
@@ -1626,11 +1625,11 @@ static void PlayerPartnerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
+26 -26
View File
@@ -6,7 +6,7 @@
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_ai_script_commands.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "recorded_battle.h"
#include "pokemon.h"
#include "link.h"
@@ -35,7 +35,7 @@ extern u8 gUnknown_0203C7B4;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern u16 sub_8068B48(void);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
@@ -104,7 +104,7 @@ static void RecordedOpponentBufferExecCompleted(void);
static void sub_8186F14(void);
static u32 CopyRecordedOpponentMonData(u8 monId, u8 *dst);
static void SetRecordedOpponentMonData(u8 monId);
static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit);
static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void RecordedOpponentDoMoveAnimation(void);
static void sub_8189548(u8 taskId);
@@ -1144,35 +1144,35 @@ static void RecordedOpponentHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_8187084;
}
static void sub_81885D8(u8 bank, bool8 dontClearSubstituteBit)
static void sub_81885D8(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[bank]], bank);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
BattleLoadOpponentMonSpriteGfx(&gEnemyParty[gBattlerPartyIndexes[battlerId]], battlerId);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_OPPONENT_SENDOUT);
}
static void RecordedOpponentHandleReturnMonToBall(void)
@@ -1490,11 +1490,11 @@ static void RecordedOpponentHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gEnemyParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
+24 -25
View File
@@ -34,9 +34,8 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const struct BattleMove gBattleMoves[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
@@ -104,7 +103,7 @@ static void RecordedPlayerBufferExecCompleted(void);
static void sub_818A328(void);
static u32 CopyRecordedPlayerMonData(u8 monId, u8 *dst);
static void SetRecordedPlayerMonData(u8 monId);
static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit);
static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit);
static void DoSwitchOutAnimation(void);
static void RecordedPlayerDoMoveAnimation(void);
static void sub_818CC24(u8 taskId);
@@ -1130,35 +1129,35 @@ static void RecordedPlayerHandleSwitchInAnim(void)
gBattlerControllerFuncs[gActiveBattler] = sub_818A470;
}
static void sub_818BA6C(u8 bank, bool8 dontClearSubstituteBit)
static void sub_818BA6C(u8 battlerId, bool8 dontClearSubstituteBit)
{
u16 species;
ClearTemporarySpeciesSpriteData(bank, dontClearSubstituteBit);
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
ClearTemporarySpeciesSpriteData(battlerId, dontClearSubstituteBit);
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[bank] = CreateSprite(
gBattlerSpriteIds[battlerId] = CreateSprite(
&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void RecordedPlayerHandleReturnMonToBall(void)
@@ -1513,11 +1512,11 @@ static void RecordedPlayerHandleStatusIconUpdate(void)
{
if (!mplay_80342A4(gActiveBattler))
{
u8 bank;
u8 battlerId;
UpdateHealthboxAttribute(gHealthboxSpriteIds[gActiveBattler], &gPlayerParty[gBattlerPartyIndexes[gActiveBattler]], HEALTHBOX_STATUS_ICON);
bank = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[bank].statusAnimActive = 0;
battlerId = gActiveBattler;
gBattleSpritesDataPtr->healthBoxesData[battlerId].statusAnimActive = 0;
gBattlerControllerFuncs[gActiveBattler] = CompleteOnFinishedStatusAnimation;
}
}
-4
View File
@@ -23,15 +23,11 @@
#include "pokeblock.h"
#include "item_use.h"
extern struct BattlePokemon gBattleMons[MAX_BATTLERS_COUNT];
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const u8 gText_SafariZoneMenu[];
extern const u8 gText_WhatWillPkmnDo2[];
extern void sub_81358F4(void);
// this file's functions
+21 -24
View File
@@ -5,7 +5,7 @@
#include "battle_interface.h"
#include "battle_anim.h"
#include "constants/battle_anim.h"
#include "battle_link_817C95C.h"
#include "battle_tv.h"
#include "pokemon.h"
#include "link.h"
#include "util.h"
@@ -37,10 +37,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
extern const u8 gText_WhatWillWallyDo[];
extern const u8 gText_BattleMenu[];
extern void sub_8172EF0(u8 bank, struct Pokemon *mon);
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
extern void sub_806A068(u16, u8);
// this file's functions
@@ -1460,31 +1457,31 @@ static void WallyHandleIntroTrainerBallThrow(void)
gBattlerControllerFuncs[gActiveBattler] = nullsub_21;
}
static void sub_816AA80(u8 bank)
static void sub_816AA80(u8 battlerId)
{
u16 species;
gBattleSpritesDataPtr->battlerData[bank].transformSpecies = 0;
gBattlerPartyIndexes[bank] = gBattleBufferA[bank][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES);
gUnknown_03005D7C[bank] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(bank));
gBattlerSpriteIds[bank] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(bank, 2),
GetBattlerSpriteDefault_Y(bank),
sub_80A82E4(bank));
gBattleSpritesDataPtr->battlerData[battlerId].transformSpecies = 0;
gBattlerPartyIndexes[battlerId] = gBattleBufferA[battlerId][1];
species = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES);
gUnknown_03005D7C[battlerId] = CreateInvisibleSpriteWithCallback(sub_805D714);
sub_806A068(species, GetBattlerPosition(battlerId));
gBattlerSpriteIds[battlerId] = CreateSprite(&gUnknown_0202499C,
GetBattlerSpriteCoord(battlerId, 2),
GetBattlerSpriteDefault_Y(battlerId),
sub_80A82E4(battlerId));
gSprites[gUnknown_03005D7C[bank]].data[1] = gBattlerSpriteIds[bank];
gSprites[gUnknown_03005D7C[bank]].data[2] = bank;
gSprites[gUnknown_03005D7C[battlerId]].data[1] = gBattlerSpriteIds[battlerId];
gSprites[gUnknown_03005D7C[battlerId]].data[2] = battlerId;
gSprites[gBattlerSpriteIds[bank]].data[0] = bank;
gSprites[gBattlerSpriteIds[bank]].data[2] = species;
gSprites[gBattlerSpriteIds[bank]].oam.paletteNum = bank;
gSprites[gBattlerSpriteIds[battlerId]].data[0] = battlerId;
gSprites[gBattlerSpriteIds[battlerId]].data[2] = species;
gSprites[gBattlerSpriteIds[battlerId]].oam.paletteNum = battlerId;
StartSpriteAnim(&gSprites[gBattlerSpriteIds[bank]], gBattleMonForms[bank]);
gSprites[gBattlerSpriteIds[bank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[bank]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[bank]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
StartSpriteAnim(&gSprites[gBattlerSpriteIds[battlerId]], gBattleMonForms[battlerId]);
gSprites[gBattlerSpriteIds[battlerId]].invisible = TRUE;
gSprites[gBattlerSpriteIds[battlerId]].callback = SpriteCallbackDummy;
gSprites[gUnknown_03005D7C[battlerId]].data[0] = DoPokeballSendOutAnimation(0, POKEBALL_PLAYER_SENDOUT);
}
static void sub_816AC04(u8 taskId)
+12 -33
View File
@@ -12,34 +12,14 @@
#include "constants/abilities.h"
#include "battle_message.h"
extern u32 gBattleExecBuffer;
extern void (*gBattleBankFunc[4])(void);
extern u8 gBanksByIdentity[4];
extern u8 gActionSelectionCursor[4];
extern u8 gMoveSelectionCursor[4];
extern u8 gNoOfAllBanks;
extern u8 gActiveBank;
extern u16 gBattlePartyID[4];
extern u8 gBattleBufferA[4][0x200];
extern u8 gBattleBufferB[4][0x200];
extern u8 gUnknown_02022D08;
extern u8 gUnknown_02022D09;
extern u8 gUnknown_02022D0A;
extern u8 gBankAttacker;
extern u8 gBankTarget;
extern u8 gAbsentBankFlags;
extern u8 gEffectBank;
extern struct BattlePokemon gBattleMons[4];
extern u16 gLastUsedMove;
extern u8 gStringBank;
extern u8 gBattleBuffersTransferData[0x100];
static EWRAM_DATA u8 sBattleBuffersTransferData[0x100] = {};
extern const struct BattleMove gBattleMoves[];
extern void task00_08081A90(u8 taskId); // cable_club
extern void sub_81B8D64(u8 bank, u8 arg1); // party_menu
extern void sub_81B8D64(u8 battlerId, u8 arg1); // party_menu
// this file's funcionts
static void CreateTasksForSendRecvLinkBuffers(void);
@@ -97,7 +77,6 @@ void SetUpBattleVarsAndBirchZigzagoon(void)
void sub_8032768(void)
{
s32 i;
u8 *data;
if (!(gBattleTypeFlags & BATTLE_TYPE_RECORDED))
sub_8184DA4(1);
@@ -120,11 +99,11 @@ void sub_8032768(void)
sub_81B8D64(i, 0);
}
for (i = 0; i < sizeof(gBattleStruct->field_1A4); i++)
*(gBattleStruct->field_1A4 + i) = 0;
for (i = 0; i < sizeof(gBattleStruct->tvMovePoints); i++)
*((u8*)(&gBattleStruct->tvMovePoints) + i) = 0;
for (i = 0; i < sizeof(gBattleStruct->field_204); i++)
*(gBattleStruct->field_204 + i) = 0;
for (i = 0; i < sizeof(gBattleStruct->tv); i++)
*((u8*)(&gBattleStruct->tv) + i) = 0;
}
static void InitSinglePlayerBtlControllers(void)
@@ -887,7 +866,7 @@ void sub_8033648(void)
static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
{
u16 blockSize;
u8 bank;
u8 battlerId;
u8 var;
if (gTasks[taskId].data[15] != gTasks[taskId].data[14])
@@ -898,17 +877,17 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
gTasks[taskId].data[12] = 0;
gTasks[taskId].data[15] = 0;
}
bank = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
battlerId = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_ACTIVE_BANK];
blockSize = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_LO] | (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_SIZE_HI] << 8);
switch (gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 0])
{
case 0:
if (gBattleControllerExecFlags & gBitTable[bank])
if (gBattleControllerExecFlags & gBitTable[battlerId])
return;
memcpy(gBattleBufferA[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
sub_803F850(bank);
memcpy(gBattleBufferA[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
sub_803F850(battlerId);
if (!(gBattleTypeFlags & BATTLE_TYPE_WILD))
{
@@ -919,11 +898,11 @@ static void Task_HandleCopyReceivedLinkBuffersData(u8 taskId)
}
break;
case 1:
memcpy(gBattleBufferB[bank], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
memcpy(gBattleBufferB[battlerId], &gLinkBattleRecvBuffer[gTasks[taskId].data[15] + 8], blockSize);
break;
case 2:
var = gLinkBattleRecvBuffer[gTasks[taskId].data[15] + LINK_BUFF_DATA];
gBattleControllerExecFlags &= ~(gBitTable[bank] << (var * 4));
gBattleControllerExecFlags &= ~(gBitTable[battlerId] << (var * 4));
break;
}
+4 -5
View File
@@ -28,7 +28,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern const struct BattleMove gBattleMoves[];
extern const u8 gUnknown_0831C604[];
extern const u8 * const gBattleAnims_VariousTable[];
extern const u8 * const gBattleAnims_Special[];
@@ -237,7 +236,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
if (moveInfo->moves[chosenMoveId] == MOVE_CURSE)
{
if (moveInfo->monType1 != TYPE_GHOST && moveInfo->monType2 != TYPE_GHOST)
var1 = MOVE_TARGET_x10;
var1 = MOVE_TARGET_USER;
else
var1 = MOVE_TARGET_SELECTED;
}
@@ -246,7 +245,7 @@ u16 ChooseMoveAndTargetInBattlePalace(void)
var1 = gBattleMoves[moveInfo->moves[chosenMoveId]].target;
}
if (var1 & MOVE_TARGET_x10)
if (var1 & MOVE_TARGET_USER)
chosenMoveId |= (gActiveBattler << 8);
else if (var1 == MOVE_TARGET_SELECTED)
chosenMoveId |= (BattlePalaceGetTargetRetValue());
@@ -261,7 +260,7 @@ static u8 sub_805D4A8(u16 move)
switch (gBattleMoves[move].target)
{
case MOVE_TARGET_SELECTED:
case MOVE_TARGET_USER:
case MOVE_TARGET_USER_OR_SELECTED:
case MOVE_TARGET_RANDOM:
case MOVE_TARGET_BOTH:
case MOVE_TARGET_FOES_AND_ALLY:
@@ -273,7 +272,7 @@ static u8 sub_805D4A8(u16 move)
case MOVE_TARGET_DEPENDS:
case MOVE_TARGET_OPPONENTS_FIELD:
return 2;
case MOVE_TARGET_x10:
case MOVE_TARGET_USER:
return 1;
default:
return 0;
+96 -98
View File
@@ -21,6 +21,7 @@
#include "safari_zone.h"
#include "battle_anim.h"
#include "constants/rgb.h"
#include "data2.h"
struct TestingBar
{
@@ -154,7 +155,6 @@ enum
};
extern const u8 * const gNatureNamePointers[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
// strings
extern const u8 gText_Slash[];
@@ -162,8 +162,6 @@ extern const u8 gText_HighlightDarkGrey[];
extern const u8 gText_DynColor2[];
extern const u8 gText_DynColor2Male[];
extern const u8 gText_DynColor1Female[];
extern const u8 gText_SafariBalls[];
extern const u8 gText_SafariBallLeft[];
// graphics
extern const u8 gBattleInterface_BallStatusBarGfx[];
@@ -198,10 +196,10 @@ static void SpriteCB_StatusSummaryBar(struct Sprite *sprite);
static void SpriteCB_StatusSummaryBallsOnBattleStart(struct Sprite *sprite);
static void SpriteCB_StatusSummaryBallsOnSwitchout(struct Sprite *sprite);
static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank);
static u8 GetStatusIconForBankId(u8 statusElementId, u8 battlerId);
static s32 sub_8074DB8(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 arg4, u16 arg5);
static u8 GetScaledExpFraction(s32 currValue, s32 receivedValue, s32 maxValue, u8 scale);
static void sub_8074B9C(u8 bank, u8 whichBar);
static void sub_8074B9C(u8 battlerId, u8 whichBar);
static u8 sub_8074E8C(s32 maxValue, s32 currValue, s32 receivedValue, s32 *arg3, u8 *arg4, u8 arg5);
static void sub_8074F88(struct TestingBar *barInfo, s32 *arg1, u16 *arg2);
@@ -1034,13 +1032,13 @@ static void sub_8072924(struct Sprite *sprite)
sprite->pos2.y = gSprites[otherSpriteId].pos2.y;
}
void SetBattleBarStruct(u8 bank, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue)
void SetBattleBarStruct(u8 battlerId, u8 healthboxSpriteId, s32 maxVal, s32 currVal, s32 receivedValue)
{
gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId = healthboxSpriteId;
gBattleSpritesDataPtr->battleBars[bank].maxValue = maxVal;
gBattleSpritesDataPtr->battleBars[bank].currentValue = currVal;
gBattleSpritesDataPtr->battleBars[bank].receivedValue = receivedValue;
gBattleSpritesDataPtr->battleBars[bank].field_10 = -32768;
gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId = healthboxSpriteId;
gBattleSpritesDataPtr->battleBars[battlerId].maxValue = maxVal;
gBattleSpritesDataPtr->battleBars[battlerId].currentValue = currVal;
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue = receivedValue;
gBattleSpritesDataPtr->battleBars[battlerId].field_10 = -32768;
}
void SetHealthboxSpriteInvisible(u8 healthboxSpriteId)
@@ -1281,12 +1279,12 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
}
else
{
u8 bank;
u8 battlerId;
memcpy(text, sUnknown_0832C3D8, sizeof(sUnknown_0832C3D8));
bank = gSprites[healthboxSpriteId].data[6];
battlerId = gSprites[healthboxSpriteId].data[6];
if (gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars) // don't print text if only bars are visible
if (gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars) // don't print text if only bars are visible
{
u8 var = 4;
u8 r7;
@@ -1327,7 +1325,7 @@ static void UpdateHpTextInHealthboxInDoubles(u8 healthboxSpriteId, s16 value, u8
}
else
{
if (GetBattlerSide(bank) == B_SIDE_PLAYER) // impossible to reach part, because the bank is from the opponent's side
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER) // impossible to reach part, because the battlerId is from the opponent's side
{
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_116),
(void*)(OBJ_VRAM0) + ((gSprites[healthboxSpriteId].oam.tileNum + 52) * 32),
@@ -1469,7 +1467,7 @@ void SwapHpBarsWithHpText(void)
}
}
u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart)
u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo, u8 arg2, bool8 isBattleStart)
{
bool8 isOpponent;
s16 bar_X, bar_Y, bar_pos2_X, bar_data0;
@@ -1478,9 +1476,9 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar
u8 ballIconSpritesIds[6];
u8 taskId;
if (!arg2 || GetBattlerPosition(bank) != B_POSITION_OPPONENT_RIGHT)
if (!arg2 || GetBattlerPosition(battlerId) != B_POSITION_OPPONENT_RIGHT)
{
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
{
isOpponent = FALSE;
bar_X = 136, bar_Y = 96;
@@ -1559,7 +1557,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar
gSprites[ballIconSpritesIds[i]].data[2] = isOpponent;
}
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI)
{
@@ -1658,7 +1656,7 @@ u8 CreatePartyStatusSummarySprites(u8 bank, struct HpAndStatus *partyInfo, u8 ar
}
taskId = CreateTask(TaskDummy, 5);
gTasks[taskId].data[0] = bank;
gTasks[taskId].data[0] = battlerId;
gTasks[taskId].data[1] = barSpriteId;
for (i = 0; i < 6; i++)
@@ -1680,12 +1678,12 @@ void sub_8073C30(u8 taskId)
u8 sp[6];
u8 r7;
u8 r10;
u8 bank;
u8 battlerId;
s32 i;
r7 = gTasks[taskId].data[10];
r10 = gTasks[taskId].data[1];
bank = gTasks[taskId].data[0];
battlerId = gTasks[taskId].data[0];
for (i = 0; i < 6; i++)
sp[i] = gTasks[taskId].data[3 + i];
@@ -1704,7 +1702,7 @@ void sub_8073C30(u8 taskId)
{
for (i = 0; i < 6; i++)
{
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
{
gSprites[sp[5 - i]].data[1] = 7 * i;
gSprites[sp[5 - i]].data[3] = 0;
@@ -1752,7 +1750,7 @@ static void sub_8073E64(u8 taskId)
u8 sp[6];
s32 i;
u8 bank = gTasks[taskId].data[0];
u8 battlerId = gTasks[taskId].data[0];
gTasks[taskId].data[15]--;
if (gTasks[taskId].data[15] == -1)
{
@@ -1780,7 +1778,7 @@ static void sub_8073E64(u8 taskId)
}
else if (gTasks[taskId].data[15] == -3)
{
gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].flag_x1 = 0;
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
DestroyTask(taskId);
@@ -1792,7 +1790,7 @@ static void sub_8073F98(u8 taskId)
u8 sp[6];
s32 i;
u8 bank = gTasks[taskId].data[0];
u8 battlerId = gTasks[taskId].data[0];
gTasks[taskId].data[15]--;
if (gTasks[taskId].data[15] >= 0)
{
@@ -1813,7 +1811,7 @@ static void sub_8073F98(u8 taskId)
}
else if (gTasks[taskId].data[15] == -3)
{
gBattleSpritesDataPtr->healthBoxesData[bank].flag_x1 = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].flag_x1 = 0;
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
DestroyTask(taskId);
@@ -1976,17 +1974,17 @@ static void UpdateNickInHealthbox(u8 healthboxSpriteId, struct Pokemon *mon)
static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus)
{
u8 bank, healthboxSpriteId_2;
u8 battlerId, healthboxSpriteId_2;
if (gBattleTypeFlags & BATTLE_TYPE_WALLY_TUTORIAL)
return;
if (gBattleTypeFlags & BATTLE_TYPE_TRAINER)
return;
bank = gSprites[healthboxSpriteId].data[6];
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
battlerId = gSprites[healthboxSpriteId].data[6];
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
return;
if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT))
if (!GetSetPokedexFlag(SpeciesToNationalPokedexNum(GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_SPECIES)), FLAG_GET_CAUGHT))
return;
healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5];
@@ -2000,17 +1998,17 @@ static void TryAddPokeballIconToHealthbox(u8 healthboxSpriteId, bool8 noStatus)
static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
{
s32 i;
u8 bank, healthboxSpriteId_2;
u8 battlerId, healthboxSpriteId_2;
u32 status, pltAdder;
const u8 *statusGfxPtr;
s16 tileNumAdder;
u8 statusPalId;
bank = gSprites[healthboxSpriteId].data[6];
battlerId = gSprites[healthboxSpriteId].data[6];
healthboxSpriteId_2 = gSprites[healthboxSpriteId].data[5];
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
{
status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS);
status = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
if (!IsDoubleBattle())
tileNumAdder = 0x1A;
else
@@ -2018,33 +2016,33 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
}
else
{
status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_STATUS);
status = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_STATUS);
tileNumAdder = 0x11;
}
if (status & STATUS1_SLEEP)
{
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, bank));
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_SLP_BANK0, battlerId));
statusPalId = PAL_STATUS_SLP;
}
else if (status & STATUS1_PSN_ANY)
{
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, bank));
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PSN_BANK0, battlerId));
statusPalId = PAL_STATUS_PSN;
}
else if (status & STATUS1_BURN)
{
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, bank));
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_BRN_BANK0, battlerId));
statusPalId = PAL_STATUS_BRN;
}
else if (status & STATUS1_FREEZE)
{
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, bank));
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_FRZ_BANK0, battlerId));
statusPalId = PAL_STATUS_FRZ;
}
else if (status & STATUS1_PARALYSIS)
{
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, bank));
statusGfxPtr = GetHealthboxElementGfxPtr(GetStatusIconForBankId(HEALTHBOX_GFX_STATUS_PRZ_BANK0, battlerId));
statusPalId = PAL_STATUS_PAR;
}
else
@@ -2054,7 +2052,7 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
for (i = 0; i < 3; i++)
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder + i) * 32), 32);
if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars)
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_1), (void *)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 64);
TryAddPokeballIconToHealthbox(healthboxSpriteId, TRUE);
@@ -2062,14 +2060,14 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
}
pltAdder = gSprites[healthboxSpriteId].oam.paletteNum * 16;
pltAdder += bank + 12;
pltAdder += battlerId + 12;
FillPalette(sStatusIconColors[statusPalId], pltAdder + 0x100, 2);
CpuCopy16(gPlttBufferUnfaded + 0x100 + pltAdder, (void*)(OBJ_PLTT + pltAdder * 2), 2);
CpuCopy32(statusGfxPtr, (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId].oam.tileNum + tileNumAdder) * 32), 96);
if (IsDoubleBattle() == TRUE || GetBattlerSide(bank) == B_SIDE_OPPONENT)
if (IsDoubleBattle() == TRUE || GetBattlerSide(battlerId) == B_SIDE_OPPONENT)
{
if (!gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars)
if (!gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars)
{
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_0), (void*)(OBJ_VRAM0 + gSprites[healthboxSpriteId_2].oam.tileNum * 32), 32);
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_65), (void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 1) * 32), 32);
@@ -2078,58 +2076,58 @@ static void UpdateStatusIconInHealthbox(u8 healthboxSpriteId)
TryAddPokeballIconToHealthbox(healthboxSpriteId, FALSE);
}
static u8 GetStatusIconForBankId(u8 statusElementId, u8 bank)
static u8 GetStatusIconForBankId(u8 statusElementId, u8 battlerId)
{
u8 ret = statusElementId;
switch (statusElementId)
{
case HEALTHBOX_GFX_STATUS_PSN_BANK0:
if (bank == 0)
if (battlerId == 0)
ret = HEALTHBOX_GFX_STATUS_PSN_BANK0;
else if (bank == 1)
else if (battlerId == 1)
ret = HEALTHBOX_GFX_STATUS_PSN_BANK1;
else if (bank == 2)
else if (battlerId == 2)
ret = HEALTHBOX_GFX_STATUS_PSN_BANK2;
else
ret = HEALTHBOX_GFX_STATUS_PSN_BANK3;
break;
case HEALTHBOX_GFX_STATUS_PRZ_BANK0:
if (bank == 0)
if (battlerId == 0)
ret = HEALTHBOX_GFX_STATUS_PRZ_BANK0;
else if (bank == 1)
else if (battlerId == 1)
ret = HEALTHBOX_GFX_STATUS_PRZ_BANK1;
else if (bank == 2)
else if (battlerId == 2)
ret = HEALTHBOX_GFX_STATUS_PRZ_BANK2;
else
ret = HEALTHBOX_GFX_STATUS_PRZ_BANK3;
break;
case HEALTHBOX_GFX_STATUS_SLP_BANK0:
if (bank == 0)
if (battlerId == 0)
ret = HEALTHBOX_GFX_STATUS_SLP_BANK0;
else if (bank == 1)
else if (battlerId == 1)
ret = HEALTHBOX_GFX_STATUS_SLP_BANK1;
else if (bank == 2)
else if (battlerId == 2)
ret = HEALTHBOX_GFX_STATUS_SLP_BANK2;
else
ret = HEALTHBOX_GFX_STATUS_SLP_BANK3;
break;
case HEALTHBOX_GFX_STATUS_FRZ_BANK0:
if (bank == 0)
if (battlerId == 0)
ret = HEALTHBOX_GFX_STATUS_FRZ_BANK0;
else if (bank == 1)
else if (battlerId == 1)
ret = HEALTHBOX_GFX_STATUS_FRZ_BANK1;
else if (bank == 2)
else if (battlerId == 2)
ret = HEALTHBOX_GFX_STATUS_FRZ_BANK2;
else
ret = HEALTHBOX_GFX_STATUS_FRZ_BANK3;
break;
case HEALTHBOX_GFX_STATUS_BRN_BANK0:
if (bank == 0)
if (battlerId == 0)
ret = HEALTHBOX_GFX_STATUS_BRN_BANK0;
else if (bank == 1)
else if (battlerId == 1)
ret = HEALTHBOX_GFX_STATUS_BRN_BANK1;
else if (bank == 2)
else if (battlerId == 2)
ret = HEALTHBOX_GFX_STATUS_BRN_BANK2;
else
ret = HEALTHBOX_GFX_STATUS_BRN_BANK3;
@@ -2170,10 +2168,10 @@ static void UpdateLeftNoOfBallsTextOnHealthbox(u8 healthboxSpriteId)
void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elementId)
{
s32 maxHp, currHp;
u8 bank = gSprites[healthboxSpriteId].data[6];
u8 battlerId = gSprites[healthboxSpriteId].data[6];
if (elementId == HEALTHBOX_ALL && !IsDoubleBattle())
GetBattlerSide(bank); // pointless function call
GetBattlerSide(battlerId); // pointless function call
if (GetBattlerSide(gSprites[healthboxSpriteId].data[6]) == B_SIDE_PLAYER)
{
@@ -2190,8 +2188,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem
LoadBattleBarGfx(0);
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
currHp = GetMonData(mon, MON_DATA_HP);
SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0);
sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0);
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
sub_8074AA0(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
}
isDoubles = IsDoubleBattle();
if (!isDoubles && (elementId == HEALTHBOX_EXP_BAR || elementId == HEALTHBOX_ALL))
@@ -2208,8 +2206,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem
currLevelExp = gExperienceTables[gBaseStats[species].growthRate][level];
currExpBarValue = exp - currLevelExp;
maxExpBarValue = gExperienceTables[gBaseStats[species].growthRate][level + 1] - currLevelExp;
SetBattleBarStruct(bank, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles);
sub_8074AA0(bank, healthboxSpriteId, EXP_BAR, 0);
SetBattleBarStruct(battlerId, healthboxSpriteId, maxExpBarValue, currExpBarValue, isDoubles);
sub_8074AA0(battlerId, healthboxSpriteId, EXP_BAR, 0);
}
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
UpdateNickInHealthbox(healthboxSpriteId, mon);
@@ -2229,8 +2227,8 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem
LoadBattleBarGfx(0);
maxHp = GetMonData(mon, MON_DATA_MAX_HP);
currHp = GetMonData(mon, MON_DATA_HP);
SetBattleBarStruct(bank, healthboxSpriteId, maxHp, currHp, 0);
sub_8074AA0(bank, healthboxSpriteId, HEALTH_BAR, 0);
SetBattleBarStruct(battlerId, healthboxSpriteId, maxHp, currHp, 0);
sub_8074AA0(battlerId, healthboxSpriteId, HEALTH_BAR, 0);
}
if (elementId == HEALTHBOX_NICK || elementId == HEALTHBOX_ALL)
UpdateNickInHealthbox(healthboxSpriteId, mon);
@@ -2239,44 +2237,44 @@ void UpdateHealthboxAttribute(u8 healthboxSpriteId, struct Pokemon *mon, u8 elem
}
}
s32 sub_8074AA0(u8 bank, u8 healthboxSpriteId, u8 whichBar, u8 arg3)
s32 sub_8074AA0(u8 battlerId, u8 healthboxSpriteId, u8 whichBar, u8 arg3)
{
s32 var;
if (whichBar == HEALTH_BAR) // health bar
{
var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue,
gBattleSpritesDataPtr->battleBars[bank].currentValue,
gBattleSpritesDataPtr->battleBars[bank].receivedValue,
&gBattleSpritesDataPtr->battleBars[bank].field_10,
var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
gBattleSpritesDataPtr->battleBars[battlerId].currentValue,
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
&gBattleSpritesDataPtr->battleBars[battlerId].field_10,
6, 1);
}
else // exp bar
{
u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[bank].currentValue,
gBattleSpritesDataPtr->battleBars[bank].receivedValue,
gBattleSpritesDataPtr->battleBars[bank].maxValue, 8);
u16 expFraction = GetScaledExpFraction(gBattleSpritesDataPtr->battleBars[battlerId].currentValue,
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
gBattleSpritesDataPtr->battleBars[battlerId].maxValue, 8);
if (expFraction == 0)
expFraction = 1;
expFraction = abs(gBattleSpritesDataPtr->battleBars[bank].receivedValue / expFraction);
expFraction = abs(gBattleSpritesDataPtr->battleBars[battlerId].receivedValue / expFraction);
var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[bank].maxValue,
gBattleSpritesDataPtr->battleBars[bank].currentValue,
gBattleSpritesDataPtr->battleBars[bank].receivedValue,
&gBattleSpritesDataPtr->battleBars[bank].field_10,
var = sub_8074DB8(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
gBattleSpritesDataPtr->battleBars[battlerId].currentValue,
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
&gBattleSpritesDataPtr->battleBars[battlerId].field_10,
8, expFraction);
}
if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[bank].hpNumbersNoBars))
sub_8074B9C(bank, whichBar);
if (whichBar == EXP_BAR || (whichBar == HEALTH_BAR && !gBattleSpritesDataPtr->battlerData[battlerId].hpNumbersNoBars))
sub_8074B9C(battlerId, whichBar);
if (var == -1)
gBattleSpritesDataPtr->battleBars[bank].field_10 = 0;
gBattleSpritesDataPtr->battleBars[battlerId].field_10 = 0;
return var;
}
static void sub_8074B9C(u8 bank, u8 whichBar)
static void sub_8074B9C(u8 battlerId, u8 whichBar)
{
u8 array[8];
u8 subRet, level;
@@ -2286,10 +2284,10 @@ static void sub_8074B9C(u8 bank, u8 whichBar)
switch (whichBar)
{
case HEALTH_BAR:
subRet = sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue,
gBattleSpritesDataPtr->battleBars[bank].currentValue,
gBattleSpritesDataPtr->battleBars[bank].receivedValue,
&gBattleSpritesDataPtr->battleBars[bank].field_10,
subRet = sub_8074E8C(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
gBattleSpritesDataPtr->battleBars[battlerId].currentValue,
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
&gBattleSpritesDataPtr->battleBars[battlerId].field_10,
array, 6);
barElementId = 3;
if (subRet <= 0x18)
@@ -2300,7 +2298,7 @@ static void sub_8074B9C(u8 bank, u8 whichBar)
}
for (i = 0; i < 6; i++)
{
u8 healthboxSpriteId_2 = gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].data[5];
u8 healthboxSpriteId_2 = gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].data[5];
if (i < 2)
CpuCopy32(GetHealthboxElementGfxPtr(barElementId) + array[i] * 32,
(void*)(OBJ_VRAM0 + (gSprites[healthboxSpriteId_2].oam.tileNum + 2 + i) * 32), 32);
@@ -2310,12 +2308,12 @@ static void sub_8074B9C(u8 bank, u8 whichBar)
}
break;
case EXP_BAR:
sub_8074E8C(gBattleSpritesDataPtr->battleBars[bank].maxValue,
gBattleSpritesDataPtr->battleBars[bank].currentValue,
gBattleSpritesDataPtr->battleBars[bank].receivedValue,
&gBattleSpritesDataPtr->battleBars[bank].field_10,
sub_8074E8C(gBattleSpritesDataPtr->battleBars[battlerId].maxValue,
gBattleSpritesDataPtr->battleBars[battlerId].currentValue,
gBattleSpritesDataPtr->battleBars[battlerId].receivedValue,
&gBattleSpritesDataPtr->battleBars[battlerId].field_10,
array, 8);
level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_LEVEL);
level = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_LEVEL);
if (level == MAX_MON_LEVEL)
{
for (i = 0; i < 8; i++)
@@ -2325,10 +2323,10 @@ static void sub_8074B9C(u8 bank, u8 whichBar)
{
if (i < 4)
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
(void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32);
(void*)(OBJ_VRAM0 + (gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum + 0x24 + i) * 32), 32);
else
CpuCopy32(GetHealthboxElementGfxPtr(HEALTHBOX_GFX_12) + array[i] * 32,
(void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[bank].healthboxSpriteId].oam.tileNum) * 32), 32);
(void*)(OBJ_VRAM0 + 0xB80 + (i + gSprites[gBattleSpritesDataPtr->battleBars[battlerId].healthboxSpriteId].oam.tileNum) * 32), 32);
}
break;
}
+213 -15
View File
@@ -81,7 +81,6 @@ extern struct MusicPlayerInfo gMPlayInfo_SE1;
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern u8 gUnknown_0203CF00[];
extern const struct BattleMove gBattleMoves[];
extern const u16 gBattleTextboxPalette[]; // battle textbox palette
extern const struct BgTemplate gUnknown_0831AA08[];
extern const struct WindowTemplate * const gUnknown_0831ABA0[];
@@ -95,12 +94,8 @@ extern const struct ScanlineEffectParams gUnknown_0831AC70;
// strings
extern const u8 gText_LinkStandby3[];
extern const u8 gText_RecordBattleToPass[];
extern const u8 gText_BattleYesNoChoice[];
extern const u8 gText_BattleRecordCouldntBeSaved[];
extern const u8 gText_BattleRecordedOnPass[];
extern const u8 gText_ShedinjaJapaneseName[];
extern const u8 gText_EmptyString3[];
extern const u8 gText_Poison[];
extern const u8 gText_Sleep[];
extern const u8 gText_Paralysis[];
@@ -301,6 +296,214 @@ u8 gNumberOfMovesToChoose;
u8 gUnknown_03005D7C[MAX_BATTLERS_COUNT];
// rom const data
// format: attacking type, defending type, damage multiplier
// the multiplier is a (decimal) fixed-point number:
// 20 is ×2.0 TYPE_MUL_SUPER_EFFECTIVE
// 10 is ×1.0 TYPE_MUL_NORMAL
// 05 is ×0.5 TYPE_MUL_NOT_EFFECTIVE
// 00 is ×0.0 TYPE_MUL_NO_EFFECT
const u8 gTypeEffectiveness[336] =
{
TYPE_NORMAL, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_NORMAL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIRE, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIRE, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_WATER, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_WATER, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
TYPE_WATER, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
TYPE_WATER, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_WATER, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_WATER, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ELECTRIC, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ELECTRIC, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ELECTRIC, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ELECTRIC, TYPE_GROUND, TYPE_MUL_NO_EFFECT,
TYPE_ELECTRIC, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ELECTRIC, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_WATER, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GRASS, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GRASS, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GRASS, TYPE_DRAGON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GRASS, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ICE, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ICE, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ICE, TYPE_ICE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ICE, TYPE_GROUND, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ICE, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ICE, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ICE, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ICE, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIGHTING, TYPE_NORMAL, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIGHTING, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIGHTING, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIGHTING, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIGHTING, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIGHTING, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FIGHTING, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIGHTING, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FIGHTING, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_POISON, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_POISON, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_POISON, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
TYPE_POISON, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_POISON, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
TYPE_POISON, TYPE_STEEL, TYPE_MUL_NO_EFFECT,
TYPE_GROUND, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GROUND, TYPE_ELECTRIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GROUND, TYPE_GRASS, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GROUND, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GROUND, TYPE_FLYING, TYPE_MUL_NO_EFFECT,
TYPE_GROUND, TYPE_BUG, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GROUND, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GROUND, TYPE_STEEL, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FLYING, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FLYING, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FLYING, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FLYING, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_FLYING, TYPE_ROCK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FLYING, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_PSYCHIC, TYPE_FIGHTING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_PSYCHIC, TYPE_POISON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_PSYCHIC, TYPE_PSYCHIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_PSYCHIC, TYPE_DARK, TYPE_MUL_NO_EFFECT,
TYPE_PSYCHIC, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_GRASS, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_POISON, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_FLYING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_GHOST, TYPE_MUL_NOT_EFFECTIVE,
TYPE_BUG, TYPE_DARK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_BUG, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_FIRE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ROCK, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ROCK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_GROUND, TYPE_MUL_NOT_EFFECTIVE,
TYPE_ROCK, TYPE_FLYING, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ROCK, TYPE_BUG, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_ROCK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GHOST, TYPE_NORMAL, TYPE_MUL_NO_EFFECT,
TYPE_GHOST, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_GHOST, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GHOST, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_GHOST, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DRAGON, TYPE_DRAGON, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DRAGON, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_FIGHTING, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_PSYCHIC, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DARK, TYPE_GHOST, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_DARK, TYPE_DARK, TYPE_MUL_NOT_EFFECTIVE,
TYPE_DARK, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_FIRE, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_WATER, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_ELECTRIC, TYPE_MUL_NOT_EFFECTIVE,
TYPE_STEEL, TYPE_ICE, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_STEEL, TYPE_ROCK, TYPE_MUL_SUPER_EFFECTIVE,
TYPE_STEEL, TYPE_STEEL, TYPE_MUL_NOT_EFFECTIVE,
TYPE_FORESIGHT, TYPE_FORESIGHT, TYPE_MUL_NO_EFFECT,
TYPE_NORMAL, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
TYPE_FIGHTING, TYPE_GHOST, TYPE_MUL_NO_EFFECT,
TYPE_ENDTABLE, TYPE_ENDTABLE, TYPE_MUL_NO_EFFECT
};
const u8 gTypeNames[][TYPE_NAME_LENGTH + 1] =
{
_("NORMAL"),
_("FIGHT"),
_("FLYING"),
_("POISON"),
_("GROUND"),
_("ROCK"),
_("BUG"),
_("GHOST"),
_("STEEL"),
_("???"),
_("FIRE"),
_("WATER"),
_("GRASS"),
_("ELECTR"),
_("PSYCHC"),
_("ICE"),
_("DRAGON"),
_("DARK"),
};
// This is a factor in how much money you get for beating a trainer.
