decompile all pokemon files

This commit is contained in:
DizzyEggg
2018-02-10 13:24:03 +01:00
parent 5707c5c7c6
commit 084ba7a7a4
12 changed files with 69 additions and 222 deletions

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@@ -1,6 +0,0 @@
#ifndef GUARD_CALCULATE_BASE_DAMAGE_H
#define GUARD_CALCULATE_BASE_DAMAGE_H
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
#endif // GUARD_CALCULATE_BASE_DAMAGE_H

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@@ -675,6 +675,13 @@ void BoxMonToMon(const struct BoxPokemon *srcMon, struct Pokemon *dstMon);
u8 GetLevelUpMovesBySpecies(u16 species, u16 *moves);
u8 GetMonsStateToDoubles_2(void);
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
s32 CalculateBaseDamage(struct BattlePokemon *attacker, struct BattlePokemon *defender, u32 move, u16 sideStatus, u16 powerOverride, u8 typeOverride, u8 bankAtk, u8 bankDef);
const u8* GetTrainerClassNameFromId(u16 trainerId);
const u8* GetTrainerNameFromId(u16 trainerId);
void PlayMapChosenOrBattleBGM(u16 song);
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
#include "sprite.h"
void DoMonFrontSpriteAnimation(struct Sprite* sprite, u16 species, bool8 noCry, u8 arg3);

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@@ -1,9 +0,0 @@
#ifndef GUARD_POKEMON_3_H
#define GUARD_POKEMON_3_H
const u8* GetTrainerClassNameFromId(u16 trainerId);
const u8* GetTrainerNameFromId(u16 trainerId);
void PlayMapChosenOrBattleBGM(u16 song);
u8 GetTrainerEncounterMusicId(u16 trainerOpponentId);
#endif // GUARD_POKEMON_3_H

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@@ -1,62 +0,0 @@
#ifndef GUARD_POKEMON_ITEM_EFFECTS
#define GUARD_POKEMON_ITEM_EFFECTS
#include "pokemon.h"
// TODO once pokemon item effects is decompiled
/*
struct PokemonItemEffect
{
//field 0
u8 xAtk : 4; // x1, x2, x4, x8 = xF
u8 field_0_x10 : 1; // x10
u8 critRatioUp : 1; // x20
u8 field_0_x40 : 1; // x40
u8 cureInfatuation : 1; // x80
/*field 1
u8 xSpeed : 4; // x1, x2, x4, x8 = xF
u8 xDefense : 4; // x10, x20, x40, xF0
/*field 2
u8 xSpAtk : 4; // x1, x2, x4, x8 = xF
u8 xAccuracy : 4; // x10, x20, x40, xF0
/*field 3
u8 cureConfusion : 1; // x1
u8 cureParalysis : 1; // x2
u8 cureFreeze : 1; // x4
u8 cureBurn : 1; // x8
u8 curePoison : 1; // x10
u8 cureSleep : 1; // x20
u8 field_3_x40 : 1; // x40
u8 cantLowerStats : 1; // x80
/*field 4
u8 hpEv : 1; // x1
u8 attackEv : 1; // x2
u8 healHp : 1; // x4
u8 field_4_x8 : 1; // x8
u8 field_4_x10 : 1; // x10
u8 ppUp : 1; // x20
u8 levelUp : 1; // x40
u8 evolutionStone : 1; // x80
/*field 5
u8 defEv: 1; // x1
u8 speedEv : 1; // x2
u8 spDefEv : 1; // x4
u8 spAtkEv : 1; // x8
u8 ppMax : 1; // x10
u8 field_5_x20 : 1; // x20
u8 field_5_x40 : 1; // x40
u8 field_5_x80 : 1; // x80
/*field 6
u8 value;
};
*/
bool8 PokemonUseItemEffects(struct Pokemon *mon, u16 itemId, u8 partyId, u8 monMoveIndex, u8 a5);
#endif // GUARD_POKEMON_ITEM_EFFECTS