Use misc ScrCmd constants

This commit is contained in:
GriffinR
2019-09-15 23:47:07 -04:00
committed by huderlem
parent 340c4e1411
commit 06af24bce5
90 changed files with 486 additions and 493 deletions

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@@ -1,30 +1,30 @@
#include "global.h"
#include "battle.h"
#include "battle_anim.h"
#include "constants/battle_script_commands.h"
#include "constants/abilities.h"
#include "constants/moves.h"
#include "constants/hold_effects.h"
#include "constants/battle_anim.h"
#include "pokemon.h"
#include "constants/species.h"
#include "item.h"
#include "constants/items.h"
#include "util.h"
#include "constants/battle_move_effects.h"
#include "battle_scripts.h"
#include "random.h"
#include "text.h"
#include "string_util.h"
#include "battle_message.h"
#include "constants/battle_string_ids.h"
#include "constants/weather.h"
#include "battle_ai_script_commands.h"
#include "battle_controllers.h"
#include "event_data.h"
#include "link.h"
#include "berry.h"
#include "field_weather.h"
#include "constants/abilities.h"
#include "constants/battle_anim.h"
#include "constants/battle_move_effects.h"
#include "constants/battle_script_commands.h"
#include "constants/battle_string_ids.h"
#include "constants/berry.h"
#include "constants/hold_effects.h"
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/species.h"
#include "constants/weather.h"
// rom const data
static const u16 sSoundMovesTable[] =

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@@ -11,6 +11,7 @@
#include "random.h"
#include "string_util.h"
#include "text.h"
#include "constants/berry.h"
#include "constants/event_object_movement_constants.h"
#include "constants/items.h"

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@@ -36,6 +36,7 @@
#include "new_game.h"
#include "save.h"
#include "link.h"
#include "constants/berry.h"
#include "constants/rgb.h"
#define BLENDER_SCORE_BEST 0

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@@ -4,7 +4,6 @@
#include "decompress.h"
#include "event_object_movement.h"
#include "item_menu.h"
#include "constants/items.h"
#include "item.h"
#include "item_use.h"
#include "main.h"
@@ -15,7 +14,6 @@
#include "menu_helpers.h"
#include "palette.h"
#include "overworld.h"
#include "constants/songs.h"
#include "sound.h"
#include "sprite.h"
#include "string_util.h"
@@ -28,7 +26,10 @@
#include "item_menu_icons.h"
#include "decompress.h"
#include "international_string_util.h"
#include "constants/berry.h"
#include "constants/items.h"
#include "constants/rgb.h"
#include "constants/songs.h"
// There are 4 windows used in berry tag screen.
enum

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@@ -3,7 +3,6 @@
#include "battle.h"
#include "battle_controllers.h"
#include "battle_message.h"
#include "berry.h"
#include "bg.h"
#include "decompress.h"
#include "event_data.h"
@@ -30,6 +29,7 @@
#include "task.h"
#include "text.h"
#include "text_window.h"
#include "constants/berry.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/rgb.h"