const struct TrainerMoney gTrainerMoneyTable[] =
{
{TRAINER_CLASS_TEAM_AQUA, 5},
{TRAINER_CLASS_AQUA_ADMIN, 10},
{TRAINER_CLASS_AQUA_LEADER, 20},
{TRAINER_CLASS_AROMA_LADY, 10},
{TRAINER_CLASS_RUIN_MANIAC, 15},
{TRAINER_CLASS_INTERVIEWER, 12},
{TRAINER_CLASS_TUBER_1, 1},
{TRAINER_CLASS_TUBER_2, 1},
{TRAINER_CLASS_SIS_AND_BRO, 3},
{TRAINER_CLASS_COOLTRAINER_1, 12},
{TRAINER_CLASS_HEX_MANIAC, 6},
{TRAINER_CLASS_LADY, 50},
{TRAINER_CLASS_BEAUTY, 20},
{TRAINER_CLASS_RICH_BOY, 50},
{TRAINER_CLASS_POKEMANIAC, 15},
{TRAINER_CLASS_SWIMMER_M, 2},
{TRAINER_CLASS_BLACK_BELT, 8},
{TRAINER_CLASS_GUITARIST, 8},
{TRAINER_CLASS_KINDLER, 8},
{TRAINER_CLASS_CAMPER, 4},
{TRAINER_CLASS_OLD_COUPLE, 10},
{TRAINER_CLASS_BUG_MANIAC, 15},
{TRAINER_CLASS_PSYCHIC, 6},
{TRAINER_CLASS_GENTLEMAN, 20},
{TRAINER_CLASS_ELITE_FOUR, 25},
{TRAINER_CLASS_LEADER, 25},
{TRAINER_CLASS_SCHOOL_KID, 5},
{TRAINER_CLASS_SR_AND_JR, 4},
{TRAINER_CLASS_POKEFAN, 20},
{TRAINER_CLASS_EXPERT, 10},
{TRAINER_CLASS_YOUNGSTER, 4},
{TRAINER_CLASS_CHAMPION, 50},
{TRAINER_CLASS_FISHERMAN, 10},
{TRAINER_CLASS_TRIATHLETE, 10},
{TRAINER_CLASS_DRAGON_TAMER, 12},
{TRAINER_CLASS_BIRD_KEEPER, 8},
{TRAINER_CLASS_NINJA_BOY, 3},
{TRAINER_CLASS_BATTLE_GIRL, 6},
{TRAINER_CLASS_PARASOL_LADY, 10},
{TRAINER_CLASS_SWIMMER_F, 2},
{TRAINER_CLASS_PICNICKER, 4},
{TRAINER_CLASS_TWINS, 3},
{TRAINER_CLASS_SAILOR, 8},
{TRAINER_CLASS_COLLECTOR, 15},
{TRAINER_CLASS_PKMN_TRAINER_3, 15},
{TRAINER_CLASS_PKMN_BREEDER, 10},
{TRAINER_CLASS_PKMN_RANGER, 12},
{TRAINER_CLASS_TEAM_MAGMA, 5},
{TRAINER_CLASS_MAGMA_ADMIN, 10},
{TRAINER_CLASS_MAGMA_LEADER, 20},
{TRAINER_CLASS_LASS, 4},
{TRAINER_CLASS_BUG_CATCHER, 4},
{TRAINER_CLASS_HIKER, 10},
{TRAINER_CLASS_YOUNG_COUPLE, 8},
{TRAINER_CLASS_WINSTRATE, 10},
{0xFF, 5},
};
#include "data/text/abilities.h"
static void (* const sTurnActionsFuncsTable[])(void) =
{
HandleAction_UseMove, // B_ACTION_USE_MOVE
@@ -3387,7 +3590,6 @@ static void BattleIntroOpponent1SendsOutMonAnimation(void)
gBattleMainFunc = BattleIntroRecordMonsToDex;
}
#else
ASM_DIRECT
static void BattleIntroOpponent1SendsOutMonAnimation(void)
@@ -3474,7 +3676,6 @@ _0803B2F2:\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
static void BattleIntroRecordMonsToDex(void)
@@ -3835,8 +4036,7 @@ u8 IsRunningFromBattleImpossible(void)
}
if (side != GetBattlerSide(i)
&& gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE
&& gBattleMons[gActiveBattler].type1 != TYPE_FLYING
&& gBattleMons[gActiveBattler].type2 != TYPE_FLYING
&& !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING)
&& gBattleMons[i].ability == ABILITY_ARENA_TRAP)
{
gBattleScripting.battler = i;
@@ -3846,7 +4046,7 @@ u8 IsRunningFromBattleImpossible(void)
}
}
i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0);
if (i != 0 && (gBattleMons[gActiveBattler].type1 == TYPE_STEEL || gBattleMons[gActiveBattler].type2 == TYPE_STEEL))
if (i != 0 && IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL))
{
gBattleScripting.battler = i - 1;
gLastUsedAbility = gBattleMons[i - 1].ability;
@@ -4033,12 +4233,10 @@ static void HandleTurnActionSelectionState(void)
}
else if ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_SHADOW_TAG, 0, 0))
|| ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_OTHER_SIDE, gActiveBattler, ABILITY_ARENA_TRAP, 0, 0))
&& gBattleMons[gActiveBattler].type1 != TYPE_FLYING
&& gBattleMons[gActiveBattler].type2 != TYPE_FLYING
&& !IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_FLYING)
&& gBattleMons[gActiveBattler].ability != ABILITY_LEVITATE)
|| ((i = AbilityBattleEffects(ABILITYEFFECT_CHECK_FIELD_EXCEPT_BANK, gActiveBattler, ABILITY_MAGNET_PULL, 0, 0))
&& (gBattleMons[gActiveBattler].type1 == TYPE_STEEL
|| gBattleMons[gActiveBattler].type2 == TYPE_STEEL)))
&& IS_BATTLER_OF_TYPE(gActiveBattler, TYPE_STEEL)))
{
BtlController_EmitChoosePokemon(0, ((i - 1) << 4) | 4, 6, gLastUsedAbility, gBattleStruct->field_60[gActiveBattler]);
}
@@ -5133,7 +5331,7 @@ static void HandleAction_UseMove(void)
else if ((gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
&& gSideTimers[side].followmeTimer == 0
&& (gBattleMoves[gCurrentMove].power != 0
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_x10)
|| gBattleMoves[gCurrentMove].target != MOVE_TARGET_USER)
&& gBattleMons[*(gBattleStruct->moveTarget + gBattlerAttacker)].ability != ABILITY_LIGHTNING_ROD
&& gBattleMoves[gCurrentMove].type == TYPE_ELECTRIC)
{
+972 -974
View File
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff
+82 -87
View File
@@ -31,6 +31,8 @@
#include "string_util.h"
#include "overworld.h"
#include "field_weather.h"
#include "gym_leader_rematch.h"
#include "field_map_obj_helpers.h"
enum
{
@@ -55,19 +57,12 @@ extern bool8 InBattlePyramid(void);
extern bool8 InBattlePike(void);
extern bool32 InTrainerHill(void);
extern bool32 FieldPoisonEffectIsRunning(void);
extern void overworld_free_bg_tilemaps(void);
extern void prev_quest_postbuffer_cursor_backup_reset(void);
extern void ResetPoisonStepCounter(void);
extern void sub_81BE72C(void);
extern void FreezeMapObjects(void);
extern void sub_808BCF4(void);
extern void sub_80EECC8(void);
extern void Overworld_ClearSavedMusic(void);
extern void CB2_WhiteOut(void);
extern void sub_80AF6F0(void);
extern void PlayBattleBGM(void);
extern void sub_81DA57C(void);
extern u8 Overworld_GetFlashLevel(void);
extern u16 sub_81A9AA8(u8 localId);
extern u16 sub_81D6180(u8 localId);
extern bool8 GetBattlePyramidTrainerFlag(u8 mapObjId);
@@ -252,84 +247,84 @@ static const struct TrainerBattleParameter sTrainerBContinueScriptBattleParams[]
const struct RematchTrainer gRematchTable[REMATCH_TABLE_ENTRIES] =
{
{{0x0025, 0x0028, 0x0029, 0x002a, 0x002b}, 0x0000, 0x0021},
{{0x02e1, 0x032c, 0x032d, 0x032e, 0x032f}, 0x0000, 0x0014},
{{0x002c, 0x002f, 0x0030, 0x0031, 0x0032}, 0x0000, 0x001a},
{{0x0039, 0x003c, 0x003d, 0x003e, 0x003f}, 0x0000, 0x0018},
{{0x0040, 0x0043, 0x0044, 0x0045, 0x0046}, 0x0000, 0x0018},
{{0x02af, 0x02b0, 0x02b1, 0x02b2, 0x02b3}, 0x0000, 0x0027},
{{0x02ff, 0x033c, 0x033d, 0x033e, 0x033f}, 0x0000, 0x0024},
{{0x005e, 0x0065, 0x0066, 0x0067, 0x0068}, 0x0000, 0x001a},
{{0x004e, 0x0054, 0x0055, 0x0056, 0x0057}, 0x0000, 0x001a},
{{0x006c, 0x006e, 0x006f, 0x0070, 0x0071}, 0x0018, 0x0014},
{{0x0072, 0x0078, 0x0079, 0x007a, 0x007b}, 0x0000, 0x0013},
{{0x0090, 0x034c, 0x034d, 0x034e, 0x034f}, 0x0018, 0x0038},
{{0x007f, 0x0084, 0x0085, 0x0086, 0x0087}, 0x0000, 0x0024},
{{0x0088, 0x008b, 0x008c, 0x008d, 0x008e}, 0x0000, 0x0013},
{{0x008f, 0x0093, 0x0094, 0x0095, 0x0096}, 0x0000, 0x001d},
{{0x009b, 0x00af, 0x00b0, 0x00b1, 0x00b2}, 0x0000, 0x0016},
{{0x00b7, 0x00b8, 0x00b9, 0x00ba, 0x00bb}, 0x0000, 0x001e},
{{0x02a0, 0x0338, 0x0339, 0x033a, 0x033b}, 0x0000, 0x002a},
{{0x00c3, 0x0340, 0x0341, 0x0342, 0x0343}, 0x0000, 0x0026},
{{0x00c4, 0x00c5, 0x00c6, 0x00c7, 0x00c8}, 0x0000, 0x0021},
{{0x00ce, 0x00cf, 0x00d0, 0x00d1, 0x00d2}, 0x0000, 0x001d},
{{0x00d8, 0x00db, 0x00dc, 0x00dd, 0x00de}, 0x0018, 0x000d},
{{0x02a9, 0x02aa, 0x02ab, 0x02ac, 0x02ad}, 0x0018, 0x0001},
{{0x00e2, 0x00e4, 0x00e5, 0x00e6, 0x00e7}, 0x0000, 0x0023},
{{0x00ee, 0x00ef, 0x00f0, 0x00f1, 0x00f2}, 0x0000, 0x0026},
{{0x00f9, 0x00fa, 0x00fb, 0x00fc, 0x00fd}, 0x0000, 0x0026},
{{0x00fe, 0x0101, 0x0102, 0x0103, 0x0104}, 0x0000, 0x0024},
{{0x0118, 0x011a, 0x011b, 0x011c, 0x011d}, 0x0000, 0x001f},
{{0x0111, 0x0114, 0x0115, 0x0116, 0x0117}, 0x0000, 0x001f},
{{0x011f, 0x0120, 0x0121, 0x0122, 0x0123}, 0x0000, 0x0020},
{{0x012e, 0x012f, 0x0130, 0x0131, 0x0132}, 0x0000, 0x0019},
{{0x0125, 0x0127, 0x0128, 0x0129, 0x012a}, 0x0000, 0x0012},
{{0x0133, 0x0134, 0x0135, 0x0136, 0x0137}, 0x0000, 0x001e},
{{0x0139, 0x013a, 0x013b, 0x013c, 0x013d}, 0x0018, 0x000c},
{{0x013e, 0x0148, 0x0149, 0x014a, 0x014b}, 0x0000, 0x0011},
{{0x0153, 0x015a, 0x015b, 0x015c, 0x015d}, 0x0000, 0x0015},
{{0x0178, 0x017b, 0x017c, 0x017d, 0x017e}, 0x0000, 0x002b},
{{0x0171, 0x0172, 0x0173, 0x0174, 0x0175}, 0x0000, 0x0020},
{{0x0166, 0x0168, 0x0169, 0x016a, 0x016b}, 0x0000, 0x0019},
{{0x016c, 0x016d, 0x016e, 0x016f, 0x0170}, 0x0000, 0x0020},
{{0x0182, 0x0184, 0x0185, 0x0186, 0x0187}, 0x0000, 0x002b},
{{0x0161, 0x0162, 0x0163, 0x0164, 0x0165}, 0x0000, 0x0019},
{{0x0179, 0x0334, 0x0335, 0x0336, 0x0337}, 0x0000, 0x0029},
{{0x0188, 0x0189, 0x018a, 0x018b, 0x018c}, 0x0018, 0x0001},
{{0x0196, 0x0199, 0x019a, 0x019b, 0x019c}, 0x0000, 0x0023},
{{0x01a3, 0x01a5, 0x01a6, 0x01a7, 0x01a8}, 0x0000, 0x001c},
{{0x01ab, 0x01ae, 0x01af, 0x01b0, 0x01b1}, 0x0000, 0x001e},
{{0x01b2, 0x01b5, 0x01b6, 0x01b7, 0x01b8}, 0x0000, 0x001c},
{{0x01c1, 0x01d1, 0x01d2, 0x01d3, 0x01d4}, 0x0000, 0x0027},
{{0x01da, 0x01dd, 0x01de, 0x01df, 0x01e0}, 0x0018, 0x000d},
{{0x01e1, 0x01e2, 0x01e7, 0x01e8, 0x01e9}, 0x0000, 0x0012},
{{0x01ec, 0x01f1, 0x01f2, 0x01f3, 0x01f4}, 0x0000, 0x0028},
{{0x02e4, 0x0330, 0x0331, 0x0332, 0x0333}, 0x0000, 0x0017},
{{0x0200, 0x0203, 0x0204, 0x0205, 0x0206}, 0x0000, 0x0019},
{{0x0221, 0x0224, 0x0225, 0x0226, 0x0227}, 0x0000, 0x0020},
{{0x021a, 0x021d, 0x021e, 0x021f, 0x0220}, 0x0000, 0x0020},
{{0x0009, 0x0348, 0x0349, 0x034a, 0x034b}, 0x0018, 0x0011},
{{0x022f, 0x0232, 0x0233, 0x0234, 0x0235}, 0x0000, 0x0022},
{{0x0228, 0x022b, 0x022c, 0x022d, 0x022e}, 0x0000, 0x0022},
{{0x025c, 0x025f, 0x0260, 0x0261, 0x0262}, 0x0000, 0x0013},
{{0x026d, 0x026e, 0x026f, 0x0270, 0x0271}, 0x0018, 0x000b},
{{0x0273, 0x027c, 0x027d, 0x027e, 0x027f}, 0x0000, 0x001b},
{{0x0001, 0x0344, 0x0345, 0x0346, 0x0347}, 0x0018, 0x000c},
{{0x0282, 0x0283, 0x0284, 0x0285, 0x0286}, 0x0018, 0x003e},
{{0x0291, 0x0292, 0x0293, 0x0294, 0x0294}, 0x0018, 0x002b},
{{0x0109, 0x0302, 0x0303, 0x0304, 0x0305}, 0x0000, 0x0003},
{{0x010a, 0x0306, 0x0307, 0x0308, 0x0309}, 0x0000, 0x000b},
{{0x010b, 0x030a, 0x030b, 0x030c, 0x030d}, 0x0000, 0x0002},
{{0x010c, 0x030e, 0x030f, 0x0310, 0x0311}, 0x0000, 0x000c},
{{0x010d, 0x0312, 0x0313, 0x0314, 0x0315}, 0x0000, 0x0000},
{{0x010e, 0x0316, 0x0317, 0x0318, 0x0319}, 0x0000, 0x0004},
{{0x010f, 0x031a, 0x031b, 0x031c, 0x031d}, 0x0000, 0x0006},
{{0x0110, 0x031e, 0x031f, 0x0320, 0x0321}, 0x0000, 0x0007},
{{0x0105, 0x0105, 0x0105, 0x0105, 0x0105}, 0x0000, 0x0008},
{{0x0106, 0x0106, 0x0106, 0x0106, 0x0106}, 0x0000, 0x0008},
{{0x0107, 0x0107, 0x0107, 0x0107, 0x0107}, 0x0000, 0x0008},
{{0x0108, 0x0108, 0x0108, 0x0108, 0x0108}, 0x0000, 0x0008},
{{0x014f, 0x014f, 0x014f, 0x014f, 0x014f}, 0x0000, 0x0008},
{{TRAINER_ROSE_1, TRAINER_ROSE_2, TRAINER_ROSE_3, TRAINER_ROSE_4, TRAINER_ROSE_5}, 0x0, 0x21},
{{TRAINER_ANDRES_1, TRAINER_ANDRES_2, TRAINER_ANDRES_3, TRAINER_ANDRES_4, TRAINER_ANDRES_5}, 0x0, 0x14},
{{TRAINER_DUSTY_1, TRAINER_DUSTY_2, TRAINER_DUSTY_3, TRAINER_DUSTY_4, TRAINER_DUSTY_5}, 0x0, 0x1a},
{{TRAINER_LOLA_1, TRAINER_LOLA_2, TRAINER_LOLA_3, TRAINER_LOLA_4, TRAINER_LOLA_5}, 0x0, 0x18},
{{TRAINER_RICKY_1, TRAINER_RICKY_2, TRAINER_RICKY_3, TRAINER_RICKY_4, TRAINER_RICKY_5}, 0x0, 0x18},
{{TRAINER_LILA_AND_ROY_1, TRAINER_LILA_AND_ROY_2, TRAINER_LILA_AND_ROY_3, TRAINER_LILA_AND_ROY_4, TRAINER_LILA_AND_ROY_5}, 0x0, 0x27},
{{TRAINER_CRISTIN_1, TRAINER_CRISTIN_2, TRAINER_CRISTIN_3, TRAINER_CRISTIN_4, TRAINER_CRISTIN_5}, 0x0, 0x24},
{{TRAINER_BROOKE_1, TRAINER_BROOKE_2, TRAINER_BROOKE_3, TRAINER_BROOKE_4, TRAINER_BROOKE_5}, 0x0, 0x1a},
{{TRAINER_WILTON_1, TRAINER_WILTON_2, TRAINER_WILTON_3, TRAINER_WILTON_4, TRAINER_WILTON_5}, 0x0, 0x1a},
{{TRAINER_VALERIE_1, TRAINER_VALERIE_2, TRAINER_VALERIE_3, TRAINER_VALERIE_4, TRAINER_VALERIE_5}, 0x18, 0x14},
{{TRAINER_CINDY_1, TRAINER_CINDY_3, TRAINER_CINDY_4, TRAINER_CINDY_5, TRAINER_CINDY_6}, 0x0, 0x13},
{{TRAINER_THALIA_1, TRAINER_THALIA_2, TRAINER_THALIA_3, TRAINER_THALIA_4, TRAINER_THALIA_5}, 0x18, 0x38},
{{TRAINER_JESSICA_1, TRAINER_JESSICA_2, TRAINER_JESSICA_3, TRAINER_JESSICA_4, TRAINER_JESSICA_5}, 0x0, 0x24},
{{TRAINER_WINSTON_1, TRAINER_WINSTON_2, TRAINER_WINSTON_3, TRAINER_WINSTON_4, TRAINER_WINSTON_5}, 0x0, 0x13},
{{TRAINER_STEVE_1, TRAINER_STEVE_2, TRAINER_STEVE_3, TRAINER_STEVE_4, TRAINER_STEVE_5}, 0x0, 0x1d},
{{TRAINER_TONY_1, TRAINER_TONY_2, TRAINER_TONY_3, TRAINER_TONY_4, TRAINER_TONY_5}, 0x0, 0x16},
{{TRAINER_NOB_1, TRAINER_NOB_2, TRAINER_NOB_3, TRAINER_NOB_4, TRAINER_NOB_5}, 0x0, 0x1e},
{{TRAINER_KOJI_1, TRAINER_KOJI_2, TRAINER_KOJI_3, TRAINER_KOJI_4, TRAINER_KOJI_5}, 0x0, 0x2a},
{{TRAINER_FERNANDO_1, TRAINER_FERNANDO_2, TRAINER_FERNANDO_3, TRAINER_FERNANDO_4, TRAINER_FERNANDO_5}, 0x0, 0x26},
{{TRAINER_DALTON_1, TRAINER_DALTON_2, TRAINER_DALTON_3, TRAINER_DALTON_4, TRAINER_DALTON_5}, 0x0, 0x21},
{{TRAINER_BERNIE_1, TRAINER_BERNIE_2, TRAINER_BERNIE_3, TRAINER_BERNIE_4, TRAINER_BERNIE_5}, 0x0, 0x1d},
{{TRAINER_ETHAN_1, TRAINER_ETHAN_2, TRAINER_ETHAN_3, TRAINER_ETHAN_4, TRAINER_ETHAN_5}, 0x18, 0xd},
{{TRAINER_JOHN_AND_JAY_1, TRAINER_JOHN_AND_JAY_2, TRAINER_JOHN_AND_JAY_3, TRAINER_JOHN_AND_JAY_4, TRAINER_JOHN_AND_JAY_5}, 0x18, 0x1},
{{TRAINER_JEFFREY_1, TRAINER_JEFFREY_2, TRAINER_JEFFREY_3, TRAINER_JEFFREY_4, TRAINER_JEFFREY_5}, 0x0, 0x23},
{{TRAINER_CAMERON_1, TRAINER_CAMERON_2, TRAINER_CAMERON_3, TRAINER_CAMERON_4, TRAINER_CAMERON_5}, 0x0, 0x26},
{{TRAINER_JACKI_1, TRAINER_JACKI_2, TRAINER_JACKI_3, TRAINER_JACKI_4, TRAINER_JACKI_5}, 0x0, 0x26},
{{TRAINER_WALTER_1, TRAINER_WALTER_2, TRAINER_WALTER_3, TRAINER_WALTER_4, TRAINER_WALTER_5}, 0x0, 0x24},
{{TRAINER_KAREN_1, TRAINER_KAREN_2, TRAINER_KAREN_3, TRAINER_KAREN_4, TRAINER_KAREN_5}, 0x0, 0x1f},
{{TRAINER_JERRY_1, TRAINER_JERRY_2, TRAINER_JERRY_3, TRAINER_JERRY_4, TRAINER_JERRY_5}, 0x0, 0x1f},
{{TRAINER_ANNA_AND_MEG_1, TRAINER_ANNA_AND_MEG_2, TRAINER_ANNA_AND_MEG_3, TRAINER_ANNA_AND_MEG_4, TRAINER_ANNA_AND_MEG_5}, 0x0, 0x20},
{{TRAINER_ISABEL_1, TRAINER_ISABEL_2, TRAINER_ISABEL_3, TRAINER_ISABEL_4, TRAINER_ISABEL_5}, 0x0, 0x19},
{{TRAINER_MIGUEL_1, TRAINER_MIGUEL_2, TRAINER_MIGUEL_3, TRAINER_MIGUEL_4, TRAINER_MIGUEL_5}, 0x0, 0x12},
{{TRAINER_TIMOTHY_1, TRAINER_TIMOTHY_2, TRAINER_TIMOTHY_3, TRAINER_TIMOTHY_4, TRAINER_TIMOTHY_5}, 0x0, 0x1e},
{{TRAINER_SHELBY_1, TRAINER_SHELBY_2, TRAINER_SHELBY_3, TRAINER_SHELBY_4, TRAINER_SHELBY_5}, 0x18, 0xc},
{{TRAINER_CALVIN_1, TRAINER_CALVIN_2, TRAINER_CALVIN_3, TRAINER_CALVIN_4, TRAINER_CALVIN_5}, 0x0, 0x11},
{{TRAINER_ELLIOT_1, TRAINER_ELLIOT_2, TRAINER_ELLIOT_3, TRAINER_ELLIOT_4, TRAINER_ELLIOT_5}, 0x0, 0x15},
{{TRAINER_ISAIAH_1, TRAINER_ISAIAH_2, TRAINER_ISAIAH_3, TRAINER_ISAIAH_4, TRAINER_ISAIAH_5}, 0x0, 0x2b},
{{TRAINER_MARIA_1, TRAINER_MARIA_2, TRAINER_MARIA_3, TRAINER_MARIA_4, TRAINER_MARIA_5}, 0x0, 0x20},
{{TRAINER_ABIGAIL_1, TRAINER_ABIGAIL_2, TRAINER_ABIGAIL_3, TRAINER_ABIGAIL_4, TRAINER_ABIGAIL_5}, 0x0, 0x19},
{{TRAINER_DYLAN_1, TRAINER_DYLAN_2, TRAINER_DYLAN_3, TRAINER_DYLAN_4, TRAINER_DYLAN_5}, 0x0, 0x20},
{{TRAINER_KATELYN_1, TRAINER_KATELYN_2, TRAINER_KATELYN_3, TRAINER_KATELYN_4, TRAINER_KATELYN_5}, 0x0, 0x2b},
{{TRAINER_BENJAMIN_1, TRAINER_BENJAMIN_2, TRAINER_BENJAMIN_3, TRAINER_BENJAMIN_4, TRAINER_BENJAMIN_5}, 0x0, 0x19},
{{TRAINER_PABLO_1, TRAINER_PABLO_2, TRAINER_PABLO_3, TRAINER_PABLO_4, TRAINER_PABLO_5}, 0x0, 0x29},
{{TRAINER_NICOLAS_1, TRAINER_NICOLAS_2, TRAINER_NICOLAS_3, TRAINER_NICOLAS_4, TRAINER_NICOLAS_5}, 0x18, 0x1},
{{TRAINER_ROBERT_1, TRAINER_ROBERT_2, TRAINER_ROBERT_3, TRAINER_ROBERT_4, TRAINER_ROBERT_5}, 0x0, 0x23},
{{TRAINER_LAO_1, TRAINER_LAO_2, TRAINER_LAO_3, TRAINER_LAO_4, TRAINER_LAO_5}, 0x0, 0x1c},
{{TRAINER_CYNDY_1, TRAINER_CYNDY_2, TRAINER_CYNDY_3, TRAINER_CYNDY_4, TRAINER_CYNDY_5}, 0x0, 0x1e},
{{TRAINER_MADELINE_1, TRAINER_MADELINE_2, TRAINER_MADELINE_3, TRAINER_MADELINE_4, TRAINER_MADELINE_5}, 0x0, 0x1c},
{{TRAINER_JENNY_1, TRAINER_JENNY_2, TRAINER_JENNY_3, TRAINER_JENNY_4, TRAINER_JENNY_5}, 0x0, 0x27},
{{TRAINER_DIANA_1, TRAINER_DIANA_2, TRAINER_DIANA_3, TRAINER_DIANA_4, TRAINER_DIANA_5}, 0x18, 0xd},
{{TRAINER_AMY_AND_LIV_1, TRAINER_AMY_AND_LIV_2, TRAINER_AMY_AND_LIV_4, TRAINER_AMY_AND_LIV_5, TRAINER_AMY_AND_LIV_6}, 0x0, 0x12},
{{TRAINER_ERNEST_1, TRAINER_ERNEST_2, TRAINER_ERNEST_3, TRAINER_ERNEST_4, TRAINER_ERNEST_5}, 0x0, 0x28},
{{TRAINER_CORY_1, TRAINER_CORY_2, TRAINER_CORY_3, TRAINER_CORY_4, TRAINER_CORY_5}, 0x0, 0x17},
{{TRAINER_EDWIN_1, TRAINER_EDWIN_2, TRAINER_EDWIN_3, TRAINER_EDWIN_4, TRAINER_EDWIN_5}, 0x0, 0x19},
{{TRAINER_LYDIA_1, TRAINER_LYDIA_2, TRAINER_LYDIA_3, TRAINER_LYDIA_4, TRAINER_LYDIA_5}, 0x0, 0x20},
{{TRAINER_ISAAC_1, TRAINER_ISAAC_2, TRAINER_ISAAC_3, TRAINER_ISAAC_4, TRAINER_ISAAC_5}, 0x0, 0x20},
{{TRAINER_GABRIELLE_1, TRAINER_GABRIELLE_2, TRAINER_GABRIELLE_3, TRAINER_GABRIELLE_4, TRAINER_GABRIELLE_5}, 0x18, 0x11},
{{TRAINER_CATHERINE_1, TRAINER_CATHERINE_2, TRAINER_CATHERINE_3, TRAINER_CATHERINE_4, TRAINER_CATHERINE_5}, 0x0, 0x22},
{{TRAINER_JACKSON_1, TRAINER_JACKSON_2, TRAINER_JACKSON_3, TRAINER_JACKSON_4, TRAINER_JACKSON_5}, 0x0, 0x22},
{{TRAINER_HALEY_1, TRAINER_HALEY_2, TRAINER_HALEY_3, TRAINER_HALEY_4, TRAINER_HALEY_5}, 0x0, 0x13},
{{TRAINER_JAMES_1, TRAINER_JAMES_2, TRAINER_JAMES_3, TRAINER_JAMES_4, TRAINER_JAMES_5}, 0x18, 0xb},
{{TRAINER_TRENT_1, TRAINER_TRENT_2, TRAINER_TRENT_3, TRAINER_TRENT_4, TRAINER_TRENT_5}, 0x0, 0x1b},
{{TRAINER_SAWYER_1, TRAINER_SAWYER_2, TRAINER_SAWYER_3, TRAINER_SAWYER_4, TRAINER_SAWYER_5}, 0x18, 0xc},
{{TRAINER_KIRA_AND_DAN_1, TRAINER_KIRA_AND_DAN_2, TRAINER_KIRA_AND_DAN_3, TRAINER_KIRA_AND_DAN_4, TRAINER_KIRA_AND_DAN_5}, 0x18, 0x3e},
{{TRAINER_WALLY_3, 0x292, 0x293, 0x294, 0x294}, 0x18, 0x2b},
{{TRAINER_ROXANNE_1, TRAINER_ROXANNE_2, TRAINER_ROXANNE_3, TRAINER_ROXANNE_4, TRAINER_ROXANNE_5}, 0x0, 0x3},
{{TRAINER_BRAWLY_1, TRAINER_BRAWLY_2, TRAINER_BRAWLY_3, TRAINER_BRAWLY_4, TRAINER_BRAWLY_5}, 0x0, 0xb},
{{TRAINER_WATTSON_1, TRAINER_WATTSON_2, TRAINER_WATTSON_3, TRAINER_WATTSON_4, TRAINER_WATTSON_5}, 0x0, 0x2},
{{TRAINER_FLANNERY_1, TRAINER_FLANNERY_2, TRAINER_FLANNERY_3, TRAINER_FLANNERY_4, TRAINER_FLANNERY_5}, 0x0, 0xc},
{{TRAINER_NORMAN_1, TRAINER_NORMAN_2, TRAINER_NORMAN_3, TRAINER_NORMAN_4, TRAINER_NORMAN_5}, 0x0, 0x0},
{{TRAINER_WINONA_1, TRAINER_WINONA_2, TRAINER_WINONA_3, TRAINER_WINONA_4, TRAINER_WINONA_5}, 0x0, 0x4},
{{TRAINER_TATE_AND_LIZA_1, TRAINER_TATE_AND_LIZA_2, TRAINER_TATE_AND_LIZA_3, TRAINER_TATE_AND_LIZA_4, TRAINER_TATE_AND_LIZA_5}, 0x0, 0x6},
{{TRAINER_JUAN_1, TRAINER_JUAN_2, TRAINER_JUAN_3, TRAINER_JUAN_4, TRAINER_JUAN_5}, 0x0, 0x7},
{{TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY, TRAINER_SIDNEY}, 0x0, 0x8},
{{TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE, TRAINER_PHOEBE}, 0x0, 0x8},
{{TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA, TRAINER_GLACIA}, 0x0, 0x8},
{{TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE, TRAINER_DRAKE}, 0x0, 0x8},
{{TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE, TRAINER_WALLACE}, 0x0, 0x8},
};
static const u16 sBadgeFlags[8] =
@@ -945,13 +940,13 @@ static void CB2_EndFirstBattle(void)
static void sub_80B1218(void)
{
if (GetGameStat(GAME_STAT_WILD_BATTLES) % 60 == 0)
sub_81DA57C();
UpdateGymLeaderRematch();
}
static void sub_80B1234(void)
{
if (GetGameStat(GAME_STAT_TRAINER_BATTLES) % 20 == 0)
sub_81DA57C();
UpdateGymLeaderRematch();
}
// why not just use the macros? maybe its because they didnt want to uncast const every time?
+1576
View File
File diff suppressed because it is too large Load Diff
+25 -34
View File
@@ -23,8 +23,6 @@
#include "link.h"
#include "berry.h"
extern const struct BattleMove gBattleMoves[];
extern u8 weather_get_current(void);
// rom const data
@@ -1665,36 +1663,31 @@ u8 CastformDataTypeChange(u8 battler)
u8 formChange = 0;
if (gBattleMons[battler].species != SPECIES_CASTFORM || gBattleMons[battler].ability != ABILITY_FORECAST || gBattleMons[battler].hp == 0)
return CASTFORM_NO_CHANGE;
if (!WEATHER_HAS_EFFECT && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL)
if (!WEATHER_HAS_EFFECT && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL))
{
gBattleMons[battler].type1 = TYPE_NORMAL;
gBattleMons[battler].type2 = TYPE_NORMAL;
SET_BATTLER_TYPE(battler, TYPE_NORMAL);
return CASTFORM_TO_NORMAL;
}
if (!WEATHER_HAS_EFFECT)
return CASTFORM_NO_CHANGE;
if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL)) && gBattleMons[battler].type1 != TYPE_NORMAL && gBattleMons[battler].type2 != TYPE_NORMAL)
if (!(gBattleWeather & (WEATHER_RAIN_ANY | WEATHER_SUN_ANY | WEATHER_HAIL_ANY)) && !IS_BATTLER_OF_TYPE(battler, TYPE_NORMAL))
{
gBattleMons[battler].type1 = TYPE_NORMAL;
gBattleMons[battler].type2 = TYPE_NORMAL;
SET_BATTLER_TYPE(battler, TYPE_NORMAL);
formChange = CASTFORM_TO_NORMAL;
}
if (gBattleWeather & WEATHER_SUN_ANY && gBattleMons[battler].type1 != TYPE_FIRE && gBattleMons[battler].type2 != TYPE_FIRE)
if (gBattleWeather & WEATHER_SUN_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_FIRE))
{
gBattleMons[battler].type1 = TYPE_FIRE;
gBattleMons[battler].type2 = TYPE_FIRE;
SET_BATTLER_TYPE(battler, TYPE_FIRE);
formChange = CASTFORM_TO_FIRE;
}
if (gBattleWeather & WEATHER_RAIN_ANY && gBattleMons[battler].type1 != TYPE_WATER && gBattleMons[battler].type2 != TYPE_WATER)
if (gBattleWeather & WEATHER_RAIN_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_WATER))
{
gBattleMons[battler].type1 = TYPE_WATER;
gBattleMons[battler].type2 = TYPE_WATER;
SET_BATTLER_TYPE(battler, TYPE_WATER);
formChange = CASTFORM_TO_WATER;
}
if (gBattleWeather & WEATHER_HAIL && gBattleMons[battler].type1 != TYPE_ICE && gBattleMons[battler].type2 != TYPE_ICE)
if (gBattleWeather & WEATHER_HAIL_ANY && !IS_BATTLER_OF_TYPE(battler, TYPE_ICE))
{
gBattleMons[battler].type1 = TYPE_ICE;
gBattleMons[battler].type2 = TYPE_ICE;
SET_BATTLER_TYPE(battler, TYPE_ICE);
formChange = CASTFORM_TO_ICE;
}
return formChange;
@@ -2024,14 +2017,12 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& move != MOVE_STRUGGLE
&& gBattleMoves[move].power != 0
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& gBattleMons[battler].type1 != moveType
&& gBattleMons[battler].type2 != moveType
&& TARGET_TURN_DAMAGED
&& !IS_BATTLER_OF_TYPE(battler, moveType)
&& gBattleMons[battler].hp != 0)
{
gBattleMons[battler].type1 = moveType;
gBattleMons[battler].type2 = moveType;
PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType)
SET_BATTLER_TYPE(battler, moveType);
PREPARE_TYPE_BUFFER(gBattleTextBuff1, moveType);
BattleScriptPushCursor();
gBattlescriptCurrInstr = BattleScript_ColorChangeActivates;
effect++;
@@ -2041,7 +2032,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT))
{
gBattleMoveDamage = gBattleMons[gBattlerAttacker].maxHP / 16;
@@ -2056,7 +2047,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 10) == 0)
{
@@ -2079,7 +2070,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
@@ -2094,7 +2085,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (Random() % 3) == 0)
{
@@ -2110,7 +2101,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (Random() % 3) == 0)
{
gBattleCommunication[MOVE_EFFECT_BYTE] = MOVE_EFFECT_AFFECTS_USER | MOVE_EFFECT_BURN;
@@ -2125,7 +2116,7 @@ u8 AbilityBattleEffects(u8 caseID, u8 battler, u8 ability, u8 special, u16 moveA
&& gBattleMons[gBattlerAttacker].hp != 0
&& !gProtectStructs[gBattlerAttacker].confusionSelfDmg
&& (gBattleMoves[move].flags & FLAG_MAKES_CONTACT)
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& gBattleMons[gBattlerTarget].hp != 0
&& (Random() % 3) == 0
&& gBattleMons[gBattlerAttacker].ability != ABILITY_OBLIVIOUS
@@ -3135,7 +3126,7 @@ u8 ItemBattleEffects(u8 caseID, u8 battlerId, bool8 moveTurn)
{
case HOLD_EFFECT_FLINCH:
if (!(gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
&& (gSpecialStatuses[gBattlerTarget].physicalDmg || gSpecialStatuses[gBattlerTarget].specialDmg)
&& TARGET_TURN_DAMAGED
&& (Random() % 100) < atkQuality
&& gBattleMoves[gCurrentMove].flags & FLAG_KINGSROCK_AFFECTED
&& gBattleMons[gBattlerTarget].hp)
@@ -3187,14 +3178,14 @@ void HandleAction_RunBattleScript(void) // identical to RunBattleScriptCommands
gBattleScriptingCommandsTable[*gBattlescriptCurrInstr]();
}
u8 GetMoveTarget(u16 move, u8 useMoveTarget)
u8 GetMoveTarget(u16 move, u8 setTarget)
{
u8 targetBank = 0;
u8 moveTarget;
u8 side;
if (useMoveTarget)
moveTarget = useMoveTarget - 1;
if (setTarget)
moveTarget = setTarget - 1;
else
moveTarget = gBattleMoves[move].target;
@@ -3255,8 +3246,8 @@ u8 GetMoveTarget(u16 move, u8 useMoveTarget)
else
targetBank = GetBattlerAtPosition((GetBattlerPosition(gBattlerAttacker) & BIT_SIDE) ^ BIT_SIDE);
break;
case MOVE_TARGET_USER_OR_SELECTED:
case MOVE_TARGET_USER:
case MOVE_TARGET_x10:
targetBank = gBattlerAttacker;
break;
}
+9 -9
View File
@@ -76,26 +76,26 @@ void FreeBattleResources(void)
void AdjustFriendshipOnBattleFaint(u8 battlerId)
{
u8 opposingBank;
u8 opposingBattlerId;
if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
{
u8 opposingBank2;
u8 opposingBattlerId2;
opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
opposingBank2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
opposingBattlerId2 = GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT);
if (gBattleMons[opposingBank2].level > gBattleMons[opposingBank].level)
opposingBank = opposingBank2;
if (gBattleMons[opposingBattlerId2].level > gBattleMons[opposingBattlerId].level)
opposingBattlerId = opposingBattlerId2;
}
else
{
opposingBank = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
opposingBattlerId = GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT);
}
if (gBattleMons[opposingBank].level > gBattleMons[battlerId].level)
if (gBattleMons[opposingBattlerId].level > gBattleMons[battlerId].level)
{
if (gBattleMons[opposingBank].level - gBattleMons[battlerId].level > 29)
if (gBattleMons[opposingBattlerId].level - gBattleMons[battlerId].level > 29)
AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 8);
else
AdjustFriendship(&gPlayerParty[gBattlerPartyIndexes[battlerId]], 6);
+1 -3
View File
@@ -29,6 +29,7 @@
#include "pokeblock.h"
#include "trig.h"
#include "tv.h"
#include "item_menu.h"
#define BLENDER_SCORE_BEST 0
#define BLENDER_SCORE_GOOD 1
@@ -128,7 +129,6 @@ struct BerryBlenderData
extern struct MusicPlayerInfo gMPlayInfo_SE2;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
extern u16 gSpecialVar_ItemId;
extern u8 gInGameOpponentsNo;
extern u8 gUnknown_020322D5;
extern u8 gResultsWindowId;
@@ -155,13 +155,11 @@ extern void sub_81978B0(u16);
extern void sub_800A418(void);
extern u8 sub_800A9D8(void);
extern bool8 sub_800A4D8(u8);
extern void sub_8197DF8(u8 windowId, bool8 copyToVram);
extern void sub_809882C(u8, u16, u8);
extern void copy_textbox_border_tile_patterns_to_vram(u8, u16, u8);
extern void sub_81AABF0(void (*callback)(void));
extern void sub_800B4C0(void);
extern void ClearLinkCallback(void);
extern void CB2_ReturnToFieldContinueScript(void);
extern void sub_8153430(void);
extern bool8 sub_8153474(void);
extern void sub_80EECEC(void);
+3 -3
View File
@@ -515,7 +515,7 @@ static void Task_HandleInput(u8 taskId)
static void TryChangeDisplayedBerry(u8 taskId, s8 toMove)
{
s16 *data = gTasks[taskId].data;
s16 currPocketPosition = gUnknown_0203CE58.unk12[3] + gUnknown_0203CE58.unk8[3];
s16 currPocketPosition = gUnknown_0203CE58.scrollPosition[3] + gUnknown_0203CE58.cursorPosition[3];
u32 newPocketPosition = currPocketPosition + toMove;
if (newPocketPosition < 46 && BagGetItemIdByPocketPosition(BAG_BERRIES, newPocketPosition) != 0)
{
@@ -533,8 +533,8 @@ static void TryChangeDisplayedBerry(u8 taskId, s8 toMove)
static void HandleBagCursorPositionChange(s8 toMove)
{
u16 *scrollPos = &gUnknown_0203CE58.unk12[3];
u16 *cursorPos = &gUnknown_0203CE58.unk8[3];
u16 *scrollPos = &gUnknown_0203CE58.scrollPosition[3];
u16 *cursorPos = &gUnknown_0203CE58.cursorPosition[3];
if (toMove > 0)
{
if (*cursorPos < 4 || BagGetItemIdByPocketPosition(BAG_BERRIES, *scrollPos + 8) == 0)
-4
View File
@@ -5,10 +5,6 @@
#include "constants/species.h"
#include "strings.h"
extern u16 gSpecialVar_0x8004;
extern u16 gSpecialVar_0x8005;
extern u16 gSpecialVar_0x8006;
bool16 ScriptGetPokedexInfo(void)
{
if (gSpecialVar_0x8004 == 0) // is national dex not present?
