sixteenth wave of graphics.s dumps

This commit is contained in:
ProjectRevoTPP
2017-12-29 20:25:32 -05:00
parent cfe17cc552
commit 06aa07306e
101 changed files with 906 additions and 137 deletions
+351 -81
View File
@@ -4469,159 +4469,429 @@ gBerryBlenderStartTiles:: @ 8DCA588
.space 0x200
.align 2
.align 2
gBerryBlenderArrowTiles:: @ 8DCAB88
.incbin "graphics/berry_blender/arrow.4bpp"
gUnknown_08DCB388:: @ 8DCB388
.incbin "baserom.gba", 0xdcb388, 0xA28
.space 0x2C0
gUnknown_08DCBDB0:: @ 8DCBDB0
.incbin "baserom.gba", 0xdcbdb0, 0x20
.align 2
gEasyChatCursor_Pal::
.incbin "graphics/easy_chat/cursor.gbapal"
gUnknown_08DCBDD0:: @ 8DCBDD0
.incbin "baserom.gba", 0xdcbdd0, 0x140
.align 2
gEasyChatCursor_Gfx:: @ 8DCB668
.incbin "graphics/easy_chat/cursor.4bpp.lz"
gUnknown_08DCBF10:: @ 8DCBF10
.incbin "baserom.gba", 0xdcbf10, 0x10c
.align 2
gEasyChatRightWindow_Pal::
.incbin "graphics/easy_chat/rwindow.gbapal"
gUnknown_08DCC01C:: @ 8DCC01C
.incbin "baserom.gba", 0xdcc01c, 0x20
.align 2
gEasyChatRightWindow_Gfx::
.incbin "graphics/easy_chat/rwindow.4bpp.lz"
gUnknown_08DCC03C:: @ 8DCC03C
.incbin "baserom.gba", 0xdcc03c, 0x20
.align 2
gEasyChatMode_Gfx:: @ 8DCBAB0
.incbin "graphics/easy_chat/mode.4bpp.lz"
gUnknown_08DCC05C:: @ 8DCC05C
.incbin "baserom.gba", 0xdcc05c, 0x5ec
.align 2
gEasyChatMode_Pal:: @ 8DCBDB0
.incbin "graphics/easy_chat/mode.gbapal"
.align 2
gEasyChatWindow_Gfx:: @ 8DCBDD0
.incbin "graphics/easy_chat/window.4bpp.lz" @ uses mode pal
.align 2
gEasyChatWindow_Tilemap:: @ 8DCBF10
.incbin "graphics/easy_chat/window.bin.lz"
.align 2
gWallclockMale_Pal:: @ 8DCC01C
.incbin "graphics/interface/wallclock_male.gbapal"
.align 2
gWallclockFemale_Pal:: @ 8DCC03C
.incbin "graphics/interface/wallclock_female.gbapal"
.align 2
gWallclock_Gfx:: @ 8DCC05C
.incbin "graphics/interface/wallclock.4bpp.lz"
.align 2
gUnknown_08DCC648:: @ 8DCC648
.incbin "baserom.gba", 0xdcc648, 0x2c0
.incbin "graphics/interface/wallclock1.bin.lz"
.align 2
gUnknown_08DCC908:: @ 8DCC908
.incbin "baserom.gba", 0xdcc908, 0x290
.incbin "graphics/interface/wallclock2.bin.lz"
gUnknown_08DCCB98:: @ 8DCCB98
.incbin "baserom.gba", 0xdccb98, 0x20
.align 2
gUsePokeblockCondition_Pal:: @ 8DCCB98
.incbin "graphics/pokeblock/use_screen/condition.gbapal"
gUnknown_08DCCBB8:: @ 8DCCBB8
.incbin "baserom.gba", 0xdccbb8, 0x184
.align 2
gUsePokeblockCondition_Gfx:: @ 8DCCBB8
.incbin "graphics/pokeblock/use_screen/condition.4bpp.lz"
