Additional window id constant usage

This commit is contained in:
GriffinR
2023-02-01 15:24:15 -05:00
parent 4328ed8b19
commit 07e00b2e41
4 changed files with 11 additions and 11 deletions

View File

@@ -765,7 +765,7 @@ static void DrawPokeblockInfo(s32 pkblId)
struct Pokeblock *pokeblock;
u16 rectTilemapSrc[2];
FillWindowPixelBuffer(7, PIXEL_FILL(0));
FillWindowPixelBuffer(WIN_FEEL, PIXEL_FILL(0));
if (pkblId != LIST_CANCEL)
{
@@ -802,7 +802,7 @@ static void DrawPokeblockInfo(s32 pkblId)
for (i = 0; i < FLAVOR_COUNT; i++)
CopyToBgTilemapBufferRect(2, rectTilemapSrc, (i / 3 * 6) + 1, (i % 3 * 2) + 13, 1, 2);
CopyWindowToVram(7, COPYWIN_GFX);
CopyWindowToVram(WIN_FEEL, COPYWIN_GFX);
}
ScheduleBgCopyTilemapToVram(0);