+209
View File
@@ -0,0 +1,209 @@
#include "global.h"
#include "blit.h"
void BlitBitmapRect4BitWithoutColorKey(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height)
{
BlitBitmapRect4Bit(src, dst, srcX, srcY, dstX, dstY, width, height, 0xFF);
}
void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey)
{
s32 xEnd;
s32 yEnd;
s32 multiplierSrcY;
s32 multiplierDstY;
s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX;
u8 *pixelsSrc;
u8 *pixelsDst;
s32 toOrr;
s32 toAnd;
s32 toShift;
if (dst->width - dstX < width)
xEnd = (dst->width - dstX) + srcX;
else
xEnd = srcX + width;
if (dst->height - dstY < height)
yEnd = (dst->height - dstY) + srcY;
else
yEnd = height + srcY;
multiplierSrcY = (src->width + (src->width & 7)) >> 3;
multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
if (colorKey == 0xFF)
{
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
{
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B);
pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B);
toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF);
toShift = ((loopDstX & 1) << 2);
toOrr <<= toShift;
toAnd = 0xF0 >> (toShift);
*pixelsDst = toOrr | (*pixelsDst & toAnd);
}
}
}
else
{
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
{
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1B);
pixelsDst = dst->pixels + ((loopDstX >> 1) & 3) + ((loopDstX >> 3) << 5) + (((loopDstY >> 3) * multiplierDstY) << 5) + ((u32)(loopDstY << 0x1d) >> 0x1B);
toOrr = ((*pixelsSrc >> ((loopSrcX & 1) << 2)) & 0xF);
if (toOrr != colorKey)
{
toShift = ((loopDstX & 1) << 2);
toOrr <<= toShift;
toAnd = 0xF0 >> (toShift);
*pixelsDst = toOrr | (*pixelsDst & toAnd);
}
}
}
}
}
void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
{
s32 xEnd;
s32 yEnd;
s32 multiplierY;
s32 loopX, loopY;
s32 toOrr1, toOrr2;
xEnd = x + width;
if (xEnd > surface->width)
xEnd = surface->width;
yEnd = y + height;
if (yEnd > surface->height)
yEnd = surface->height;
multiplierY = (surface->width + (surface->width & 7)) >> 3;
toOrr1 = (u32)(fillValue << 0x1C) >> 0x18;
toOrr2 = (fillValue & 0xF);
for (loopY = y; loopY < yEnd; loopY++)
{
for (loopX = x; loopX < xEnd; loopX++)
{
u8 *pixels = surface->pixels + ((loopX >> 1) & 3) + ((loopX >> 3) << 5) + (((loopY >> 3) * multiplierY) << 5) + ((u32)(loopY << 0x1d) >> 0x1B);
if ((loopX << 0x1F) != 0)
*pixels = toOrr1 | (*pixels & 0xF);
else
*pixels = toOrr2 | (*pixels & 0xF0);
}
}
}
void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dst, u16 srcX, u16 srcY, u16 dstX, u16 dstY, u16 width, u16 height, u8 colorKey, u8 paletteOffset)
{
s32 palOffsetBits;
s32 xEnd;
s32 yEnd;
s32 multiplierSrcY;
s32 multiplierDstY;
s32 loopSrcY, loopDstY;
s32 loopSrcX, loopDstX;
u8 *pixelsSrc;
u8 *pixelsDst;
s32 colorKeyBits;
palOffsetBits = (u32)(paletteOffset << 0x1C) >> 0x18;
colorKeyBits = (u32)(colorKey << 0x1C) >> 0x18;
if (dst->width - dstX < width)
xEnd = (dst->width - dstX) + srcX;
else
xEnd = width + srcX;
if (dst->height - dstY < height)
yEnd = (srcY + dst->height) - dstY;
else
yEnd = srcY + height;
multiplierSrcY = (src->width + (src->width & 7)) >> 3;
multiplierDstY = (dst->width + (dst->width & 7)) >> 3;
if (colorKey == 0xFF)
{
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{
pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
{
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
if (loopSrcX & 1)
{
*pixelsDst = palOffsetBits + (*pixelsSrc >> 4);
}
else
{
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
*pixelsDst = palOffsetBits + (*pixelsSrc & 0xF);
}
}
}
}
else
{
for (loopSrcY = srcY, loopDstY = dstY; loopSrcY < yEnd; loopSrcY++, loopDstY++)
{
pixelsSrc = src->pixels + ((srcX >> 1) & 3) + ((srcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
for (loopSrcX = srcX, loopDstX = dstX; loopSrcX < xEnd; loopSrcX++, loopDstX++)
{
if (loopSrcX & 1)
{
if ((*pixelsSrc & 0xF0) != colorKeyBits)
{
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
*pixelsDst = palOffsetBits + (*pixelsSrc >> 4);
}
}
else
{
pixelsSrc = src->pixels + ((loopSrcX >> 1) & 3) + ((loopSrcX >> 3) << 5) + (((loopSrcY >> 3) * multiplierSrcY) << 5) + ((u32)(loopSrcY << 0x1d) >> 0x1b);
if ((*pixelsSrc & 0xF) != colorKey)
{
pixelsDst = dst->pixels + (loopDstX & 7) + ((loopDstX >> 3) << 6) + (((loopDstY >> 3) * multiplierDstY) << 6) + ((u32)(loopDstY << 0x1d) >> 0x1a);
*pixelsDst = palOffsetBits + (*pixelsSrc & 0xF);
}
}
}
}
}
}
void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue)
{
s32 xEnd;
s32 yEnd;
s32 multiplierY;
s32 loopX, loopY;
xEnd = x + width;
if (xEnd > surface->width)
xEnd = surface->width;
yEnd = y + height;
if (yEnd > surface->height)
yEnd = surface->height;
multiplierY = (surface->width + (surface->width & 7)) >> 3;
for (loopY = y; loopY < yEnd; loopY++)
{
for (loopX = x; loopX < xEnd; loopX++)
{
u8 *pixels = surface->pixels + (loopX & 7) + ((loopX >> 3) << 6) + (((loopY >> 3) * multiplierY) << 6) + ((u32)(loopY << 0x1d) >> 0x1a);
*pixels = fillValue;
}
}
}
+34 -182
View File
@@ -25,7 +25,7 @@ enum
};
extern u8 gBraillePuzzleCallbackFlag;
extern u8 gUnknown_085EFE74[][2];
extern const u8 gUnknown_085EFE74[][2];
void SealedChamberShakingEffect(u8);
void sub_8179860(void);
@@ -375,37 +375,49 @@ bool8 FldEff_UsePuzzleEffect(void)
return FALSE;
}
// can't get this one to match due to the weird macro-like varsets with strange bitshifting.
// to note: 0x10000 is loaded in, and its obviously supposed to be 1, but i cant get 0x80 << 9 to be loaded in without using it directly.
// maybe there's some way of writing it that works?
#ifdef NONMATCHING
// ShouldDoBrailleRegicePuzzle
bool8 ShouldDoBrailleRegicePuzzle(void)
{
u8 i;
if (gSaveBlock1Ptr->location.mapGroup == 0x18 && gSaveBlock1Ptr->location.mapNum == 0x43)
if (gSaveBlock1Ptr->location.mapGroup == 0x18
&& gSaveBlock1Ptr->location.mapNum == 0x43)
{
// _08179A1A
if (FlagGet(FLAG_SYS_BRAILLE_WAIT) != FALSE)
return FALSE;
if (FlagGet(2) == FALSE)
if (FlagGet(FLAG_0x002) == FALSE)
return FALSE;
if (FlagGet(3) == TRUE)
if (FlagGet(FLAG_0x003) == TRUE)
return FALSE;
for (i = 0; i < 36; i++)
{
if (gSaveBlock1Ptr->pos.x == gUnknown_085EFE74[i][0] && gSaveBlock1Ptr->pos.y == gUnknown_085EFE74[i][1])
u8 xPos = gUnknown_085EFE74[i][0];
u8 yPos = gUnknown_085EFE74[i][1];
if (gSaveBlock1Ptr->pos.x == xPos && gSaveBlock1Ptr->pos.y == yPos)
{
if (i < 16)
VarSet(0x403B, (0x10000 << i | VarGet(0x403B) << 16) >> 16); // correct
else if (i < 32)
VarSet(0x403C, (0x10000 << (i - 16) | VarGet(0x403C) << 16) >> 16); // hmm?
else
VarSet(0x403D, (0x10000 << (i - 32) | VarGet(0x403D) << 16) >> 16); // hmm?
u16 varValue;
if (VarGet(0x403B) != 0xFFFF || VarGet(0x403C) != 0xFF || VarGet(0x403D) != 0xF)
if (i < 16)
{
u16 val = VarGet(0x403B);
val |= 1 << i;
VarSet(0x403B, val);
}
else if (i < 32)
{
u16 val = VarGet(0x403C);
val |= 1 << (i - 16);
VarSet(0x403C, val);
}
else
{
u16 val = VarGet(0x403D);
val |= 1 << (i - 32);
VarSet(0x403D, val);
}
varValue = VarGet(0x403B);
if (varValue != 0xFFFF || VarGet(0x403C) != varValue || VarGet(0x403D) != 0xF)
return FALSE;
if (gSaveBlock1Ptr->pos.x == 8 && gSaveBlock1Ptr->pos.y == 21)
@@ -414,170 +426,10 @@ bool8 ShouldDoBrailleRegicePuzzle(void)
return FALSE;
}
}
FlagSet(FLAG_0x003);
FlagClear(FLAG_0x002);
}
// TODO: Find what flags 2 and 3 are.
FlagSet(3);
FlagClear(2);
return FALSE;
}
#else
ASM_DIRECT
bool8 ShouldDoBrailleRegicePuzzle(void)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r9\n\
mov r6, r8\n\
push {r6,r7}\n\
ldr r4, =gSaveBlock1Ptr\n\
ldr r0, [r4]\n\
ldrh r1, [r0, 0x4]\n\
ldr r0, =0x00004318\n\
cmp r1, r0\n\
beq _08179A1A\n\
b _08179B5A\n\
_08179A1A:\n\
ldr r0, =0x000008b1\n\
bl FlagGet\n\
lsls r0, 24\n\
cmp r0, 0\n\
beq _08179A28\n\
b _08179B5A\n\
_08179A28:\n\
movs r0, 0x2\n\
bl FlagGet\n\
lsls r0, 24\n\
cmp r0, 0\n\
bne _08179A36\n\
b _08179B5A\n\
_08179A36:\n\
movs r0, 0x3\n\
bl FlagGet\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0x1\n\
bne _08179A58\n\
b _08179B5A\n\
.pool\n\
_08179A54:\n\
movs r0, 0x1\n\
b _08179B5C\n\
_08179A58:\n\
movs r5, 0\n\
mov r8, r4\n\
ldr r4, =gUnknown_085EFE74\n\
adds r0, r4, 0x1\n\
mov r12, r0\n\
ldr r6, =0x0000403b\n\
ldr r1, =0x0000403c\n\
mov r9, r1\n\
_08179A68:\n\
lsls r0, r5, 1\n\
adds r1, r0, r4\n\
add r0, r12\n\
ldrb r3, [r0]\n\
mov r7, r8\n\
ldr r2, [r7]\n\
movs r7, 0\n\
ldrsh r0, [r2, r7]\n\
ldrb r1, [r1]\n\
cmp r0, r1\n\
bne _08179B44\n\
movs r1, 0x2\n\
ldrsh r0, [r2, r1]\n\
cmp r0, r3\n\
bne _08179B44\n\
cmp r5, 0xF\n\
bhi _08179AB0\n\
adds r0, r6, 0\n\
bl VarGet\n\
lsls r0, 16\n\
movs r1, 0x80\n\
lsls r1, 9\n\
lsls r1, r5\n\
orrs r1, r0\n\
lsrs r1, 16\n\
adds r0, r6, 0\n\
bl VarSet\n\
b _08179AF0\n\
.pool\n\
_08179AB0:\n\
cmp r5, 0x1F\n\
bhi _08179AD2\n\
mov r0, r9\n\
bl VarGet\n\
lsls r0, 16\n\
adds r2, r5, 0\n\
subs r2, 0x10\n\
movs r1, 0x80\n\
lsls r1, 9\n\
lsls r1, r2\n\
orrs r1, r0\n\
lsrs r1, 16\n\
mov r0, r9\n\
bl VarSet\n\
b _08179AF0\n\
_08179AD2:\n\
ldr r4, =0x0000403d\n\
adds r0, r4, 0\n\
bl VarGet\n\
lsls r0, 16\n\
adds r2, r5, 0\n\
subs r2, 0x20\n\
movs r1, 0x80\n\
lsls r1, 9\n\
lsls r1, r2\n\
orrs r1, r0\n\
lsrs r1, 16\n\
adds r0, r4, 0\n\
bl VarSet\n\
_08179AF0:\n\
ldr r0, =0x0000403b\n\
bl VarGet\n\
lsls r0, 16\n\
lsrs r4, r0, 16\n\
ldr r0, =0x0000ffff\n\
cmp r4, r0\n\
bne _08179B5A\n\
ldr r0, =0x0000403c\n\
bl VarGet\n\
lsls r0, 16\n\
lsrs r0, 16\n\
cmp r0, r4\n\
bne _08179B5A\n\
ldr r0, =0x0000403d\n\
bl VarGet\n\
lsls r0, 16\n\
lsrs r0, 16\n\
cmp r0, 0xF\n\
bne _08179B5A\n\
ldr r0, =gSaveBlock1Ptr\n\
ldr r0, [r0]\n\
ldr r1, [r0]\n\
ldr r0, =0x00150008\n\
cmp r1, r0\n\
beq _08179A54\n\
b _08179B5A\n\
.pool\n\
_08179B44:\n\
adds r0, r5, 0x1\n\
lsls r0, 24\n\
lsrs r5, r0, 24\n\
cmp r5, 0x23\n\
bls _08179A68\n\
movs r0, 0x3\n\
bl FlagSet\n\
movs r0, 0x2\n\
bl FlagClear\n\
_08179B5A:\n\
movs r0, 0\n\
_08179B5C:\n\
pop {r3,r4}\n\
mov r8, r3\n\
mov r9, r4\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.syntax divided");
}
#endif
+2355
View File
File diff suppressed because it is too large Load Diff
+13 -14
View File
@@ -41,11 +41,10 @@ extern const u8 gDaycareText_PlayOther[];
extern u8 GetCursorSelectionMonId(void);
extern u16 ItemIdToBattleMoveId(u16);
extern s32 ListMenuHandleInputGetItemId(u8);
extern void sub_81AE6C8(u8, u16*, u16*);
extern void DestroyListMenuTask(u8, u16*, u16*);
extern void sub_819746C(u8, bool8);
extern void NewMenuHelpers_DrawStdWindowFrame(u8, bool8);
extern void sub_81B9328(void);
extern void sub_81AF078(u32, bool8, struct ListMenu *);
extern void CB2_ReturnToField(void);
// this file's functions
@@ -79,18 +78,18 @@ static const struct ListMenuTemplate sDaycareListMenuLevelTemplate =
.unk_08 = DaycarePrintMonInfo,
.totalItems = 3,
.maxShowed = 3,
.unk_10 = 0,
.windowId = 0,
.unk_11 = 0,
.unk_12 = 8,
.cursor_Y = 0,
.cursor_X = 0,
.upText_Y = 1,
.cursorColor = 2,
.fillColor = 1,
.cursorShadowColor = 3,
.unk_16_0 = TRUE,
.spaceBetweenItems = 0,
.unk_16_7 = FALSE,
.unk_17_0 = 1,
.cursorPal = 2,
.fillValue = 1,
.cursorShadowPal = 3,
.lettersSpacing = 1,
.unk_16_3 = 0,
.scrollMultiple = LIST_NO_MULTIPLE_SCROLL,
.fontId = 1,
.cursorKind = 0
};
@@ -1271,7 +1270,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
gSpecialVar_Result = 2;
break;
}
sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL);
DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL);
sub_819746C(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
@@ -1280,7 +1279,7 @@ static void Task_HandleDaycareLevelMenuInput(u8 taskId)
else if (gMain.newKeys & B_BUTTON)
{
gSpecialVar_Result = 2;
sub_81AE6C8(gTasks[taskId].tMenuListTaskId, NULL, NULL);
DestroyListMenuTask(gTasks[taskId].tMenuListTaskId, NULL, NULL);
sub_819746C(gTasks[taskId].tWindowId, TRUE);
RemoveWindow(gTasks[taskId].tWindowId);
DestroyTask(taskId);
@@ -1299,7 +1298,7 @@ void ShowDaycareLevelMenu(void)
NewMenuHelpers_DrawStdWindowFrame(windowId, FALSE);
menuTemplate = sDaycareListMenuLevelTemplate;
menuTemplate.unk_10 = windowId;
menuTemplate.windowId = windowId;
listMenuTaskId = ListMenuInit(&menuTemplate, 0, 0);
CopyWindowToVram(windowId, 3);
+20 -105
View File
@@ -113,7 +113,7 @@ void sub_812719C(u8 taskId);
void sub_81271CC(u8 taskId);
void sub_8127268(u8 taskId);
void sub_8127454(u8 *dest, u16 decorId);
void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu);
void sub_8127480(s32 a0, bool8 flag, struct ListMenu *menu);
void sub_81274A0(u8 a0, s32 a1, u8 a2);
void sub_8127620(u8 taskId);
void sub_812764C(u8 taskId);
@@ -562,7 +562,7 @@ void SecretBasePC_Cancel(u8 taskId)
}
else
{
sub_816B060(taskId);
ReshowPlayerPC(taskId);
}
}
@@ -801,7 +801,7 @@ void sub_8127330(u8 taskId)
sDecorPCBuffer->items[i].name = sDecorPCBuffer->names[i];
sDecorPCBuffer->items[i].id = -2;
gMultiuseListMenuTemplate = gUnknown_085A6BD0;
gMultiuseListMenuTemplate.unk_10 = sDecorMenuWindowIndices[1];
gMultiuseListMenuTemplate.windowId = sDecorMenuWindowIndices[1];
gMultiuseListMenuTemplate.totalItems = sDecorPCBuffer->unk_520;
gMultiuseListMenuTemplate.items = sDecorPCBuffer->items;
gMultiuseListMenuTemplate.maxShowed = sDecorPCBuffer->unk_521;
@@ -813,7 +813,7 @@ void sub_8127454(u8 *dest, u16 decorId)
StringAppend(dest, gDecorations[decorId].name);
}
void sub_8127480(u32 a0, bool8 flag, struct ListMenu *menu)
void sub_8127480(s32 a0, bool8 flag, struct ListMenu *menu)
{
if (flag != TRUE)
{
@@ -892,7 +892,7 @@ void sub_812764C(u8 taskId)
if (!gPaletteFade.active)
{
input = ListMenuHandleInputGetItemId(data[13]);
sub_81AE860(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
ListMenuGetScrollAndRow(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
switch (input)
{
case -1:
@@ -905,7 +905,7 @@ void sub_812764C(u8 taskId)
PlaySE(SE_SELECT);
gCurDecorationIndex = input;
sub_8127554();
sub_81AE6C8(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
DestroyListMenuTask(data[13], &sSecretBasePCSelectDecorPageNo, &sSecretBasePCSelectDecorLineNo);
sub_8126A58(1);
sub_81277A8();
free(sDecorPCBuffer);
@@ -1074,7 +1074,7 @@ void sub_8127A8C(u8 taskId)
data = gTasks[taskId].data;
sub_8127554();
sub_81277A8();
sub_81AE6C8(data[13], NULL, NULL);
DestroyListMenuTask(data[13], NULL, NULL);
free(sDecorPCBuffer);
sub_8126E44(taskId);
}
@@ -2507,30 +2507,27 @@ void sub_812A040(u8 left, u8 top, u8 right, u8 bottom)
}
}
#ifdef NONMATCHING
void sub_812A0E8(u8 taskId)
{
u8 i;
u8 xOff;
u8 yOff;
u8 decor;
register u8 decor asm("r1");
struct DecorRearrangementDataBuffer *data;
u8 var1;
u32 var2;
sCurDecorSelectedInRearrangement = 0;
if (sub_8129FC8(taskId) != TRUE)
{
for (i = 0; i < gUnknown_0203A17C.size; i ++)
for (i = 0; i < gUnknown_0203A17C.size; i++)
{
decor = gUnknown_0203A17C.items[i];
if (decor != DECOR_NONE)
var1 = gUnknown_0203A17C.items[i];
if (var1 != DECOR_NONE)
{
data = &sDecorRearrangementDataBuffer[0];
sub_8129D8C(decor, data);
if (sub_8129E74(taskId, i, data) == TRUE)
sub_8129D8C(var1, &sDecorRearrangementDataBuffer[0]);
if (sub_8129E74(taskId, i, &sDecorRearrangementDataBuffer[0]) == TRUE)
{
data->idx = i;
sCurDecorSelectedInRearrangement ++;
sDecorRearrangementDataBuffer[0].idx = i;
sCurDecorSelectedInRearrangement++;
break;
}
}
@@ -2539,95 +2536,13 @@ void sub_812A0E8(u8 taskId)
{
xOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] >> 4;
yOff = gUnknown_0203A17C.pos[sDecorRearrangementDataBuffer[0].idx] & 0x0F;
sub_812A040(xOff, yOff - sDecorRearrangementDataBuffer[0].height + 1, xOff + sDecorRearrangementDataBuffer[0].width - 1, yOff); // Arithmetic register swap at the r2 argument: `add r2, r0, r2` instead of `add r2, r2, r0`
var1 = yOff - sDecorRearrangementDataBuffer[0].height + 1;
var2 = sDecorRearrangementDataBuffer[0].width + xOff - 1;
sub_812A040(xOff, var1, var2, yOff);
}
}
}
#else
ASM_DIRECT void sub_812A0E8(u8 taskId)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tlsls r0, 24\n"
"\tlsrs r6, r0, 24\n"
"\tldr r4, =sCurDecorSelectedInRearrangement\n"
"\tmovs r0, 0\n"
"\tstrb r0, [r4]\n"
"\tadds r0, r6, 0\n"
"\tbl sub_8129FC8\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbeq _0812A18C\n"
"\tmovs r5, 0\n"
"\tldr r0, =gUnknown_0203A17C\n"
"\tldrb r1, [r0, 0x8]\n"
"\tcmp r5, r1\n"
"\tbcs _0812A15A\n"
"\tadds r7, r4, 0\n"
"_0812A10E:\n"
"\tldr r0, [r0]\n"
"\tadds r0, r5\n"
"\tldrb r1, [r0]\n"
"\tcmp r1, 0\n"
"\tbeq _0812A14C\n"
"\tldr r4, =sDecorRearrangementDataBuffer\n"
"\tadds r0, r1, 0\n"
"\tadds r1, r4, 0\n"
"\tbl sub_8129D8C\n"
"\tadds r0, r6, 0\n"
"\tadds r1, r5, 0\n"
"\tadds r2, r4, 0\n"
"\tbl sub_8129E74\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r0, 0x1\n"
"\tbne _0812A14C\n"
"\tstrb r5, [r4]\n"
"\tldrb r0, [r7]\n"
"\tadds r0, 0x1\n"
"\tstrb r0, [r7]\n"
"\tb _0812A15A\n"
"\t.pool\n"
"_0812A14C:\n"
"\tadds r0, r5, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r5, r0, 24\n"
"\tldr r0, =gUnknown_0203A17C\n"
"\tldrb r1, [r0, 0x8]\n"
"\tcmp r5, r1\n"
"\tbcc _0812A10E\n"
"_0812A15A:\n"
"\tldr r0, =sCurDecorSelectedInRearrangement\n"
"\tldrb r0, [r0]\n"
"\tcmp r0, 0\n"
"\tbeq _0812A18C\n"
"\tldr r0, =gUnknown_0203A17C\n"
"\tldr r2, =sDecorRearrangementDataBuffer\n"
"\tldrb r1, [r2]\n"
"\tldr r0, [r0, 0x4]\n"
"\tadds r0, r1\n"
"\tldrb r1, [r0]\n"
"\tlsrs r0, r1, 4\n"
"\tmovs r3, 0xF\n"
"\tands r3, r1\n"
"\tldrb r1, [r2, 0x2]\n"
"\tsubs r1, r3, r1\n"
"\tadds r1, 0x1\n"
"\tlsls r1, 24\n"
"\tlsrs r1, 24\n"
"\tldrb r2, [r2, 0x1]\n"
"\tadds r2, r0\n"
"\tsubs r2, 0x1\n"
"\tlsls r2, 24\n"
"\tlsrs r2, 24\n"
"\tbl sub_812A040\n"
"_0812A18C:\n"
"\tpop {r4-r7}\n"
"\tpop {r0}\n"
"\tbx r0\n"
"\t.pool");
}
#endif
void sub_812A1A0(u8 taskId)
{
-6
View File
@@ -49,7 +49,6 @@ extern u16 gBattle_BG2_Y;
extern u16 gBattle_BG3_X;
extern u16 gBattle_BG3_Y;
extern bool8 gAffineAnimsDisabled;
extern u16 gMoveToLearn;
extern const u8 gSpeciesNames[][11];
#define sEvoCursorPos gBattleCommunication[1] // when learning a new move
@@ -59,11 +58,6 @@ extern const struct WindowTemplate gUnknown_0833900C;
extern const struct CompressedSpriteSheet gMonFrontPicTable[];
// strings
extern const u8 gText_PkmnIsEvolving[];
extern const u8 gText_CongratsPkmnEvolved[];
extern const u8 gText_BattleYesNoChoice[];
extern const u8 gText_PkmnStoppedEvolving[];
extern const u8 gText_EllipsisQuestionMark[];
extern const u8 gText_CommunicationStandby5[];
extern void sub_80356D0(void);
+30 -169
View File
@@ -529,16 +529,17 @@ void DoRippleFieldEffect(struct MapObject *mapObject, struct Sprite *sprite)
FieldEffectStart(FLDEFF_RIPPLE);
}
#ifdef NONMATCHING
bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
{
u32 one;
bool32 ableToStore = FALSE;
if (gUnknown_020375B8 == NULL)
{
gUnknown_020375B8 = AllocZeroed(0x14);
gUnknown_020375B8[0] = mapObject->localId;
gUnknown_020375B8[16] = 1;
ableToStore = TRUE;
// needed to match
gUnknown_020375B8[16] = (one = 1);
ableToStore = one;
}
else
{
@@ -561,7 +562,7 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
{
gUnknown_020375B8[firstFreeSlot] = mapObject->localId;
gUnknown_020375B8[16]++;
ableToStore = TRUE; // the nonmatching problem is that ableToStore == TRUE isnt being merged with the above ableToStore = TRUE assignment.
ableToStore = TRUE;
}
}
@@ -574,174 +575,34 @@ bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
sprite->data[2] = 1;
return TRUE;
}
#else
__attribute__((naked))
bool32 sub_8097E50(struct MapObject *mapObject, struct Sprite *sprite)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
adds r4, r0, 0\n\
mov r8, r1\n\
movs r0, 0\n\
mov r12, r0\n\
ldr r0, =gUnknown_020375B8\n\
ldr r1, [r0]\n\
adds r6, r0, 0\n\
cmp r1, 0\n\
bne _08097E80\n\
movs r0, 0x14\n\
bl AllocZeroed\n\
str r0, [r6]\n\
ldrb r1, [r4, 0x8]\n\
strb r1, [r0]\n\
ldr r1, [r6]\n\
movs r0, 0x1\n\
strb r0, [r1, 0x10]\n\
b _08097ECC\n\
.pool\n\
_08097E80:\n\
movs r2, 0x10\n\
movs r5, 0\n\
movs r1, 0\n\
adds r3, r6, 0\n\
b _08097E90\n\
_08097E8A:\n\
adds r0, r1, 0x1\n\
lsls r0, 24\n\
lsrs r1, r0, 24\n\
_08097E90:\n\
cmp r1, 0xF\n\
bhi _08097EB2\n\
cmp r2, 0x10\n\
bne _08097EA4\n\
ldr r0, [r3]\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
cmp r0, 0\n\
bne _08097EA4\n\
adds r2, r1, 0\n\
_08097EA4:\n\
ldr r0, [r3]\n\
adds r0, r1\n\
ldrb r0, [r0]\n\
ldrb r7, [r4, 0x8]\n\
cmp r0, r7\n\
bne _08097E8A\n\
movs r5, 0x1\n\
_08097EB2:\n\
cmp r5, 0\n\
bne _08097ECE\n\
cmp r2, 0x10\n\
beq _08097ECE\n\
ldr r0, [r6]\n\
adds r0, r2\n\
ldrb r1, [r4, 0x8]\n\
strb r1, [r0]\n\
ldr r1, [r6]\n\
ldrb r0, [r1, 0x10]\n\
adds r0, 0x1\n\
strb r0, [r1, 0x10]\n\
movs r0, 0x1\n\
_08097ECC:\n\
mov r12, r0\n\
_08097ECE:\n\
mov r1, r12\n\
cmp r1, 0x1\n\
bne _08097EE0\n\
ldrb r0, [r4, 0x1]\n\
movs r1, 0x10\n\
orrs r0, r1\n\
movs r1, 0x2\n\
orrs r0, r1\n\
strb r0, [r4, 0x1]\n\
_08097EE0:\n\
movs r0, 0x1\n\
mov r7, r8\n\
strh r0, [r7, 0x32]\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.syntax divided");
}
#endif
// this function is very similar to the above one and I don't want to decompile this one until the above is matching.