gUnknown_08DCCD3C:: @ 8DCCD3C
.incbin "baserom.gba", 0xdccd3c, 0x20
.align 2
gUsePokeblockUpDown_Pal:: @ 8DCCD3C
.incbin "graphics/pokeblock/use_screen/updown.gbapal"
gUnknown_08DCCD5C:: @ 8DCCD5C
.incbin "baserom.gba", 0xdccd5c, 0x200
.align 2
gUsePokeblockUpDown_Gfx:: @ 8DCCD5C
.incbin "graphics/pokeblock/use_screen/updown.4bpp"
gUnknown_08DCCF5C:: @ 8DCCF5C
.incbin "baserom.gba", 0xdccf5c, 0x20
.align 2
gUsePokeblockGraph_Pal:: @ 8DCCF5C
.incbin "graphics/pokeblock/use_screen/graph.gbapal"
gUnknown_08DCCF7C:: @ 8DCCF7C
.incbin "baserom.gba", 0xdccf7c, 0x8a0
.align 2
gUsePokeblockGraph_Gfx:: @ 8DCCF7C
.incbin "graphics/pokeblock/use_screen/graph.4bpp.lz"
gUnknown_08DCD81C:: @ 8DCD81C
.incbin "baserom.gba", 0xdcd81c, 0x214
.align 2
gUsePokeblockGraph_Tilemap:: @ 8DCD81C
.incbin "graphics/pokeblock/use_screen/graph.bin.lz"
gUnknown_08DCDA30:: @ 8DCDA30
.incbin "baserom.gba", 0xdcda30, 0x60
.align 2
gUsePokeblockNatureWin_Pal:: @ 8DCDA30
.incbin "graphics/pokeblock/use_screen/nature.gbapal"
gUnknown_08DCDA90:: @ 8DCDA90
.incbin "baserom.gba", 0xdcda90, 0xa0
@ slot machine
gUnknown_08DCDB30:: @ 8DCDB30
.incbin "baserom.gba", 0xdcdb30, 0xc40
.align 2
gSlotMachineMenu_Pal:: @ 8DCDA90
.incbin "graphics/slot_machine/menu.gbapal"
gUnknown_08DCE770:: @ 8DCE770
.incbin "baserom.gba", 0xdce770, 0x500
.align 2
gSlotMachineMenu_Gfx:: @ 8DCDB30
.incbin "graphics/slot_machine/menu.4bpp.lz"
.align 2
gSlotMachineMenu_Tilemap:: @ 8DCE770
.incbin "graphics/slot_machine/menu.bin"
.align 2
gUnknown_08DCEC70:: @ 8DCEC70
.incbin "baserom.gba", 0xdcec70, 0x13e0
.incbin "graphics/slot_machine/slots_layout.bin"
gUnknown_08DD0050:: @ 8DD0050
.incbin "baserom.gba", 0xdd0050, 0x1A08
.align 2
gUnknown_08DCF170::
.incbin "graphics/slot_machine/reel_symbols/1.gbapal"
gUnknown_08DD1A58:: @ 8DD1A58
.incbin "baserom.gba", 0xdd1a58, 0x60
.align 2
gUnknown_08DCF190::
.incbin "graphics/slot_machine/reel_pikachu.gbapal"
gUnknown_08DD1AB8:: @ 8DD1AB8
.incbin "baserom.gba", 0xdd1ab8, 0x4C0
.align 2
gUnknown_08DCF1B0::
.incbin "graphics/slot_machine/shadow.gbapal"
.align 2
gSlotMachineReelTime_Pal::
.incbin "graphics/slot_machine/reel_time.gbapal"
.align 2
gUnknown_08DCF1F0::
.incbin "graphics/slot_machine/smoke.gbapal" @ also duck and pika aura
.align 2
gUnknown_08DCF210::
.incbin "graphics/slot_machine/reel_time_explosion/0.gbapal"
.align 2
gUnknown_08DCF230::
.incbin "graphics/slot_machine/spr6.gbapal" @ huh?
