Move heal locations data to their associated map.json (#2034)
This commit is contained in:
@@ -525,5 +525,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "Common_EventScript_ShowPokemonCenterSign"
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"script": "Common_EventScript_ShowPokemonCenterSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST",
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"x": 3,
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"y": 52
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}
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]
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]
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}
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}
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@@ -170,5 +170,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "DewfordTown_EventScript_HallSign"
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"script": "DewfordTown_EventScript_HallSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_DEWFORD_TOWN",
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"x": 2,
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"y": 11
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}
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]
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]
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}
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}
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@@ -192,5 +192,17 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"script": "Common_EventScript_ShowPokemonCenterSign"
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"script": "Common_EventScript_ShowPokemonCenterSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_EVER_GRANDE_CITY",
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"x": 27,
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"y": 49
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},
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{
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"id": "HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE",
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"x": 18,
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"y": 6
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}
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]
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]
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}
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}
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@@ -181,5 +181,12 @@
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"item": "ITEM_NUGGET",
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"item": "ITEM_NUGGET",
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"flag": "FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET"
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"flag": "FLAG_HIDDEN_ITEM_FALLARBOR_TOWN_NUGGET"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_FALLARBOR_TOWN",
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"x": 14,
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"y": 8
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}
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]
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]
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}
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}
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@@ -232,5 +232,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"script": "Common_EventScript_ShowPokemartSign"
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"script": "Common_EventScript_ShowPokemartSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_FORTREE_CITY",
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"x": 5,
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"y": 7
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}
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]
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]
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}
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}
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@@ -258,5 +258,12 @@
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"item": "ITEM_ICE_HEAL",
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"item": "ITEM_ICE_HEAL",
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"flag": "FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL"
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"flag": "FLAG_HIDDEN_ITEM_LAVARIDGE_TOWN_ICE_HEAL"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_LAVARIDGE_TOWN",
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"x": 9,
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"y": 7
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}
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]
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]
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}
