Fix three functions to have the right checksum
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@@ -37,6 +37,6 @@ void sub_8160638(void);
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//const struct SpritePalette gUnknown_085CEBB8 = {gDexArrows_Pal, 5526};
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//const struct SpriteSheet gUnknown_085CEBB0 = {gDexArrows_Gfx, sizeof(gDexArrows_Gfx), 5525};
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void *gUnknown_0203BC38 = (void*)0x0203BC38;
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u8 *gUnknown_0203BC38 = (void*)0x0203BC38;
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#endif //GUARD_LEARN_MOVE_H
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