.align 2
gSlotMachineReelSymbol1Tiles:: @ 8DCF250
.incbin "graphics/slot_machine/reel_symbols/1.4bpp"
.align 2
gSlotMachineReelSymbol2Tiles::
.incbin "graphics/slot_machine/reel_symbols/2.4bpp"
.align 2
gSlotMachineReelSymbol3Tiles::
.incbin "graphics/slot_machine/reel_symbols/3.4bpp"
.align 2
gSlotMachineReelSymbol4Tiles::
.incbin "graphics/slot_machine/reel_symbols/4.4bpp"
.align 2
gSlotMachineReelSymbol5Tiles::
.incbin "graphics/slot_machine/reel_symbols/5.4bpp"
.align 2
gSlotMachineReelSymbol6Tiles::
.incbin "graphics/slot_machine/reel_symbols/6.4bpp"
.align 2
gSlotMachineReelSymbol7Tiles::
.incbin "graphics/slot_machine/reel_symbols/7.4bpp"
.align 2
gSlotMachineReelTime_Gfx:: @ 8DD0050
.incbin "graphics/slot_machine/reel_time.4bpp.lz"
.align 2
gSlotMachineNumber0Tiles::
.incbin "graphics/slot_machine/numbers/0.4bpp"
.align 2
gSlotMachineNumber1Tiles::
.incbin "graphics/slot_machine/numbers/1.4bpp"
.align 2
gSlotMachineNumber2Tiles::
.incbin "graphics/slot_machine/numbers/2.4bpp"
.align 2
gSlotMachineNumber3Tiles::
.incbin "graphics/slot_machine/numbers/3.4bpp"
.align 2
gSlotMachineNumber4Tiles::
.incbin "graphics/slot_machine/numbers/4.4bpp"
.align 2
gSlotMachineNumber5Tiles::
.incbin "graphics/slot_machine/numbers/5.4bpp"
.align 2
gSlotMachineNumber6Tiles::
.incbin "graphics/slot_machine/numbers/6.4bpp"
.align 2
gSlotMachineNumber7Tiles::
.incbin "graphics/slot_machine/numbers/7.4bpp"
.align 2
gSlotMachineNumber8Tiles::
.incbin "graphics/slot_machine/numbers/8.4bpp"
.align 2
gSlotMachineNumber9Tiles::
.incbin "graphics/slot_machine/numbers/9.4bpp"
.align 2
gSlotMachineReelTimeBolt::
.incbin "graphics/slot_machine/bolt.4bpp"
.align 2
gSlotMachineReelTimeDuck::
.incbin "graphics/slot_machine/duck.4bpp"
.align 2
gSlotMachineReelTimeSmoke::
.incbin "graphics/slot_machine/smoke.4bpp"
.align 2
gSlotMachineReelTimeNumber0::
.incbin "graphics/slot_machine/reel_time_numbers/0.4bpp"
.align 2
gSlotMachineReelTimeNumber1::
.incbin "graphics/slot_machine/reel_time_numbers/1.4bpp"
.align 2
gSlotMachineReelTimeNumber2::
.incbin "graphics/slot_machine/reel_time_numbers/2.4bpp"
.align 2
gSlotMachineReelTimeNumber3::
.incbin "graphics/slot_machine/reel_time_numbers/3.4bpp"
.align 2
gSlotMachineReelTimeNumber4::
.incbin "graphics/slot_machine/reel_time_numbers/4.4bpp"
.align 2
gSlotMachineReelTimeNumber5::
.incbin "graphics/slot_machine/reel_time_numbers/5.4bpp"
.align 2
gSlotMachineReelTimeLargeBolt0::
.incbin "graphics/slot_machine/large_bolt/0.4bpp"
.align 2
gSlotMachineReelTimeLargeBolt1::
.incbin "graphics/slot_machine/large_bolt/1.4bpp"
.align 2
gSlotMachineReelTimeExplosion0::
.incbin "graphics/slot_machine/reel_time_explosion/0.4bpp"
.align 2
gSlotMachineReelTimeExplosion1::
.incbin "graphics/slot_machine/reel_time_explosion/1.4bpp"
.align 2
gSlotMachineReelTimeShadow::
.incbin "graphics/slot_machine/shadow.4bpp"
.align 2
gSlotMachineReelTimePikaAura::
.incbin "graphics/slot_machine/pika_aura.4bpp"
.align 2
gUnknown_08DD19F8::
.incbin "graphics/unknown/unknown_DD19F8.bin" @ might be a palette?
