Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification

This commit is contained in:
Eduardo Quezada
2023-02-24 07:53:02 -03:00
parent f209a5a66c
commit 079ca8ab29
28 changed files with 128 additions and 128 deletions
+33 -33
View File
@@ -712,33 +712,33 @@ static void CB2_InitBattleInternal(void)
gBattleCommunication[MULTIUSE_STATE] = 0;
}
#define BUFFER_PARTY_VS_SCREEN_STATUS(party, flags, i) \
for ((i) = 0; (i) < PARTY_SIZE; (i)++) \
{ \
u16 species = GetMonData(&(party)[(i)], MON_DATA_SPECIES2); \
u16 hp = GetMonData(&(party)[(i)], MON_DATA_HP); \
u32 status = GetMonData(&(party)[(i)], MON_DATA_STATUS); \
\
if (species == SPECIES_NONE) \
continue; \
\
/* Is healthy mon? */ \
if (species != SPECIES_EGG && hp != 0 && status == 0) \
(flags) |= 1 << (i) * 2; \
\
if (species == SPECIES_NONE) /* Redundant */ \
continue; \
\
/* Is Egg or statused? */ \
if (hp != 0 && (species == SPECIES_EGG || status != 0)) \
(flags) |= 2 << (i) * 2; \
\
if (species == SPECIES_NONE) /* Redundant */ \
continue; \
\
/* Is fainted? */ \
if (species != SPECIES_EGG && hp == 0) \
(flags) |= 3 << (i) * 2; \
#define BUFFER_PARTY_VS_SCREEN_STATUS(party, flags, i) \
for ((i) = 0; (i) < PARTY_SIZE; (i)++) \
{ \
u16 species = GetMonData(&(party)[(i)], MON_DATA_SPECIES_OR_EGG); \
u16 hp = GetMonData(&(party)[(i)], MON_DATA_HP); \
u32 status = GetMonData(&(party)[(i)], MON_DATA_STATUS); \
\
if (species == SPECIES_NONE) \
continue; \
\
/* Is healthy mon? */ \
if (species != SPECIES_EGG && hp != 0 && status == 0) \
(flags) |= 1 << (i) * 2; \
\
if (species == SPECIES_NONE) /* Redundant */ \
continue; \
\
/* Is Egg or statused? */ \
if (hp != 0 && (species == SPECIES_EGG || status != 0)) \
(flags) |= 2 << (i) * 2; \
\
if (species == SPECIES_NONE) /* Redundant */ \
continue; \
\
/* Is fainted? */ \
if (species != SPECIES_EGG && hp == 0) \
(flags) |= 3 << (i) * 2; \
}
// For Vs Screen at link battle start
@@ -3502,8 +3502,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
{
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|| GetMonData(&gEnemyParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
{
hpStatus[i].hp = HP_EMPTY_SLOT;
hpStatus[i].status = 0;
@@ -3520,8 +3520,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
{
hpStatus[i].hp = HP_EMPTY_SLOT;
hpStatus[i].status = 0;
@@ -3546,8 +3546,8 @@ static void BattleIntroDrawPartySummaryScreens(void)
for (i = 0; i < PARTY_SIZE; i++)
{
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES2) == SPECIES_EGG)
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_NONE
|| GetMonData(&gPlayerParty[i], MON_DATA_SPECIES_OR_EGG) == SPECIES_EGG)
{
hpStatus[i].hp = HP_EMPTY_SLOT;
hpStatus[i].status = 0;