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}
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@@ -518,5 +518,12 @@
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"item": "ITEM_POKE_BALL",
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"item": "ITEM_POKE_BALL",
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"flag": "FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL"
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"flag": "FLAG_HIDDEN_ITEM_LILYCOVE_CITY_POKE_BALL"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_LILYCOVE_CITY",
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"x": 24,
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"y": 15
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}
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]
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]
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}
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}
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@@ -264,5 +264,17 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "LittlerootTown_EventScript_MaysHouseSign"
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"script": "LittlerootTown_EventScript_MaysHouseSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE",
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"x": 5,
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"y": 9
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},
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{
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"id": "HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE",
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"x": 14,
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"y": 9
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}
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]
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]
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}
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}
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@@ -266,5 +266,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "PlayersHouse_2F_EventScript_GameCube"
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"script": "PlayersHouse_2F_EventScript_GameCube"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F",
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"x": 4,
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"y": 2
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}
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]
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]
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}
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}
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@@ -266,5 +266,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "LittlerootTown_MaysHouse_2F_EventScript_PC"
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"script": "LittlerootTown_MaysHouse_2F_EventScript_PC"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F",
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"x": 4,
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"y": 2
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}
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]
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]
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}
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}
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@@ -296,5 +296,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "MauvilleCity_EventScript_GameCornerSign"
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"script": "MauvilleCity_EventScript_GameCornerSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_MAUVILLE_CITY",
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"x": 22,
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"y": 6
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}
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]
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]
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}
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}
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@@ -481,5 +481,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "MossdeepCity_EventScript_WhiteRock"
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"script": "MossdeepCity_EventScript_WhiteRock"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_MOSSDEEP_CITY",
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"x": 28,
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"y": 17
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}
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]
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]
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}
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}
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@@ -192,5 +192,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"script": "Common_EventScript_ShowPokemartSign"