__attribute__((naked))
bool32 sub_8097EF0(struct MapObject *mapObject, struct Sprite *sprite)
{
asm(".syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
adds r6, r0, 0\n\
mov r8, r1\n\
movs r0, 0x1\n\
strh r0, [r1, 0x32]\n\
ldr r5, =gUnknown_020375B8\n\
ldr r0, [r5]\n\
cmp r0, 0\n\
beq _08097F68\n\
movs r7, 0\n\
adds r0, r6, 0\n\
bl sub_8097F78\n\
lsls r0, 24\n\
lsrs r1, r0, 24\n\
cmp r1, 0x10\n\
beq _08097F28\n\
ldr r0, [r5]\n\
adds r0, r1\n\
movs r1, 0\n\
strb r1, [r0]\n\
ldr r1, [r5]\n\
ldrb r0, [r1, 0x10]\n\
subs r0, 0x1\n\
strb r0, [r1, 0x10]\n\
movs r7, 0x1\n\
_08097F28:\n\
ldr r0, [r5]\n\
ldrb r4, [r0, 0x10]\n\
cmp r4, 0\n\
bne _08097F36\n\
bl Free\n\
str r4, [r5]\n\
_08097F36:\n\
cmp r7, 0x1\n\
bne _08097F68\n\
ldrb r0, [r6, 0x5]\n\
bl GetFieldObjectGraphicsInfo\n\
ldrb r1, [r0, 0xC]\n\
lsls r1, 25\n\
lsrs r1, 31\n\
lsls r1, 4\n\
ldrb r2, [r6, 0x1]\n\
movs r0, 0x11\n\
negs r0, r0\n\
ands r0, r2\n\
orrs r0, r1\n\
movs r1, 0x3\n\
negs r1, r1\n\
ands r0, r1\n\
strb r0, [r6, 0x1]\n\
mov r2, r8\n\
adds r2, 0x2C\n\
ldrb r1, [r2]\n\
movs r0, 0x41\n\
negs r0, r0\n\
ands r0, r1\n\
strb r0, [r2]\n\
_08097F68:\n\
movs r0, 0x1\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.pool\n\
.syntax divided");
bool32 ableToStore;
u8 id;
sprite->data[2] = 1;
if (gUnknown_020375B8 != NULL)
{
ableToStore = FALSE;
id = sub_8097F78(mapObject);
if (id != 16)
{
gUnknown_020375B8[id] = 0;
gUnknown_020375B8[16]--;
ableToStore = TRUE;
}
if (gUnknown_020375B8[16] == 0)
FREE_AND_SET_NULL(gUnknown_020375B8);
if (ableToStore == TRUE)
{
mapObject->mapobj_bit_12 = GetFieldObjectGraphicsInfo(mapObject->graphicsId)->inanimate;
mapObject->mapobj_bit_9 = 0;
sprite->animPaused = 0;
}
}
return TRUE;
}
u8 sub_8097F78(struct MapObject *mapObject)
+367
View File
@@ -0,0 +1,367 @@
#include "global.h"
#include "constants/songs.h"
#include "braille_puzzles.h"
#include "event_data.h"
#include "event_scripts.h"
#include "field_effect.h"
#include "gpu_regs.h"
#include "gba/io_reg.h"
#include "main.h"
#include "palette.h"
#include "party_menu.h"
#include "overworld.h"
#include "rom6.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
// structures
struct FlashStruct
{
u8 unk0;
u8 unk1;
bool8 unk2;
bool8 unk3;
void (*func)(void);
};
// static functions
static void hm2_flash(void);
static void sub_81371B4(void);
static bool8 sub_8137304(void);
static void sub_81373F0(void);
static void sub_8137404(u8 taskId);
static void sub_8137420(u8 taskId);
static void sub_81374C4(u8 taskId);
static void sub_813750C(u8 taskId);
static void sub_8137574(u8 taskId);
static void sub_81375A8(void);
static void sub_81375BC(u8 taskId);
static void sub_81375D8(u8 taskId);
static void sub_8137678(u8 taskId);
static void sub_81376DC(u8 taskId);
// rodata
static const struct FlashStruct gUnknown_085B27C8[] =
{
{1, 4, 1, 0, sub_81375A8},
{2, 4, 1, 0, sub_81375A8},
{3, 4, 1, 0, sub_81375A8},
{5, 4, 1, 0, sub_81375A8},
{6, 4, 1, 0, sub_81375A8},
{7, 4, 1, 0, sub_81375A8},
{8, 4, 1, 0, sub_81375A8},
{9, 4, 1, 0, sub_81375A8},
{4, 1, 0, 1, sub_81373F0},
{4, 2, 0, 1, sub_81373F0},
{4, 3, 0, 1, sub_81373F0},
{4, 5, 0, 1, sub_81373F0},
{4, 6, 0, 1, sub_81373F0},
{4, 7, 0, 1, sub_81373F0},
{4, 8, 0, 1, sub_81373F0},
{4, 9, 0, 1, sub_81373F0},
{0, 0, 0, 0, NULL},
};
static const u16 gCaveTransitionPalette_White[] = INCBIN_U16("graphics/misc/cave_transition_white.gbapal");
static const u16 gCaveTransitionPalette_Black[] = INCBIN_U16("graphics/misc/cave_transition_black.gbapal");
static const u16 gUnknown_085B2890[] = INCBIN_U16("graphics/misc/85B2890.gbapal");
static const u16 gUnknown_085B28A0[] = INCBIN_U16("graphics/misc/85B28A0.gbapal");
static const u16 gCaveTransitionTilemap[] = INCBIN_U16("graphics/misc/cave_transition_map.bin.lz");
static const u8 gCaveTransitionTiles[] = INCBIN_U8("graphics/misc/cave_transition.4bpp.lz");
// text
bool8 SetUpFieldMove_Flash(void)
{
if (ShouldDoBrailleFlyEffect())
{
gSpecialVar_Result = GetCursorSelectionMonId();
gUnknown_03005DB0 = FieldCallback_Teleport;
gUnknown_0203CEEC = sub_8179918;
return TRUE;
}
else if (gMapHeader.cave == TRUE && !FlagGet(FLAG_SYS_USE_FLASH))
{
gUnknown_03005DB0 = FieldCallback_Teleport;
gUnknown_0203CEEC = hm2_flash;
return TRUE;
}
return FALSE;
}
static void hm2_flash(void)
{
u8 taskId = oei_task_add();
gFieldEffectArguments[0] = GetCursorSelectionMonId();
gTasks[taskId].data[8] = (uintptr_t)sub_81371B4 >> 16;
gTasks[taskId].data[9] = (uintptr_t)sub_81371B4;
}
static void sub_81371B4(void)
{
PlaySE(SE_W115);
FlagSet(FLAG_SYS_USE_FLASH);
ScriptContext1_SetupScript(EventScript_2926F8);
}
static void sub_81371D4(void)
{
RunTasks();
AnimateSprites();
BuildOamBuffer();
UpdatePaletteFade();
}
static void sub_81371EC(void)
{
LoadOam();
ProcessSpriteCopyRequests();
TransferPlttBuffer();
}
void c2_change_map(void)
{
u16 ime;
SetVBlankCallback(NULL);
SetGpuReg(REG_OFFSET_DISPCNT, 0);
SetGpuReg(REG_OFFSET_BG2CNT, 0);
SetGpuReg(REG_OFFSET_BG1CNT, 0);
SetGpuReg(REG_OFFSET_BG0CNT, 0);
SetGpuReg(REG_OFFSET_BG2HOFS, 0);
SetGpuReg(REG_OFFSET_BG2VOFS, 0);
SetGpuReg(REG_OFFSET_BG1HOFS, 0);
SetGpuReg(REG_OFFSET_BG1VOFS, 0);
SetGpuReg(REG_OFFSET_BG0HOFS, 0);
SetGpuReg(REG_OFFSET_BG0VOFS, 0);
DmaFill16(3, 0, (void *)VRAM, VRAM_SIZE);
DmaFill32(3, 0, (void *)OAM, OAM_SIZE);
DmaFill16(3, 0, (void *)(PLTT + 2), PLTT_SIZE - 2);
ResetPaletteFade();
ResetTasks();
ResetSpriteData();
ime = REG_IME;
REG_IME = 0;
REG_IE |= INTR_FLAG_VBLANK;
REG_IME = ime;
SetVBlankCallback(sub_81371EC);
SetMainCallback2(sub_81371D4);
if (!sub_8137304())
SetMainCallback2(gMain.savedCallback);
}
static bool8 sub_8137304(void)
{
u8 i;
u8 v0 = get_map_light_from_warp0();
u8 v1 = Overworld_GetMapTypeOfSaveblockLocation();
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
{
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
{
gUnknown_085B27C8[i].func();
return TRUE;
}
}
return FALSE;
}
bool8 sub_8137360(u8 a1, u8 a2)
{
u8 i;
u8 v0 = a1;
u8 v1 = a2;
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
{
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
{
return gUnknown_085B27C8[i].unk2;
}
}
return FALSE;
}
bool8 fade_type_for_given_maplight_pair(u8 a1, u8 a2)
{
u8 i;
u8 v0 = a1;
u8 v1 = a2;
for (i = 0; gUnknown_085B27C8[i].unk0; i++)
{
if (gUnknown_085B27C8[i].unk0 == v0 && gUnknown_085B27C8[i].unk1 == v1)
{
return gUnknown_085B27C8[i].unk3;
}
}
return FALSE;
}
static void sub_81373F0(void)
{
CreateTask(sub_8137404, 0);
}
static void sub_8137404(u8 taskId)
{
gTasks[taskId].func = sub_8137420;
}
static void sub_8137420(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000);
LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800);
LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
LoadPalette(gUnknown_085B28A0, 0xE0, 0x10);
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
| BLDCNT_EFFECT_BLEND
| BLDCNT_TGT2_BG1
| BLDCNT_TGT2_BG2
| BLDCNT_TGT2_BG3
| BLDCNT_TGT2_OBJ
| BLDCNT_TGT2_BD);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
| BGCNT_CHARBASE(3)
| BGCNT_SCREENBASE(31)
| BGCNT_16COLOR
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_OBJ_ON);
gTasks[taskId].func = sub_81374C4;
gTasks[taskId].data[0] = 16;
gTasks[taskId].data[1] = 0;
}
static void sub_81374C4(u8 taskId)
{
u16 count = gTasks[taskId].data[1];
u16 blend = count + 0x1000;
SetGpuReg(REG_OFFSET_BLDALPHA, blend);
if (count <= 0x10)
{
gTasks[taskId].data[1]++;
}
else
{
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_813750C;
}
}
static void sub_813750C(u8 taskId)
{
u16 count;
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16));
count = gTasks[taskId].data[2];
if (count < 8)
{
gTasks[taskId].data[2]++;
LoadPalette(&gUnknown_085B28A0[count], 0xE0, 16 - 2 * count);
}
else
{
LoadPalette(gCaveTransitionPalette_White, 0, 0x20);
gTasks[taskId].func = sub_8137574;
gTasks[taskId].data[2] = 8;
}
}
static void sub_8137574(u8 taskId)
{
if (gTasks[taskId].data[2])
gTasks[taskId].data[2]--;
else
SetMainCallback2(gMain.savedCallback);
}
static void sub_81375A8(void)
{
CreateTask(sub_81375BC, 0);
}
static void sub_81375BC(u8 taskId)
{
gTasks[taskId].func = sub_81375D8;
}
static void sub_81375D8(u8 taskId)
{
SetGpuReg(REG_OFFSET_DISPCNT, 0);
LZ77UnCompVram(gCaveTransitionTiles, (void *)0x600C000);
LZ77UnCompVram(gCaveTransitionTilemap, (void *)0x600F800);
SetGpuReg(REG_OFFSET_BLDCNT, 0);
SetGpuReg(REG_OFFSET_BLDALPHA, 0);
SetGpuReg(REG_OFFSET_BLDY, 0);
SetGpuReg(REG_OFFSET_BG0CNT, BGCNT_PRIORITY(0)
| BGCNT_CHARBASE(3)
| BGCNT_SCREENBASE(31)
| BGCNT_16COLOR
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG0_ON
| DISPCNT_OBJ_ON);
LoadPalette(gCaveTransitionPalette_White, 0xE0, 0x20);
LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
gTasks[taskId].func = sub_8137678;
gTasks[taskId].data[0] = 16;
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = 0;
}
static void sub_8137678(u8 taskId)
{
u16 count = gTasks[taskId].data[2];
if (count < 16)
{
gTasks[taskId].data[2]++;
gTasks[taskId].data[2]++;
LoadPalette(&gUnknown_085B2890[15 - count], 0xE0, 2 * (count + 1));
}
else
{
SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(16, 16));
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG0
| BLDCNT_EFFECT_BLEND
| BLDCNT_TGT2_BG1
| BLDCNT_TGT2_BG2
| BLDCNT_TGT2_BG3
| BLDCNT_TGT2_OBJ
| BLDCNT_TGT2_BD);
gTasks[taskId].func = sub_81376DC;
}
}
static void sub_81376DC(u8 taskId)
{
u16 count = 16 - gTasks[taskId].data[1];
u16 blend = count + 0x1000;
SetGpuReg(REG_OFFSET_BLDALPHA, blend);
if (count)
{
gTasks[taskId].data[1]++;
}
else
{
LoadPalette(gCaveTransitionPalette_Black, 0, 0x20);
SetMainCallback2(gMain.savedCallback);
}
}
+299
View File
@@ -0,0 +1,299 @@
#include "global.h"
#include "global.fieldmap.h"
#include "constants/flags.h"
#include "constants/songs.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_map_obj.h"
#include "malloc.h"
#include "random.h"
#include "roulette_util.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
// structures
struct Struct203CF18 {
u8 taskId;
struct InnerStruct203CF18 unk4;
}; //size = 0xC8
// extern data
extern const struct SpriteSheet gUnknown_08617D94[];
extern const s16 gUnknown_08617D64[][3];
// static functions
static void sub_81BE808(u8 taskId);
static void sub_81BE900(u8 taskId);
static void sub_81BE968(void);
static void sub_81BE9C0(u8 taskId);
static void sub_81BEA00(u8 taskId);
static void sub_81BEA20(void);
static void sub_81BEAD8(struct Sprite* sprite);
// rodata
static const u8 gUnknown_08617E18[] = {0x3b, 0x43, 0x61, 0x00, 0x0f, 0x05, 0xff, 0x9b};
static const union AnimCmd gSpriteAnim_8617E20[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const gSpriteAnimTable_8617E28[] =
{
gSpriteAnim_8617E20,
};
static const struct OamData gUnknown_08617E2C =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 0,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteTemplate gUnknown_08617E34 = {
0x0FA0, 0xFFFF, &gUnknown_08617E2C, gSpriteAnimTable_8617E28, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
};
static const union AnimCmd gSpriteAnim_8617E4C[] =
{
ANIMCMD_FRAME(0, 12),
ANIMCMD_JUMP(0),
};
static const union AnimCmd *const gSpriteAnim_8617E54[] =
{
gSpriteAnim_8617E4C,
};
static const struct OamData gSpriteAnim_8617E58 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 1,
.tileNum = 0,
.priority = 0,
.paletteNum = 0,
.affineParam = 0,
};
static const struct SpriteTemplate gUnknown_08617E60 = {
0x0FA0, 0xFFFF, &gSpriteAnim_8617E58, gSpriteAnim_8617E54, NULL, gDummySpriteAffineAnimTable, sub_81BEAD8
};
// ewram
EWRAM_DATA struct Struct203CF18 *gUnknown_0203CF18 = NULL;
// text
bool8 sub_81BE66C(void)
{
if (!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A))
return 0;
return FlagGet(FLAG_0x14E);
}
void sub_81BE698(u8 taskId)
{
sub_8151E50(&(gUnknown_0203CF18->unk4));
}
void sub_81BE6AC(void)
{
gUnknown_0203CF18 = NULL;
}
void sub_81BE6B8(void)
{
if(gUnknown_0203CF18 != NULL)
{
gUnknown_0203CF18 = NULL;
return;
}
if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E))
return;
gUnknown_0203CF18 = (struct Struct203CF18 *)AllocZeroed(sizeof(struct Struct203CF18));
sub_8151B3C(&(gUnknown_0203CF18->unk4));
sub_8151B68(&(gUnknown_0203CF18->unk4), gUnknown_08617E18);
sub_8151CA8(&(gUnknown_0203CF18->unk4), 1, 1);
gUnknown_0203CF18->taskId = CreateTask(sub_81BE698, 0xFF);
}
void sub_81BE72C(void)
{
if(!(gSaveBlock1Ptr->location.mapGroup == 0x0 && gSaveBlock1Ptr->location.mapNum == 0x1A) || !FlagGet(FLAG_0x14E) || gUnknown_0203CF18 == NULL)
return;
if(FuncIsActiveTask(sub_81BE698))
DestroyTask(gUnknown_0203CF18->taskId);
sub_8151D28(&(gUnknown_0203CF18->unk4), 1, 1);
sub_8151C50(&(gUnknown_0203CF18->unk4), 1, 1);
Free(gUnknown_0203CF18);
gUnknown_0203CF18 = NULL;
}
void sub_81BE79C(void)
{
u16 rand;
bool8 chance;
if(VarGet(VAR_0x40CB) != 0)
{
FlagClear(FLAG_0x14E);
return;
}
rand = Random();
chance = rand & 1;
if(FlagGet(FLAG_0x09D) == TRUE)
chance = TRUE;
if(chance)
{
FlagSet(FLAG_0x14E);
sub_81BE6B8();
return;
}
FlagClear(FLAG_0x14E);
}
void sub_81BE7F4(void)
{
CreateTask(sub_81BE808, 0x8);
}
static void sub_81BE808(u8 taskId)
{
u8 mapObjectIdBuffer;
struct MapObject *fieldMapObject;
struct MapObject *playerAvatarMapObject;
TryGetFieldObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectIdBuffer);
fieldMapObject = &(gMapObjects[mapObjectIdBuffer]);
gSprites[fieldMapObject->spriteId].pos2.y += 4;
playerAvatarMapObject = &(gMapObjects[gPlayerAvatar.mapObjectId]);
if((gSprites[fieldMapObject->spriteId].pos1.y + gSprites[fieldMapObject->spriteId].pos2.y) >=
(gSprites[playerAvatarMapObject->spriteId].pos1.y + gSprites[playerAvatarMapObject->spriteId].pos2.y))
{
DestroyTask(taskId);
EnableBothScriptContexts();
}
}
static void sp136_strengh_sound(u8 a, u8 b, u8 c, u8 d)
{
u8 taskId;
taskId = CreateTask(sub_81BE900, 0x9);
gTasks[taskId].data[0] = b;
gTasks[taskId].data[1] = 0;
gTasks[taskId].data[2] = c;
gTasks[taskId].data[3] = d;
gTasks[taskId].data[4] = a;
SetCameraPanningCallback(NULL);
PlaySE(SE_W070);
}
static void sub_81BE900(u8 taskId)
{
s16 *data;
data = gTasks[taskId].data;
data[1]++;
if((data[1] % data[3]) == 0)
{
data[1] = 0;
data[2]--;
data[0] = -data[0];
data[4] = -data[4];
SetCameraPanning(data[0], data[4]);
if(!data[2])
{
sub_81BE968();
DestroyTask(taskId);
InstallCameraPanAheadCallback();
}
}
}
static void sub_81BE968(void)
{
u8 taskId;
taskId = FindTaskIdByFunc(sub_81BE9C0);
if(taskId != 0xFF)
gTasks[taskId].data[0]++;
}
void sub_81BE994(void)
{
LoadSpriteSheets(gUnknown_08617D94);
sub_81BEA20();
CreateTask(sub_81BE9C0, 0x8);
sp136_strengh_sound(2, 1, 16, 3);
}
static void sub_81BE9C0(u8 taskId)
{
u16 *data;
data = gTasks[taskId].data;
data[1]++;
if(data[1] == 1000 || data[0] == 17)
gTasks[taskId].func = sub_81BEA00;
}
static void sub_81BEA00(u8 taskId)
{
FreeSpriteTilesByTag(4000);
DestroyTask(taskId);
EnableBothScriptContexts();
}
static void sub_81BEA20(void)
{
u8 i;
u8 spriteId;
for(i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gUnknown_08617E60, gUnknown_08617D64[i][0] + 120, gUnknown_08617D64[i][1], 8);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.paletteNum = 0;
gSprites[spriteId].data[0] = i;
}
for(i = 0; i < 8; i++)
{
spriteId = CreateSprite(&gUnknown_08617E34, gUnknown_08617D64[i][0] + 115, gUnknown_08617D64[i][1] - 3, 8);
gSprites[spriteId].oam.priority = 0;
gSprites[spriteId].oam.paletteNum = 0;
gSprites[spriteId].data[0] = i;
}
}
static void sub_81BEAD8(struct Sprite* sprite)
{
sprite->data[1] += 2;
sprite->pos2.y = (sprite->data[1] / 2);
if(((sprite->pos1.y) + (sprite->pos2.y)) > gUnknown_08617D64[sprite->data[0]][2])
{
DestroySprite(sprite);
sub_81BE968();
}
}
+109
View File
@@ -0,0 +1,109 @@
#include "global.h"
#include "menu.h"
#include "party_menu.h"
#include "pokemon.h"
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
#include "strings.h"
#include "task.h"
static void sub_816166C(u8 taskId);
static void sub_81616C0(u8 taskId);
static void sub_8161724(u8 taskId);
static void sub_81617B8(u8 taskId);
bool8 SetUpFieldMove_SoftBoiled(void)
{
u16 maxHp;
u16 hp;
u16 minHp;
maxHp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_MAX_HP);
hp = GetMonData(&gPlayerParty[GetCursorSelectionMonId()], MON_DATA_HP);
minHp = (maxHp / 5);
if (hp > minHp)
return TRUE;
return FALSE;
}
void sub_8161560(u8 taskId)
{
gUnknown_0203CEC8.unkB = 0xA;
gUnknown_0203CEC8.unkA = gUnknown_0203CEC8.unk9;
sub_81B0FCC(GetCursorSelectionMonId(), 0x1);
display_pokemon_menu_message(0x5);
gTasks[taskId].func = sub_81B1370;
}
void sub_81615A8(u8 taskId)
{
u16 hp;
u8 unk9 = gUnknown_0203CEC8.unk9;
u8 pokemonIndex = gUnknown_0203CEC8.unkA;
if(pokemonIndex > 6)
{
gUnknown_0203CEC8.unkB = 0;
display_pokemon_menu_message(0x0);
gTasks[taskId].func = sub_81B1370;
return;
}
hp = GetMonData(&gPlayerParty[pokemonIndex], MON_DATA_HP);
if(hp == 0 || unk9 == pokemonIndex || GetMonData(&gPlayerParty[pokemonIndex], MON_DATA_MAX_HP) == hp)
{
sub_81617B8(taskId);
return;
}
PlaySE(SE_KAIFUKU);
sub_81B1F18(taskId, unk9, -1, GetMonData(&gPlayerParty[unk9], MON_DATA_MAX_HP)/5, sub_816166C);
}
static void sub_816166C(u8 taskId)
{
PlaySE(SE_KAIFUKU);
sub_81B1F18(taskId, gUnknown_0203CEC8.unkA, 1, GetMonData(&gPlayerParty[gUnknown_0203CEC8.unk9], MON_DATA_MAX_HP)/5, sub_81616C0);
}
static void sub_81616C0(u8 taskId)
{
GetMonNickname(&gPlayerParty[gUnknown_0203CEC8.unkA], gStringVar1);
StringExpandPlaceholders(gStringVar4, gText_PkmnHPRestoredByVar2);
sub_81B1B5C(gStringVar4, 0);
schedule_bg_copy_tilemap_to_vram(2);
gTasks[taskId].func = sub_8161724;
}
static void sub_8161724(u8 taskId)
{
if(sub_81B1BD4() == 1)
return;
gUnknown_0203CEC8.unkB = 0x0;
sub_81B0FCC(gUnknown_0203CEC8.unk9, 0);
gUnknown_0203CEC8.unk9 = gUnknown_0203CEC8.unkA;
sub_81B0FCC(gUnknown_0203CEC8.unkA, 1);
sub_8198070(0x6, FALSE);
ClearWindowTilemap(0x6);
display_pokemon_menu_message(0);
gTasks[taskId].func = sub_81B1370;
}
static void sub_8161784(u8 taskId)
{
if(sub_81B1BD4() == 1)
return;
display_pokemon_menu_message(0x5);
gTasks[taskId].func = sub_81B1370;
}
static void sub_81617B8(u8 taskId)
{
PlaySE(SE_SELECT);
sub_81B1B5C(&gText_CantBeUsedOnPkmn, 0);
schedule_bg_copy_tilemap_to_vram(2);
gTasks[taskId].func = sub_8161784;
}
+6 -4
View File
@@ -7,9 +7,11 @@
#include "script.h"
#include "task.h"
void FldEff_UseStrength(void);
void sub_8145E74(void);
// static functions
static void FldEff_UseStrength(void);
static void sub_8145E74(void);
// text
bool8 SetUpFieldMove_Strength(void)
{
if (npc_before_player_of_type(87) == TRUE)
@@ -22,7 +24,7 @@ bool8 SetUpFieldMove_Strength(void)
return FALSE;
}
void FldEff_UseStrength(void)
static void FldEff_UseStrength(void)
{
gFieldEffectArguments[0] = GetCursorSelectionMonId();
ScriptContext1_SetupScript(FieryPath_EventScript_2908FD);
@@ -37,7 +39,7 @@ bool8 sub_8145E2C(void)
return FALSE;
}
void sub_8145E74(void)
static void sub_8145E74(void)
{
FieldEffectActiveListRemove(FLDEFF_USE_STRENGTH);
EnableBothScriptContexts();
+2 -1
View File
@@ -6,7 +6,6 @@
#include "field_effect.h"
#include "field_player_avatar.h"
#include "field_screen.h"
#include "fldeff_groundshake.h"
#include "palette.h"
#include "party_menu.h"
#include "rom6.h"
@@ -20,6 +19,8 @@ void hm2_sweet_scent(void);
void sub_8159F5C(void);
void sub_8159FEC(u8 taskId);
void sub_815A090(u8 taskId);
void sub_81BE6B8(void);
void sub_81BE72C(void);
bool8 SetUpFieldMove_SweetScent(void)
{
+770
View File
@@ -0,0 +1,770 @@
#include "global.h"
#include "constants/flags.h"
#include "constants/songs.h"
#include "bg.h"
#include "event_data.h"
#include "field_camera.h"
#include "field_map_obj.h"
#include "fieldmap.h"
#include "global.fieldmap.h"
#include "gpu_regs.h"
#include "malloc.h"
#include "menu.h"
#include "random.h"
#include "script.h"
#include "sound.h"
#include "sprite.h"
#include "task.h"
#include "window.h"
#define MIRAGE_TOWER_GFX_LENGTH (sizeof(gUnknown_08617274) + sizeof(gMirageTower_Gfx))
#define MIRAGE_TOWER_PALETTE_LENGTH 0x800
#define ROOT_FOSSIL_GFX_LENGTH sizeof(gRootFossil_Gfx)
#define ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH 0x100
//struct
struct Struct8617DA4 {
u8 x;
u8 y;
u16 tileId;
};
struct Struct203CF10 {
u8 *buffer;
u8 curr_buffer_index;
};
struct DynamicSpriteFrameImage{
u8 *data;
u16 size;
};
struct Struct203CF0C {
u8 *frameImageTiles;
struct DynamicSpriteFrameImage *frameImage;
u8 spriteId;
u16 *unkC;
u16 unk10;
};
// static functions
static void sub_81BED50(u8 taskId);
static void sub_81BEBF4(u8 taskId);
static void sub_81BF028(u8 taskId);
static void sub_81BF248(struct Sprite *);
/*static*/ void sub_81BF2B8(u8* a, u16 b, u8 c, u8 d, u8 e);
// .rodata
static const u8 gUnknown_08617274[] = {00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00, 00};
static const u8 gMirageTower_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower.4bpp");
static const u16 gUnknown_08617B94[] = INCBIN_U16("graphics/misc/mirage_tower.bin");
static const u16 gRootFossil_Pal[] = INCBIN_U16("graphics/misc/fossil.gbapal");
static const u8 gRootFossil_Gfx[] = INCBIN_U8("graphics/misc/fossil.4bpp");
static const u8 gMirageTowerCrumbles_Gfx[] = INCBIN_U8("graphics/misc/mirage_tower_crumbles.4bpp");
static const u16 gMirageTowerCrumbles_Palette[] = INCBIN_U16("graphics/misc/mirage_tower_crumbles.gbapal");
const s16 gUnknown_08617D64[][3] =
{
{ 0, 10, 65},
{ 17, 3, 50},
{-12, 0, 75},
{ 10, 15, 90},
{ 7, 8, 65},
{-18, 5, 75},
{ 22, -10, 55},
{-24, -4, 65},
};
const struct SpriteSheet gUnknown_08617D94[] =
{
{gMirageTowerCrumbles_Gfx, 0x0080, 0x0fa0},
{NULL}
};
static const struct Struct8617DA4 gUnknown_08617DA4[] =
{
{0x12, 0x35, 0x251},
{0x13, 0x35, 0x251},
{0x14, 0x35, 0x251},
{0x12, 0x36, 0x251},
{0x13, 0x36, 0x251},
{0x14, 0x36, 0x251},
{0x12, 0x37, 0x251},
{0x13, 0x37, 0x251},
{0x14, 0x37, 0x251},
{0x12, 0x38, 0x251},
{0x13, 0x38, 0x251},
{0x14, 0x38, 0x251},
{0x12, 0x39, 0x259},
{0x13, 0x39, 0x259},
{0x14, 0x39, 0x259},
{0x12, 0x3A, 0x121},
{0x13, 0x3A, 0x121},
{0x14, 0x3A, 0x121},
};
static const union AnimCmd gSpriteAnim_8617DEC[] =
{
ANIMCMD_FRAME(0, 1),
ANIMCMD_END,
};
static const struct OamData gOamData_8617DF4 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 1,
.tileNum = 0,
.priority = 0,
.paletteNum = 3,
.affineParam = 0,
};
static const union AnimCmd *const gSpriteAnimTable_8617DFC[] =
{
gSpriteAnim_8617DEC,
};
static const struct SpriteTemplate gUnknown_08617E00 = {
0xFFFF, 0xFFFF, &gOamData_8617DF4, gSpriteAnimTable_8617DFC, NULL, gDummySpriteAffineAnimTable, SpriteCallbackDummy
};
// ewram
EWRAM_DATA u8* gUnknown_0203CF04 = NULL;
EWRAM_DATA u8* gUnknown_0203CF08 = NULL;
EWRAM_DATA struct Struct203CF0C *gUnknown_0203CF0C = NULL;
EWRAM_DATA struct Struct203CF10 *gUnknown_0203CF10 = NULL;
EWRAM_DATA u16 *gUnknown_0203CF14 = NULL;
// iwram
IWRAM_DATA u16 gUnknown_030012A8[8] = {0, 0, 0, 0, 0, 0, 0, 0};
// text
void sub_81BEB24(void)
{
u8 i;
for(i = 0; i < (sizeof(gUnknown_08617DA4)/sizeof(gUnknown_08617DA4[0])); i++)
MapGridSetMetatileIdAt(gUnknown_08617DA4[i].x + 7, gUnknown_08617DA4[i].y + 7, gUnknown_08617DA4[i].tileId);
DrawWholeMapView();
}
void sub_81BEB54(void)
{
CreateTask(sub_81BED50, 0x9);
}
void sub_81BEB68(void)
{
CreateTask(sub_81BEBF4, 0x9);
}
void sub_81BEB7C(void)
{
CreateTask(sub_81BF028, 0x9);
}
void sub_81BEB90(void)
{
SetGpuReg(REG_OFFSET_BG0HOFS, gUnknown_0203CF14[0]);
SetGpuReg(REG_OFFSET_BG0VOFS, gUnknown_0203CF14[1]);
}
void sub_81BEBB4(u8 taskId)
{
if(!(gTasks[taskId].data[0]))
{
gUnknown_0203CF14[0] = -gUnknown_0203CF14[0];
gTasks[taskId].data[0] = 2;
sub_81BEB90();
}
else
gTasks[taskId].data[0]--;
}
static void sub_81BEBF4(u8 taskId)
{
u8 zero;
switch(gTasks[taskId].data[0])
{
case 0:
FreeAllWindowBuffers();
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 2);
gTasks[taskId].data[0]++;
break;
case 1:
gUnknown_0203CF04 = (u8 *)AllocZeroed(MIRAGE_TOWER_GFX_LENGTH);
gUnknown_0203CF08 = (u8 *)AllocZeroed(MIRAGE_TOWER_PALETTE_LENGTH);
ChangeBgX(0, 0, 0);
ChangeBgY(0, 0, 0);
gTasks[taskId].data[0]++;
break;
case 2:
CpuSet(gUnknown_08617274, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH / 2);
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
gTasks[taskId].data[0]++;
break;
case 3:
SetBgTilemapBuffer(0, gUnknown_0203CF08);
CopyToBgTilemapBufferRect_ChangePalette(0, &gUnknown_08617B94, 12, 29, 6, 12, 17);
CopyBgTilemapBufferToVram(0);
gTasks[taskId].data[0]++;
break;
case 4:
ShowBg(0);
gTasks[taskId].data[0]++;
break;
case 5:
sub_81BEB24();
gTasks[taskId].data[0]++;
break;
case 6:
gUnknown_0203CF14 = (u16 *)Alloc(4);
zero = 0;
gUnknown_0203CF14[0] = 2;
gUnknown_0203CF14[1] = zero;
CreateTask(sub_81BEBB4, 0xA);
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
}
#ifdef NONMATCHING
#define OUTER_BUFFER_LENGTH 0x60
#define INNER_BUFFER_LENGTH 0x30
static void sub_81BED50(u8 taskId)
{
u8 anotherTaskId, j;
switch(gTasks[taskId].data[0])
{
case 1:
gUnknown_0203CF10 = (struct Struct203CF10 *)AllocZeroed(OUTER_BUFFER_LENGTH * sizeof(struct Struct203CF10));
break;
case 3:
{
u16 i;
u16 left;
u32 index, next;
index = (u16)gTasks[taskId].data[3];
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
{
if(gTasks[taskId].data[1] > 1)
{
index = (u8)index;
gUnknown_0203CF10[index].buffer = (u8 *)Alloc(INNER_BUFFER_LENGTH);
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
gUnknown_0203CF10[index].buffer[i] = i;
for(i = 0; i <= (INNER_BUFFER_LENGTH - 1); i++)
{
u16 rand1, rand2, temp;
rand1 = Random() % 0x30;
rand2 = Random() % 0x30;
temp = gUnknown_0203CF10[index].buffer[rand2];
gUnknown_0203CF10[index].buffer[rand2] = gUnknown_0203CF10[index].buffer[rand1];
gUnknown_0203CF10[index].buffer[rand1] = temp;
}
if(gTasks[taskId].data[3] <= (OUTER_BUFFER_LENGTH - 1))
gTasks[taskId].data[3]++;
gTasks[taskId].data[1] = 0;
}
gTasks[taskId].data[1]++;
}
index = (u8)gTasks[taskId].data[3];
for(left = (u8)gTasks[taskId].data[2]; left < (u16)index; left = next)
{
j = 0;
next = left + 1;
while(!j)
{
sub_81BF2B8(gUnknown_0203CF04, ((((OUTER_BUFFER_LENGTH - 1) - left) * INNER_BUFFER_LENGTH) + gUnknown_0203CF10[left].buffer[(gUnknown_0203CF10[left].curr_buffer_index)++]), 0, INNER_BUFFER_LENGTH, 1);
j++;
}
if(gUnknown_0203CF10[left].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
{
FREE_AND_SET_NULL(gUnknown_0203CF10[left].buffer);
gTasks[taskId].data[2]++;
if((left % 2) == 1)
gUnknown_0203CF14[1]--;
}
}
LoadBgTiles(0, gUnknown_0203CF04, MIRAGE_TOWER_GFX_LENGTH, 0);
if(gUnknown_0203CF10[OUTER_BUFFER_LENGTH - 1].curr_buffer_index > (INNER_BUFFER_LENGTH - 1))
break;
return;
}
case 4:
UnsetBgTilemapBuffer(0);
anotherTaskId = FindTaskIdByFunc(sub_81BEBB4);
if(anotherTaskId != 0xFF)
DestroyTask(anotherTaskId);
gUnknown_0203CF14[1] = gUnknown_0203CF14[0] = 0;
sub_81BEB90();
break;
case 5:
FREE_AND_SET_NULL(gUnknown_0203CF14);
FREE_AND_SET_NULL(gUnknown_0203CF10);
FREE_AND_SET_NULL(gUnknown_0203CF04);
FREE_AND_SET_NULL(gUnknown_0203CF08);
break;
case 6:
SetGpuRegBits(REG_OFFSET_BG2CNT, 0x2);
SetGpuRegBits(REG_OFFSET_BG0CNT, 0x0);
SetBgAttribute(0, BG_CTRL_ATTR_MOSAIC, 0);
sub_81971D0();
break;
case 7:
ShowBg(0);
break;
case 8:
DestroyTask(taskId);
EnableBothScriptContexts();
break;
}
gTasks[taskId].data[0]++;
}
#else
ASM_DIRECT
static void sub_81BED50(u8 taskId)
{
asm("\n\
.syntax unified\n\
push {r4-r7,lr}\n\
mov r7, r10\n\
mov r6, r9\n\
mov r5, r8\n\
push {r5-r7}\n\
sub sp, 0x10\n\
lsls r0, 24\n\
lsrs r0, 24\n\
mov r10, r0\n\
ldr r1, =gTasks\n\
lsls r0, 2\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r1\n\
ldrh r0, [r0, 0x8]\n\
subs r0, 0x1\n\
lsls r0, 16\n\
asrs r0, 16\n\
adds r6, r1, 0\n\
cmp r0, 0x7\n\
bls _081BED7C\n\
b _081BF002\n\
_081BED7C:\n\
lsls r0, 2\n\
ldr r1, =_081BED90\n\
adds r0, r1\n\
ldr r0, [r0]\n\
mov pc, r0\n\
.pool\n\
.align 2, 0\n\
_081BED90:\n\
.4byte _081BEDB0\n\
.4byte _081BF002\n\
.4byte _081BEDC4\n\
.4byte _081BEF64\n\
.4byte _081BEF94\n\
.4byte _081BEFD0\n\
.4byte _081BEFF0\n\
.4byte _081BEFF8\n\
_081BEDB0:\n\
ldr r4, =gUnknown_0203CF10\n\
movs r0, 0xC0\n\
lsls r0, 2\n\
bl AllocZeroed\n\
str r0, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEDC4:\n\
mov r1, r10\n\
lsls r0, r1, 2\n\
adds r1, r0, r1\n\
lsls r1, 3\n\
adds r2, r1, r6\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
str r0, [sp, 0x8]\n\
cmp r1, 0x5F\n\
bgt _081BEE8A\n\
movs r1, 0xA\n\
ldrsh r0, [r2, r1]\n\
cmp r0, 0x1\n\
ble _081BEE7C\n\
lsls r0, r3, 24\n\
lsrs r4, r0, 24\n\
movs r0, 0x30\n\
bl Alloc\n\
ldr r3, =gUnknown_0203CF10\n\
ldr r1, [r3]\n\
lsls r2, r4, 3\n\
adds r1, r2, r1\n\
str r0, [r1]\n\
movs r5, 0\n\
adds r4, r2, 0\n\
_081BEDFA:\n\
ldr r0, [r3]\n\
adds r0, r4, r0\n\
ldr r0, [r0]\n\
adds r0, r5\n\
strb r5, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEDFA\n\
movs r5, 0\n\
ldr r7, =gUnknown_0203CF10\n\
adds r6, r2, 0\n\
_081BEE14:\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
adds r4, r0, 0\n\
lsls r4, 16\n\
lsrs r4, 16\n\
bl Random\n\
lsls r0, 16\n\
lsrs r0, 16\n\
movs r1, 0x30\n\
bl __umodsi3\n\
lsls r0, 16\n\
lsrs r0, 16\n\
ldr r1, [r7]\n\
adds r1, r6, r1\n\
ldr r1, [r1]\n\
adds r0, r1, r0\n\
ldrb r2, [r0]\n\
adds r1, r4 \n\
ldrb r1, [r1]\n\
strb r1, [r0]\n\
ldr r0, [r7]\n\
adds r0, r6, r0\n\
ldr r0, [r0]\n\
adds r0, r4\n\
strb r2, [r0]\n\
adds r0, r5, 0x1\n\
lsls r0, 16\n\
lsrs r5, r0, 16\n\
cmp r5, 0x2F\n\
bls _081BEE14\n\
ldr r0, =gTasks\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r2, r1, r0\n\
ldrh r3, [r2, 0xE]\n\
movs r4, 0xE\n\
ldrsh r1, [r2, r4]\n\
adds r6, r0, 0\n\
cmp r1, 0x5F\n\
bgt _081BEE78\n\
adds r0, r3, 0x1\n\
strh r0, [r2, 0xE]\n\
_081BEE78:\n\
movs r0, 0\n\
strh r0, [r2, 0xA]\n\
_081BEE7C:\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r6\n\
ldrh r0, [r1, 0xA]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xA]\n\
_081BEE8A:\n\
ldr r0, [sp, 0x8]\n\
add r0, r10\n\
lsls r0, 3\n\
adds r0, r6\n\
ldrb r4, [r0, 0xE]\n\
ldrb r5, [r0, 0xC]\n\
lsls r0, r4, 16\n\
cmp r5, r4\n\
bcs _081BEF32\n\
str r0, [sp, 0xC]\n\
_081BEE9E:\n\
movs r6, 0\n\
adds r0, r5, 0x1\n\
str r0, [sp, 0x4]\n\
lsls r4, r5, 3\n\
movs r2, 0x5F\n\
subs r1, r2, r5\n\
lsls r0, r1, 1\n\
adds r0, r1\n\
lsls r0, 4\n\
mov r9, r0\n\
_081BEEB2:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r0, [r0]\n\
ldr r7, =gUnknown_0203CF10\n\
ldr r3, [r7]\n\
adds r3, r4, r3\n\
ldrb r2, [r3, 0x4]\n\
adds r1, r2, 0x1\n\
strb r1, [r3, 0x4]\n\
lsls r2, 24\n\
lsrs r2, 24\n\
ldr r1, [r3]\n\
adds r1, r2\n\
ldrb r1, [r1]\n\
add r1, r9\n\
lsls r1, 16\n\
lsrs r1, 16\n\
movs r2, 0x1\n\
mov r8, r2\n\
str r2, [sp]\n\
movs r2, 0\n\
movs r3, 0x30\n\
bl sub_81BF2B8\n\
adds r0, r6, 0x1\n\
lsls r0, 24\n\
lsrs r6, r0, 24\n\
cmp r6, 0\n\
beq _081BEEB2\n\
ldr r0, [r7]\n\
adds r1, r4, r0\n\
ldrb r0, [r1, 0x4]\n\
cmp r0, 0x2F\n\
bls _081BEF24\n\
ldr r0, [r1]\n\
bl Free\n\
ldr r0, [r7]\n\
adds r0, r4, r0\n\
movs r1, 0\n\
str r1, [r0]\n\
ldr r1, [sp, 0x8]\n\
add r1, r10\n\
lsls r1, 3\n\
ldr r4, =gTasks\n\
adds r1, r4\n\
ldrh r0, [r1, 0xC]\n\
adds r0, 0x1\n\
strh r0, [r1, 0xC]\n\
mov r0, r8\n\
ands r5, r0\n\
cmp r5, 0x1\n\
bne _081BEF24\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