.align 2
gUnknown_08DD1A18::
.incbin "graphics/unknown/unknown_DD1A18.4bpp"
@ trainer card
.align 2
gEmeraldTrainerCard0Star_Pal:: @ 8DD1A58
.incbin "graphics/trainer_card/0star.gbapal"
.align 2
gEmeraldTrainerCard_Gfx:: @ 8DD1AB8
.incbin "graphics/trainer_card/card.4bpp.lz"
@ what are these? lz compressed files used for something, cant tell if tilemaps
.align 2
gUnknown_08DD1F78:: @ 8DD1F78
.incbin "baserom.gba", 0xdd1f78, 0x98
.incbin "graphics/unknown/unknown_DD1F78.bin.lz"
.align 2
gUnknown_08DD2010:: @ 8DD2010
.incbin "baserom.gba", 0xdd2010, 0x1A0
.incbin "graphics/unknown/unknown_DD2010.bin.lz"
.align 2
gUnknown_08DD21B0:: @ 8DD21B0
.incbin "baserom.gba", 0xdd21b0, 0xDC
.incbin "graphics/unknown/unknown_DD21B0.bin.lz"
.align 2
gUnknown_08DD228C:: @ 8DD228C
.incbin "baserom.gba", 0xdd228c, 0x180
.incbin "graphics/unknown/unknown_DD228C.bin.lz"
gUnknown_08DD240C:: @ 8DD240C
.incbin "baserom.gba", 0xdd240c, 0x60
.align 2
gFireRedTrainerCard0Star_Pal:: @ 8DD240C
.incbin "graphics/trainer_card/0star_fr.gbapal"
gUnknown_08DD246C:: @ 8DD246C
.incbin "baserom.gba", 0xdd246c, 0x674
.align 2
gFireRedTrainerCard_Gfx:: @ 8DD246C
.incbin "graphics/trainer_card/card_fr.4bpp.lz"
@ more of these weird compressed files, probably for the FR trainer card
.align 2
gUnknown_08DD2AE0:: @ 8DD2AE0
.incbin "baserom.gba", 0xdd2ae0, 0x98
.incbin "graphics/unknown/unknown_DD2AE0.bin.lz"
.align 2
gUnknown_08DD2B78:: @ 8DD2B78
.incbin "baserom.gba", 0xdd2b78, 0x1b8
.incbin "graphics/unknown/unknown_DD2B78.bin.lz"
.align 2
gUnknown_08DD2D30:: @ 8DD2D30
.incbin "baserom.gba", 0xdd2d30, 0x12c
.incbin "graphics/unknown/unknown_DD2D30.bin.lz"
.align 2
gUnknown_08DD2E5C:: @ 8DD2E5C
.incbin "baserom.gba", 0xdd2e5c, 0x18c
.incbin "graphics/unknown/unknown_DD2E5C.bin.lz"
gUnknown_08DD2FE8:: @ 8DD2FE8
.incbin "baserom.gba", 0xdd2fe8, 0x6c0
@ pokemon storage system
gUnknown_08DD36A8:: @ 8DD36A8
.incbin "baserom.gba", 0xdd36a8, 0x20
.align 2
gPSSMenu_Gfx:: @ 8DD2FE8
.incbin "graphics/pokemon_storage/menu.4bpp.lz"
.align 2
gPSSMenu_Pal:: @ 8DD36A8
.incbin "graphics/pokemon_storage/menu.gbapal" @ pal for the options in the gfx
.align 2
gUnknown_08DD36C8:: @ 8DD36C8
.incbin "baserom.gba", 0xdd36c8, 0xb0
.incbin "graphics/unknown/unknown_DD36C8.bin.lz"
gUnknown_08DD3778:: @ 8DD3778
.incbin "baserom.gba", 0xdd3778, 0xc0