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"script": "Common_EventScript_ShowPokemartSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_OLDALE_TOWN",
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"x": 6,
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"y": 17
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}
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]
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]
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}
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}
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@@ -135,5 +135,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"script": "Common_EventScript_ShowPokemonCenterSign"
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"script": "Common_EventScript_ShowPokemonCenterSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_PACIFIDLOG_TOWN",
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"x": 8,
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"y": 16
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}
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]
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]
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}
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}
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@@ -326,5 +326,12 @@
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"item": "ITEM_RARE_CANDY",
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"item": "ITEM_RARE_CANDY",
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"flag": "FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY"
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"flag": "FLAG_HIDDEN_ITEM_PETALBURG_CITY_RARE_CANDY"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_PETALBURG_CITY",
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"x": 20,
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"y": 17
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}
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]
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]
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}
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}
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@@ -597,5 +597,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "RustboroCity_EventScript_CuttersHouseSign"
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"script": "RustboroCity_EventScript_CuttersHouseSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_RUSTBORO_CITY",
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"x": 16,
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"y": 39
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}
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]
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]
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}
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}
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@@ -681,5 +681,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_NORTH",
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"script": "SlateportCity_EventScript_BerryCrushRankingsSign"
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"script": "SlateportCity_EventScript_BerryCrushRankingsSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_SLATEPORT_CITY",
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"x": 19,
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"y": 20
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}
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]
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]
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}
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}
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@@ -392,5 +392,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SootopolisCity_EventScript_CitySign"
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"script": "SootopolisCity_EventScript_CitySign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_SOOTOPOLIS_CITY",
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"x": 43,
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"y": 32
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}
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]
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]
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}
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}
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@@ -67,5 +67,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "SouthernIsland_Exterior_EventScript_Sign"
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"script": "SouthernIsland_Exterior_EventScript_Sign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR",
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"x": 15,
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"y": 20
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}
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]