ldrh r0, [r1, 0x2]\n\
subs r0, 0x1\n\
strh r0, [r1, 0x2]\n\
_081BEF24:\n\
ldr r1, [sp, 0x4]\n\
lsls r0, r1, 16\n\
lsrs r5, r0, 16\n\
ldr r2, [sp, 0xC]\n\
lsrs r0, r2, 16\n\
cmp r5, r0\n\
bcc _081BEE9E\n\
_081BEF32:\n\
ldr r0, =gUnknown_0203CF04\n\
ldr r1, [r0]\n\
movs r2, 0x92\n\
lsls r2, 4\n\
movs r0, 0\n\
movs r3, 0\n\
bl LoadBgTiles\n\
ldr r0, =gUnknown_0203CF10\n\
ldr r0, [r0]\n\
movs r4, 0xBE\n\
lsls r4, 2\n\
adds r0, r4\n\
ldrb r0, [r0, 0x4]\n\
cmp r0, 0x2F\n\
bhi _081BF002\n\
b _081BF014\n\
.pool\n\
_081BEF64:\n\
movs r0, 0\n\
bl UnsetBgTilemapBuffer\n\
ldr r0, =sub_81BEBB4\n\
bl FindTaskIdByFunc\n\
lsls r0, 24\n\
lsrs r0, 24\n\
cmp r0, 0xFF\n\
beq _081BEF7C\n\
bl DestroyTask\n\
_081BEF7C:\n\
ldr r0, =gUnknown_0203CF14\n\
ldr r1, [r0]\n\
movs r0, 0\n\
strh r0, [r1]\n\
strh r0, [r1, 0x2]\n\
bl sub_81BEB90\n\
b _081BF002\n\
.pool\n\
_081BEF94:\n\
ldr r4, =gUnknown_0203CF14\n\
ldr r0, [r4]\n\
bl Free\n\
movs r5, 0\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF10\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF04\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
ldr r4, =gUnknown_0203CF08\n\
ldr r0, [r4]\n\
bl Free\n\
str r5, [r4]\n\
b _081BF002\n\
.pool\n\
_081BEFD0:\n\
movs r0, 0xC\n\
movs r1, 0x2\n\
bl SetGpuRegBits\n\
movs r0, 0x8\n\
movs r1, 0\n\
bl SetGpuRegBits\n\
movs r0, 0\n\
movs r1, 0x7\n\
movs r2, 0\n\
bl SetBgAttribute\n\
bl sub_81971D0\n\
b _081BF002\n\
_081BEFF0:\n\
movs r0, 0\n\
bl ShowBg\n\
b _081BF002\n\
_081BEFF8:\n\
mov r0, r10\n\
bl DestroyTask\n\
bl EnableBothScriptContexts\n\
_081BF002:\n\
ldr r0, =gTasks\n\
mov r2, r10\n\
lsls r1, r2, 2\n\
add r1, r10\n\
lsls r1, 3\n\
adds r1, r0\n\
ldrh r0, [r1, 0x8]\n\
adds r0, 0x1\n\
strh r0, [r1, 0x8]\n\
_081BF014:\n\
add sp, 0x10\n\
pop {r3-r5}\n\
mov r8, r3\n\
mov r9, r4\n\
mov r10, r5\n\
pop {r4-r7}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided");
}
#endif // NONMATCHING
static void sub_81BF028(u8 taskId)
{
u16 i;
switch(gTasks[taskId].data[0])
{
case 1:
gUnknown_0203CF0C = (struct Struct203CF0C *)AllocZeroed(sizeof(struct Struct203CF0C));
gUnknown_0203CF0C->frameImageTiles = (u8 *)AllocZeroed(ROOT_FOSSIL_GFX_LENGTH);
gUnknown_0203CF0C->frameImage = (struct DynamicSpriteFrameImage *) AllocZeroed(sizeof(struct DynamicSpriteFrameImage));
gUnknown_0203CF0C->unkC = (u16 *)AllocZeroed(ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16));
gUnknown_0203CF0C->unk10 = 0;
break;
case 2:
{
u8 *buffer;
buffer = gUnknown_0203CF0C->frameImageTiles;
for(i = 0; i < ROOT_FOSSIL_GFX_LENGTH; i++, buffer++)
*buffer = gRootFossil_Gfx[i];
}
break;
case 3:
gUnknown_0203CF0C->frameImage->data = gUnknown_0203CF0C->frameImageTiles;
gUnknown_0203CF0C->frameImage->size = ROOT_FOSSIL_GFX_LENGTH;
break;
case 4:
{
u8 spriteId, zero;
struct SpriteTemplate fossilTemplate;
fossilTemplate = gUnknown_08617E00;
fossilTemplate.images = (struct SpriteFrameImage *)(gUnknown_0203CF0C->frameImage);
spriteId = CreateSprite(&fossilTemplate, 128, -16, 1);
gUnknown_0203CF0C->spriteId = spriteId;
zero = 0;
gSprites[gUnknown_0203CF0C->spriteId].centerToCornerVecX = zero;
gSprites[gUnknown_0203CF0C->spriteId].data[0] = gSprites[gUnknown_0203CF0C->spriteId].pos1.x;
gSprites[gUnknown_0203CF0C->spriteId].data[1] = 1;
}
case 5:
for(i = 0; i < ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH; i++)
gUnknown_0203CF0C->unkC[i] = i;
break;
case 6:
{
u16 rand1, rand2, temp, j;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
for(i = 0; i <= j; i++)
{
rand1 = Random() % 0x100;
rand2 = Random() % 0x100;
j = (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH * sizeof(u16)) - 1;
temp = gUnknown_0203CF0C->unkC[rand2];
gUnknown_0203CF0C->unkC[rand2] = gUnknown_0203CF0C->unkC[rand1];
gUnknown_0203CF0C->unkC[rand1] = temp;
}
gSprites[gUnknown_0203CF0C->spriteId].callback = sub_81BF248;
break;
}
case 7:
if(gSprites[gUnknown_0203CF0C->spriteId].callback != SpriteCallbackDummy)
return;
DestroySprite(&gSprites[gUnknown_0203CF0C->spriteId]);
FREE_AND_SET_NULL(gUnknown_0203CF0C->unkC);;
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImage);
FREE_AND_SET_NULL(gUnknown_0203CF0C->frameImageTiles);
FREE_AND_SET_NULL(gUnknown_0203CF0C);
break;
case 8:
EnableBothScriptContexts();
}
++gTasks[taskId].data[0];
}
static void sub_81BF248(struct Sprite *sprite)
{
if (gUnknown_0203CF0C->unk10 >= (ROOT_FOSSIL_GFX_RANDOMIZER_LENGTH))
{
sprite->callback = SpriteCallbackDummy;
}
else if (sprite->pos1.y >= 0x60)
{
u8 i;
for (i = 0; i < 2; i++)
{
sub_81BF2B8(gUnknown_0203CF0C->frameImageTiles, gUnknown_0203CF0C->unkC[gUnknown_0203CF0C->unk10++], 0, 16, 0);
}
StartSpriteAnim(sprite, 0);
}
else
{
sprite->pos1.y++;
}
}
+106
View File
@@ -0,0 +1,106 @@
#include "global.h"
#include "constants/flags.h"
#include "random.h"
#include "event_data.h"
#include "battle_setup.h"
#include "gym_leader_rematch.h"
static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch);
static s32 GetRematchIndex(u32 trainerIdx);
static const u16 GymLeaderRematches_AfterNewMauville[] = {
REMATCH_ROXANNE,
REMATCH_BRAWLY,
REMATCH_WATTSON,
REMATCH_FLANNERY,
REMATCH_NORMAN,
REMATCH_WINONA,
REMATCH_TATE_AND_LIZA,
REMATCH_JUAN
};
static const u16 GymLeaderRematches_BeforeNewMauville[] = {
REMATCH_ROXANNE,
REMATCH_BRAWLY,
// Wattson isn't available at this time
REMATCH_FLANNERY,
REMATCH_NORMAN,
REMATCH_WINONA,
REMATCH_TATE_AND_LIZA,
REMATCH_JUAN
};
void UpdateGymLeaderRematch(void)
{
if (FlagGet(FLAG_SYS_GAME_CLEAR) && (Random() % 100) <= 30)
{
if (FlagGet(FLAG_WATTSON_REMATCH_AVAILABLE))
UpdateGymLeaderRematchFromArray(GymLeaderRematches_AfterNewMauville, ARRAY_COUNT(GymLeaderRematches_AfterNewMauville), 5);
else
UpdateGymLeaderRematchFromArray(GymLeaderRematches_BeforeNewMauville, ARRAY_COUNT(GymLeaderRematches_BeforeNewMauville), 1);
}
}
static void UpdateGymLeaderRematchFromArray(const u16 *data, size_t size, u32 maxRematch)
{
s32 whichLeader = 0;
s32 lowestRematchIndex = 5;
u32 i;
s32 rematchIndex;
for (i = 0; i < size; i++)
{
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
{
rematchIndex = GetRematchIndex(data[i]);
if (lowestRematchIndex > rematchIndex)
lowestRematchIndex = rematchIndex;
whichLeader++;
}
}
if (whichLeader != 0 && lowestRematchIndex <= maxRematch)
{
whichLeader = 0;
for (i = 0; i < size; i++)
{
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
{
rematchIndex = GetRematchIndex(data[i]);
if (rematchIndex == lowestRematchIndex)
whichLeader++;
}
}
if (whichLeader != 0)
{
whichLeader = Random() % whichLeader;
for (i = 0; i < size; i++)
{
if (!gSaveBlock1Ptr->trainerRematches[data[i]])
{
rematchIndex = GetRematchIndex(data[i]);
if (rematchIndex == lowestRematchIndex)
{
if (whichLeader == 0)
{
gSaveBlock1Ptr->trainerRematches[data[i]] = lowestRematchIndex;
break;
}
whichLeader--;
}
}
}
}
}
}
static s32 GetRematchIndex(u32 trainerIdx)
{
s32 i;
for (i = 0; i < 5; i++)
{
if (!HasTrainerBeenFought(gRematchTable[trainerIdx].trainerIds[i]))
{
return i;
}
}
return 5;
}
+3 -3
View File
@@ -369,7 +369,7 @@ static const struct HallofFameMon sDummyFameMon =
0x3EA03EA, 0, 0, 0, {0}
};
static const u8 sUnused2[6] = {2, 1, 3, 6, 4, 5};
static const u8 sUnused2[] = {2, 1, 3, 6, 4, 5, 0, 0};
// code
static void VBlankCB_HallOfFame(void)
@@ -516,7 +516,7 @@ static void Task_Hof_InitTeamSaveData(u8 taskId)
}
else
{
if (sub_81534D0(3) != TRUE)
if (Save_LoadGameData(3) != TRUE)
memset(gDecompressionBuffer, 0, 0x2000);
}
@@ -885,7 +885,7 @@ void CB2_DoHallOfFamePC(void)
static void Task_HofPC_CopySaveData(u8 taskId)
{
sub_81980F0(0, 0x1E, 0, 0xC, 0x226);
if (sub_81534D0(3) != 1)
if (Save_LoadGameData(3) != 1)
{
gTasks[taskId].func = Task_HofPC_PrintDataIsCorrupted;
}
+1 -1
View File
@@ -42,7 +42,7 @@ s32 GetMaxWidthInMenuTable(const struct MenuAction *str, s32 arg1)
return convert_pixel_width_to_tile_width(var);
}
s32 sub_81DB3D8(const struct MenuAction *str, u8* arg1, s32 arg2)
s32 sub_81DB3D8(const struct MenuAction *str, const u8* arg1, s32 arg2)
{
s32 i, var;
+3020
View File
File diff suppressed because it is too large Load Diff
+740
View File
@@ -0,0 +1,740 @@
#include "global.h"
#include "intro_credits_graphics.h"
#include "palette.h"
#include "decompress.h"
#include "gpu_regs.h"
#include "task.h"
#include "main.h"
#include "graphics.h"
struct IntroCreditsSpriteMetadata
{
u8 animNum:4;
u8 shape:2;
u8 size:2;
u8 x;
u8 y;
u8 subpriority;
u16 xOff;
};
static const u16 gUnknown_085F06E0[] = INCBIN_U16("graphics/intro/intro2_grass.gbapal");
static const u16 gUnknown_085F0700[] = INCBIN_U16("graphics/intro/intro2_grass_afternoon.gbapal");
static const u16 gUnknown_085F0720[] = INCBIN_U16("graphics/intro/intro2_grass_night.gbapal");
static const u8 gUnknown_085F0740[] = INCBIN_U8("graphics/intro/intro2_grass.4bpp.lz");
static const u8 gUnknown_085F0BC0[] = INCBIN_U8("graphics/intro/intro2_grass_map.bin.lz");
static const u16 gUnknown_085F0CFC[] = INCBIN_U16("graphics/intro/85F0CFC.gbapal");
static const u16 gUnknown_085F0D5C[] = INCBIN_U16("graphics/intro/85F0D5C.gbapal");
static const u8 gUnknown_085F0DBC[] = INCBIN_U8("graphics/intro/intro2_bgclouds.4bpp.lz");
static const u8 gUnknown_085F1398[] = INCBIN_U8("graphics/intro/intro2_bgclouds_map.bin.lz");
static const u16 gUnknown_085F1668[] = INCBIN_U16("graphics/intro/intro2_bgclouds.gbapal");
static const u16 gUnknown_085F1688[] = INCBIN_U16("graphics/intro/intro2_bgclouds_afternoon.gbapal");
static const u8 gUnknown_085F16A8[] = INCBIN_U8("graphics/intro/intro2_bgclouds2.4bpp.lz");
static const u16 gUnknown_085F17E4[] = INCBIN_U16("graphics/intro/intro2_bgtrees2.gbapal");
static const u16 gUnknown_085F1804[] = INCBIN_U16("graphics/intro/intro2_bgtrees2_afternoon.gbapal");
static const u8 gUnknown_085F1824[] = INCBIN_U8("graphics/intro/intro2_bgtrees.4bpp.lz");
static const u8 gUnknown_085F1EAC[] = INCBIN_U8("graphics/intro/intro2_bgtrees_map.bin.lz");
static const u16 gUnknown_085F21B0[] = INCBIN_U16("graphics/intro/intro2_bgtrees.gbapal");
static const u8 gIntro2TreeTiles[] = INCBIN_U8("graphics/intro/intro2_bgtreessmall.4bpp.lz");
static const u16 gUnknown_085F231C[] = INCBIN_U16("graphics/intro/85F231C.gbapal");
static const u8 gUnknown_085F235C[] = INCBIN_U8("graphics/intro/intro2_bgnight.4bpp.lz");
static const u16 gUnknown_085F2548[] = INCBIN_U16("graphics/intro/intro2_bgnight.gbapal");
static const u8 gUnknown_085F2568[] = INCBIN_U8("graphics/intro/intro2_bgnight_map.bin.lz");
static const u8 gIntro2NightTiles[] = INCBIN_U8("graphics/intro/intro2_night.4bpp.lz");
static const u16 gIntro2BrendanPalette[] = INCBIN_U16("graphics/intro/intro2_brendan.gbapal");
static const u8 gIntro2BrendanTiles[] = INCBIN_U8("graphics/intro/intro2_brendan.4bpp.lz");
static const u16 gIntro2MayPalette[] = INCBIN_U16("graphics/intro/intro2_may.gbapal");
static const u16 gUnknown_085F3490[0xF0] = {0};
static const u8 gIntro2MayTiles[] = INCBIN_U8("graphics/intro/intro2_may.4bpp.lz");
static const u8 gIntro2BicycleTiles[] = INCBIN_U8("graphics/intro/intro2_bicycle.4bpp.lz");
static const u16 gIntro2LatiosPalette[] = INCBIN_U16("graphics/intro/intro2_latios.gbapal");
static const u8 gIntro2LatiosTiles[] = INCBIN_U8("graphics/intro/intro2_latios.4bpp.lz");
static const u16 gIntro2LatiasPalette[] = INCBIN_U16("graphics/intro/intro2_latias.gbapal");
static const u8 gIntro2LatiasTiles[] = INCBIN_U8("graphics/intro/intro2_latias.4bpp.lz");
static void sub_817B62C(struct Sprite *sprite);
static void nullsub_65(struct Sprite *sprite);
static void sub_817B7C4(struct Sprite *sprite);
static void nullsub_66(struct Sprite *sprite);
static const struct SpriteTemplate gUnknown_085F504C = {
2000, 0xFFFF, &gDummyOamData, gDummySpriteAnimTable, NULL, gDummySpriteAffineAnimTable, sub_817B62C
};
static const struct CompressedSpriteSheet gUnknown_085F5064[] = {
{ gUnknown_085F16A8, 0x400, 2000 },
{ NULL }
};
static const union AnimCmd gUnknown_085F5074[] = {
ANIMCMD_FRAME( 0, 30),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F507C[] = {
ANIMCMD_FRAME(16, 30),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F5084[] = {
ANIMCMD_FRAME(20, 30),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F508C[] = {
ANIMCMD_FRAME(22, 30),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_085F5094[] = {
gUnknown_085F5074,
gUnknown_085F507C,
gUnknown_085F5084,
gUnknown_085F508C
};
static const struct IntroCreditsSpriteMetadata gUnknown_085F50A4[] = {
{ 0, ST_OAM_SQUARE, 2, 72, 32, 100, 0xc00 },
{ 0, ST_OAM_SQUARE, 2, 158, 32, 100, 0xc00 },
{ 1, ST_OAM_SQUARE, 1, 192, 40, 101, 0x800 },
{ 1, ST_OAM_SQUARE, 1, 56, 40, 101, 0x800 },
{ 2, ST_OAM_H_RECTANGLE, 0, 100, 44, 102, 0x400 },
{ 2, ST_OAM_H_RECTANGLE, 0, 152, 44, 102, 0x400 },
{ 3, ST_OAM_H_RECTANGLE, 0, 8, 46, 103, 0x100 },
{ 3, ST_OAM_H_RECTANGLE, 0, 56, 46, 103, 0x100 },
{ 3, ST_OAM_H_RECTANGLE, 0, 240, 46, 103, 0x100 },
};
static const struct CompressedSpriteSheet gUnknown_085F50EC[] = {
{ gIntro2TreeTiles, 0x400, 2000 },
{ NULL }
};
static const union AnimCmd gUnknown_085F50FC[] = {
ANIMCMD_FRAME( 0, 30),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F5104[] = {
ANIMCMD_FRAME(16, 30),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F510C[] = {
ANIMCMD_FRAME(24, 30),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_085F5114[] = {
gUnknown_085F50FC,
gUnknown_085F5104,
gUnknown_085F510C
};
static const struct IntroCreditsSpriteMetadata gUnknown_085F5120[] = {
{ 0, ST_OAM_SQUARE, 2, 16, 88, 100, 0x2000 },
{ 0, ST_OAM_SQUARE, 2, 80, 88, 100, 0x2000 },
{ 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x2000 },
{ 0, ST_OAM_SQUARE, 2, 208, 88, 100, 0x2000 },
{ 1, ST_OAM_V_RECTANGLE, 2, 40, 88, 101, 0x1000 },
{ 1, ST_OAM_V_RECTANGLE, 2, 104, 88, 101, 0x1000 },
{ 1, ST_OAM_V_RECTANGLE, 2, 168, 88, 101, 0x1000 },
{ 1, ST_OAM_V_RECTANGLE, 2, 232, 88, 101, 0x1000 },
{ 2, ST_OAM_V_RECTANGLE, 2, 56, 88, 102, 0x800 },
{ 2, ST_OAM_V_RECTANGLE, 2, 120, 88, 102, 0x800 },
{ 2, ST_OAM_V_RECTANGLE, 2, 184, 88, 102, 0x800 },
{ 2, ST_OAM_V_RECTANGLE, 2, 248, 88, 102, 0x800 },
};
static const struct CompressedSpriteSheet gUnknown_085F5180[] = {
{ gIntro2NightTiles, 0x400, 2000 },
{ NULL }
};
static const union AnimCmd gUnknown_085F5190[] = {
ANIMCMD_FRAME(0, 30),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_085F5198[] = {
gUnknown_085F5190
};
static const struct IntroCreditsSpriteMetadata gUnknown_085F519C[] = {
{ 0, ST_OAM_SQUARE, 2, 24, 88, 100, 0x1000 },
{ 0, ST_OAM_SQUARE, 2, 64, 88, 100, 0x1000 },
{ 0, ST_OAM_SQUARE, 2, 104, 88, 100, 0x1000 },
{ 0, ST_OAM_SQUARE, 2, 144, 88, 100, 0x1000 },
{ 0, ST_OAM_SQUARE, 2, 184, 88, 100, 0x1000 },
{ 0, ST_OAM_SQUARE, 2, 224, 88, 100, 0x1000 },
};
static const struct OamData gOamData_85F51CC = {
.y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1
};
static const union AnimCmd gUnknown_085F51D4[] = {
ANIMCMD_FRAME( 0, 8),
ANIMCMD_FRAME( 64, 8),
ANIMCMD_FRAME(128, 8),
ANIMCMD_FRAME(192, 8),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const gUnknown_085F51E8[] = {
gUnknown_085F51D4
};
static const struct SpriteTemplate gUnknown_085F51EC = {
1002, 1002, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65
};
static const struct SpriteTemplate gUnknown_085F5204 = {
1003, 1003, &gOamData_85F51CC, gUnknown_085F51E8, NULL, gDummySpriteAffineAnimTable, nullsub_65
};
static const struct OamData gUnknown_085F521C = {
.y = 160, .shape = ST_OAM_H_RECTANGLE, .size = 3, .priority = 1
};
static const union AnimCmd gUnknown_085F5224[] = {
ANIMCMD_FRAME( 0, 8),
ANIMCMD_FRAME( 32, 8),
ANIMCMD_FRAME( 64, 8),
ANIMCMD_FRAME( 96, 8),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const gUnknown_085F5238[] = {
gUnknown_085F5224
};
static const struct SpriteTemplate gUnknown_085F523C = {
1001, 1002, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4
};
static const struct SpriteTemplate gUnknown_085F5254 = {
1001, 1003, &gUnknown_085F521C, gUnknown_085F5238, NULL, gDummySpriteAffineAnimTable, sub_817B7C4
};
static const struct OamData gUnknown_085F526C = {
.y = 160, .shape = ST_OAM_SQUARE, .size = 3, .priority = 1
};
static const union AnimCmd gUnknown_085F5274[] = {
ANIMCMD_FRAME( 0, 16),
ANIMCMD_END
};
static const union AnimCmd gUnknown_085F527C[] = {
ANIMCMD_FRAME( 64, 16),
ANIMCMD_END
};
static const union AnimCmd *const gUnknown_085F5284[] = {
gUnknown_085F5274,
gUnknown_085F527C
};
static const struct SpriteTemplate gUnknown_085F528C = {
1004, 1004, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66
};
static const struct SpriteTemplate gUnknown_085F52A4 = {
1005, 1005, &gUnknown_085F526C, gUnknown_085F5284, NULL, gDummySpriteAffineAnimTable, nullsub_66
};
const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[] = {
{ gIntro2BrendanNoTurnGfx, 0x2000, 1002 },
{ NULL }
};
const struct CompressedSpriteSheet gIntro2MaySpriteSheet[] = {
{ gIntro2MayNoTurnGfx, 0x2000, 1003 },
{ NULL }
};
const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[] = {
{ gIntro2BicycleTiles, 0x1000, 1001 },
{ NULL }
};
static const struct CompressedSpriteSheet gUnknown_085F52EC[] = {
{ gIntro2FlygonGfx, 0x1000, 1004 },
{ NULL }
};
const struct CompressedSpriteSheet gIntro2FlygonSpriteSheet[] = {
{ gIntro2FlygonGfx, 0x1000, 1005 },
{ NULL }
};
const struct SpritePalette gUnknown_085F530C[] = {
{ gIntro2BrendanNoTurnPal, 1002 },
{ gIntro2BrendanNoTurnPal, 1003 },
{ gIntro2FlygonPal, 1004 },
{ gIntro2FlygonPal, 1005 },
{ NULL }
};
const struct CompressedSpriteSheet gUnknown_085F5334[] = {
{ gIntro2BrendanTiles, 0x3800, 1002 },
{ NULL }
};
const struct CompressedSpriteSheet gUnknown_085F5344[] = {
{ gIntro2MayTiles, 0x3800, 1003 },
{ NULL }
};
const struct CompressedSpriteSheet gUnknown_085F5354[] = {
{ gIntro2BicycleTiles, 0x1000, 1001 },
{ NULL }
};
static const struct CompressedSpriteSheet gUnknown_085F5364[] = {
{ gIntro2LatiosTiles, 0x1000, 1004 },
{ NULL }
};
static const struct CompressedSpriteSheet gUnknown_085F5374[] = {
{ gIntro2LatiasTiles, 0x1000, 1005 },
{ NULL }
};
const struct SpritePalette gUnknown_085F5384[] = {
{ gIntro2BrendanPalette, 1002 },
{ gIntro2MayPalette, 1003 },
{ gIntro2LatiosPalette, 1004 },
{ gIntro2LatiasPalette, 1005 },
{ NULL }
};
const struct CompressedSpriteSheet gUnknown_085F53AC[] = {
{ gIntro2BrendanTiles, 0x2000, 1002},
{ NULL }
};
const struct CompressedSpriteSheet gUnknown_085F53BC[] = {
{ gIntro2MayTiles, 0x2000, 1003},
{ NULL }
};
EWRAM_DATA u16 gUnknown_0203BD24 = 0;
EWRAM_DATA s16 gUnknown_0203BD26 = 0;
EWRAM_DATA s16 gUnknown_0203BD28 = 0;
static void sub_817B76C(void);
static void sub_817B788(void);
static void sub_817B7A4(void);
static void sub_817B458(u8);
void load_intro_part2_graphics(u8 a)
{
LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
LoadPalette(&gUnknown_085F06E0, 240, 32);
switch (a)
{
case 0:
default:
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
break;
case 1:
LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F17E4, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F21B0, 256, 32);
sub_817B788();
break;
}
gUnknown_0203BD28 = 0;
gReservedSpritePaletteCount = 8;
}
void sub_817B150(u8 a)
{
switch (a)
{
default:
case 0:
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(6)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(7)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
| BGCNT_CHARBASE(1)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(15)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG1_ON
| DISPCNT_BG2_ON
| DISPCNT_BG3_ON
| DISPCNT_OBJ_ON);
break;
case 1:
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(6)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(7)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
| BGCNT_CHARBASE(1)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(15)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG1_ON
| DISPCNT_BG2_ON
| DISPCNT_BG3_ON
| DISPCNT_OBJ_ON);
break;
case 2:
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(6)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(7)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
| BGCNT_CHARBASE(1)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(15)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG1_ON
| DISPCNT_BG2_ON
| DISPCNT_BG3_ON
| DISPCNT_OBJ_ON);
break;
}
}
void sub_817B1C8(u8 a)
{
LZ77UnCompVram(&gUnknown_085F0740, (void *)(VRAM + 0x4000));
LZ77UnCompVram(&gUnknown_085F0BC0, (void *)(VRAM + 0x7800));
switch (a)
{
case 0:
default:
LoadPalette(&gUnknown_085F06E0, 240, 32);
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0CFC, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1668, 256, 32);
sub_817B76C();
break;
case 1:
LoadPalette(&gUnknown_085F0700, 240, 32);
LZ77UnCompVram(&gUnknown_085F0DBC, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F1398, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F0D5C, 0, 96);
LoadCompressedObjectPic(gUnknown_085F5064);
LZ77UnCompVram(&gUnknown_085F16A8, (void *)(VRAM + 0x10000));
LoadPalette(&gUnknown_085F1688, 256, 32);
sub_817B76C();
break;
case 2:
case 3:
LoadPalette(&gUnknown_085F0700, 240, 32);
LZ77UnCompVram(&gUnknown_085F1824, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F1EAC, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F1804, 0, 32);
LoadCompressedObjectPic(gUnknown_085F50EC);
LoadPalette(&gUnknown_085F1804, 256, 32);
sub_817B788();
break;
case 4:
LoadPalette(&gUnknown_085F0720, 240, 32);
LZ77UnCompVram(&gUnknown_085F235C, (void *)(VRAM));
LZ77UnCompVram(&gUnknown_085F2568, (void *)(VRAM + 0x3000));
LoadPalette(&gUnknown_085F231C, 0, 64);
LoadCompressedObjectPic(gUnknown_085F5180);
LoadPalette(&gUnknown_085F2548, 256, 32);
sub_817B7A4();
break;
}
gReservedSpritePaletteCount = 8;
gUnknown_0203BD28 = 0;
}
void sub_817B3A8(u8 a)
{
SetGpuReg(REG_OFFSET_BG3CNT, BGCNT_PRIORITY(3)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(6)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG2CNT, BGCNT_PRIORITY(2)
| BGCNT_CHARBASE(0)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(7)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_BG1CNT, BGCNT_PRIORITY(1)
| BGCNT_CHARBASE(1)
| BGCNT_16COLOR
| BGCNT_SCREENBASE(15)
| BGCNT_TXT256x256);
SetGpuReg(REG_OFFSET_DISPCNT, DISPCNT_MODE_0
| DISPCNT_OBJ_1D_MAP
| DISPCNT_BG_ALL_ON
| DISPCNT_OBJ_ON);
}
u8 sub_817B3DC(u8 a, u16 b, u16 c, u16 d)
{
u8 taskId = CreateTask(&sub_817B458, 0);
gTasks[taskId].data[0] = a;
gTasks[taskId].data[1] = b;
gTasks[taskId].data[2] = 0;
gTasks[taskId].data[3] = 0;
gTasks[taskId].data[4] = c;
gTasks[taskId].data[5] = 0;
gTasks[taskId].data[6] = 0;
gTasks[taskId].data[7] = d;
gTasks[taskId].data[8] = 8;
gTasks[taskId].data[9] = 0;
sub_817B458(taskId);
return taskId;
}
static void sub_817B458(u8 taskId)
{
s16 data1;
s16 data4;
s16 data7;
s32 r2;
data1 = gTasks[taskId].data[1];
if (data1 != 0)
{
r2 = (gTasks[taskId].data[2] << 16) + (u16)gTasks[taskId].data[3];
r2 -= (u16)data1 << 4;
gTasks[taskId].data[2] = r2 >> 16;
gTasks[taskId].data[3] = r2;
SetGpuReg(REG_OFFSET_BG1HOFS, gTasks[taskId].data[2]);
SetGpuReg(REG_OFFSET_BG1VOFS, gUnknown_0203BD24 + gUnknown_0203BD26);
}
data4 = gTasks[taskId].data[4];
if (data4 != 0)
{
r2 = (gTasks[taskId].data[5] << 16) + (u16)gTasks[taskId].data[6];
r2 -= (u16)data4 << 4;
gTasks[taskId].data[5] = r2 >> 16;
gTasks[taskId].data[6] = r2;
SetGpuReg(REG_OFFSET_BG2HOFS, gTasks[taskId].data[5]);
if (gTasks[taskId].data[0] != 0)
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24 + gUnknown_0203BD26);
else
SetGpuReg(REG_OFFSET_BG2VOFS, gUnknown_0203BD24);
}
data7 = gTasks[taskId].data[7];
if (data7 != 0)
{
r2 = (gTasks[taskId].data[8] << 16) + (u16)gTasks[taskId].data[9];
r2 -= (u16)data7 << 4;
gTasks[taskId].data[8] = r2 >> 16;
gTasks[taskId].data[9] = r2;
SetGpuReg(REG_OFFSET_BG3HOFS, gTasks[taskId].data[8]);
SetGpuReg(REG_OFFSET_BG3VOFS, gUnknown_0203BD24);
}
}
void sub_817B540(u8 mode)
{
u16 x;
u16 y;
switch (mode)
{
case 0:
default:
/* stuff */
if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
break;
if (gMain.vblankCounter1 & 4)
{
x = gPlttBufferUnfaded[9];
y = gPlttBufferUnfaded[10];
}
else
{
x = gPlttBufferUnfaded[10];
y = gPlttBufferUnfaded[9];
}
LoadPalette(&x, 9, 2);
LoadPalette(&y, 10, 2);
break;
case 2:
if (gMain.vblankCounter1 & 3 || gPaletteFade.active)
break;
if (gMain.vblankCounter1 & 4)
{
x = 0x3D27;
y = 0x295;
}
else
{
x = 0x31C;
y = 0x3D27;
}
LoadPalette(&x, 12, 2);
LoadPalette(&y, 13, 2);
break;
case 1:
break;
}
}
static void sub_817B62C(struct Sprite *sprite)
{
s32 var;
s16 var2 = gUnknown_0203BD28;
if (var2 != 2)
{
switch (var2)
{
default:
DestroySprite(sprite);
break;
case 0:
var = ((sprite->pos1.x << 16) | (u16)sprite->data[2]) + (u16)sprite->data[1];
sprite->pos1.x = var >> 16;
sprite->data[2] = var;
if (sprite->pos1.x > 0xFF)
sprite->pos1.x = -0x20;
if (sprite->data[0])
sprite->pos2.y = -(gUnknown_0203BD24 + gUnknown_0203BD26);
else
sprite->pos2.y = -gUnknown_0203BD24;
break;
}
}
}
static void sub_817B698(u8 a, const struct IntroCreditsSpriteMetadata *b, const union AnimCmd *const *c, u8 d)
{
u8 i;
for(i = 0; i < d; i++)
{
u8 sprite = CreateSprite(&gUnknown_085F504C, b[i].x, b[i].y, b[i].subpriority);
CalcCenterToCornerVec(&gSprites[sprite], b[i].shape, b[i].size, 0);
gSprites[sprite].oam.priority = 3;
gSprites[sprite].oam.shape = b[i].shape;
gSprites[sprite].oam.size = b[i].size;
gSprites[sprite].oam.paletteNum = 0;
gSprites[sprite].anims = c;
StartSpriteAnim(&gSprites[sprite], b[i].animNum);
gSprites[sprite].data[0] = a;
gSprites[sprite].data[1] = b[i].xOff;
gSprites[sprite].data[2] = 0;
}
}
static void sub_817B76C(void)
{
sub_817B698(0, gUnknown_085F50A4, gUnknown_085F5094, 9);
}
static void sub_817B788(void)
{
sub_817B698(1, gUnknown_085F5120, gUnknown_085F5114, 12);
}
static void sub_817B7A4(void)
{
sub_817B698(1, gUnknown_085F519C, gUnknown_085F5198, 6);
}
static void nullsub_65(struct Sprite *sprite)
{
}
static void sub_817B7C4(struct Sprite* sprite)
{
sprite->invisible = gSprites[sprite->data[0]].invisible;
sprite->pos1.x = gSprites[sprite->data[0]].pos1.x;
sprite->pos1.y = gSprites[sprite->data[0]].pos1.y + 8;
sprite->pos2.x = gSprites[sprite->data[0]].pos2.x;
sprite->pos2.y = gSprites[sprite->data[0]].pos2.y;
}
u8 intro_create_brendan_sprite(s16 a, s16 b)
{
u8 sprite = CreateSprite(&gUnknown_085F51EC, a, b, 2);
u8 brendan = CreateSprite(&gUnknown_085F523C, a, b + 8, 3);
gSprites[brendan].data[0] = sprite;
return sprite;
}
u8 intro_create_may_sprite(s16 a, s16 b)
{
u8 sprite = CreateSprite(&gUnknown_085F5204, a, b, 2);
u8 may = CreateSprite(&gUnknown_085F5254, a, b + 8, 3);
gSprites[may].data[0] = sprite;
return sprite;
}
static void nullsub_66(struct Sprite *sprite)
{
}
static void sub_817B8E8(struct Sprite* sprite)
{
sprite->invisible = gSprites[sprite->data[0]].invisible;
sprite->pos1.y = gSprites[sprite->data[0]].pos1.y;
sprite->pos2.x = gSprites[sprite->data[0]].pos2.x;
sprite->pos2.y = gSprites[sprite->data[0]].pos2.y;
}
static u8 sub_817B948(s16 a, s16 b)
{
u8 sprite = CreateSprite(&gUnknown_085F528C, a - 32, b, 5);
u8 latios = CreateSprite(&gUnknown_085F528C, a + 32, b, 6);
gSprites[latios].data[0] = sprite;
StartSpriteAnim(&gSprites[latios], 1);
gSprites[latios].callback = &sub_817B8E8;
return sprite;
}
u8 intro_create_flygon_sprite(s16 a, s16 b)
{
u8 sprite = CreateSprite(&gUnknown_085F52A4, a - 32, b, 5);
u8 flygon = CreateSprite(&gUnknown_085F52A4, a + 32, b, 6);
gSprites[flygon].data[0] = sprite;
StartSpriteAnim(&gSprites[flygon], 1);
gSprites[flygon].callback = &sub_817B8E8;
return sprite;
}
+27 -228
View File
@@ -1,4 +1,5 @@
#include "global.h"
#include "item_menu.h"
#include "battle.h"
#include "battle_controllers.h"
#include "battle_frontier_2.h"
@@ -58,7 +59,6 @@ void load_bag_item_list_buffers(u8);
void bag_menu_print_pocket_names(u8*, u8*);
void bag_menu_copy_pocket_name_to_window(u32);
void bag_menu_draw_pocket_indicator_square(u8, u8);
void AddBagVisualObject(u8);
void bag_menu_add_pocket_scroll_arrow_indicators_maybe(void);
void bag_menu_add_list_scroll_arrow_indicators_maybe(void);
void bag_menu_prepare_tmhm_move_window(void);
@@ -67,9 +67,8 @@ void Task_WallyTutorialBagMenu(u8);
void Task_BagMenu(u8);
void get_name(s8*, u16);
u16 ItemIdToBattleMoveId(u16);
void ShakeBagVisual(void);
u16 BagGetItemIdByPocketPosition(u8, u16);
void AddBagItemIconObject(u16, u8);
void AddBagItemIconSprite(u16, u8);
void bag_menu_print_description_box_text(int);
void bag_menu_print_cursor(u8, u8);
void bag_menu_print(u8, u8, const u8*, u8, u8, u8, u8, u8, u8);
@@ -86,9 +85,6 @@ u8 GetSwitchBagPocketDirection(void);
void SwitchBagPocket(u8, s16, u16);
bool8 sub_81AC2C0(void);
void bag_menu_swap_items(u8);
void SetBagVisualPocketId(u8, u8);
void RemoveBagObject(u8);
void AddSwitchPocketRotatingBallObject(s16);
void sub_81AC10C(u8);
void sub_81AC3C0(u8);
void sub_81AC498(u8);
@@ -128,7 +124,7 @@ void sub_81ABAC4(void);
void sub_81ABAE0(void);
u8 sub_81AB1F0(u8);
void sub_81AC23C(u8);
void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu*);
void bag_menu_change_item_callback(s32 a, bool8 b, struct ListMenu*);
void sub_81AB520(u8 rboxId, int item_index_in_pocket, u8 a);
void ItemMenu_UseOutOfBattle(u8 taskId);
void ItemMenu_Toss(u8 taskId);
@@ -251,46 +247,6 @@ const struct WindowTemplate gUnknown_086141AC[] = {
// .text
struct BagStruct {
void (*bagCallback)(void);
u8 location;
u8 pocket;
u8 unk6[2];
u16 cursorPosition[5];
u16 scrollPosition[5];
};
struct UnkBagStruct {
MainCallback unk0;
u8 unk4[0x800];
u8 unk804;
u8 unk805;
u8 unk806[10];
u8 unk810[7];
u8 unk817;
u8 unk818;
u8 unk819;
u8 unk81A;
u8 unk81B:4;
u8 unk81B_1:2;
u8 unk81B_3:1;
u8 unk81B_2:1;
u8 filler3[2];
u8 unk81E;
u8 unk81F;
const u8* unk820;
u8 unk824;
u8 unk825;
u8 filler[2];
u8 unk828;
u8 unk829[5];
u8 unk82E[6];
s16 unk834;
u8 filler4[0xE];
u8 unk844[32][32];
u8 filler2[4];
};
struct ListBuffer1 {
struct ListMenuItem subBuffers[65];
};
@@ -319,16 +275,12 @@ void (*gFieldCallback)(void);
extern u8 *gPocketNamesStringsTable[];
extern u8 gUnknown_08D9A88C[];
extern struct CompressedSpriteSheet gUnknown_0857FB34;
extern struct CompressedSpriteSheet gUnknown_0857FB3C;
extern struct CompressedSpritePalette gUnknown_0857FB44;
extern struct ListMenuTemplate gUnknown_08613F9C;
extern u8 gMoveNames[][0xD];
extern const u8 gMoveNames[][0xD];
extern u8* gReturnToXStringsTable[];
extern u32 gUnknown_0203CE5E[];
extern u8 EventScript_2736B3[];
extern const u8 EventScript_2736B3[];
extern const u16 gUnknown_0860F074[];
extern struct BattleMove gBattleMoves[];
void ResetBagScrollPositions(void)
{
@@ -412,7 +364,7 @@ void GoToBagMenu(u8 bagMenuType, u8 pocketId, void ( *postExitMenuMainCallback2)
gUnknown_0203CE54->unk81A = 0xFF;
gUnknown_0203CE54->unk81E = -1;
gUnknown_0203CE54->unk81F = -1;
memset(&gUnknown_0203CE54->unk804, 0xFF, 12);
memset(gUnknown_0203CE54->unk804, 0xFF, sizeof(gUnknown_0203CE54->unk804));
memset(gUnknown_0203CE54->unk810, 0xFF, 10);
SetMainCallback2(CB2_Bag);
}
@@ -518,7 +470,7 @@ bool8 setup_bag_menu(void)
gMain.state++;
break;
case 15:
AddBagVisualObject(gUnknown_0203CE58.pocket);