@ naming screen
gUnknown_08DD3838:: @ 8DD3838
.incbin "baserom.gba", 0xdd3838, 0xd0c
.align 2
gNamingScreenMenu_Pal:: @ 8DD3778
.incbin "graphics/naming_screen/menu.gbapal"
.align 2
gNamingScreenMenu_Gfx:: @ 8DD3838
.incbin "graphics/naming_screen/menu.4bpp.lz"
.align 2
gNamingScreenRWindow_Gfx::
.incbin "graphics/naming_screen/rwindow.4bpp"
.align 2
gNamingScreenROptions_Gfx::
.incbin "graphics/naming_screen/roptions.4bpp"
.align 2
gNamingScreenCursor_Gfx::
.incbin "graphics/naming_screen/cursor.4bpp"
.align 2
gNamingScreenKeyboardButton_Gfx::
.incbin "graphics/naming_screen/keyboard_button.4bpp"
.align 2
gNamingScreenRightPointingTriangleTiles::
.incbin "graphics/naming_screen/right_pointing_triangle.4bpp"
.align 2
gNamingScreenUnderscoreTiles::
.incbin "graphics/naming_screen/underscore.4bpp"
.align 2
gUnknown_08DD4544:: @ 8DD4544
.incbin "baserom.gba", 0xdd4544, 0xdc
.incbin "graphics/unknown/unknown_DD4544.bin.lz"
.align 2
gUnknown_08DD4620:: @ 8DD4620
.incbin "baserom.gba", 0xdd4620, 0xc0
.incbin "graphics/unknown/unknown_DD4620.bin.lz"
.align 2
gUnknown_08DD46E0:: @ 8DD46E0
.incbin "baserom.gba", 0xdd46e0, 0xc0
.incbin "graphics/unknown/unknown_DD46E0.bin.lz"
.align 2
gUnknown_08DD47A0:: @ 8DD47A0
.incbin "baserom.gba", 0xdd47a0, 0xc0
.incbin "graphics/unknown/unknown_DD47A0.bin.lz"
gUnknown_08DD4860:: @ 8DD4860
.incbin "baserom.gba", 0xdd4860, 0x20
@ link
gUnknown_08DD4880:: @ 8DD4880
.incbin "baserom.gba", 0xdd4880, 0x238
.align 2
gLinkMiscMenu_Pal:: @ 8DD4860
.incbin "graphics/link/misc.gbapal"
gUnknown_08DD4AB8:: @ 8DD4AB8
.incbin "baserom.gba", 0xdd4ab8, 0xf8
.align 2
gLinkMiscMenu_Gfx:: @ 8DD4880
.incbin "graphics/link/misc.4bpp.lz" @ dont know where this is used
.align 2
gLinkMiscMenu_Tilemap:: @ 8DD4AB8
.incbin "graphics/link/misc.bin.lz"
.align 2
gUnknown_08DD4BB0:: @ 8DD4BB0
.incbin "baserom.gba", 0xdd4bb0, 0x20
.incbin "graphics/link/link1.gbapal"
.align 2
gUnknown_08DD4BD0:: @ 8DD4BD0
.incbin "baserom.gba", 0xdd4bd0, 0x20
.incbin "graphics/link/link2.gbapal"
.align 2
gUnknown_08DD4BF0:: @ 8DD4BF0
.incbin "baserom.gba", 0xdd4bf0, 0x5c
.incbin "graphics/link/link_winedge.4bpp.lz"
.align 2
gUnknown_08DD4C4C:: @ 8DD4C4C
.incbin "baserom.gba", 0xdd4c4c, 0xac
.incbin "graphics/link/link_winedge.bin.lz"
.align 2
gUnknown_08DD4CF8:: @ 8DD4CF8