Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification
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@@ -93,11 +93,11 @@ bool8 CheckRelicanthWailord(void)
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{
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// Emerald change: why did they flip it?
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// First comes Wailord
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if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES2, 0) == SPECIES_WAILORD)
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if (GetMonData(&gPlayerParty[0], MON_DATA_SPECIES_OR_EGG, 0) == SPECIES_WAILORD)
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{
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CalculatePlayerPartyCount();
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// Last comes Relicanth
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if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES2, 0) == SPECIES_RELICANTH)
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if (GetMonData(&gPlayerParty[gPlayerPartyCount - 1], MON_DATA_SPECIES_OR_EGG, 0) == SPECIES_RELICANTH)
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return TRUE;
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}
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return FALSE;
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