AddBagVisualSprite(gUnknown_0203CE58.pocket);
gMain.state++;
break;
case 16:
@@ -689,7 +641,7 @@ void get_name(s8 *dest, u16 itemId)
}
}
void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu *unused)
void bag_menu_change_item_callback(s32 a, bool8 b, struct ListMenu *unused)
{
if (b != 1)
{
@@ -698,11 +650,11 @@ void bag_menu_change_item_callback(u32 a, bool8 b, struct ListMenu *unused)
}
if (gUnknown_0203CE54->unk81A == 0xFF)
{
RemoveBagItemIconObject(1 ^ gUnknown_0203CE54->unk81B_1);
RemoveBagItemIconSprite(1 ^ gUnknown_0203CE54->unk81B_1);
if (a != -2)
AddBagItemIconObject(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a), gUnknown_0203CE54->unk81B_1);
AddBagItemIconSprite(BagGetItemIdByPocketPosition(gUnknown_0203CE58.pocket + 1, a), gUnknown_0203CE54->unk81B_1);
else
AddBagItemIconObject(-1, gUnknown_0203CE54->unk81B_1);
AddBagItemIconSprite(-1, gUnknown_0203CE54->unk81B_1);
gUnknown_0203CE54->unk81B_1 ^= 1;
if (!gUnknown_0203CE54->unk81B_3)
bag_menu_print_description_box_text(a);
@@ -831,7 +783,7 @@ void task_close_bag_menu_2(u8 taskId)
s16* data = gTasks[taskId].data;
if (!gPaletteFade.active)
{
sub_81AE6C8(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
if (gUnknown_0203CE54->unk0 != 0)
SetMainCallback2(gUnknown_0203CE54->unk0);
else
@@ -916,7 +868,7 @@ void bag_menu_inits_lists_menu(u8 taskId)
u16* scrollPos = &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket];
u16* cursorPos = &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket];
bag_menu_RemoveBagItem_message_window(4);
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gUnknown_0203CE58.pocket);
sub_81ABA88(gUnknown_0203CE58.pocket);
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
@@ -968,7 +920,7 @@ void Task_BagMenu(u8 taskId)
{
if (sub_81AC2C0() == 1)
{
sub_81AE860(data[0], scrollPos, cursorPos);
ListMenuGetScrollAndRow(data[0], scrollPos, cursorPos);
if ((*scrollPos + *cursorPos) != gUnknown_0203CE54->unk829[gUnknown_0203CE58.pocket] - 1)
{
PlaySE(SE_SELECT);
@@ -980,7 +932,7 @@ void Task_BagMenu(u8 taskId)
else
{
int r4 = ListMenuHandleInputGetItemId(data[0]);
sub_81AE860(data[0], scrollPos, cursorPos);
ListMenuGetScrollAndRow(data[0], scrollPos, cursorPos);
switch (r4)
{
case -1:
@@ -1039,7 +991,6 @@ u8 GetSwitchBagPocketDirection(void)
return 0;
}
void ChangeBagPocketId(u8 *bagPocketId, s8 deltaBagPocketId)
{
if (deltaBagPocketId == 1 && *bagPocketId == 4)
@@ -1050,13 +1001,11 @@ void ChangeBagPocketId(u8 *bagPocketId, s8 deltaBagPocketId)
*bagPocketId += deltaBagPocketId;
}
#ifdef NONMATCHING
void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3)
{
s16* data = gTasks[taskId].data;
u8 pocketId;
data[13] = 0;
data[12] = 0;
data[11] = deltaBagPocketId;
@@ -1064,9 +1013,9 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3)
{
ClearWindowTilemap(0);
ClearWindowTilemap(1);
sub_81AE6C8(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
DestroyListMenuTask(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
schedule_bg_copy_tilemap_to_vram(0);
gSprites[gUnknown_0203CE54->unk806[gUnknown_0203CE54->unk81B_1 ^ 1]].invisible = 1;
gSprites[gUnknown_0203CE54->unk804[2 + (gUnknown_0203CE54->unk81B_1 ^ 1)]].invisible = 1;
sub_81AB824();
}
pocketId = gUnknown_0203CE58.pocket;
@@ -1086,160 +1035,10 @@ void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3)
FillBgTilemapBufferRect_Palette0(2, 11, 14, 2, 15, 16);
schedule_bg_copy_tilemap_to_vram(2);
SetBagVisualPocketId(pocketId, 1);
RemoveBagObject(1);
AddSwitchPocketRotatingBallObject(deltaBagPocketId);
RemoveBagSprite(1);
AddSwitchPocketRotatingBallSprite(deltaBagPocketId);
SetTaskFuncWithFollowupFunc(taskId, sub_81AC10C, gTasks[taskId].func);
}
#else
__attribute__((naked))
void SwitchBagPocket(u8 taskId, s16 deltaBagPocketId, u16 a3)
{
asm(".syntax unified\n\
push {r4-r6,lr}\n\
sub sp, 0xC\n\
lsls r0, 24\n\
lsrs r6, r0, 24\n\
lsls r1, 16\n\
lsrs r5, r1, 16\n\
lsls r2, 16\n\
lsls r0, r6, 2\n\
adds r0, r6\n\
lsls r0, 3\n\
ldr r1, =gTasks + 0x8\n\
adds r4, r0, r1\n\
movs r0, 0\n\
strh r0, [r4, 0x1A]\n\
strh r0, [r4, 0x18]\n\
strh r5, [r4, 0x16]\n\
cmp r2, 0\n\
bne _081AC026\n\
movs r0, 0\n\
bl ClearWindowTilemap\n\
movs r0, 0x1\n\
bl ClearWindowTilemap\n\
ldrb r0, [r4]\n\
ldr r3, =gUnknown_0203CE58\n\
ldrb r2, [r3, 0x5]\n\
lsls r2, 1\n\
adds r1, r3, 0\n\
adds r1, 0x12\n\
adds r1, r2, r1\n\
adds r3, 0x8\n\
adds r2, r3\n\
bl sub_81AE6C8\n\
movs r0, 0\n\
bl schedule_bg_copy_tilemap_to_vram\n\
ldr r3, =gSprites\n\
ldr r0, =gUnknown_0203CE54\n\
ldr r2, [r0]\n\
ldr r1, =0x0000081b\n\
adds r0, r2, r1\n\
ldrb r1, [r0]\n\
lsls r1, 26\n\
lsrs r1, 30\n\
movs r0, 0x1\n\
eors r0, r1\n\
adds r2, r0\n\
ldr r0, =0x00000806\n\
adds r2, r0\n\
ldrb r1, [r2]\n\
lsls r0, r1, 4\n\
adds r0, r1\n\
lsls r0, 2\n\
adds r0, r3\n\
adds r0, 0x3E\n\
ldrb r1, [r0]\n\
movs r2, 0x4\n\
orrs r1, r2\n\
strb r1, [r0]\n\
bl sub_81AB824\n\
_081AC026:\n\
ldr r4, =gUnknown_0203CE58\n\
ldrb r1, [r4, 0x5]\n\
add r0, sp, 0x8\n\
strb r1, [r0]\n\
lsls r1, r5, 24\n\
asrs r1, 24\n\
bl ChangeBagPocketId\n\
lsls r0, r5, 16\n\
asrs r1, r0, 16\n\
adds r5, r0, 0\n\
cmp r1, 0x1\n\
bne _081AC07C\n\
ldr r2, =gPocketNamesStringsTable\n\
ldrb r0, [r4, 0x5]\n\
lsls r0, 2\n\
adds r0, r2\n\
ldr r0, [r0]\n\
add r1, sp, 0x8\n\
ldrb r1, [r1]\n\
lsls r1, 2\n\
adds r1, r2\n\
ldr r1, [r1]\n\
bl bag_menu_print_pocket_names\n\
movs r0, 0\n\
bl bag_menu_copy_pocket_name_to_window\n\
b _081AC09A\n\
.pool\n\
_081AC07C:\n\
ldr r2, =gPocketNamesStringsTable\n\
add r0, sp, 0x8\n\
ldrb r0, [r0]\n\
lsls r0, 2\n\
adds r0, r2\n\
ldr r0, [r0]\n\
ldrb r1, [r4, 0x5]\n\
lsls r1, 2\n\
adds r1, r2\n\
ldr r1, [r1]\n\
bl bag_menu_print_pocket_names\n\
movs r0, 0x8\n\
bl bag_menu_copy_pocket_name_to_window\n\
_081AC09A:\n\
ldr r0, =gUnknown_0203CE58\n\
ldrb r0, [r0, 0x5]\n\
movs r1, 0\n\
bl bag_menu_draw_pocket_indicator_square\n\
add r0, sp, 0x8\n\
ldrb r0, [r0]\n\
movs r1, 0x1\n\
bl bag_menu_draw_pocket_indicator_square\n\
movs r0, 0xF\n\
str r0, [sp]\n\
movs r0, 0x10\n\
str r0, [sp, 0x4]\n\
movs r0, 0x2\n\
movs r1, 0xB\n\
movs r2, 0xE\n\
movs r3, 0x2\n\
bl FillBgTilemapBufferRect_Palette0\n\
movs r0, 0x2\n\
bl schedule_bg_copy_tilemap_to_vram\n\
add r0, sp, 0x8\n\
ldrb r0, [r0]\n\
movs r1, 0x1\n\
bl SetBagVisualPocketId\n\
movs r0, 0x1\n\
bl RemoveBagObject\n\
asrs r0, r5, 16\n\
bl AddSwitchPocketRotatingBallObject\n\
ldr r1, =sub_81AC10C\n\
ldr r2, =gTasks\n\
lsls r0, r6, 2\n\
adds r0, r6\n\
lsls r0, 3\n\
adds r0, r2\n\
ldr r2, [r0]\n\
adds r0, r6, 0\n\
bl SetTaskFuncWithFollowupFunc\n\
add sp, 0xC\n\
pop {r4-r6}\n\
pop {r0}\n\
bx r0\n\
.pool\n\
.syntax divided\n");
}
#endif
void sub_81AC10C(u8 taskId)
{
@@ -1341,13 +1140,13 @@ void sub_81AC3C0(u8 taskId)
if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
sub_81AE860(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
ListMenuGetScrollAndRow(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
sub_81AC498(taskId);
}
else
{
r7 = ListMenuHandleInputGetItemId(data[0]);
sub_81AE860(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
ListMenuGetScrollAndRow(data[0], &gUnknown_0203CE58.scrollPosition[gUnknown_0203CE58.pocket], &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
sub_80D4FC8(0);
sub_80D4FEC(gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]);
switch (r7)
@@ -1382,7 +1181,7 @@ void sub_81AC498(u8 taskId)
{
sub_80D702C(gBagPockets[gUnknown_0203CE58.pocket].itemSlots, data[1], realPos);
gUnknown_0203CE54->unk81A = -1;
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
if (data[1] < realPos)
gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]--;
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
@@ -1400,7 +1199,7 @@ void sub_81AC590(u8 taskId)
u16* cursorPos = &gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket];
gUnknown_0203CE54->unk81A = -1;
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
if (data[1] < (*scrollPos + *cursorPos))
gUnknown_0203CE58.cursorPosition[gUnknown_0203CE58.pocket]--;
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
@@ -1772,7 +1571,7 @@ void Task_ActuallyToss(u8 taskId)
{
PlaySE(SE_SELECT);
RemoveBagItem(gSpecialVar_ItemId, data[8]);
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gUnknown_0203CE58.pocket);
sub_81ABA88(gUnknown_0203CE58.pocket);
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
@@ -1792,7 +1591,7 @@ void ItemMenu_Register(u8 taskId)
gSaveBlock1Ptr->registeredItem = 0;
else
gSaveBlock1Ptr->registeredItem = gSpecialVar_ItemId;
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
data[0] = ListMenuInit(&gMultiuseListMenuTemplate, *scrollPos, *cursorPos);
schedule_bg_copy_tilemap_to_vram(0);
@@ -2040,7 +1839,7 @@ void sub_81AD8C8(u8 taskId)
PlaySE(SE_REGI);
RemoveBagItem(gSpecialVar_ItemId, data[8]);
AddMoney(&gSaveBlock1Ptr->money, (itemid_get_market_price(gSpecialVar_ItemId) / 2) * data[8]);
sub_81AE6C8(data[0], scrollPos, cursorPos);
DestroyListMenuTask(data[0], scrollPos, cursorPos);
sub_81AB9A8(gUnknown_0203CE58.pocket);
sub_81ABA88(gUnknown_0203CE58.pocket);
load_bag_item_list_buffers(gUnknown_0203CE58.pocket);
@@ -2213,7 +2012,7 @@ void Task_WallyTutorialBagMenu(u8 taskId)
case 0x132:
PlaySE(SE_SELECT);
bag_menu_remove_some_window();
sub_81AE6C8(data[0], 0, 0);
DestroyListMenuTask(data[0], 0, 0);
RestoreBagAfterWallyTutorial();
unknown_ItemMenu_Confirm(taskId);
break;
+678
View File
@@ -0,0 +1,678 @@
#include "global.h"
#include "sprite.h"
#include "decompress.h"
#include "item_menu.h"
#include "item_icon.h"
#include "item_menu_icons.h"
#include "window.h"
#include "menu_helpers.h"
#include "berry.h"
#include "graphics.h"
#include "constants/items.h"
struct CompressedTilesPal
{
const u8 *tiles;
const u8 *pal;
};
extern void sub_80D5860(struct Sprite *sprite);
extern void sub_80D58F8(struct Sprite *sprite);
extern void sub_80D5968(struct Sprite *sprite);
extern void sub_80D5A94(struct Sprite *sprite);
extern void sub_80D5B48(struct Sprite *sprite);
// this file's functions
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite);
static void SpriteCB_ShakeBagVisual(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite);
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite);
// static const rom data
static const u16 gUnknown_0857F564[] = INCBIN_U16("graphics/interface/bag_spinner.gbapal");
static const u8 gUnknown_0857F584[] = INCBIN_U8("graphics/interface/bag_spinner.4bpp");
static const u8 gUnknown_0857F604[] = INCBIN_U8("graphics/unused/cherry.4bpp");
static const u16 gUnknown_0857FA84[] = INCBIN_U16("graphics/unused/cherry.gbapal");
static const struct OamData sOamData_857FAA4 =
{
.y = 0,
.affineMode = 1,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FAAC[] =
{
ANIMCMD_FRAME(0, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAB4[] =
{
ANIMCMD_FRAME(64, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FABC[] =
{
ANIMCMD_FRAME(128, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAC4[] =
{
ANIMCMD_FRAME(192, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FACC[] =
{
ANIMCMD_FRAME(256, 4),
ANIMCMD_END
};
static const union AnimCmd sSpriteAnim_857FAD4[] =
{
ANIMCMD_FRAME(320, 4),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FADC[] =
{
sSpriteAnim_857FAAC,
sSpriteAnim_857FAB4,
sSpriteAnim_857FAC4,
sSpriteAnim_857FACC,
sSpriteAnim_857FAD4,
sSpriteAnim_857FABC
};
static const union AffineAnimCmd sSpriteAffineAnim_857FAF4[] =
{
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB04[] =
{
AFFINEANIMCMD_FRAME(0, 0, 254, 2),
AFFINEANIMCMD_FRAME(0, 0, 2, 4),
AFFINEANIMCMD_FRAME(0, 0, 254, 4),
AFFINEANIMCMD_FRAME(0, 0, 2, 2),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB2C[] =
{
sSpriteAffineAnim_857FAF4,
sSpriteAffineAnim_857FB04
};
const struct CompressedSpriteSheet gUnknown_0857FB34 =
{
gBagMaleTiles, 0x3000, 100
};
const struct CompressedSpriteSheet gUnknown_0857FB3C =
{
gBagFemaleTiles, 0x3000, 100
};
const struct CompressedSpritePalette gUnknown_0857FB44 =
{
gBagPalette, 100
};
static const struct SpriteTemplate gUnknown_0857FB4C =
{
.tileTag = 100,
.paletteTag = 100,
.oam = &sOamData_857FAA4,
.anims = sSpriteAnimTable_857FADC,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_857FB2C,
.callback = SpriteCallbackDummy,
};
static const struct OamData sOamData_857FB64 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 4,
.size = 1,
.tileNum = 0,
.priority = 2,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FB6C[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FB74[] =
{
sSpriteAnim_857FB6C
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB78[] =
{
AFFINEANIMCMD_FRAME(0, 0, 8, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd sSpriteAffineAnim_857FB88[] =
{
AFFINEANIMCMD_FRAME(0, 0, 248, 16),
AFFINEANIMCMD_END
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB98[] =
{
sSpriteAffineAnim_857FB78,
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FB9C[] =
{
sSpriteAffineAnim_857FB88,
};
static const struct SpriteSheet gUnknown_0857FBA0 =
{
gUnknown_0857F584, 0x80, 101
};
static const struct SpritePalette gUnknown_0857FBA8 =
{
gUnknown_0857F564, 101
};
static const struct SpriteTemplate gUnknown_0857FBB0 =
{
.tileTag = 101,
.paletteTag = 101,
.oam = &sOamData_857FB64,
.anims = sSpriteAnimTable_857FB74,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_857FB98,
.callback = SpriteCB_SwitchPocketRotatingBallInit,
};
static const struct OamData sOamData_857FBC8 =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 1,
.paletteNum = 7,
.affineParam = 0
};
static const struct OamData sOamData_857FBD0 =
{
.y = 0,
.affineMode = 3,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 0,
.paletteNum = 7,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FBD8[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FBE0[] =
{
sSpriteAnim_857FBD8
};
static const struct SpriteFrameImage sSpriteImageTable_857FBE4[] =
{
{&gDecompressionBuffer[0], 0x800},
};
static const struct SpriteTemplate gUnknown_0857FBEC =
{
.tileTag = 65535,
.paletteTag = 30020,
.oam = &sOamData_857FBC8,
.anims = sSpriteAnimTable_857FBE0,
.images = sSpriteImageTable_857FBE4,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
static const union AffineAnimCmd sSpriteAffineAnim_857FC04[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 253, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 255, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd sSpriteAffineAnim_857FC3C[] =
{
AFFINEANIMCMD_FRAME(-1, -1, 3, 96),
AFFINEANIMCMD_FRAME(0, 0, 0, 16),
AFFINEANIMCMD_FRAME(-2, -2, 1, 64),
AFFINEANIMCMD_FRAME(-8, 0, 0, 16),
AFFINEANIMCMD_FRAME(0, -8, 0, 16),
AFFINEANIMCMD_FRAME(256, 256, 0, 0),
AFFINEANIMCMD_JUMP(0)
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_857FC74[] =
{
sSpriteAffineAnim_857FC04,
sSpriteAffineAnim_857FC3C
};
static const struct SpriteTemplate gUnknown_0857FC7C =
{
.tileTag = 0xFFFF,
.paletteTag = 0x7544,
.oam = &sOamData_857FBD0,
.anims = sSpriteAnimTable_857FBE0,
.images = sSpriteImageTable_857FBE4,
.affineAnims = sSpriteAffineAnimTable_857FC74,
.callback = SpriteCallbackDummy,
};
static const struct CompressedTilesPal gBerryPicTable[] =
{
{gBerryPic_Cheri, gBerryPalette_Cheri},
{gBerryPic_Chesto, gBerryPalette_Chesto},
{gBerryPic_Pecha, gBerryPalette_Pecha},
{gBerryPic_Rawst, gBerryPalette_Rawst},
{gBerryPic_Aspear, gBerryPalette_Aspear},
{gBerryPic_Leppa, gBerryPalette_Leppa},
{gBerryPic_Oran, gBerryPalette_Oran},
{gBerryPic_Persim, gBerryPalette_Persim},
{gBerryPic_Lum, gBerryPalette_Lum},
{gBerryPic_Sitrus, gBerryPalette_Sitrus},
{gBerryPic_Figy, gBerryPalette_Figy},
{gBerryPic_Wiki, gBerryPalette_Wiki},
{gBerryPic_Mago, gBerryPalette_Mago},
{gBerryPic_Aguav, gBerryPalette_Aguav},
{gBerryPic_Iapapa, gBerryPalette_Iapapa},
{gBerryPic_Razz, gBerryPalette_Razz},
{gBerryPic_Bluk, gBerryPalette_Bluk},
{gBerryPic_Nanab, gBerryPalette_Nanab},
{gBerryPic_Wepear, gBerryPalette_Wepear},
{gBerryPic_Pinap, gBerryPalette_Pinap},
{gBerryPic_Pomeg, gBerryPalette_Pomeg},
{gBerryPic_Kelpsy, gBerryPalette_Kelpsy},
{gBerryPic_Qualot, gBerryPalette_Qualot},
{gBerryPic_Hondew, gBerryPalette_Hondew},
{gBerryPic_Grepa, gBerryPalette_Grepa},
{gBerryPic_Tamato, gBerryPalette_Tamato},
{gBerryPic_Cornn, gBerryPalette_Cornn},
{gBerryPic_Magost, gBerryPalette_Magost},
{gBerryPic_Rabuta, gBerryPalette_Rabuta},
{gBerryPic_Nomel, gBerryPalette_Nomel},
{gBerryPic_Spelon, gBerryPalette_Spelon},
{gBerryPic_Pamtre, gBerryPalette_Pamtre},
{gBerryPic_Watmel, gBerryPalette_Watmel},
{gBerryPic_Durin, gBerryPalette_Durin},
{gBerryPic_Belue, gBerryPalette_Belue},
{gBerryPic_Liechi, gBerryPalette_Liechi},
{gBerryPic_Ganlon, gBerryPalette_Ganlon},
{gBerryPic_Salac, gBerryPalette_Salac},
{gBerryPic_Petaya, gBerryPalette_Petaya},
{gBerryPic_Apicot, gBerryPalette_Apicot},
{gBerryPic_Lansat, gBerryPalette_Lansat},
{gBerryPic_Starf, gBerryPalette_Starf},
{gBerryPic_Enigma, gBerryPalette_Enigma},
};
const struct CompressedSpriteSheet gUnknown_0857FDEC =
{
gBerryCheckCircle_Gfx, 0x800, 10000
};
const struct CompressedSpritePalette gUnknown_0857FDF4 =
{
gUnknown_08D9BEF0, 10000
};
static const struct OamData sOamData_857FDFC =
{
.y = 0,
.affineMode = 0,
.objMode = 0,
.mosaic = 0,
.bpp = 0,
.shape = 0,
.x = 0,
.matrixNum = 0,
.size = 3,
.tileNum = 0,
.priority = 1,
.paletteNum = 0,
.affineParam = 0
};
static const union AnimCmd sSpriteAnim_857FE04[] =
{
ANIMCMD_FRAME(0, 0),
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_857FE0C[] =
{
sSpriteAnim_857FE04
};
static const struct SpriteTemplate gUnknown_0857FE10 =
{
.tileTag = 10000,
.paletteTag = 10000,
.oam = &sOamData_857FDFC,
.anims = sSpriteAnimTable_857FE0C,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = SpriteCallbackDummy,
};
const struct SpriteTemplate gUnknown_0857FE28 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D5860,
};
const struct SpriteTemplate gUnknown_0857FE40 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D58F8,
};
const struct SpriteTemplate gUnknown_0857FE58 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D5968,
};
const struct SpriteTemplate gUnknown_0857FE70 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D5A94,
};
const struct SpriteTemplate gUnknown_0857FE88 =
{
.tileTag = 0,
.paletteTag = 0,
.oam = &gDummyOamData,
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80D5B48,
};
// code
void RemoveBagSprite(u8 id)
{
u8 *spriteId = &gUnknown_0203CE54->unk804[id];
if (*spriteId != 0xFF)
{
FreeSpriteTilesByTag(id + 100);
FreeSpritePaletteByTag(id + 100);
FreeSpriteOamMatrix(&gSprites[*spriteId]);
DestroySprite(&gSprites[*spriteId]);
*spriteId = 0xFF;
}
}
void AddBagVisualSprite(u8 bagPocketId)
{
u8 *spriteId = &gUnknown_0203CE54->unk804[0];
*spriteId = CreateSprite(&gUnknown_0857FB4C, 68, 66, 0);
SetBagVisualPocketId(bagPocketId, FALSE);
}
void SetBagVisualPocketId(u8 bagPocketId, bool8 isSwitchingPockets)
{
struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]];
if (isSwitchingPockets)
{
sprite->pos2.y = -5;
sprite->callback = SpriteCB_BagVisualSwitchingPockets;
sprite->data[0] = bagPocketId + 1;
StartSpriteAnim(sprite, 0);
}
else
{
StartSpriteAnim(sprite, bagPocketId + 1);
}
}
static void SpriteCB_BagVisualSwitchingPockets(struct Sprite *sprite)
{
if (sprite->pos2.y != 0)
{
sprite->pos2.y++;
}
else
{
StartSpriteAnim(sprite, sprite->data[0]);
sprite->callback = SpriteCallbackDummy;
}
}
void ShakeBagVisual(void)
{
struct Sprite *sprite = &gSprites[gUnknown_0203CE54->unk804[0]];
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, 1);
sprite->callback = SpriteCB_ShakeBagVisual;
}
}
static void SpriteCB_ShakeBagVisual(struct Sprite *sprite)
{
if (sprite->affineAnimEnded)
{
StartSpriteAffineAnim(sprite, 0);
sprite->callback = SpriteCallbackDummy;
}
}
void AddSwitchPocketRotatingBallSprite(s16 rotationDirection)
{
u8 *spriteId = &gUnknown_0203CE54->unk804[1];
LoadSpriteSheet(&gUnknown_0857FBA0);
LoadSpritePalette(&gUnknown_0857FBA8);
*spriteId = CreateSprite(&gUnknown_0857FBB0, 16, 16, 0);
gSprites[*spriteId].data[0] = rotationDirection;
}
static void update_switch_pocket_rotating_ball_coords(struct Sprite *sprite)
{
sprite->centerToCornerVecX = sprite->data[1] - ((sprite->data[3] + 1) & 1);
sprite->centerToCornerVecY = sprite->data[1] - ((sprite->data[3] + 1) & 1);
}
static void SpriteCB_SwitchPocketRotatingBallInit(struct Sprite *sprite)
{
sprite->oam.affineMode = 1;
if (sprite->data[0] == -1)
sprite->affineAnims = sSpriteAffineAnimTable_857FB98;
else
sprite->affineAnims = sSpriteAffineAnimTable_857FB9C;
InitSpriteAffineAnim(sprite);
sprite->data[1] = sprite->centerToCornerVecX;
sprite->data[1] = sprite->centerToCornerVecY;
update_switch_pocket_rotating_ball_coords(sprite);
sprite->callback = SpriteCB_SwitchPocketRotatingBallContinue;
}
static void SpriteCB_SwitchPocketRotatingBallContinue(struct Sprite *sprite)
{
sprite->data[3]++;
update_switch_pocket_rotating_ball_coords(sprite);
if (sprite->data[3] == 16)
RemoveBagSprite(1);
}
void AddBagItemIconSprite(u16 itemId, u8 id)
{
u8 *spriteId = &gUnknown_0203CE54->unk804[id + 2];
if (*spriteId == 0xFF)
{
u8 iconSpriteId;
FreeSpriteTilesByTag(id + 102);
FreeSpritePaletteByTag(id + 102);
iconSpriteId = AddItemIconSprite(id + 102, id + 102, itemId);
if (iconSpriteId != MAX_SPRITES)
{
*spriteId = iconSpriteId;
gSprites[iconSpriteId].pos2.x = 24;
gSprites[iconSpriteId].pos2.y = 88;
}
}
}
void RemoveBagItemIconSprite(u8 id)
{
RemoveBagSprite(id + 2);
}
void sub_80D4FAC(void)
{
sub_8122344(&gUnknown_0203CE54->unk804[4], 8);
}
void sub_80D4FC8(u8 arg0)
{
sub_81223FC(&gUnknown_0203CE54->unk804[4], 8, arg0);
}
void sub_80D4FEC(u8 arg0)
{
sub_8122448(&gUnknown_0203CE54->unk804[4], 136, 120, (arg0 + 1) * 16);
}
static void sub_80D5018(void *mem0, void *mem1)
{
u8 i, j;
memset(mem1, 0, 0x800);
mem1 += 0x100;
for (i = 0; i < 6; i++)
{
mem1 += 0x20;
for (j = 0; j < 6; j++)
{
memcpy(mem1, mem0, 0x20);
mem1 += 0x20;
mem0 += 0x20;
}
if (i != 5)
mem1 += 0x20;
}
}
static void sub_80D5070(u8 berryId)
{
struct CompressedSpritePalette pal;
if (berryId == ITEM_TO_BERRY(ITEM_ENIGMA_BERRY) - 1 && IsEnigmaBerryValid())
{
// unknown empty if statement
}
pal.data = gBerryPicTable[berryId].pal;
pal.tag = 0x7544;
LoadCompressedObjectPalette(&pal);
LZDecompressWram(gBerryPicTable[berryId].tiles, &gDecompressionBuffer[0x1000]);
sub_80D5018(&gDecompressionBuffer[0x1000], &gDecompressionBuffer[0]);
}
u8 CreateBerryTagSprite(u8 id, s16 x, s16 y)
{
sub_80D5070(id);
return CreateSprite(&gUnknown_0857FBEC, x, y, 0);
}
void FreeBerryTagSpritePalette(void)
{
FreeSpritePaletteByTag(0x7544);
}
u8 sub_80D511C(u8 berryId, u8 x, u8 y, bool8 startAffine)
{
u8 spriteId;
FreeSpritePaletteByTag(0x7544);
sub_80D5070(berryId);
spriteId = CreateSprite(&gUnknown_0857FC7C, x, y, 0);
if (startAffine == TRUE)
StartSpriteAffineAnim(&gSprites[spriteId], 1);
return spriteId;
}
u8 CreateBerryFlavorCircleSprite(s16 x)
{
return CreateSprite(&gUnknown_0857FE10, x, 116, 0);
}
+3 -81
View File
@@ -606,7 +606,6 @@ u8 sub_818E06C(void)
}
}
#ifdef NONMATCHING
static u8 sub_818E13C(void)
{
u8 retval;
@@ -627,9 +626,11 @@ static u8 sub_818E13C(void)
len = sub_818E258(gUnknown_0203CD68->playerName);
if (len == sub_818E258(gSaveBlock2Ptr->playerName))
{
u8 *name = gUnknown_0203CD68->playerName;
for (i = 0; i < len; i ++)
{
if (gUnknown_0203CD68->playerName[i] != gSaveBlock2Ptr->playerName[i])
name = gUnknown_0203CD68->playerName;
if (name[i] != gSaveBlock2Ptr->playerName[i])
{
retval = 2;
break;
@@ -640,85 +641,6 @@ static u8 sub_818E13C(void)
}
return retval;
}
#else
ASM_DIRECT static u8 sub_818E13C(void)
{
asm_unified("\tpush {r4-r7,lr}\n"
"\tmovs r7, 0x1\n"
"\tldr r5, =gUnknown_0203CD68\n"
"\tldr r0, =gSaveBlock1Ptr\n"
"\tldr r1, [r0]\n"
"\tldr r2, =0x00003b58\n"
"\tadds r0, r1, r2\n"
"\tstr r0, [r5]\n"
"\tldrb r0, [r0, 0x18]\n"
"\tcmp r0, 0xFF\n"
"\tbne _0818E174\n"
"\tldr r0, =gStringVar1\n"
"\tldr r1, =gText_Lady2\n"
"\tbl StringCopy7\n"
"\tmovs r7, 0\n"
"\tb _0818E1DC\n"
"\t.pool\n"
"_0818E174:\n"
"\tldr r4, =gStringVar1\n"
"\tldr r0, =0x00003b70\n"
"\tadds r1, r0\n"
"\tadds r0, r4, 0\n"
"\tbl StringCopy7\n"
"\tldr r0, [r5]\n"
"\tadds r0, 0x2D\n"
"\tldrb r1, [r0]\n"
"\tadds r0, r4, 0\n"
"\tbl ConvertInternationalString\n"
"\tldr r0, [r5]\n"
"\tadds r0, 0x18\n"
"\tbl sub_818E258\n"
"\tlsls r0, 24\n"
"\tlsrs r4, r0, 24\n"
"\tldr r6, =gSaveBlock2Ptr\n"
"\tldr r0, [r6]\n"
"\tbl sub_818E258\n"
"\tlsls r0, 24\n"
"\tlsrs r0, 24\n"
"\tcmp r4, r0\n"
"\tbne _0818E1DC\n"
"\tldr r0, [r5]\n"
"\tmovs r2, 0\n"
"\tcmp r2, r4\n"
"\tbcs _0818E1DC\n"
"\tldr r1, [r6]\n"
"\tldrb r0, [r0, 0x18]\n"
"\tldrb r1, [r1]\n"
"\tcmp r0, r1\n"
"\tbne _0818E1DA\n"
"_0818E1BA:\n"
"\tadds r0, r2, 0x1\n"
"\tlsls r0, 24\n"
"\tlsrs r2, r0, 24\n"
"\tcmp r2, r4\n"
"\tbcs _0818E1DC\n"
"\tldr r0, =gUnknown_0203CD68\n"
"\tldr r1, [r0]\n"
"\tadds r1, 0x18\n"
"\tadds r1, r2\n"
"\tldr r0, =gSaveBlock2Ptr\n"
"\tldr r0, [r0]\n"
"\tadds r0, r2\n"
"\tldrb r1, [r1]\n"
"\tldrb r0, [r0]\n"
"\tcmp r1, r0\n"
"\tbeq _0818E1BA\n"
"_0818E1DA:\n"
"\tmovs r7, 0x2\n"
"_0818E1DC:\n"
"\tadds r0, r7, 0\n"
"\tpop {r4-r7}\n"
"\tpop {r1}\n"
"\tbx r1\n"
"\t.pool");
}
#endif
static u8 sub_818E1F4(void)
{
+633
View File
@@ -0,0 +1,633 @@
#include "global.h"
#include "menu.h"
#include "list_menu.h"
#include "window.h"
#include "text_window.h"
#include "main.h"
#include "task.h"
#include "menu_indicators.h"
#include "strings.h"
#include "sound.h"
#include "constants/songs.h"
struct UnknownMysteryGiftLinkMenuStruct
{
s32 field_0;
u8 field_4;
u8 field_5;
u8 field_6;
};
struct UnknownListMenuPals
{
u8 cursorPal:4;
u8 fillValue:4;
u8 cursorShadowPal:4;
u8 lettersSpacing:6;
u8 field_2_2:6; // unused
u8 fontId:7;
u8 field_3_7:1;
};
extern struct UnknownMysteryGiftLinkMenuStruct gUnknown_0203CE84;
// this file's functions
static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow);
static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown);
static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count);
static void ListMenuDrawCursor(struct ListMenu *list);
static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 a2);
static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind);
// IWRAM common
struct UnknownListMenuPals gUnknown_03006300;
struct ListMenuTemplate gMultiuseListMenuTemplate;
// code
static void ListMenuDummyTask(u8 taskId)
{
}
s32 DoMysteryGiftListMenu(struct WindowTemplate *windowTemplate, struct ListMenuTemplate *listMenuTemplate, u8 arg2, u16 tileNum, u16 palNum)
{
switch (gUnknown_0203CE84.field_4)
{
case 0:
default:
gUnknown_0203CE84.field_5 = AddWindow(windowTemplate);
switch (arg2)
{
case 2:
sub_809882C(gUnknown_0203CE84.field_5, tileNum, palNum);
case 1:
sub_8098858(gUnknown_0203CE84.field_5, tileNum, palNum / 16);
break;
}
gMultiuseListMenuTemplate = *listMenuTemplate;
gMultiuseListMenuTemplate.windowId = gUnknown_0203CE84.field_5;
gUnknown_0203CE84.field_6 = ListMenuInit(&gMultiuseListMenuTemplate, 0, 0);
CopyWindowToVram(gUnknown_0203CE84.field_5, 1);
gUnknown_0203CE84.field_4 = 1;
break;
case 1:
gUnknown_0203CE84.field_0 = ListMenuHandleInputGetItemId(gUnknown_0203CE84.field_6);
if (gMain.newKeys & A_BUTTON)
{
gUnknown_0203CE84.field_4 = 2;
}
if (gMain.newKeys & B_BUTTON)
{
gUnknown_0203CE84.field_0 = LIST_B_PRESSED;
gUnknown_0203CE84.field_4 = 2;
}
if (gUnknown_0203CE84.field_4 == 2)
{
if (arg2 == 0)
{
ClearWindowTilemap(gUnknown_0203CE84.field_5);
}
else
{
switch (arg2)
{
case 0: // can never be reached, because of the if statement above
sub_819746C(gUnknown_0203CE84.field_5, FALSE);
break;
case 2:
case 1:
sub_819746C(gUnknown_0203CE84.field_5, FALSE);
break;
}
}
CopyWindowToVram(gUnknown_0203CE84.field_5, 1);
}
break;
case 2:
DestroyListMenuTask(gUnknown_0203CE84.field_6, NULL, NULL);
RemoveWindow(gUnknown_0203CE84.field_5);
gUnknown_0203CE84.field_4 = 0;
return gUnknown_0203CE84.field_0;
}
return -1;
}
u8 ListMenuInit(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow)
{
u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow);
PutWindowTilemap(listMenuTemplate->windowId);
CopyWindowToVram(listMenuTemplate->windowId, 2);
return taskId;
}
// unused
u8 ListMenuInitWithWindows(struct ListMenuTemplate *listMenuTemplate, struct UnknownListMenuWindowStruct *arg1, u16 scrollOffset, u16 selectedRow)
{
s32 i;
u8 taskId = ListMenuInitInternal(listMenuTemplate, scrollOffset, selectedRow);
for (i = 0; arg1[i].palNum != 0xFF; i++)
{
PutWindowRectTilemapOverridePalette(listMenuTemplate->windowId,
arg1[i].x,
arg1[i].y,
arg1[i].width,
arg1[i].height,
arg1[i].palNum);
}
CopyWindowToVram(listMenuTemplate->windowId, 2);
return taskId;
}
s32 ListMenuHandleInputGetItemId(u8 listTaskId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (gMain.newKeys & A_BUTTON)
{
return list->template.items[list->scrollOffset + list->selectedRow].id;
}
else if (gMain.newKeys & B_BUTTON)
{
return LIST_B_PRESSED;
}
else if (gMain.newAndRepeatedKeys & DPAD_UP)
{
ListMenuChangeSelection(list, TRUE, 1, FALSE);
return LIST_NOTHING_CHOSEN;
}
else if (gMain.newAndRepeatedKeys & DPAD_DOWN)
{
ListMenuChangeSelection(list, TRUE, 1, TRUE);
return LIST_NOTHING_CHOSEN;
}
else // try to move by one window scroll
{
bool16 rightButton, leftButton;
switch (list->template.scrollMultiple)
{
case LIST_NO_MULTIPLE_SCROLL:
default:
leftButton = FALSE;
rightButton = FALSE;
break;
case LIST_MULTIPLE_SCROLL_DPAD:
leftButton = gMain.newAndRepeatedKeys & DPAD_LEFT;
rightButton = gMain.newAndRepeatedKeys & DPAD_RIGHT;
break;
case LIST_MULTIPLE_SCROLL_L_R:
leftButton = gMain.newAndRepeatedKeys & L_BUTTON;
rightButton = gMain.newAndRepeatedKeys & R_BUTTON;
break;
}
if (leftButton)
{
ListMenuChangeSelection(list, TRUE, list->template.maxShowed, FALSE);
return LIST_NOTHING_CHOSEN;
}
else if (rightButton)
{
ListMenuChangeSelection(list, TRUE, list->template.maxShowed, TRUE);
return LIST_NOTHING_CHOSEN;
}
else
{
return LIST_NOTHING_CHOSEN;
}
}
}
void DestroyListMenuTask(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (scrollOffset != NULL)
*scrollOffset = list->scrollOffset;
if (selectedRow != NULL)
*selectedRow = list->selectedRow;
if (list->unk_1E != 0xFF)
ListMenuRemoveCursorObject(list->unk_1E, list->template.cursorKind - 2);
DestroyTask(listTaskId);
}
void sub_81AE70C(u8 listTaskId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue));
ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
ListMenuDrawCursor(list);
CopyWindowToVram(list->template.windowId, 2);
}
// unused
void ChangeListMenuPals(u8 listTaskId, u8 cursorPal, u8 fillValue, u8 cursorShadowPal)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
list->template.cursorPal = cursorPal;
list->template.fillValue = fillValue;
list->template.cursorShadowPal = cursorShadowPal;
}
// unused
void ChangeListMenuCoords(u8 listTaskId, u8 x, u8 y)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT, x);
SetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP, y);
}
// unused
s32 ListMenuTestInput(struct ListMenuTemplate *template, u32 scrollOffset, u32 selectedRow, u16 keys, u16 *newScrollOffset, u16 *newSelectedRow)
