battle_anim_effects_3 (5)

This commit is contained in:
Sewef
2019-11-24 18:00:51 +01:00
parent 1dfe34dee3
commit 07b79c3fc3
5 changed files with 8 additions and 8 deletions

View File

@@ -185,7 +185,7 @@ bool8 IsBattlerSpritePresent(u8 battlerId);
void sub_80A6C68(u32 arg0);
u8 GetAnimBattlerSpriteId(u8 wantedBattler);
bool8 IsDoubleBattle(void);
u8 GetPaletteOffset(void);
u8 GetBattleBgPaletteNum(void);
u8 GetBattlerSpriteBGPriorityRank(u8 battlerId);
void StoreSpriteCallbackInData6(struct Sprite *sprite, void (*spriteCallback)(struct Sprite*));
void SetSpritePrimaryCoordsFromSecondaryCoords(struct Sprite *sprite);

View File

@@ -237,7 +237,7 @@
#define ANIM_TAG_SPOTLIGHT (ANIM_SPRITES_START + 227)
#define ANIM_TAG_LETTER_Z (ANIM_SPRITES_START + 228)
#define ANIM_TAG_RAPID_SPIN (ANIM_SPRITES_START + 229)
#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_TRI_ATTACK_TRIANGLE (ANIM_SPRITES_START + 230)
#define ANIM_TAG_WISP_ORB (ANIM_SPRITES_START + 231)
#define ANIM_TAG_WISP_FIRE (ANIM_SPRITES_START + 232)
#define ANIM_TAG_GOLD_STARS (ANIM_SPRITES_START + 233)