Finish decompiling intro
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@@ -12,5 +12,6 @@
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#define RGB_YELLOW RGB(31, 31, 0)
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#define RGB_MAGENTA RGB(31, 0, 31)
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#define RGB_CYAN RGB(0, 31, 31)
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#define RGB_WHITEALPHA RGB_WHITE | 0x8000
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#endif // GUARD_RGB_H
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@@ -35,6 +35,12 @@
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// Converts a number to Q4.12 fixed-point format
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#define Q_4_12(n) ((s16)((n) * 4096))
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// Converts a Q8.8 fixed-point format number to a regular integer
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#define Q_8_8_TO_INT(n) ((int)((n) / 256))
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// Converts a Q4.12 fixed-point format number to a regular integer
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#define Q_4_12_TO_INT(n) ((int)((n) / 4096))
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#define PARTY_SIZE 6
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#define POKEMON_NAME_LENGTH 10
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@@ -2726,6 +2726,21 @@ extern const u16 gBagScreenMale_Pal[];
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extern const u8 gBagMenuHMIcon_Gfx[];
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//intro graphics
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extern const u8 gIntro1SparkleGfx[];
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extern const u8 gIntro1FlygonGfx[];
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extern const u16 gIntro3LightningPal[];
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extern const u8 gIntroCopyright_Gfx[];
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extern const u8 gIntroCopyright_Tilemap[];
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extern const u16 gIntroCopyright_Pal[];
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extern const u8 gIntro2VolbeatGfx[];
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extern const u8 gIntro2TorchicGfx[];
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extern const u8 gIntro2ManectricGfx[];
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extern const u16 gIntro2VolbeatPal[];
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extern const u16 gIntro2TorchicPal[];
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extern const u16 gIntro2ManectricPal[];
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extern const u8 gIntro2BubblesGfx[];
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extern const u16 gIntro2BubblesPal[];
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extern const u8 gIntro3LightningGfx[];
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extern const u8 gIntro3GroudonGfx[];
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extern const u8 gIntro3GroudonTilemap[];
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extern const u8 gIntro3LegendBgGfx[];
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@@ -1,6 +1,10 @@
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#ifndef GUARD_INTRO_CREDITS_GRAPHICS_H
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#define GUARD_INTRO_CREDITS_GRAPHICS_H
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extern u16 gUnknown_0203BD24;
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extern u16 gUnknown_0203BD26;
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extern u16 gUnknown_0203BD28;
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extern const struct CompressedSpriteSheet gIntro2BrendanSpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2MaySpriteSheet[];
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extern const struct CompressedSpriteSheet gIntro2BicycleSpriteSheet[];
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