Continue battle_transition documenting

This commit is contained in:
GriffinR
2021-10-27 16:17:27 -04:00
parent bf87faa922
commit 07bf225f94
6 changed files with 1286 additions and 937 deletions

View File

@@ -112,15 +112,15 @@ EWRAM_DATA static u8 sNoOfPossibleTrainerRetScripts = 0;
// Otherwise, the second transition is used.
static const u8 sBattleTransitionTable_Wild[][2] =
{
[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITEFADE},
[TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_BLACKFADE, B_TRANSITION_GRID_SQUARES},
[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
[TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE},
[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_SLICE, B_TRANSITION_WHITE_BARS_FADE},
[TRANSITION_TYPE_CAVE] = {B_TRANSITION_CLOCKWISE_WIPE, B_TRANSITION_GRID_SQUARES},
[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
[TRANSITION_TYPE_WATER] = {B_TRANSITION_WAVE, B_TRANSITION_RIPPLE},
};
static const u8 sBattleTransitionTable_Trainer[][2] =
{
[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_SHARDS},
[TRANSITION_TYPE_NORMAL] = {B_TRANSITION_POKEBALLS_TRAIL, B_TRANSITION_ANGLED_WIPES},
[TRANSITION_TYPE_CAVE] = {B_TRANSITION_SHUFFLE, B_TRANSITION_BIG_POKEBALL},
[TRANSITION_TYPE_FLASH] = {B_TRANSITION_BLUR, B_TRANSITION_GRID_SQUARES},
[TRANSITION_TYPE_WATER] = {B_TRANSITION_SWIRL, B_TRANSITION_RIPPLE},
@@ -555,7 +555,7 @@ void StartGroudonKyogreBattle(void)
gBattleTypeFlags = BATTLE_TYPE_LEGENDARY | BATTLE_TYPE_KYOGRE_GROUDON;
if (gGameVersion == VERSION_RUBY)
CreateBattleStartTask(B_TRANSITION_SHARDS, MUS_VS_KYOGRE_GROUDON); // GROUDON
CreateBattleStartTask(B_TRANSITION_ANGLED_WIPES, MUS_VS_KYOGRE_GROUDON); // GROUDON
else
CreateBattleStartTask(B_TRANSITION_RIPPLE, MUS_VS_KYOGRE_GROUDON); // KYOGRE

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