frontier pike and pyramid data

This commit is contained in:
garak
2018-11-27 11:21:48 -05:00
parent 6acf6aed04
commit 091b5194e7
17 changed files with 3106 additions and 2486 deletions
+42
View File
@@ -1,6 +1,33 @@
#ifndef GUARD_BATTLE_PYRAMID_H
#define GUARD_BATTLE_PYRAMID_H
#define TOTAL_ROUNDS 20
#define PICKUP_ITEMS_PER_ROUND 10
struct PyramidWildMon
{
u16 species;
u8 lvl;
u8 abilityBit;
u16 moves[4];
};
struct Struct_08613650
{
u8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 runMultiplier;
u8 unk5[8];
};
struct ClassMusic
{
u8 class;
u8 music;
};
void CallBattlePyramidFunction(void);
u16 LocalIdToPyramidTrainerId(u8 localId);
bool8 GetBattlePyramidTrainerFlag(u8 eventId);
@@ -21,4 +48,19 @@ void sub_81AA2F8(void);
u8 sub_81AAA40(void);
u16 GetBattlePyramidPickupItemId(void);
// Const rom data.
extern const u16 sPickupItemsLvl50[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
extern const u16 sPickupItemsLvlOpen[TOTAL_ROUNDS][PICKUP_ITEMS_PER_ROUND];
extern const u8 gUnknown_08613ABC[63][2];
extern const u8 gUnknown_08613B3A[];
extern const u16 gUnknown_08D856C8[][16];
extern const u8 gUnknown_08613C1C[50][2];
extern const u8 *const *const *const gUnknown_08613EC0[];
extern const struct ClassMusic gUnknown_08613B44[54];
extern const struct PyramidWildMon *const gBattlePyramidOpenLevelWildMonPointers[];
extern const struct PyramidWildMon *const gBattlePyramidLevel50WildMonPointers[];
extern const struct Struct_08613650 gUnknown_08613650[];
extern const u8 gUnknown_08613750[34][2];
extern const u8 gUnknown_08613794[];
#endif // GUARD_BATTLE_PYRAMID_H
+44
View File
@@ -1181,4 +1181,48 @@ extern const u8 gText_Are[];
extern const u8 gText_Are2[];
extern const u8 gText_123Dot[][3];
// Frontier util.
extern const u8 gUnknown_085ED164[];
extern const u8 gUnknown_085ED170[];
extern const u8 gUnknown_085ED17C[];
extern const u8 gUnknown_085ED188[];
extern const u8 gUnknown_085ED190[];
extern const u8 gText_RecordsLv50[];
extern const u8 gText_RecordsOpenLevel[];
extern const u8 gText_FrontierFacilityWinStreak[];
extern const u8 gText_FrontierFacilityClearStreak[];
extern const u8 gText_FrontierFacilityRoomsCleared[];
extern const u8 gText_FrontierFacilityKOsStreak[];
extern const u8 gText_FrontierFacilityFloorsCleared[];
extern const u8 gText_082C843F[];
extern const u8 gText_082C848B[];
extern const u8 gText_082C8628[];
extern const u8 gText_082C85B4[];
extern const u8 gText_082C8512[];
extern const u8 gText_082C859D[];
extern const u8 gText_082C86C3[];
extern const u8 gText_082C8458[];
extern const u8 gText_082C84C1[];
extern const u8 gText_082C8662[];
extern const u8 gText_082C85E3[];
extern const u8 gText_082C853B[];
extern const u8 gText_082C85A4[];
extern const u8 gText_082C86FE[];
extern const u8 gText_082C846C[];
extern const u8 gText_082C84D0[];
extern const u8 gText_082C8682[];
extern const u8 gText_082C85F5[];
extern const u8 gText_082C8561[];
extern const u8 gText_082C85A9[];
extern const u8 gText_082C8739[];
extern const u8 gText_082C8480[];
extern const u8 gText_082C84F7[];
extern const u8 gText_082C86B3[];
extern const u8 gText_082C8611[];
extern const u8 gText_082C8589[];
extern const u8 gText_082C85AE[];
extern const u8 gText_082C877B[];
#endif //GUARD_STRINGS_H