{
struct ListMenu list;
list.template = *template;
list.scrollOffset = scrollOffset;
list.selectedRow = selectedRow;
list.unk_1C = 0;
list.unk_1D = 0;
if (keys == DPAD_UP)
ListMenuChangeSelection(&list, FALSE, 1, FALSE);
if (keys == DPAD_DOWN)
ListMenuChangeSelection(&list, FALSE, 1, TRUE);
if (newScrollOffset != NULL)
*newScrollOffset = list.scrollOffset;
if (newSelectedRow != NULL)
*newSelectedRow = list.selectedRow;
return LIST_NOTHING_CHOSEN;
}
void ListMenuGetCurrentItemArrayId(u8 listTaskId, u16 *arrayId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (arrayId != NULL)
*arrayId = list->scrollOffset + list->selectedRow;
}
void ListMenuGetScrollAndRow(u8 listTaskId, u16 *scrollOffset, u16 *selectedRow)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
if (scrollOffset != NULL)
*scrollOffset = list->scrollOffset;
if (selectedRow != NULL)
*selectedRow = list->selectedRow;
}
u16 ListMenuGetYCoordForPrintingArrowCursor(u8 listTaskId)
{
struct ListMenu *list = (void*) gTasks[listTaskId].data;
u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3;
return list->selectedRow * yMultiplier + list->template.upText_Y;
}
static u8 ListMenuInitInternal(struct ListMenuTemplate *listMenuTemplate, u16 scrollOffset, u16 selectedRow)
{
u8 listTaskId = CreateTask(ListMenuDummyTask, 0);
struct ListMenu *list = (void*) gTasks[listTaskId].data;
list->template = *listMenuTemplate;
list->scrollOffset = scrollOffset;
list->selectedRow = selectedRow;
list->unk_1C = 0;
list->unk_1D = 0;
list->unk_1E = 0xFF;
list->unk_1F = 0;
gUnknown_03006300.cursorPal = list->template.cursorPal;
gUnknown_03006300.fillValue = list->template.fillValue;
gUnknown_03006300.cursorShadowPal = list->template.cursorShadowPal;
gUnknown_03006300.lettersSpacing = list->template.lettersSpacing;
gUnknown_03006300.fontId = list->template.fontId;
gUnknown_03006300.field_3_7 = 0;
if (list->template.totalItems < list->template.maxShowed)
list->template.maxShowed = list->template.totalItems;
FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue));
ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
ListMenuDrawCursor(list);
ListMenuCallSelectionChangedCallback(list, 1);
return listTaskId;
}
static void ListMenuPrint(struct ListMenu *list, const u8 *str, u8 x, u8 y)
{
u8 colors[3];
if (gUnknown_03006300.field_3_7)
{
colors[0] = gUnknown_03006300.fillValue;
colors[1] = gUnknown_03006300.cursorPal;
colors[2] = gUnknown_03006300.cursorShadowPal;
AddTextPrinterParameterized2(list->template.windowId,
gUnknown_03006300.fontId,
x, y,
gUnknown_03006300.lettersSpacing,
0, colors, TEXT_SPEED_FF, str);
gUnknown_03006300.field_3_7 = 0;
}
else
{
colors[0] = list->template.fillValue;
colors[1] = list->template.cursorPal;
colors[2] = list->template.cursorShadowPal;
AddTextPrinterParameterized2(list->template.windowId,
list->template.fontId,
x, y,
list->template.lettersSpacing,
0, colors, TEXT_SPEED_FF, str);
}
}
static void ListMenuPrintEntries(struct ListMenu *list, u16 startIndex, u16 yOffset, u16 count)
{
s32 i;
u8 x, y;
u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3;
for (i = 0; i < count; i++)
{
if (list->template.items[startIndex].id != -3)
x = list->template.unk_12;
else
x = list->template.unk_11;
y = (yOffset + i) * yMultiplier + list->template.upText_Y;
if (list->template.unk_08 != NULL)
list->template.unk_08(list->template.windowId, list->template.items[startIndex].id, y);
ListMenuPrint(list, list->template.items[startIndex].name, x, y);
startIndex++;
}
}
static void ListMenuDrawCursor(struct ListMenu *list)
{
u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3;
u8 x = list->template.cursor_X;
u8 y = list->selectedRow * yMultiplier + list->template.upText_Y;
switch (list->template.cursorKind)
{
case 0:
ListMenuPrint(list, gText_SelectorArrow2, x, y);
break;
case 1:
break;
case 2:
if (list->unk_1E == 0xFF)
list->unk_1E = ListMenuAddCursorObject(list, 0);
ListMenuUpdateCursorObject(list->unk_1E,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 - 1,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y - 1, 0);
break;
case 3:
if (list->unk_1E == 0xFF)
list->unk_1E = ListMenuAddCursorObject(list, 1);
ListMenuUpdateCursorObject(list->unk_1E,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_LEFT) * 8 + x,
GetWindowAttribute(list->template.windowId, WINDOW_TILEMAP_TOP) * 8 + y, 1);
break;
}
}
static u8 ListMenuAddCursorObject(struct ListMenu *list, u32 cursorKind)
{
struct CursorStruct cursor;
cursor.unk0 = 0;
cursor.unk1 = 0xA0;
cursor.unk2 = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8 + 2;
cursor.unk4 = GetFontAttribute(list->template.fontId, 1) + 2;
cursor.unk6 = 0x4000;
cursor.unk8 = 0xFFFF;
cursor.unkA = 0xF;
return ListMenuAddCursorObjectInternal(&cursor, cursorKind);
}
static void ListMenuErasePrintedCursor(struct ListMenu *list, u16 selectedRow)
{
u8 cursorKind = list->template.cursorKind;
if (cursorKind == 0)
{
u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3;
u8 width = GetMenuCursorDimensionByFont(list->template.fontId, 0);
u8 height = GetMenuCursorDimensionByFont(list->template.fontId, 1);
FillWindowPixelRect(list->template.windowId,
(list->template.fillValue << 4) | (list->template.fillValue),
list->template.cursor_X,
selectedRow * yMultiplier + list->template.upText_Y,
width,
height);
}
}
static u8 ListMenuUpdateSelectedRowIndexAndScrollOffset(struct ListMenu *list, bool8 movingDown)
{
u16 selectedRow = list->selectedRow;
u16 scrollOffset = list->scrollOffset;
u16 newRow;
u32 newScroll;
if (!movingDown)
{
if (list->template.maxShowed == 1)
newRow = 0;
else
newRow = list->template.maxShowed - ((list->template.maxShowed / 2) + (list->template.maxShowed % 2)) - 1;
if (scrollOffset == 0)
{
while (selectedRow != 0)
{
selectedRow--;
if (list->template.items[scrollOffset + selectedRow].id != -3)
{
list->selectedRow = selectedRow;
return 1;
}
}
return 0;
}
else
{
while (selectedRow > newRow)
{
selectedRow--;
if (list->template.items[scrollOffset + selectedRow].id != -3)
{
list->selectedRow = selectedRow;
return 1;
}
}
newScroll = scrollOffset - 1;
}
}
else
{
if (list->template.maxShowed == 1)
newRow = 0;
else
newRow = ((list->template.maxShowed / 2) + (list->template.maxShowed % 2));
if (scrollOffset == list->template.totalItems - list->template.maxShowed)
{
while (selectedRow < list->template.maxShowed - 1)
{
selectedRow++;
if (list->template.items[scrollOffset + selectedRow].id != -3)
{
list->selectedRow = selectedRow;
return 1;
}
}
return 0;
}
else
{
while (selectedRow < newRow)
{
selectedRow++;
if (list->template.items[scrollOffset + selectedRow].id != -3)
{
list->selectedRow = selectedRow;
return 1;
}
}
newScroll = scrollOffset + 1;
}
}
list->selectedRow = newRow;
list->scrollOffset = newScroll;
return 2;
}
static void ListMenuScroll(struct ListMenu *list, u8 count, bool8 movingDown)
{
if (count >= list->template.maxShowed)
{
FillWindowPixelBuffer(list->template.windowId, (list->template.fillValue << 4) | (list->template.fillValue));
ListMenuPrintEntries(list, list->scrollOffset, 0, list->template.maxShowed);
}
else
{
u8 yMultiplier = GetFontAttribute(list->template.fontId, 1) + list->template.unk_16_3;
if (!movingDown)
{
u16 y, width, height;
ScrollWindow(list->template.windowId, 1, count * yMultiplier, (list->template.fillValue << 4) | (list->template.fillValue));
ListMenuPrintEntries(list, list->scrollOffset, 0, count);
y = (list->template.maxShowed * yMultiplier) + list->template.upText_Y;
width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8;
height = (GetWindowAttribute(list->template.windowId, WINDOW_HEIGHT) * 8) - y;
FillWindowPixelRect(list->template.windowId,
(list->template.fillValue << 4) | (list->template.fillValue),
0, y, width, height);
}
else
{
u16 width;
ScrollWindow(list->template.windowId, 0, count * yMultiplier, (list->template.fillValue << 4) | (list->template.fillValue));
ListMenuPrintEntries(list, list->scrollOffset + (list->template.maxShowed - count), list->template.maxShowed - count, count);
width = GetWindowAttribute(list->template.windowId, WINDOW_WIDTH) * 8;
FillWindowPixelRect(list->template.windowId,
(list->template.fillValue << 4) | (list->template.fillValue),
0, 0, width, list->template.upText_Y);
}
}
}
static bool8 ListMenuChangeSelection(struct ListMenu *list, bool8 updateCursorAndCallCallback, u8 count, bool8 movingDown)
{
u16 oldSelectedRow;
u8 selectionChange, i, cursorCount;
oldSelectedRow = list->selectedRow;
cursorCount = 0;
selectionChange = 0;
for (i = 0; i < count; i++)
{
do
{
u8 ret = ListMenuUpdateSelectedRowIndexAndScrollOffset(list, movingDown);
selectionChange |= ret;
if (ret != 2)
break;
cursorCount++;
} while (list->template.items[list->scrollOffset + list->selectedRow].id == -3);
}
if (updateCursorAndCallCallback)
{
switch (selectionChange)
{
case 0:
default:
return TRUE;
case 1:
ListMenuErasePrintedCursor(list, oldSelectedRow);
ListMenuDrawCursor(list);
ListMenuCallSelectionChangedCallback(list, 0);
CopyWindowToVram(list->template.windowId, 2);
break;
case 2:
case 3:
ListMenuErasePrintedCursor(list, oldSelectedRow);
ListMenuScroll(list, cursorCount, movingDown);
ListMenuDrawCursor(list);
ListMenuCallSelectionChangedCallback(list, 0);
CopyWindowToVram(list->template.windowId, 2);
break;
}
}
return FALSE;
}
static void ListMenuCallSelectionChangedCallback(struct ListMenu *list, u8 a2)
{
if (list->template.moveCursorFunc != NULL)
list->template.moveCursorFunc(list->template.items[list->scrollOffset + list->selectedRow].id, a2, list);
}
// unused
void sub_81AF028(u8 cursorPal, u8 fillValue, u8 cursorShadowPal)
{
gUnknown_03006300.cursorPal = cursorPal;
gUnknown_03006300.fillValue = fillValue;
gUnknown_03006300.cursorShadowPal = cursorShadowPal;
gUnknown_03006300.field_3_7 = 1;
}
void sub_81AF078(s32 arg0, u8 arg1, struct ListMenu *list)
{
if (!arg1)
PlaySE(SE_SELECT);
}
+1 -1
View File
@@ -166,7 +166,7 @@ static void InitMainCallbacks(void)
gUnknown_0203CF5C = NULL;
gMain.vblankCounter2 = 0;
gMain.callback1 = NULL;
SetMainCallback2(c2_copyright_1);
SetMainCallback2(CB2_InitCopyrightScreenAfterBootup);
gSaveBlock2Ptr = &gSaveblock2;
gPokemonStoragePtr = &gPokemonStorage;
}
+1275
View File
File diff suppressed because it is too large Load Diff
+51 -49
View File
@@ -25,11 +25,11 @@
#define STD_WINDOW_PALETTE_NUM 14
#define STD_WINDOW_BASE_TILE_NUM 0x214
struct SomeUnkStruct_60F0D4
struct MoveMenuInfoIcon
{
u8 unk1;
u8 unk2;
u16 unk3;
u8 width;
u8 height;
u16 offset;
};
struct Menu
@@ -48,7 +48,7 @@ struct Menu
bool8 APressMuted;
};
static EWRAM_DATA u8 gUnknown_0203CD8C = 0;
static EWRAM_DATA u8 gStartMenuWindowId = 0;
static EWRAM_DATA u8 gUnknown_0203CD8D = 0;
static EWRAM_DATA struct Menu gUnknown_0203CD90 = {0};
static EWRAM_DATA u16 gUnknown_0203CD9C = 0;
@@ -76,34 +76,36 @@ static const struct WindowTemplate gUnknown_0860F0A8 =
const u16 gUnknown_0860F0B0[] = INCBIN_U16("graphics/interface/860F0B0.gbapal");
const u8 gUnknown_0860F0D0[] = { 15, 1, 2 };
const struct SomeUnkStruct_60F0D4 gUnknown_0860F0D4[] =
{
{ 12, 12, 0x00 },
{ 32, 12, 0x20 },
{ 32, 12, 0x64 },
{ 32, 12, 0x60 },
{ 32, 12, 0x80 },
{ 32, 12, 0x48 },
{ 32, 12, 0x44 },
{ 32, 12, 0x6C },
{ 32, 12, 0x68 },
{ 32, 12, 0x88 },
{ 32, 12, 0xA4 },
{ 32, 12, 0x24 },
{ 32, 12, 0x28 },
{ 32, 12, 0x2C },
{ 32, 12, 0x40 },
{ 32, 12, 0x84 },
{ 32, 12, 0x4C },
{ 32, 12, 0xA0 },
{ 32, 12, 0x8C },
{ 42, 12, 0xA8 },
{ 42, 12, 0xC0 },
{ 42, 12, 0xC8 },
{ 42, 12, 0xE0 },
{ 42, 12, 0xE8 },
{ 8, 8, 0xAE },
{ 8, 8, 0xAF },
// Table of move info icon offsets in graphics/interface_fr/menu.png
const struct MoveMenuInfoIcon gMoveMenuInfoIcons[] =
{ // { width, height, offset }
{ 12, 12, 0x00 }, // Unused
{ 32, 12, 0x20 }, // Normal icon
{ 32, 12, 0x64 }, // Fight icon
{ 32, 12, 0x60 }, // Flying icon
{ 32, 12, 0x80 }, // Poison icon
{ 32, 12, 0x48 }, // Ground icon
{ 32, 12, 0x44 }, // Rock icon
{ 32, 12, 0x6C }, // Bug icon
{ 32, 12, 0x68 }, // Ghost icon
{ 32, 12, 0x88 }, // Steel icon
{ 32, 12, 0xA4 }, // ??? (Mystery) icon
{ 32, 12, 0x24 }, // Fire icon
{ 32, 12, 0x28 }, // Water icon
{ 32, 12, 0x2C }, // Grass icon
{ 32, 12, 0x40 }, // Electric icon
{ 32, 12, 0x84 }, // Psychic icon
{ 32, 12, 0x4C }, // Ice icon
{ 32, 12, 0xA0 }, // Dragon icon
{ 32, 12, 0x8C }, // Dark icon
{ 42, 12, 0xA8 }, // -Type- icon
{ 42, 12, 0xC0 }, // -Power- icon
{ 42, 12, 0xC8 }, // -Accuracy- icon
{ 42, 12, 0xE0 }, // -PP- icon
{ 42, 12, 0xE8 }, // -Effect- icon
{ 8, 8, 0xAE }, // Unused (Small white pokeball)
{ 8, 8, 0xAF }, // Unused (Small dark pokeball)
};
// Forward declarations
@@ -125,7 +127,7 @@ extern void task_free_buf_after_copying_tile_data_to_vram(u8 taskId);
void sub_81971D0(void)
{
InitWindows(gUnknown_0860F098);
gUnknown_0203CD8C = 0xFF;
gStartMenuWindowId = 0xFF;
gUnknown_0203CD8D = 0xFF;
}
@@ -471,22 +473,22 @@ u8 GetPlayerTextSpeed(void)
u8 sub_81979C4(u8 a1)
{
if (gUnknown_0203CD8C == 0xFF)
gUnknown_0203CD8C = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
return gUnknown_0203CD8C;
if (gStartMenuWindowId == 0xFF)
gStartMenuWindowId = sub_8198AA4(0, 0x16, 1, 7, (a1 * 2) + 2, 0xF, 0x139);
return gStartMenuWindowId;
}
u8 GetStartMenuWindowId(void)
{
return gUnknown_0203CD8C;
return gStartMenuWindowId;
}
void remove_start_menu_window_maybe(void)
void RemoveStartMenuWindow(void)
{
if (gUnknown_0203CD8C != 0xFF)
if (gStartMenuWindowId != 0xFF)
{
RemoveWindow(gUnknown_0203CD8C);
gUnknown_0203CD8C = 0xFF;
RemoveWindow(gStartMenuWindowId);
gStartMenuWindowId = 0xFF;
}
}
@@ -1988,7 +1990,7 @@ void sub_8199F74(u8 windowId, u8 fontId, const u8 *str, u8 left, u8 top, u8 spee
AddTextPrinter(&printer, speed, callback);
}
void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3)
void PrintPlayerNameOnWindow(u8 windowId, const u8 *src, u16 x, u16 y)
{
int count = 0;
while (gSaveBlock2Ptr->playerName[count] != EOS)
@@ -1996,7 +1998,7 @@ void sub_819A024(u8 windowId, const u8 *src, u16 a2, u16 a3)
StringExpandPlaceholders(gStringVar4, src);
PrintTextOnWindow(windowId, 1, gStringVar4, a2, a3, 0xFF, 0);
PrintTextOnWindow(windowId, 1, gStringVar4, x, y, 0xFF, 0);
}
//Screw this function, it's long and unreferenced and ugh
@@ -2364,22 +2366,22 @@ void sub_819A2BC(u8 palOffset, u8 palId)
void blit_move_info_icon(u8 windowId, u8 iconId, u16 x, u16 y)
{
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gUnknown_0860F0D4[iconId].unk3 * 32, 0, 0, 128, 128, x, y, gUnknown_0860F0D4[iconId].unk1, gUnknown_0860F0D4[iconId].unk2);
BlitBitmapRectToWindow(windowId, gFireRedMenuElements_Gfx + gMoveMenuInfoIcons[iconId].offset * 32, 0, 0, 128, 128, x, y, gMoveMenuInfoIcons[iconId].width, gMoveMenuInfoIcons[iconId].height);
}
void sub_819A344(u8 a0, u8 *a1, u8 a2)
void sub_819A344(u8 a0, u8 *dest, u8 color)
{
s32 curFlag;
s32 flagCount;
u8 *endOfString;
u8 *string = a1;
u8 *string = dest;
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_COLOR;
*(string++) = a2;
*(string++) = color;
*(string++) = EXT_CTRL_CODE_BEGIN;
*(string++) = EXT_CTRL_CODE_SHADOW;
*(string++) = a2 + 1;
*(string++) = color + 1;
switch (a0)
{
+1 -1
View File
@@ -241,7 +241,7 @@ static void CB2_MysteryEventMenu(void)
u16 unkVal = RunMysteryEventScript(gDecompressionBuffer);
CpuFill32(0, gDecompressionBuffer, 0x7D4);
if (!GetEventLoadMessage(gStringVar4, unkVal))
TrySavingData(NORMAL_SAVE);
TrySavingData(SAVE_NORMAL);
gMain.state++;
}
break;
+2 -2
View File
@@ -161,7 +161,7 @@ extern void FieldEffectActiveListClear(void);
extern void SetUpFieldTasks(void);
extern void sub_81BE6B8(void);
extern void sub_80AAFA4(void);
extern void sub_809FA9C(void);
extern void ShowStartMenu(void);
extern void sub_80AEE84(void);
extern void mapldr_default(void);
extern void npc_paltag_set_load(u8);
@@ -2795,7 +2795,7 @@ static void sub_8087510(void)
static void sub_808751C(void)
{
PlaySE(SE_WIN_OPEN);
sub_809FA9C();
ShowStartMenu();
ScriptContext2_Enable();
}
+1364
View File
File diff suppressed because it is too large Load Diff
+95 -95
View File
@@ -43,7 +43,7 @@ static void sub_80768F0(struct Sprite *sprite);
static void sub_80769A8(struct Sprite *sprite);
static void sub_80769CC(struct Sprite *sprite);
static void SpriteCB_HitAnimHealthoxEffect(struct Sprite *sprite);
static u16 GetBankPokeballItemId(u8 bank);
static u16 GetBattlerPokeballItemId(u8 battlerId);
// rom const data
@@ -317,11 +317,11 @@ const struct SpriteTemplate gBallSpriteTemplates[POKEBALL_COUNT] =
},
};
#define tFrames data[0]
#define tPan data[1]
#define tThrowId data[2]
#define tBank data[3]
#define tOpponentBank data[4]
#define tFrames data[0]
#define tPan data[1]
#define tThrowId data[2]
#define tBattler data[3]
#define tOpponentBattler data[4]
u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
{
@@ -333,17 +333,17 @@ u8 DoPokeballSendOutAnimation(s16 pan, u8 kindOfThrow)
taskId = CreateTask(Task_DoPokeballSendOutAnim, 5);
gTasks[taskId].tPan = pan;
gTasks[taskId].tThrowId = kindOfThrow;
gTasks[taskId].tBank = gActiveBattler;
gTasks[taskId].tBattler = gActiveBattler;
return 0;
}
#define sBank data[6]
#define sBattler data[6]
static void Task_DoPokeballSendOutAnim(u8 taskId)
{
u16 throwCaseId;
u8 bank;
u8 battlerId;
u16 itemId, ballId;
u8 ballSpriteId;
bool8 notSendOut = FALSE;
@@ -355,12 +355,12 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
}
throwCaseId = gTasks[taskId].tThrowId;
bank = gTasks[taskId].tBank;
battlerId = gTasks[taskId].tBattler;
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
itemId = GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL);
else
itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
itemId = GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL);
ballId = ItemIdToBallId(itemId);
LoadBallGfx(ballId);
@@ -372,15 +372,15 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
switch (throwCaseId)
{
case POKEBALL_PLAYER_SENDOUT:
gBattlerTarget = bank;
gBattlerTarget = battlerId;
gSprites[ballSpriteId].pos1.x = 24;
gSprites[ballSpriteId].pos1.y = 68;
gSprites[ballSpriteId].callback = SpriteCB_PlayerMonSendOut_1;
break;
case POKEBALL_OPPONENT_SENDOUT:
gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(bank, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(bank, BANK_Y_POS) + 24;
gBattlerTarget = bank;
gSprites[ballSpriteId].pos1.x = GetBattlerSpriteCoord(battlerId, BANK_X_POS);
gSprites[ballSpriteId].pos1.y = GetBattlerSpriteCoord(battlerId, BANK_Y_POS) + 24;
gBattlerTarget = battlerId;
gSprites[ballSpriteId].data[0] = 0;
gSprites[ballSpriteId].callback = SpriteCB_OpponentMonSendOut;
break;
@@ -390,7 +390,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
break;
}
gSprites[ballSpriteId].sBank = gBattlerTarget;
gSprites[ballSpriteId].sBattler = gBattlerTarget;
if (!notSendOut)
{
DestroyTask(taskId);
@@ -404,7 +404,7 @@ static void Task_DoPokeballSendOutAnim(u8 taskId)
gSprites[ballSpriteId].data[5] = -40;
sub_80A68D4(&gSprites[ballSpriteId]);
gSprites[ballSpriteId].oam.affineParam = taskId;
gTasks[taskId].tOpponentBank = gBattlerTarget;
gTasks[taskId].tOpponentBattler = gBattlerTarget;
gTasks[taskId].func = TaskDummy;
PlaySE(SE_NAGERU);
}
@@ -415,7 +415,7 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
{
u16 ballId;
u8 taskId = sprite->oam.affineParam;
u8 opponentBank = gTasks[taskId].tOpponentBank;
u8 opponentBattler = gTasks[taskId].tOpponentBattler;
u8 noOfShakes = gTasks[taskId].tThrowId;
StartSpriteAnim(sprite, 1);
@@ -425,10 +425,10 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
sprite->pos2.x = 0;
sprite->pos2.y = 0;
sprite->data[5] = 0;
ballId = ItemIdToBallId(GetBankPokeballItemId(opponentBank));
ballId = ItemIdToBallId(GetBattlerPokeballItemId(opponentBattler));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBank, 14, ballId);
sprite->sBank = opponentBank;
sprite->data[0] = LaunchBallFadeMonTask(FALSE, opponentBattler, 14, ballId);
sprite->sBattler = opponentBattler;
sprite->data[7] = noOfShakes;
DestroyTask(taskId);
sprite->callback = sub_80756D4;
@@ -438,8 +438,8 @@ static void SpriteCB_TestBallThrow(struct Sprite *sprite)
#undef tFrames
#undef tPan
#undef tThrowId
#undef tBank
#undef tOpponentBank
#undef tBattler
#undef tOpponentBattler
static void sub_80756D4(struct Sprite *sprite)
{
@@ -452,9 +452,9 @@ static void sub_80756E0(struct Sprite *sprite)
{
sprite->data[5] = 0;
sprite->callback = sub_807574C;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 2);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0;
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 2);
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0;
}
}
@@ -463,17 +463,17 @@ static void sub_807574C(struct Sprite *sprite)
sprite->data[5]++;
if (sprite->data[5] == 11)
PlaySE(SE_SUIKOMU);
if (gSprites[gBattlerSpriteIds[sprite->sBank]].affineAnimEnded)
if (gSprites[gBattlerSpriteIds[sprite->sBattler]].affineAnimEnded)
{
StartSpriteAnim(sprite, 2);
gSprites[gBattlerSpriteIds[sprite->sBank]].invisible = TRUE;
gSprites[gBattlerSpriteIds[sprite->sBattler]].invisible = TRUE;
sprite->data[5] = 0;
sprite->callback = sub_80757E4;
}
else
{
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] += 0x60;
gSprites[gBattlerSpriteIds[sprite->sBank]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] >> 8;
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] += 0x60;
gSprites[gBattlerSpriteIds[sprite->sBattler]].pos2.y = -gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] >> 8;
}
}
@@ -641,7 +641,7 @@ static void sub_8075970(struct Sprite *sprite)
#define tCryTaskSpecies data[0]
#define tCryTaskPan data[1]
#define tCryTaskWantedCry data[2]
#define tCryTaskBank data[3]
#define tCryTaskBattler data[3]
#define tCryTaskMonSpriteId data[4]
#define tCryTaskMonPtr1 data[5]
#define tCryTaskMonPtr2 data[6]
@@ -653,7 +653,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
u8 wantedCry = gTasks[taskId].tCryTaskWantedCry;
s8 pan = gTasks[taskId].tCryTaskPan;
u16 species = gTasks[taskId].tCryTaskSpecies;
u8 bank = gTasks[taskId].tCryTaskBank;
u8 battlerId = gTasks[taskId].tCryTaskBattler;
u8 monSpriteId = gTasks[taskId].tCryTaskMonSpriteId;
struct Pokemon *mon = (void*)(u32)((gTasks[taskId].tCryTaskMonPtr1 << 0x10) | (u16)(gTasks[taskId].tCryTaskMonPtr2));
@@ -669,7 +669,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
PlayCry3(species, pan, 0);
else
PlayCry3(species, pan, 11);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0;
DestroyTask(taskId);
break;
case 2:
@@ -685,7 +685,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
else
PlayCry4(species, pan, 12);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0;
DestroyTask(taskId);
}
else
@@ -724,7 +724,7 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
else
PlayCry4(species, pan, 11);
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 0;
DestroyTask(taskId);
break;
}
@@ -732,13 +732,13 @@ static void Task_PlayCryWhenReleasedFromBall(u8 taskId)
static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
u8 battlerId = sprite->sBattler;
u32 ballId;
StartSpriteAnim(sprite, 1);
ballId = ItemIdToBallId(GetBankPokeballItemId(bank));
ballId = ItemIdToBallId(GetBattlerPokeballItemId(battlerId));
LaunchBallStarsTask(sprite->pos1.x, sprite->pos1.y - 5, 1, 0x1C, ballId);
sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBank, 14, ballId);
sprite->data[0] = LaunchBallFadeMonTask(1, sprite->sBattler, 14, ballId);
sprite->callback = HandleBallAnimEnd;
if (gMain.inBattle)
@@ -749,19 +749,19 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
u16 wantedCryCase;
u8 taskId;
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
{
mon = &gEnemyParty[gBattlerPartyIndexes[bank]];
mon = &gEnemyParty[gBattlerPartyIndexes[battlerId]];
pan = 25;
}
else
{
mon = &gPlayerParty[gBattlerPartyIndexes[bank]];
mon = &gPlayerParty[gBattlerPartyIndexes[battlerId]];
pan = -25;
}
species = GetMonData(mon, MON_DATA_SPECIES);
if ((bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
if ((battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
&& IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1)
{
if (gBattleTypeFlags & BATTLE_TYPE_MULTI && gBattleTypeFlags & BATTLE_TYPE_LINK)
@@ -777,39 +777,39 @@ static void SpriteCB_ReleaseMonFromBall(struct Sprite *sprite)
if (!IsDoubleBattle() || !gBattleSpritesDataPtr->animationData->field_9_x1)
wantedCryCase = 0;
else if (bank == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || bank == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
else if (battlerId == GetBattlerAtPosition(B_POSITION_PLAYER_LEFT) || battlerId == GetBattlerAtPosition(B_POSITION_OPPONENT_LEFT))
wantedCryCase = 1;
else
wantedCryCase = 2;
gBattleSpritesDataPtr->healthBoxesData[bank].field_1_x40 = 1;
gBattleSpritesDataPtr->healthBoxesData[battlerId].field_1_x40 = 1;
taskId = CreateTask(Task_PlayCryWhenReleasedFromBall, 3);
gTasks[taskId].tCryTaskSpecies = species;
gTasks[taskId].tCryTaskPan = pan;
gTasks[taskId].tCryTaskWantedCry = wantedCryCase;
gTasks[taskId].tCryTaskBank = bank;
gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBank];
gTasks[taskId].tCryTaskBattler = battlerId;
gTasks[taskId].tCryTaskMonSpriteId = gBattlerSpriteIds[sprite->sBattler];
gTasks[taskId].tCryTaskMonPtr1 = (u32)(mon) >> 0x10;
gTasks[taskId].tCryTaskMonPtr2 = (u32)(mon);
gTasks[taskId].tCryTaskState = 0;
}
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBank]], 1);
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[sprite->sBattler]], 1);
if (GetBattlerSide(sprite->sBank) == B_SIDE_OPPONENT)
gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039B58;
if (GetBattlerSide(sprite->sBattler) == B_SIDE_OPPONENT)
gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = sub_8039B58;
else
gSprites[gBattlerSpriteIds[sprite->sBank]].callback = sub_8039E44;
gSprites[gBattlerSpriteIds[sprite->sBattler]].callback = sub_8039E44;
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
gSprites[gBattlerSpriteIds[sprite->sBank]].data[1] = 0x1000;
AnimateSprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
gSprites[gBattlerSpriteIds[sprite->sBattler]].data[1] = 0x1000;
}
#undef tCryTaskSpecies
#undef tCryTaskPan
#undef tCryTaskWantedCry
#undef tCryTaskBank
#undef tCryTaskBattler
#undef tCryTaskMonSpriteId
#undef tCryTaskMonPtr1
#undef tCryTaskMonPtr2
@@ -828,37 +828,37 @@ static void sub_8075FB4(struct Sprite *sprite)
static void HandleBallAnimEnd(struct Sprite *sprite)
{
bool8 affineAnimEnded = FALSE;
u8 bank = sprite->sBank;
u8 battlerId = sprite->sBattler;
gSprites[gBattlerSpriteIds[bank]].invisible = FALSE;
gSprites[gBattlerSpriteIds[battlerId]].invisible = FALSE;
if (sprite->animEnded)
sprite->invisible = TRUE;
if (gSprites[gBattlerSpriteIds[bank]].affineAnimEnded)
if (gSprites[gBattlerSpriteIds[battlerId]].affineAnimEnded)
{
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[bank]], 0);
StartSpriteAffineAnim(&gSprites[gBattlerSpriteIds[battlerId]], 0);
affineAnimEnded = TRUE;
}
else
{
gSprites[gBattlerSpriteIds[bank]].data[1] -= 288;
gSprites[gBattlerSpriteIds[bank]].pos2.y = gSprites[gBattlerSpriteIds[bank]].data[1] >> 8;
gSprites[gBattlerSpriteIds[battlerId]].data[1] -= 288;
gSprites[gBattlerSpriteIds[battlerId]].pos2.y = gSprites[gBattlerSpriteIds[battlerId]].data[1] >> 8;
}
if (sprite->animEnded && affineAnimEnded)
{
s32 i, doneBanks;
s32 i, doneBattlers;
gSprites[gBattlerSpriteIds[bank]].pos2.y = 0;
gSprites[gBattlerSpriteIds[battlerId]].pos2.y = 0;
gDoingBattleAnim = FALSE;
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].ballAnimActive = 0;
FreeSpriteOamMatrix(sprite);
DestroySprite(sprite);
for (doneBanks = 0, i = 0; i < MAX_BATTLERS_COUNT; i++)
for (doneBattlers = 0, i = 0; i < MAX_BATTLERS_COUNT; i++)
{
if (gBattleSpritesDataPtr->healthBoxesData[i].ballAnimActive == 0)
doneBanks++;
doneBattlers++;
}
if (doneBanks == MAX_BATTLERS_COUNT)
if (doneBattlers == MAX_BATTLERS_COUNT)
{
for (i = 0; i < POKEBALL_COUNT; i++)
FreeBallGfx(i);
@@ -868,7 +868,7 @@ static void HandleBallAnimEnd(struct Sprite *sprite)
static void sub_80760F8(struct Sprite *sprite)
{
u8 bank = sprite->sBank;
u8 battlerId = sprite->sBattler;
sprite->data[4]++;
if (sprite->data[4] == 40)
@@ -883,21 +883,21 @@ static void sub_80760F8(struct Sprite *sprite)
}
else if (sprite->data[4] == 315)
{
FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBank]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBank]]);
FreeOamMatrix(gSprites[gBattlerSpriteIds[sprite->sBattler]].oam.matrixNum);
DestroySprite(&gSprites[gBattlerSpriteIds[sprite->sBattler]]);
DestroySpriteAndFreeResources(sprite);
if (gMain.inBattle)
gBattleSpritesDataPtr->healthBoxesData[bank].ballAnimActive = 0;
gBattleSpritesDataPtr->healthBoxesData[battlerId].ballAnimActive = 0;
}
}
static void SpriteCB_PlayerMonSendOut_1(struct Sprite *sprite)
{
sprite->data[0] = 25;
sprite->data[2] = GetBattlerSpriteCoord(sprite->sBank, 2);
sprite->data[4] = GetBattlerSpriteCoord(sprite->sBank, 3) + 24;
sprite->data[2] = GetBattlerSpriteCoord(sprite->sBattler, 2);
sprite->data[4] = GetBattlerSpriteCoord(sprite->sBattler, 3) + 24;
sprite->data[5] = -30;
sprite->oam.affineParam = sprite->sBank;
sprite->oam.affineParam = sprite->sBattler;
sub_80A68D4(sprite);
sprite->callback = SpriteCB_PlayerMonSendOut_2;
}
@@ -923,7 +923,7 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
}
r4 = sprite->data[0];
sub_80A6F3C(sprite);
sprite->data[7] += sprite->sBank / 3;
sprite->data[7] += sprite->sBattler / 3;
sprite->pos2.y += Sin(HIBYTE(sprite->data[7]), sprite->data[5]);
sprite->oam.affineParam += 0x100;
if ((sprite->oam.affineParam >> 8) % 3 != 0)
@@ -946,11 +946,11 @@ static void SpriteCB_PlayerMonSendOut_2(struct Sprite *sprite)
sprite->pos1.y += sprite->pos2.y;
sprite->pos2.y = 0;
sprite->pos2.x = 0;
sprite->sBank = sprite->oam.affineParam & 0xFF;
sprite->sBattler = sprite->oam.affineParam & 0xFF;
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
&& sprite->sBank == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT))
&& sprite->sBattler == GetBattlerAtPosition(B_POSITION_PLAYER_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
@@ -976,26 +976,26 @@ static void SpriteCB_OpponentMonSendOut(struct Sprite *sprite)
{
sprite->data[0] = 0;
if (IsDoubleBattle() && gBattleSpritesDataPtr->animationData->field_9_x1
&& sprite->sBank == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))
&& sprite->sBattler == GetBattlerAtPosition(B_POSITION_OPPONENT_RIGHT))
sprite->callback = SpriteCB_ReleaseMon2FromBall;
else
sprite->callback = SpriteCB_ReleaseMonFromBall;
}
}
#undef sBank
#undef sBattler
static u8 LaunchBallStarsTaskForPokeball(u8 x, u8 y, u8 kindOfStars, u8 d)
{
return LaunchBallStarsTask(x, y, kindOfStars, d, BALL_POKE);
}
static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 bank, u32 arg2)
static u8 LaunchBallFadeMonTaskForPokeball(bool8 unFadeLater, u8 battlerId, u32 arg2)
{
return LaunchBallFadeMonTask(unFadeLater, bank, arg2, BALL_POKE);
return LaunchBallFadeMonTask(unFadeLater, battlerId, arg2, BALL_POKE);
}
