Renamed MON_DATA_SPECIES2 to MON_DATA_SPECIES_OR_EGG for clarification

This commit is contained in:
Eduardo Quezada
2023-02-24 07:53:02 -03:00
parent f209a5a66c
commit 079ca8ab29
28 changed files with 128 additions and 128 deletions
+3 -3
View File
@@ -725,14 +725,14 @@ static bool8 LoadMonAndSceneGfx(struct Pokemon *mon)
{
case 0:
// Load mon gfx
species = GetMonData(mon, MON_DATA_SPECIES2);
species = GetMonData(mon, MON_DATA_SPECIES_OR_EGG);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
HandleLoadSpecialPokePic_2(&gMonFrontPicTable[species], gMonSpritesGfxPtr->sprites.ptr[B_POSITION_OPPONENT_LEFT], species, personality);
sPokeblockFeed->loadGfxState++;
break;
case 1:
// Load mon palette
species = GetMonData(mon, MON_DATA_SPECIES2);
species = GetMonData(mon, MON_DATA_SPECIES_OR_EGG);
personality = GetMonData(mon, MON_DATA_PERSONALITY);
trainerId = GetMonData(mon, MON_DATA_OT_ID);
palette = GetMonSpritePalStructFromOtIdPersonality(species, trainerId, personality);
@@ -907,7 +907,7 @@ static void Task_FadeOutPokeblockFeed(u8 taskId)
static u8 CreateMonSprite(struct Pokemon *mon)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES2);
u16 species = GetMonData(mon, MON_DATA_SPECIES_OR_EGG);
u8 spriteId = CreateSprite(&gMultiuseSpriteTemplate, MON_X, MON_Y, 2);
sPokeblockFeed->species = species;