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]
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}
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}
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@@ -195,5 +195,12 @@
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"player_facing_dir": "BG_EVENT_PLAYER_FACING_ANY",
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"script": "VerdanturfTown_EventScript_RusturfTunnelSign"
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"script": "VerdanturfTown_EventScript_RusturfTunnelSign"
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}
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}
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],
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"heal_locations": [
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{
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"id": "HEAL_LOCATION_VERDANTURF_TOWN",
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"x": 16,
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"y": 4
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}
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]
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]
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}
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}
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@@ -1,28 +1,30 @@
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#ifndef GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#ifndef GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#define GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#define GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#define HEAL_LOCATION_NONE 0
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enum {
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#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F 1
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HEAL_LOCATION_NONE,
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#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F 2
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HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F,
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#define HEAL_LOCATION_PETALBURG_CITY 3
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HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F,
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#define HEAL_LOCATION_SLATEPORT_CITY 4
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HEAL_LOCATION_PETALBURG_CITY,
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#define HEAL_LOCATION_MAUVILLE_CITY 5
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HEAL_LOCATION_SLATEPORT_CITY,
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#define HEAL_LOCATION_RUSTBORO_CITY 6
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HEAL_LOCATION_MAUVILLE_CITY,
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#define HEAL_LOCATION_FORTREE_CITY 7
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HEAL_LOCATION_RUSTBORO_CITY,
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#define HEAL_LOCATION_LILYCOVE_CITY 8
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HEAL_LOCATION_FORTREE_CITY,
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#define HEAL_LOCATION_MOSSDEEP_CITY 9
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HEAL_LOCATION_LILYCOVE_CITY,
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#define HEAL_LOCATION_SOOTOPOLIS_CITY 10
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HEAL_LOCATION_MOSSDEEP_CITY,
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#define HEAL_LOCATION_EVER_GRANDE_CITY 11
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HEAL_LOCATION_SOOTOPOLIS_CITY,
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#define HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE 12
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HEAL_LOCATION_EVER_GRANDE_CITY,
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#define HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE 13
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HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE,
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#define HEAL_LOCATION_OLDALE_TOWN 14
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HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE,
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#define HEAL_LOCATION_DEWFORD_TOWN 15
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HEAL_LOCATION_OLDALE_TOWN,
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#define HEAL_LOCATION_LAVARIDGE_TOWN 16
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HEAL_LOCATION_DEWFORD_TOWN,
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#define HEAL_LOCATION_FALLARBOR_TOWN 17
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HEAL_LOCATION_LAVARIDGE_TOWN,
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#define HEAL_LOCATION_VERDANTURF_TOWN 18