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 battlerId, u8 x, u8 y, u8 oamPriority, u8 subpriortiy, u8 g, u32 h, u16 species)
{
u8 spriteId;
@@ -1012,7 +1012,7 @@ void CreatePokeballSpriteToReleaseMon(u8 monSpriteId, u8 bank, u8 x, u8 y, u8 oa
gSprites[monSpriteId].data[7] = species;
gSprites[spriteId].data[1] = g;
gSprites[spriteId].data[2] = bank;
gSprites[spriteId].data[2] = battlerId;
gSprites[spriteId].data[3] = h;
gSprites[spriteId].data[4] = h >> 0x10;
gSprites[spriteId].oam.priority = oamPriority;
@@ -1027,7 +1027,7 @@ static void sub_8076524(struct Sprite *sprite)
{
u8 r5;
u8 r7 = sprite->data[0];
u8 bank = sprite->data[2];
u8 battlerId = sprite->data[2];
u32 r4 = (u16)sprite->data[3] | ((u16)sprite->data[4] << 16);
if (sprite->subpriority != 0)
@@ -1037,7 +1037,7 @@ static void sub_8076524(struct Sprite *sprite)
StartSpriteAnim(sprite, 1);
LaunchBallStarsTaskForPokeball(sprite->pos1.x, sprite->pos1.y - 5, sprite->oam.priority, r5);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, bank, r4);
sprite->data[1] = LaunchBallFadeMonTaskForPokeball(1, battlerId, r4);
sprite->callback = sub_80765E0;
gSprites[r7].invisible = FALSE;
StartSpriteAffineAnim(&gSprites[r7], 1);
@@ -1175,16 +1175,16 @@ static void DestroySpriteAndFreeResources_(struct Sprite *sprite)
DestroySpriteAndFreeResources(sprite);
}
void sub_8076918(u8 bank)
void sub_8076918(u8 battlerId)
{
struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[bank]];
struct Sprite *healthboxSprite = &gSprites[gHealthboxSpriteIds[battlerId]];
healthboxSprite->data[0] = 5;
healthboxSprite->data[1] = 0;
healthboxSprite->pos2.x = 0x73;
healthboxSprite->pos2.y = 0;
healthboxSprite->callback = sub_80769CC;
if (GetBattlerSide(bank) != B_SIDE_PLAYER)
if (GetBattlerSide(battlerId) != B_SIDE_PLAYER)
{
healthboxSprite->data[0] = -healthboxSprite->data[0];
healthboxSprite->data[1] = -healthboxSprite->data[1];
@@ -1192,7 +1192,7 @@ void sub_8076918(u8 bank)
healthboxSprite->pos2.y = -healthboxSprite->pos2.y;
}
gSprites[healthboxSprite->data[5]].callback(&gSprites[healthboxSprite->data[5]]);
if (GetBattlerPosition(bank) == B_POSITION_PLAYER_RIGHT)
if (GetBattlerPosition(battlerId) == B_POSITION_PLAYER_RIGHT)
healthboxSprite->callback = sub_80769A8;
}
@@ -1214,13 +1214,13 @@ static void sub_80769CC(struct Sprite *sprite)
sprite->callback = SpriteCallbackDummy;
}
void DoHitAnimHealthboxEffect(u8 bank)
void DoHitAnimHealthboxEffect(u8 battlerId)
{
u8 spriteId;
spriteId = CreateInvisibleSpriteWithCallback(SpriteCB_HitAnimHealthoxEffect);
gSprites[spriteId].data[0] = 1;
gSprites[spriteId].data[1] = gHealthboxSpriteIds[bank];
gSprites[spriteId].data[1] = gHealthboxSpriteIds[battlerId];
gSprites[spriteId].callback = SpriteCB_HitAnimHealthoxEffect;
}
@@ -1267,10 +1267,10 @@ void FreeBallGfx(u8 ballId)
FreeSpritePaletteByTag(gBallSpritePalettes[ballId].tag);
}
static u16 GetBankPokeballItemId(u8 bank)
static u16 GetBattlerPokeballItemId(u8 battlerId)
{
if (GetBattlerSide(bank) == B_SIDE_PLAYER)
return GetMonData(&gPlayerParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
if (GetBattlerSide(battlerId) == B_SIDE_PLAYER)
return GetMonData(&gPlayerParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL);
else
return GetMonData(&gEnemyParty[gBattlerPartyIndexes[bank]], MON_DATA_POKEBALL);
return GetMonData(&gEnemyParty[gBattlerPartyIndexes[battlerId]], MON_DATA_POKEBALL);
}
+20 -20
View File
@@ -91,7 +91,7 @@ static void sub_81362E0(void);
static void sub_8136344(void);
static void HandlePokeblockListMenuItems(void);
static void sub_81363BC(void);
static void MovePokeblockMenuCursor(u32 pkblId, bool8 arg1, struct ListMenu *arg2);
static void MovePokeblockMenuCursor(s32 pkblId, bool8 arg1, struct ListMenu *arg2);
static void PutPokeblockInfoText(void);
static void HandlePokeblockMenuCursor(u16 cursorPos, u16 arg1);
static void PutPokeblockListMenuString(u8 *dst, u16 pkblId);
@@ -319,18 +319,18 @@ static const struct ListMenuTemplate sPokeblockListMenuTemplate =
.unk_08 = NULL,
.totalItems = 0,
.maxShowed = 0,
.unk_10 = 1,
.windowId = 1,
.unk_11 = 0,
.unk_12 = 1,
.cursor_Y = 0,
.cursor_X = 0,
.upText_Y = 1,
.cursorColor = 2,
.fillColor = 0,
.cursorShadowColor = 3,
.unk_16_0 = FALSE,
.spaceBetweenItems = 32,
.unk_16_7 = FALSE,
.unk_17_0 = 1,
.cursorPal = 2,
.fillValue = 0,
.cursorShadowPal = 3,
.lettersSpacing = 0,
.unk_16_3 = 0,
.scrollMultiple = LIST_MULTIPLE_SCROLL_DPAD,
.fontId = 1,
.cursorKind = 1
};
@@ -460,7 +460,7 @@ static bool8 InitPokeblockMenu(void)
gMain.state++;
break;
case 10:
sub_8122344(&sPokeblockMenu->field_E75, FIELD_E75_COUNT);
sub_8122344(sPokeblockMenu->field_E75, FIELD_E75_COUNT);
gMain.state++;
break;
case 11:
@@ -620,7 +620,7 @@ static void HandlePokeblockListMenuItems(void)
sPokeblockMenu->items[i].id = LIST_B_PRESSED;
gMultiuseListMenuTemplate = sPokeblockListMenuTemplate;
gMultiuseListMenuTemplate.unk_17_0 = 7;
gMultiuseListMenuTemplate.fontId = 7;
gMultiuseListMenuTemplate.totalItems = sPokeblockMenu->itemsNo;
gMultiuseListMenuTemplate.items = sPokeblockMenu->items;
gMultiuseListMenuTemplate.maxShowed = sPokeblockMenu->maxShowed;
@@ -639,7 +639,7 @@ static void PutPokeblockListMenuString(u8 *dst, u16 pkblId)
StringExpandPlaceholders(txtPtr, gText_LvVar1);
}
static void MovePokeblockMenuCursor(u32 pkblId, bool8 arg1, struct ListMenu *arg2)
static void MovePokeblockMenuCursor(s32 pkblId, bool8 arg1, struct ListMenu *arg2)
{
if (arg1 != TRUE)
{
@@ -869,7 +869,7 @@ static void Task_FreeDataAndExitPokeblockCase(u8 taskId)
if (sPokeblockMenu->caseId == PBLOCK_CASE_FEEDER || sPokeblockMenu->caseId == PBLOCK_CASE_GIVE)
gFieldCallback = sub_80AF168;
sub_81AE6C8(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
DestroyListMenuTask(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
sub_8136418();
ResetSpriteData();
FreeAllSpritePalettes();
@@ -893,7 +893,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
{
if (gMain.newKeys & SELECT_BUTTON)
{
sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos != sPokeblockMenu->itemsNo - 1)
{
PlaySE(SE_SELECT);
@@ -908,7 +908,7 @@ static void Task_HandlePokeblockMenuInput(u8 taskId)
u16 oldPosition = sSavedPokeblockData.lastItemPos;
s32 itemId = ListMenuHandleInputGetItemId(data[0]);
sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (oldPosition != sSavedPokeblockData.lastItemPos)
{
HandlePokeblockMenuCursor(oldPosition, 5);
@@ -945,7 +945,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
if (gMain.newKeys & SELECT_BUTTON)
{
PlaySE(SE_SELECT);
sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
HandlePokeblocksSwap(taskId, FALSE);
}
else
@@ -954,7 +954,7 @@ static void Task_HandlePokeblocksSwapInput(u8 taskId)
u16 var = sSavedPokeblockData.lastItemPos;
s32 itemId = ListMenuHandleInputGetItemId(data[0]);
sub_81AE860(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
ListMenuGetScrollAndRow(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (i != sSavedPokeblockData.lastItemPage || var != sSavedPokeblockData.lastItemPos)
{
for (i = 0; i < 9; i++)
@@ -996,7 +996,7 @@ static void HandlePokeblocksSwap(u8 taskId, bool8 noSwap)
u16 swappedFromId = sSavedPokeblockData.lastItemPage + sSavedPokeblockData.lastItemPos;
sPokeblockMenu->isSwapping = FALSE;
sub_81AE6C8(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
DestroyListMenuTask(data[0], &sSavedPokeblockData.lastItemPage, &sSavedPokeblockData.lastItemPos);
if (!noSwap && data[2] != swappedFromId && data[2] != swappedFromId - 1)
{
@@ -1112,7 +1112,7 @@ static void HandleErasePokeblock(u8 taskId)
lastPos = &sSavedPokeblockData.lastItemPos;
data = gTasks[taskId].data;
sub_81AE6C8(data[0], lastPage, lastPos);
DestroyListMenuTask(data[0], lastPage, lastPos);
HandlePokeblockMenuCursor(*lastPos, 5);
SetMenuItemsCountAndMaxShowed();
sub_81362E0();
+13 -11
View File
@@ -67,7 +67,6 @@ extern const union AnimCmd *gUnknown_082FF70C[];
extern const union AnimCmd *const *const gMonAnimationsSpriteAnimsPtrTable[];
extern const union AnimCmd *const *const gUnknown_08305D0C[];
extern const union AnimCmd *const *const gUnknown_0830536C[];
extern const struct BattleMove gBattleMoves[];
extern const u8 gSpeciesNames[][POKEMON_NAME_LENGTH + 1];
extern const struct UnknownPokemonStruct3 gUnknown_08610970[];
extern const struct CompressedSpritePalette gMonPaletteTable[];
@@ -110,6 +109,9 @@ EWRAM_DATA struct SpriteTemplate gUnknown_0202499C = {0};
EWRAM_DATA struct Unknown_806F160_Struct *gUnknown_020249B4[2] = {NULL};
// const rom data
#include "data/battle_moves.h"
static const u8 sUnreferencedData[] = {0x34, 0x00, 0x10, 0x00, 0x01, 0x01, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x00};
const u16 gSpeciesToHoennPokedexNum[] = {203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 156, 157, 112, 113, 227, 228, 229, 230, 231, 232, 233, 234, 153, 154, 138, 139, 63, 64, 88, 89, 90, 235, 236, 237, 238, 239, 240, 241, 242, 158, 159, 243, 244, 245, 246, 247, 248, 249, 39, 40, 41, 73, 74, 75, 250, 251, 252, 66, 67, 57, 58, 59, 253, 254, 255, 256, 82, 83, 257, 92, 93, 258, 259, 106, 107, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 84, 85, 270, 271, 272, 273, 274, 275, 276, 108, 109, 169, 170, 277, 278, 279, 184, 185, 50, 51, 143, 144, 280, 281, 282, 283, 284, 167, 285, 52, 53, 286, 287, 288, 289, 290, 291, 292, 293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303, 304, 305, 306, 307, 308, 309, 310, 311, 312, 313, 314, 315, 316, 317, 318, 319, 320, 321, 322, 323, 65, 181, 182, 155, 324, 137, 325, 326, 162, 163, 327, 328, 329, 91, 55, 56, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 161, 164, 347, 348, 349, 350, 351, 352, 353, 354, 355, 356, 168, 357, 358, 359, 103, 104, 360, 361, 180, 362, 363, 364, 365, 115, 366, 367, 186, 165, 166, 368, 369, 370, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 42, 43, 44, 25, 26, 34, 35, 114, 27, 28, 32, 33, 99, 100, 61, 62, 145, 131, 132, 60, 105, 68, 127, 128, 183, 129, 130, 140, 141, 97, 98, 116, 117, 118, 48, 49, 78, 79, 101, 102, 173, 174, 175, 119, 120, 171, 172, 125, 126, 54, 110, 111, 80, 81, 69, 76, 77, 121, 122, 160, 148, 149, 94, 36, 37, 38, 95, 96, 150, 45, 46, 47, 176, 177, 178, 152, 146, 147, 124, 123, 179, 70, 71, 72, 142, 86, 87, 133, 134, 135, 136, 29, 30, 31, 187, 188, 189, 190, 191, 192, 193, 194, 195, 198, 199, 200, 196, 197, 201, 202, 151};
const u16 gSpeciesToNationalPokedexNum[] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 224, 225, 226, 227, 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411, 252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 290, 291, 292, 276, 277, 285, 286, 327, 278, 279, 283, 284, 320, 321, 300, 301, 352, 343, 344, 299, 324, 302, 339, 340, 370, 341, 342, 349, 350, 318, 319, 328, 329, 330, 296, 297, 309, 310, 322, 323, 363, 364, 365, 331, 332, 361, 362, 337, 338, 298, 325, 326, 311, 312, 303, 307, 308, 333, 334, 360, 355, 356, 315, 287, 288, 289, 316, 317, 357, 293, 294, 295, 366, 367, 368, 359, 353, 354, 336, 335, 369, 304, 305, 306, 351, 313, 314, 345, 346, 347, 348, 280, 281, 282, 371, 372, 373, 374, 375, 376, 377, 378, 379, 382, 383, 384, 380, 381, 385, 386, 358};
const u16 gHoennToNationalOrder[] = {252, 253, 254, 255, 256, 257, 258, 259, 260, 261, 262, 263, 264, 265, 266, 267, 268, 269, 270, 271, 272, 273, 274, 275, 276, 277, 278, 279, 280, 281, 282, 283, 284, 285, 286, 287, 288, 289, 63, 64, 65, 290, 291, 292, 293, 294, 295, 296, 297, 118, 119, 129, 130, 298, 183, 184, 74, 75, 76, 299, 300, 301, 41, 42, 169, 72, 73, 302, 303, 304, 305, 306, 66, 67, 68, 307, 308, 309, 310, 311, 312, 81, 82, 100, 101, 313, 314, 43, 44, 45, 182, 84, 85, 315, 316, 317, 318, 319, 320, 321, 322, 323, 218, 219, 324, 88, 89, 109, 110, 325, 326, 27, 28, 327, 227, 328, 329, 330, 331, 332, 333, 334, 335, 336, 337, 338, 339, 340, 341, 342, 343, 344, 345, 346, 347, 348, 174, 39, 40, 349, 350, 351, 120, 121, 352, 353, 354, 355, 356, 357, 358, 359, 37, 38, 172, 25, 26, 54, 55, 360, 202, 177, 178, 203, 231, 232, 127, 214, 111, 112, 361, 362, 363, 364, 365, 366, 367, 368, 369, 222, 170, 171, 370, 116, 117, 230, 371, 372, 373, 374, 375, 376, 377, 378, 379, 380, 381, 382, 383, 384, 385, 386, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 29, 30, 31, 32, 33, 34, 35, 36, 46, 47, 48, 49, 50, 51, 52, 53, 56, 57, 58, 59, 60, 61, 62, 69, 70, 71, 77, 78, 79, 80, 83, 86, 87, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 102, 103, 104, 105, 106, 107, 108, 113, 114, 115, 122, 123, 124, 125, 126, 128, 131, 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 144, 145, 146, 147, 148, 149, 150, 151, 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, 168, 173, 175, 176, 179, 180, 181, 185, 186, 187, 188, 189, 190, 191, 192, 193, 194, 195, 196, 197, 198, 199, 200, 201, 204, 205, 206, 207, 208, 209, 210, 211, 212, 213, 215, 216, 217, 220, 221, 223, 224, 225, 226, 228, 229, 233, 234, 235, 236, 237, 238, 239, 240, 241, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 387, 388, 389, 390, 391, 392, 393, 394, 395, 396, 397, 398, 399, 400, 401, 402, 403, 404, 405, 406, 407, 408, 409, 410, 411};
@@ -2196,7 +2198,7 @@ void DeleteFirstMoveAndGiveMoveToBoxMon(struct BoxPokemon *boxMon, u16 move)
(var) /= (gStatStageRatios)[(mon)->statStages[(statIndex)]][1]; \
}
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef)
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 battlerIdAtk, u8 battlerIdDef)
{
u32 i;
s32 damage = 0;
@@ -2226,8 +2228,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (attacker->item == ITEM_ENIGMA_BERRY)
{
attackerHoldEffect = gEnigmaBerries[bankAtk].holdEffect;
attackerHoldEffectParam = gEnigmaBerries[bankAtk].holdEffectParam;
attackerHoldEffect = gEnigmaBerries[battlerIdAtk].holdEffect;
attackerHoldEffectParam = gEnigmaBerries[battlerIdAtk].holdEffectParam;
}
else
{
@@ -2237,8 +2239,8 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (defender->item == ITEM_ENIGMA_BERRY)
{
defenderHoldEffect = gEnigmaBerries[bankDef].holdEffect;
defenderHoldEffectParam = gEnigmaBerries[bankDef].holdEffectParam;
defenderHoldEffect = gEnigmaBerries[battlerIdDef].holdEffect;
defenderHoldEffectParam = gEnigmaBerries[battlerIdDef].holdEffectParam;
}
else
{
@@ -2249,13 +2251,13 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
if (attacker->ability == ABILITY_HUGE_POWER || attacker->ability == ABILITY_PURE_POWER)
attack *= 2;
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, bankAtk))
if (ShouldGetStatBadgeBoost(FLAG_BADGE01_GET, battlerIdAtk))
attack = (110 * attack) / 100;
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, bankDef))
if (ShouldGetStatBadgeBoost(FLAG_BADGE05_GET, battlerIdDef))
defense = (110 * defense) / 100;
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankAtk))
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdAtk))
spAttack = (110 * spAttack) / 100;
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, bankDef))
if (ShouldGetStatBadgeBoost(FLAG_BADGE07_GET, battlerIdDef))
spDefense = (110 * spDefense) / 100;
for (i = 0; i < ARRAY_COUNT(sHoldEffectToType); i++)
@@ -2440,7 +2442,7 @@ s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *de
}
// flash fire triggered
if ((gBattleResources->flags->flags[bankAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
if ((gBattleResources->flags->flags[battlerIdAtk] & UNKNOWN_FLAG_FLASH_FIRE) && type == TYPE_FIRE)
damage = (15 * damage) / 10;
}
+3 -5
View File
@@ -26,6 +26,7 @@
#include "international_string_util.h"
#include "scanline_effect.h"
#include "menu_helpers.h"
#include "daycare.h"
struct ContestMove
{
@@ -115,8 +116,6 @@ extern u8 gText_Appeal[];
extern u8 gText_Jam[];
extern u8 gText_OTSlash[];
extern u8 gText_UnkCtrlF907F908[];
extern u8 gAbilityNames[][13];
extern u8 *gAbilityDescriptionPointers[];
extern u8 gText_XNature[];
extern u8 gText_XNatureHatchedAtYZ[];
extern u8 gText_XNatureHatchedSomewhereAt[];
@@ -146,7 +145,6 @@ extern u8 gText_OneDash[];
extern u8 gText_TwoDashes[];
extern u8 gText_ThreeDashes[];
extern u8 gUnknown_0861CE97[];
extern struct BattleMove gBattleMoves[];
extern void sub_8199C30(u8 a, u8 b, u8 c, u8 d, u8 e, u8 f);
extern bool8 sub_81A6BF4();
@@ -2539,7 +2537,7 @@ void sub_81C2554()
gUnknown_0203CF1C->unk40CB[i] |= 0xFF;
}
void sub_81C25A4(u8 a, u8 *b, u8 c, u8 d, u8 e, u8 f)
void sub_81C25A4(u8 a, const u8 *b, u8 c, u8 d, u8 e, u8 f)
{
AddTextPrinterParameterized2(a, 1, c, d, 0, e, gUnknown_0861CD2C[f], 0, b);
}
@@ -3027,7 +3025,7 @@ void sub_81C31F0(u8 *a)
{
u8 level = gUnknown_0203CF1C->summary.metLevel;
if (level == 0)
level = 5;
level = EGG_HATCH_LEVEL;
ConvertIntToDecimalStringN(a, level, 0, 3);
UnkTextUtil_SetPtrI(3, a);
}
+2 -2
View File
@@ -20,8 +20,8 @@ void sub_81700F8(void)
gMain.inBattle = FALSE;
SetSaveBlocksPointers(sub_815355C());
sub_808447C();
ResetSaveCounters();
sub_81534D0(0);
Save_ResetSaveCounters();
Save_LoadGameData(0);
if (gSaveFileStatus == 0 || gSaveFileStatus == 2)
Sav2_ClearSetDefault();
SetPokemonCryStereo(gSaveBlock2Ptr->optionsSound);
+6 -15
View File
@@ -13,6 +13,7 @@
#include "constants/species.h"
#include "battle_interface.h"
#include "battle_anim.h"
#include "data2.h"
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
@@ -25,14 +26,14 @@ extern u16 gBattle_BG3_Y;
extern const union AnimCmd * const * const gMonAnimationsSpriteAnimsPtrTable[];
extern void sub_806A068(u16 species, u8 bankIdentity);
extern void sub_806A12C(u16 backPicId, u8 bankIdentity);
extern void sub_806A068(u16 species, u8 battlerPosition);
extern void sub_806A12C(u16 backPicId, u8 battlerPosition);
// this file's functions
static void CB2_ReshowBattleScreenAfterMenu(void);
static bool8 LoadBattlerSpriteGfx(u8 bank);
static void CreateBattlerSprite(u8 bank);
static void CreateHealthboxSprite(u8 bank);
static bool8 LoadBattlerSpriteGfx(u8 battlerId);
static void CreateBattlerSprite(u8 battlerId);
static void CreateHealthboxSprite(u8 battlerId);
static void sub_80A95F4(void);
void nullsub_35(void)
@@ -217,16 +218,6 @@ static bool8 LoadBattlerSpriteGfx(u8 battler)
return TRUE;
}
// todo: get rid of it once the struct is declared in a header
struct MonCoords
{
// This would use a bitfield, but sub_8079F44
// uses it as a u8 and casting won't match.
u8 coords; // u8 x:4, y:4;
u8 y_offset;
};
extern const struct MonCoords gTrainerBackPicCoords[];
static void CreateBattlerSprite(u8 battler)
{
if (battler < gBattlersCount)
+10 -9
View File
@@ -3,6 +3,7 @@
#include "save.h"
#include "constants/game_stat.h"
#include "task.h"
#include "decompress.h"
// for the chunk declarations
extern struct SaveBlock2 gSaveblock2;
@@ -96,7 +97,7 @@ void ClearSaveData(void)
}
}
void ResetSaveCounters(void)
void Save_ResetSaveCounters(void)
{
gSaveCounter = 0;
gLastWrittenSector = 0;
@@ -670,25 +671,25 @@ u8 HandleSavingData(u8 saveType)
UpdateSaveAddresses();
switch (saveType)
{
case HOF_DELETE_SAVE: // deletes HOF before overwriting HOF completely. unused
case SAVE_HALL_OF_FAME_ERASE_BEFORE: // deletes HOF before overwriting HOF completely. unused
for (i = 0xE * 2 + 0; i < 32; i++)
EraseFlashSector(i);
case HOF_SAVE: // hall of fame.
case SAVE_HALL_OF_FAME: // hall of fame.
if (GetGameStat(GAME_STAT_ENTERED_HOF) < 999)
IncrementGameStat(GAME_STAT_ENTERED_HOF);
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
tempAddr = (u8 *)0x201C000; // FIXME: make this a label.
tempAddr = gDecompressionBuffer;
HandleWriteSectorNBytes(0x1C, tempAddr, 0xF80);
HandleWriteSectorNBytes(0x1D, tempAddr + 0xF80, 0xF80);
break;
case NORMAL_SAVE: // normal save. also called by overwriting your own save.
case SAVE_NORMAL: // normal save. also called by overwriting your own save.
default:
SaveSerializedGame();
save_write_to_flash(0xFFFF, gRamSaveSectionLocations);
break;
case LINK_SAVE: // _081532C4
case LINK2_SAVE:
case SAVE_LINK: // _081532C4
case SAVE_LINK2:
SaveSerializedGame();
for(i = 0; i < 5; i++)
ClearSaveData_2(i, gRamSaveSectionLocations);
@@ -702,7 +703,7 @@ u8 HandleSavingData(u8 saveType)
save_write_to_flash(0, gRamSaveSectionLocations);
break;
*/
case DIFFERENT_FILE_SAVE:
case SAVE_OVERWRITE_DIFFERENT_FILE:
for (i = (0xE * 2 + 0); i < 32; i++)
EraseFlashSector(i); // erase HOF.
SaveSerializedGame();
@@ -799,7 +800,7 @@ bool8 sub_8153474(void)
return retVal;
}
u8 sub_81534D0(u8 a1)
u8 Save_LoadGameData(u8 a1)
{
u8 result;
+22 -166
View File
@@ -1476,20 +1476,14 @@ bool8 ScrCmd_showcontestwinner(struct ScriptContext *ctx)
return TRUE;
}
// Lots of math, can't figure it out.
/*
bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
{
u8 *ptr = (u8 *)ScriptReadWord(ctx);
struct WindowTemplate template1;
struct WindowTemplate template2;
int i;
u8 width;
u8 height;
int temp1;
int temp2;
u8 x;
u8 y;
struct WindowTemplate winTemplate;
s32 i;
u8 width, height;
u8 xWindow, yWindow, xText, yText;
u8 temp;
StringExpandPlaceholders(gStringVar4, ptr + 6);
@@ -1507,168 +1501,30 @@ bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
if (height > 0x12)
height = 0x12;
x = width + 2;
temp1 = (0x1E - x) / 2;
x = temp1 + 1;
temp1 = ((x - temp1 - 1) * 8 + 3);
temp = width + 2;
xWindow = (0x1E - temp) / 2;
y = height + 2;
temp2 = (0x14 - y) / 2;
y = temp2 + 2;
temp2 = ((y - temp2 - 1) * 8);
temp = height + 2;
yText = (0x14 - temp) / 2;
sub_8198A50(&template1, 0, x, y, width, height, 0xF, 0x1);
template2 = template1;
gUnknown_03000F30 = AddWindow(&template2);
xText = xWindow;
xWindow += 1;
yWindow = yText;
yText += 2;
xText = (xWindow - xText - 1) * 8 + 3;
yText = (yText - yWindow - 1) * 8;
winTemplate = sub_8198A50(0, xWindow, yWindow + 1, width, height, 0xF, 0x1);
gUnknown_03000F30 = AddWindow(&winTemplate);
sub_809882C(gUnknown_03000F30, 0x214, 0xE0);
NewMenuHelpers_DrawStdWindowFrame(gUnknown_03000F30, 0);
PutWindowTilemap(gUnknown_03000F30);
FillWindowPixelBuffer(gUnknown_03000F30, 0x11);
PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, temp1, temp2, 0xFF, 0x0);
PrintTextOnWindow(gUnknown_03000F30, 6, gStringVar4, xText, yText, 0xFF, 0x0);
CopyWindowToVram(gUnknown_03000F30, 3);
return FALSE;
}*/
ASM_DIRECT
bool8 ScrCmd_braillemessage(struct ScriptContext *ctx)
{
asm("push {r4-r7,lr}\n\
mov r7, r8\n\
push {r7}\n\
sub sp, #0x20\n\
bl ScriptReadWord\n\
add r1, r0, #0\n\
ldr r4, =gStringVar4\n\
add r1, #0x6\n\
add r0, r4, #0\n\
bl StringExpandPlaceholders\n\
mov r2, #0x1\n\
neg r2, r2\n\
mov r0, #0x6\n\
add r1, r4, #0\n\
bl GetStringWidth\n\
lsr r0, #3\n\
lsl r0, #24\n\
lsr r7, r0, #24\n\
cmp r7, #0x1C\n\
bls _0809AE9C\n\
mov r7, #0x1C\n\
_0809AE9C:\n\
mov r5, #0x4\n\
ldrb r0, [r4]\n\
add r2, r7, #0x2\n\
add r1, sp, #0x18\n\
mov r8, r1\n\
cmp r0, #0xFF\n\
beq _0809AEC0\n\
add r1, r4, #0\n\
_0809AEAC:\n\
ldrb r0, [r1]\n\
add r1, #0x1\n\
cmp r0, #0xFE\n\
bne _0809AEBA\n\
add r0, r5, #0x3\n\
lsl r0, #24\n\
lsr r5, r0, #24\n\
_0809AEBA:\n\
ldrb r0, [r1]\n\
cmp r0, #0xFF\n\
bne _0809AEAC\n\
_0809AEC0:\n\
cmp r5, #0x12\n\
bls _0809AEC6\n\
mov r5, #0x12\n\
_0809AEC6:\n\
lsl r0, r2, #24\n\
lsr r0, #24\n\
mov r2, #0x1E\n\
sub r2, r0\n\
lsr r0, r2, #31\n\
add r2, r0\n\
asr r2, #1\n\
lsl r2, #24\n\
add r0, r5, #0x2\n\
lsl r0, #24\n\
lsr r0, #24\n\
mov r4, #0x14\n\
sub r4, r0\n\
lsr r0, r4, #31\n\
add r4, r0\n\
asr r4, #1\n\
lsl r4, #24\n\
lsr r6, r2, #24\n\
mov r0, #0x80\n\
lsl r0, #17\n\
add r2, r0\n\
lsr r2, #24\n\
lsr r3, r4, #24\n\
mov r1, #0x80\n\
lsl r1, #18\n\
add r4, r1\n\
lsr r4, #24\n\
sub r6, r2, r6\n\
sub r6, #0x1\n\
lsl r6, #3\n\
add r6, #0x3\n\
lsl r6, #24\n\
lsr r6, #24\n\
sub r4, r3\n\
sub r4, #0x1\n\
lsl r4, #27\n\
lsr r4, #24\n\
add r3, #0x1\n\
lsl r3, #24\n\
lsr r3, #24\n\
str r7, [sp]\n\
str r5, [sp, #0x4]\n\
mov r0, #0xF\n\
str r0, [sp, #0x8]\n\
mov r0, #0x1\n\
str r0, [sp, #0xC]\n\
add r0, sp, #0x10\n\
mov r1, #0\n\
bl sub_8198A50\n\
ldr r0, [sp, #0x10]\n\
ldr r1, [sp, #0x14]\n\
str r0, [sp, #0x18]\n\
str r1, [sp, #0x1C]\n\
ldr r5, =gUnknown_03000F30\n\
mov r0, r8\n\
bl AddWindow\n\
strb r0, [r5]\n\
ldrb r0, [r5]\n\
mov r1, #0x85\n\
lsl r1, #2\n\
mov r2, #0xE0\n\
bl sub_809882C\n\
ldrb r0, [r5]\n\
mov r1, #0\n\
bl NewMenuHelpers_DrawStdWindowFrame\n\
ldrb r0, [r5]\n\
bl PutWindowTilemap\n\
ldrb r0, [r5]\n\
mov r1, #0x11\n\
bl FillWindowPixelBuffer\n\
ldrb r0, [r5]\n\
ldr r2, =gStringVar4\n\
str r4, [sp]\n\
mov r1, #0xFF\n\
str r1, [sp, #0x4]\n\
mov r1, #0\n\
str r1, [sp, #0x8]\n\
mov r1, #0x6\n\
add r3, r6, #0\n\
bl PrintTextOnWindow\n\
ldrb r0, [r5]\n\
mov r1, #0x3\n\
bl CopyWindowToVram\n\
mov r0, #0\n\
add sp, #0x20\n\
pop {r3}\n\
mov r8, r3\n\
pop {r4-r7}\n\
pop {r1}\n\
bx r1\n\
.pool");
}
bool8 ScrCmd_cmdDA(struct ScriptContext *ctx)
@@ -1756,7 +1612,7 @@ bool8 ScrCmd_buffernumberstring(struct ScriptContext *ctx)
{
u8 stringVarIndex = ScriptReadByte(ctx);
u16 v1 = VarGet(ScriptReadHalfword(ctx));
u8 v2 = sub_80EF370(v1);
u8 v2 = CountDigits(v1);
ConvertIntToDecimalStringN(sScriptStringVars[stringVarIndex], v1, 0, v2);
return FALSE;
+8 -8
View File
@@ -6,8 +6,8 @@
#include "main.h"
#include "task.h"
#include "palette.h"
#include "list_menu.h"
#include "window.h"
#include "list_menu.h"
#include "menu.h"
#include "menu_helpers.h"
#include "menu_indicators.h"
@@ -66,7 +66,7 @@ EWRAM_DATA struct SecretBaseListMenuBuffer *gUnknown_0203A020 = NULL;
void sub_80E9C9C(u8 taskId);
void game_continue(u8 taskId);
void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu);
void sub_80E9DEC(s32 a0, bool8 flag, struct ListMenu *menu);
void sub_80E9E00(u8 taskId);
void sub_80E9E44(u8 taskId);
void sub_80E9E90(u8 taskId);
@@ -913,13 +913,13 @@ void game_continue(u8 taskId)
data[3] = 8;
}
gMultiuseListMenuTemplate = gUnknown_0858D07C;
gMultiuseListMenuTemplate.unk_10 = data[6];
gMultiuseListMenuTemplate.windowId = data[6];
gMultiuseListMenuTemplate.totalItems = data[0];
gMultiuseListMenuTemplate.items = gUnknown_0203A020->items;
gMultiuseListMenuTemplate.maxShowed = data[3];
}
void sub_80E9DEC(u32 a0, bool8 flag, struct ListMenu *menu)
void sub_80E9DEC(s32 a0, bool8 flag, struct ListMenu *menu)
{
if (flag != TRUE)
{
@@ -953,14 +953,14 @@ void sub_80E9E90(u8 taskId)
data = gTasks[taskId].data;
input = ListMenuHandleInputGetItemId(data[5]);
sub_81AE860(data[5], &data[2], &data[1]);
ListMenuGetScrollAndRow(data[5], &data[2], &data[1]);
switch (input)
{
case -1:
break;
case -2:
PlaySE(SE_SELECT);
sub_81AE6C8(data[5], NULL, NULL);
DestroyListMenuTask(data[5], NULL, NULL);
RemoveScrollIndicatorArrowPair(data[8]);
sub_819746C(data[6], 0);
ClearWindowTilemap(data[6]);
@@ -1042,7 +1042,7 @@ void sub_80EA08C(u8 taskId)
data = gTasks[taskId].data;
sub_8197434(0, 0);
sub_81AE6C8(data[5], &data[2], &data[1]);
DestroyListMenuTask(data[5], &data[2], &data[1]);
gSaveBlock1Ptr->secretBases[data[4]].sbr_field_1_6 = 0;
game_continue(taskId);
sub_812225C(&data[2], &data[1], data[3], data[0]);
@@ -1061,7 +1061,7 @@ void sub_80EA13C(u8 taskId)
data = gTasks[taskId].data;
sub_8197434(0, 0);
sub_81AE6C8(data[5], &data[2], &data[1]);
DestroyListMenuTask(data[5], &data[2], &data[1]);
sub_80E9E00(taskId);
gTasks[taskId].func = sub_80E9E90;
}
+1225 -104
View File
File diff suppressed because it is too large Load Diff
-6
View File
@@ -25,12 +25,6 @@
#define STARTER_PKMN_POS_X 120
#define STARTER_PKMN_POS_Y 64
// graphics
extern const u32 gBirchHelpGfx[];
extern const u32 gBirchBagTilemap[];
extern const u32 gBirchGrassTilemap[];
extern const u16 gBirchBagGrassPal[];
// text
extern const u8 gText_BirchInTrouble[];
extern const u8 gText_ConfirmStarterChoice[];
+4 -8
View File
@@ -4,18 +4,15 @@
#include "m4a.h"
#include "palette.h"
#include "sound.h"
#include "constants/songs.h"
#include "string_util.h"
#include "window.h"
#include "text.h"
#include "blit.h"
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
extern void FillWindowPixelRect(u8 windowId, u8 fillValue, u16 x, u16 y, u16 width, u16 height);
extern void BlitBitmapRectToWindow(u8 windowId, const u8 *pixels, u16 srcX, u16 srcY, u16 srcWidth, int srcHeight, u16 destX, u16 destY, u16 rectWidth, u16 rectHeight);
extern u8 GetKeypadIconWidth(u8 keypadIconId);
extern void CopyWindowToVram(u8 windowId, u8 mode);
extern u16 Font6Func(struct TextPrinter *textPrinter);
extern u32 GetGlyphWidthFont6(u16 glyphId, bool32 isJapanese);
extern void PlaySE(u16 songNum);
extern u8* UnkTextUtil_GetPtrI(u8 a1);
extern int sub_8197964();
@@ -27,7 +24,6 @@ static u16 gLastTextBgColor;
static u16 gLastTextFgColor;
static u16 gLastTextShadowColor;
extern struct Main gMain;
extern struct MusicPlayerInfo gMPlayInfo_BGM;
const struct FontInfo *gFonts;
@@ -1986,7 +1982,7 @@ bool16 TextPrinterWaitWithDownArrow(struct TextPrinter *textPrinter)
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
PlaySE(5);
PlaySE(SE_SELECT);
}
}
return result;
@@ -2004,7 +2000,7 @@ bool16 TextPrinterWait(struct TextPrinter *textPrinter)
if (gMain.newKeys & (A_BUTTON | B_BUTTON))
{
result = TRUE;
PlaySE(5);
PlaySE(SE_SELECT);
}
}
return result;
+231 -410
View File
File diff suppressed because it is too large Load Diff
+6 -17
View File
@@ -1,6 +1,8 @@
#include "global.h"
#include "window.h"
#include "malloc.h"
#include "bg.h"
#include "blit.h"
u32 filler_03002F58;
u32 filler_03002F5C;
@@ -15,19 +17,6 @@ EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
EWRAM_DATA static struct Window* sWindowPtr = NULL;
EWRAM_DATA static u16 sWindowSize = 0;
extern void* GetBgTilemapBuffer(u8 bg);
extern int DummiedOutFireRedLeafGreenTileAllocFunc(int, int, int, int);
extern u16 GetBgAttribute(u8 bg, u8 attributeId);
extern void SetBgTilemapBuffer(u8 bg, void *tilemap);
extern void CopyBgTilemapBufferToVram(u8 bg);
extern u8 LoadBgTiles(u8 bg, void *src, u16 size, u16 destOffset);
extern void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 width, u8 height, u8 paletteSlot, u16 tileNumDelta);
extern void FillBgTilemapBufferRect(u8 bg, u16 tileNum, u8 x, u8 y, u8 width, u8 height, u8 palette);
extern void BlitBitmapRect4Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey);
extern void BlitBitmapRect4BitTo8Bit(struct Bitmap *src, struct Bitmap *dest, u16 srcX, u16 srcY, u16 destX, u16 destY, u16 width, u16 height, u8 colorKey, u8 paletteNum);
extern void FillBitmapRect4Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
extern void FillBitmapRect8Bit(struct Bitmap *surface, u16 x, u16 y, u16 width, u16 height, u8 fillValue);
static u8 GetNumActiveWindowsOnBg(u8 bgId);
static u8 GetNumActiveWindowsOnBg8Bit(u8 bgId);
@@ -130,13 +119,13 @@ u16 AddWindow(const struct WindowTemplate *template)
u8 *allocatedTilemapBuffer;
int i;
for (win = 0; win < 0x20; ++win)
for (win = 0; win < WINDOWS_MAX; ++win)
{
if ((bgLayer = gWindows[win].window.priority) == 0xFF)
break;
}
if (win == 0x20)
if (win == WINDOWS_MAX)
return 0xFF;
bgLayer = template->priority;
@@ -199,13 +188,13 @@ int AddWindowWithoutTileMap(const struct WindowTemplate *template)
u8 bgLayer;
int allocatedBaseBlock;
for (win = 0; win < 0x20; ++win)
for (win = 0; win < WINDOWS_MAX; ++win)
{
if (gWindows[win].window.priority == 0xFF)
break;
}
if (win == 0x20)
if (win == WINDOWS_MAX)
return 0xFF;
bgLayer = template->priority;