Start remaining menu documentation
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@@ -1346,7 +1346,7 @@ static void PrintStoryList(void)
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AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, GetStoryTitleByStat(gameStatID), 8, 16 * i + 1, 0xFF, NULL);
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}
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AddTextPrinterParameterized(sStorytellerWindowId, FONT_NORMAL, gText_Exit, 8, 16 * i + 1, 0xFF, NULL);
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InitMenuInUpperLeftCornerPlaySoundWhenAPressed(sStorytellerWindowId, GetFreeStorySlot() + 1, 0);
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InitMenuInUpperLeftCornerNormal(sStorytellerWindowId, GetFreeStorySlot() + 1, 0);
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CopyWindowToVram(sStorytellerWindowId, COPYWIN_FULL);
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}
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