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HEAL_LOCATION_FALLARBOR_TOWN,
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#define HEAL_LOCATION_PACIFIDLOG_TOWN 19
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HEAL_LOCATION_VERDANTURF_TOWN,
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#define HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE 20
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HEAL_LOCATION_PACIFIDLOG_TOWN,
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#define HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR 21
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HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE,
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#define HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST 22
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HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR,
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HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST,
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};
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#endif // GUARD_CONSTANTS_HEAL_LOCATIONS_H
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#endif // GUARD_CONSTANTS_HEAL_LOCATIONS_H
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@@ -3,8 +3,8 @@
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|
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struct HealLocation
|
struct HealLocation
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{
|
{
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||||||
s8 group;
|
s8 mapGroup;
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||||||
s8 map;
|
s8 mapNum;
|
||||||
u16 x;
|
u16 x;
|
||||||
u16 y;
|
u16 y;
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||||||
};
|
};
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@@ -11,11 +11,13 @@ INCLUDECONSTS_OUTDIR := include/constants
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|
||||||
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/map_groups.h
|
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/map_groups.h
|
||||||
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/layouts.h
|
AUTO_GEN_TARGETS += $(INCLUDECONSTS_OUTDIR)/layouts.h
|
||||||
|
AUTO_GEN_TARGETS += $(DATA_SRC_SUBDIR)/heal_locations.h
|
||||||
|
|
||||||
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
|
MAP_DIRS := $(dir $(wildcard $(MAPS_DIR)/*/map.json))
|
||||||
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
|
MAP_CONNECTIONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/connections.inc,$(MAP_DIRS))
|
||||||
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
|
MAP_EVENTS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/events.inc,$(MAP_DIRS))
|
||||||
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
|
MAP_HEADERS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/header.inc,$(MAP_DIRS))
|
||||||
|
MAP_JSONS := $(patsubst $(MAPS_DIR)/%/,$(MAPS_DIR)/%/map.json,$(MAP_DIRS))
|
||||||
|
|
||||||
$(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
|
$(DATA_ASM_BUILDDIR)/maps.o: $(DATA_ASM_SUBDIR)/maps.s $(LAYOUTS_DIR)/layouts.inc $(LAYOUTS_DIR)/layouts_table.inc $(MAPS_DIR)/headers.inc $(MAPS_DIR)/groups.inc $(MAPS_DIR)/connections.inc $(MAP_CONNECTIONS) $(MAP_HEADERS)
|
||||||
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
$(PREPROC) $< charmap.txt | $(CPP) -I include - | $(PREPROC) -ie $< charmap.txt | $(AS) $(ASFLAGS) -o $@
|
||||||
@@ -31,3 +33,6 @@ $(MAPS_OUTDIR)/connections.inc $(MAPS_OUTDIR)/groups.inc $(MAPS_OUTDIR)/events.i
|
|||||||
|
|
||||||
$(LAYOUTS_OUTDIR)/layouts.inc $(LAYOUTS_OUTDIR)/layouts_table.inc $(INCLUDECONSTS_OUTDIR)/layouts.h: $(LAYOUTS_DIR)/layouts.json
|
$(LAYOUTS_OUTDIR)/layouts.inc $(LAYOUTS_OUTDIR)/layouts_table.inc $(INCLUDECONSTS_OUTDIR)/layouts.h: $(LAYOUTS_DIR)/layouts.json
|
||||||
$(MAPJSON) layouts emerald $< $(LAYOUTS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
$(MAPJSON) layouts emerald $< $(LAYOUTS_OUTDIR) $(INCLUDECONSTS_OUTDIR)
|
||||||
|
|
||||||
|
$(DATA_SRC_SUBDIR)/heal_locations.h: $(MAP_JSONS)
|
||||||
|
@$(MAPJSON) heal_locations emerald $^ $(DATA_SRC_SUBDIR)/heal_locations.h
|
||||||
|
|||||||
1
src/data/.gitignore
vendored
1
src/data/.gitignore
vendored
@@ -1,3 +1,4 @@
|
|||||||
|
heal_locations.h
|
||||||
wild_encounters.h
|
wild_encounters.h
|
||||||
region_map/region_map_entries.h
|
region_map/region_map_entries.h
|
||||||
region_map/porymap_config.json
|
region_map/porymap_config.json
|
||||||
|
|||||||
@@ -1,25 +0,0 @@
|
|||||||
static const struct HealLocation sHealLocations[] =
|
|
||||||
{
|
|
||||||
[HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), MAP_NUM(MAP_LITTLEROOT_TOWN_BRENDANS_HOUSE_2F), 4, 2},
|
|
||||||
[HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE_2F - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F), MAP_NUM(MAP_LITTLEROOT_TOWN_MAYS_HOUSE_2F), 4, 2},
|
|
||||||
[HEAL_LOCATION_PETALBURG_CITY - 1] = {MAP_GROUP(MAP_PETALBURG_CITY), MAP_NUM(MAP_PETALBURG_CITY), 20, 17},
|
|
||||||
