diff --git a/src/pokemon.c b/src/pokemon.c index 0ee93bd5b5..7cdad72e94 100644 --- a/src/pokemon.c +++ b/src/pokemon.c @@ -6587,12 +6587,12 @@ void SetWildMonHeldItem(void) u16 rnd = Random() % 100; u16 species = GetMonData(&gEnemyParty[0], MON_DATA_SPECIES, 0); u16 chanceNoItem = 45; - u16 chanceCommon = 95; + u16 chanceNotRare = 95; if (!GetMonData(&gPlayerParty[0], MON_DATA_SANITY_IS_EGG, 0) && GetMonAbility(&gPlayerParty[0]) == ABILITY_COMPOUND_EYES) { chanceNoItem = 20; - chanceCommon = 80; + chanceNotRare = 80; } if (gMapHeader.mapLayoutId == LAYOUT_ALTERING_CAVE) { @@ -6600,7 +6600,7 @@ void SetWildMonHeldItem(void) if (alteringCaveId != 0) { // In active Altering Cave, use special item list - if (rnd < chanceCommon) + if (rnd < chanceNotRare) return; SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &sAlteringCaveWildMonHeldItems[alteringCaveId].item); } @@ -6609,7 +6609,7 @@ void SetWildMonHeldItem(void) // In inactive Altering Cave, use normal items if (rnd < chanceNoItem) return; - if (rnd < chanceCommon) + if (rnd < chanceNotRare) SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].itemCommon); else SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].itemRare); @@ -6626,7 +6626,7 @@ void SetWildMonHeldItem(void) { if (rnd < chanceNoItem) return; - if (rnd < chanceCommon) + if (rnd < chanceNotRare) SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].itemCommon); else SetMonData(&gEnemyParty[0], MON_DATA_HELD_ITEM, &gBaseStats[species].itemRare);