[HEAL_LOCATION_SLATEPORT_CITY - 1] = {MAP_GROUP(MAP_SLATEPORT_CITY), MAP_NUM(MAP_SLATEPORT_CITY), 19, 20},
|
|
||||||
[HEAL_LOCATION_MAUVILLE_CITY - 1] = {MAP_GROUP(MAP_MAUVILLE_CITY), MAP_NUM(MAP_MAUVILLE_CITY), 22, 6},
|
|
||||||
[HEAL_LOCATION_RUSTBORO_CITY - 1] = {MAP_GROUP(MAP_RUSTBORO_CITY), MAP_NUM(MAP_RUSTBORO_CITY), 16, 39},
|
|
||||||
[HEAL_LOCATION_FORTREE_CITY - 1] = {MAP_GROUP(MAP_FORTREE_CITY), MAP_NUM(MAP_FORTREE_CITY), 5, 7},
|
|
||||||
[HEAL_LOCATION_LILYCOVE_CITY - 1] = {MAP_GROUP(MAP_LILYCOVE_CITY), MAP_NUM(MAP_LILYCOVE_CITY), 24, 15},
|
|
||||||
[HEAL_LOCATION_MOSSDEEP_CITY - 1] = {MAP_GROUP(MAP_MOSSDEEP_CITY), MAP_NUM(MAP_MOSSDEEP_CITY), 28, 17},
|
|
||||||
[HEAL_LOCATION_SOOTOPOLIS_CITY - 1] = {MAP_GROUP(MAP_SOOTOPOLIS_CITY), MAP_NUM(MAP_SOOTOPOLIS_CITY), 43, 32},
|
|
||||||
[HEAL_LOCATION_EVER_GRANDE_CITY - 1] = {MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), 27, 49},
|
|
||||||
[HEAL_LOCATION_LITTLEROOT_TOWN_BRENDANS_HOUSE - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), 5, 9},
|
|
||||||
[HEAL_LOCATION_LITTLEROOT_TOWN_MAYS_HOUSE - 1] = {MAP_GROUP(MAP_LITTLEROOT_TOWN), MAP_NUM(MAP_LITTLEROOT_TOWN), 14, 9},
|
|
||||||
[HEAL_LOCATION_OLDALE_TOWN - 1] = {MAP_GROUP(MAP_OLDALE_TOWN), MAP_NUM(MAP_OLDALE_TOWN), 6, 17},
|
|
||||||
[HEAL_LOCATION_DEWFORD_TOWN - 1] = {MAP_GROUP(MAP_DEWFORD_TOWN), MAP_NUM(MAP_DEWFORD_TOWN), 2, 11},
|
|
||||||
[HEAL_LOCATION_LAVARIDGE_TOWN - 1] = {MAP_GROUP(MAP_LAVARIDGE_TOWN), MAP_NUM(MAP_LAVARIDGE_TOWN), 9, 7},
|
|
||||||
[HEAL_LOCATION_FALLARBOR_TOWN - 1] = {MAP_GROUP(MAP_FALLARBOR_TOWN), MAP_NUM(MAP_FALLARBOR_TOWN), 14, 8},
|
|
||||||
[HEAL_LOCATION_VERDANTURF_TOWN - 1] = {MAP_GROUP(MAP_VERDANTURF_TOWN), MAP_NUM(MAP_VERDANTURF_TOWN), 16, 4},
|
|
||||||
[HEAL_LOCATION_PACIFIDLOG_TOWN - 1] = {MAP_GROUP(MAP_PACIFIDLOG_TOWN), MAP_NUM(MAP_PACIFIDLOG_TOWN), 8, 16},
|
|
||||||
[HEAL_LOCATION_EVER_GRANDE_CITY_POKEMON_LEAGUE - 1] = {MAP_GROUP(MAP_EVER_GRANDE_CITY), MAP_NUM(MAP_EVER_GRANDE_CITY), 18, 6},
|
|
||||||
[HEAL_LOCATION_SOUTHERN_ISLAND_EXTERIOR - 1] = {MAP_GROUP(MAP_SOUTHERN_ISLAND_EXTERIOR), MAP_NUM(MAP_SOUTHERN_ISLAND_EXTERIOR), 15, 20},
|
|
||||||
[HEAL_LOCATION_BATTLE_FRONTIER_OUTSIDE_EAST - 1] = {MAP_GROUP(MAP_BATTLE_FRONTIER_OUTSIDE_EAST), MAP_NUM(MAP_BATTLE_FRONTIER_OUTSIDE_EAST), 3, 52},
|
|
||||||
};
|
|
||||||
@@ -10,7 +10,7 @@ u32 GetHealLocationIndexByMap(u16 mapGroup, u16 mapNum)
|
|||||||
|
|
||||||
for (i = 0; i < ARRAY_COUNT(sHealLocations); i++)
|
for (i = 0; i < ARRAY_COUNT(sHealLocations); i++)
|
||||||
{
|
{
|
||||||
if (sHealLocations[i].group == mapGroup && sHealLocations[i].map == mapNum)
|
if (sHealLocations[i].mapGroup == mapGroup && sHealLocations[i].mapNum == mapNum)
|
||||||
return i + 1;
|
return i + 1;
|
||||||
}
|
}
|
||||||
return HEAL_LOCATION_NONE;
|
return HEAL_LOCATION_NONE;
|
||||||
|
|||||||
@@ -659,7 +659,7 @@ void SetWarpDestinationToHealLocation(u8 healLocationId)
|
|||||||
{
|
{
|
||||||
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
||||||
if (healLocation)
|
if (healLocation)
|
||||||
SetWarpDestination(healLocation->group, healLocation->map, WARP_ID_NONE, healLocation->x, healLocation->y);
|
SetWarpDestination(healLocation->mapGroup, healLocation->mapNum, WARP_ID_NONE, healLocation->x, healLocation->y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetWarpDestinationToLastHealLocation(void)
|
void SetWarpDestinationToLastHealLocation(void)
|
||||||
@@ -671,7 +671,7 @@ void SetLastHealLocationWarp(u8 healLocationId)
|
|||||||
{
|
{
|
||||||
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
||||||
if (healLocation)
|
if (healLocation)
|
||||||
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->group, healLocation->map, WARP_ID_NONE, healLocation->x, healLocation->y);
|
SetWarpData(&gSaveBlock1Ptr->lastHealLocation, healLocation->mapGroup, healLocation->mapNum, WARP_ID_NONE, healLocation->x, healLocation->y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void UpdateEscapeWarp(s16 x, s16 y)
|
void UpdateEscapeWarp(s16 x, s16 y)
|
||||||
@@ -729,7 +729,7 @@ void SetContinueGameWarpToHealLocation(u8 healLocationId)
|
|||||||
{
|
{
|
||||||
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
const struct HealLocation *healLocation = GetHealLocation(healLocationId);
|
||||||
if (healLocation)
|
if (healLocation)
|
||||||
SetWarpData(&gSaveBlock1Ptr->continueGameWarp, healLocation->group, healLocation->map, WARP_ID_NONE, healLocation->x, healLocation->y);
|
SetWarpData(&gSaveBlock1Ptr->continueGameWarp, healLocation->mapGroup, healLocation->mapNum, WARP_ID_NONE, healLocation->x, healLocation->y);
|
||||||
}
|
}
|
||||||
|
|
||||||
void SetContinueGameWarpToDynamicWarp(int unused)
|
void SetContinueGameWarpToDynamicWarp(int unused)
|
||||||
|
|||||||
@@ -371,6 +371,69 @@ void process_map(string map_filepath, string layouts_filepath, string output_dir
|
|||||||
write_text_file(out_dir + "connections.inc", connections_text);
|
write_text_file(out_dir + "connections.inc", connections_text);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void process_heal_locations(const vector<string> &map_filepaths, string output_file) {
|
||||||
|
ostringstream heal_locations_text;
|
||||||
|
ostringstream respawn_maps_text;
|
||||||
|
ostringstream respawn_npcs_text;
|
||||||
|
|
||||||
|
// Get heal location data from each map
|
||||||
|
for (const string &filepath : map_filepaths) {
|
||||||
|
string err;
|
||||||
|
string map_json_text = read_text_file(filepath);
|
||||||
|
Json map_data = Json::parse(map_json_text, err);
|
||||||
|
if (map_data == Json())
|
||||||
|
FATAL_ERROR("Failed to read '%s' while generating '%s': %s\n", filepath.c_str(), output_file.c_str(), err.c_str());
|
||||||
|
|
||||||
|
// Skip if no heal locations present
|
||||||
|
if (map_data.object_items().find("heal_locations") == map_data.object_items().end() || map_data["heal_locations"].array_items().size() <= 0)
|
||||||
|
continue;
|
||||||
|
|
||||||
|
string map_id = json_to_string(map_data, "id");
|
||||||
|
for (auto &heal_location : map_data["heal_locations"].array_items()) {
|
||||||
|
// Each array is indexed with the heal location's ID, e.g. '[HEAL_LOCATION_NAME - 1] = '
|
||||||
|
string index_text = "\t[" + json_to_string(heal_location, "id") + " - 1] =";
|
||||||
|
|
||||||
|
// Add element to main heal locations array
|
||||||
|
heal_locations_text << index_text << "\n\t{\n"
|
||||||
|
<< "\t\t.mapGroup = MAP_GROUP(" << map_id << "),\n"
|
||||||
|
<< "\t\t.mapNum = MAP_NUM(" << map_id << "),\n"
|
||||||
|
<< "\t\t.x = " << json_to_string(heal_location, "x") << ",\n"
|
||||||
|
<< "\t\t.y = " << json_to_string(heal_location, "y") << ",\n"
|
||||||
|
<< "\t},\n";
|
||||||
|
|
||||||
|
// Add element to respawn map array (if field is present)
|
||||||
|
if (heal_location.object_items().find("respawn_map") != heal_location.object_items().end()) {
|
||||||
|
string respawn_map_id = json_to_string(heal_location, "respawn_map");
|
||||||
|
respawn_maps_text << index_text << " {"
|
||||||
|
<< "MAP_GROUP(" << respawn_map_id << "), "
|
||||||
|
<< "MAP_NUM(" << respawn_map_id << ")"
|
||||||
|
<< "},\n";
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add element to respawn NPC array (if field is present)
|
||||||
|
if (heal_location.object_items().find("respawn_npc") != heal_location.object_items().end()) {
|
||||||
|
respawn_npcs_text << index_text << " " << json_to_string(heal_location, "respawn_npc") << ",\n";
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
ostringstream text;
|
||||||
|
text << "//\n// DO NOT MODIFY THIS FILE! It is auto-generated from data/maps/*/map.json\n//\n\n";
|
||||||
|
|
||||||
|
string arr_body = heal_locations_text.str();
|
||||||
|
text << "static const struct HealLocation sHealLocations[] =\n{\n" << arr_body << "};\n\n";
|
||||||
|
|
||||||
|
arr_body = respawn_maps_text.str();
|
||||||
|
if (!arr_body.empty())
|
||||||
|
text << "static const u16 sWhiteoutRespawnHealCenterMapIdxs[][2] =\n{\n" << arr_body << "};\n\n";
|
||||||
|
|
||||||
|
arr_body = respawn_npcs_text.str();
|
||||||
|
if (!arr_body.empty())
|
||||||
|
text << "static const u8 sWhiteoutRespawnHealerNpcIds[] =\n{\n" << arr_body << "};\n\n";
|
||||||
|
|
||||||
|
write_text_file(output_file, text.str());
|
||||||
|
}
|
||||||
|
|
||||||
string generate_groups_text(Json groups_data) {
|
string generate_groups_text(Json groups_data) {
|
||||||
ostringstream text;
|
ostringstream text;
|
||||||
|
|
||||||
@@ -627,9 +690,6 @@ int main(int argc, char *argv[]) {
|
|||||||
|
|
||||||
char *mode_arg = argv[1];
|
char *mode_arg = argv[1];
|
||||||
string mode(mode_arg);
|
string mode(mode_arg);
|
||||||
if (mode != "layouts" && mode != "map" && mode != "groups")
|
|
||||||
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
|
||||||
|
|
||||||
if (mode == "map") {
|
if (mode == "map") {
|
||||||
if (argc != 6)
|
if (argc != 6)
|
||||||
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file> <output_dir>\n");
|
FATAL_ERROR("USAGE: mapjson map <game-version> <map_file> <layouts_file> <output_dir>\n");
|
||||||
@@ -663,8 +723,24 @@ int main(int argc, char *argv[]) {
|
|||||||
|
|
||||||
process_layouts(filepath, output_asm, output_c);
|
process_layouts(filepath, output_asm, output_c);
|
||||||
}
|
}
|
||||||
|
else if (mode == "heal_locations") {
|
||||||
|
if (argc < 5)
|
||||||
|
FATAL_ERROR("USAGE: mapjson heal_locations <game-version> <map_file> [additional_map_files] <output_file>");
|
||||||
|
|
||||||
|
infer_separator(argv[3]);
|
||||||
|
|
||||||
|
vector<string> filepaths;
|
||||||
|
const int firstMapFileArg = 3;
|
||||||
|
const int lastMapFileArg = argc - 2;
|
||||||
|
for (int i = firstMapFileArg; i <= lastMapFileArg; i++) {
|
||||||
|
filepaths.push_back(argv[i]);
|
||||||
|
}
|
||||||
|
string output_file(argv[argc - 1]);
|
||||||
|
|
||||||
|
process_heal_locations(filepaths, output_file);
|
||||||
|
}
|
||||||
else {
|
else {
|
||||||
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', or 'groups'.\n");
|
FATAL_ERROR("ERROR: <mode> must be 'layouts', 'map', 'heal_locations', or 'groups'.\n");
|
||||||
}
|
}
|
||||||
|
|
||||||
return 0;
|
return 0;
|
||||||
|
|||||||
Reference in New Issue
Block a user