Merge remote-tracking branch 'pret/master' into pret_clean2
This commit is contained in:
@@ -45,7 +45,7 @@ static void AnimThrowIceBall(struct Sprite *);
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static void InitIceBallParticle(struct Sprite *);
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static void AnimIceBallParticle(struct Sprite *);
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static void AnimTask_HazeScrollingFog_Step(u8);
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static void AnimTask_LoadMistTiles_Step(u8);
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static void AnimTask_MistBallFog_Step(u8);
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static void AnimTask_Hail2(u8);
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static bool8 GenerateHailParticle(u8 hailStructId, u8 affineAnimNum, u8 taskId, u8 c);
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@@ -353,7 +353,7 @@ const struct SpriteTemplate gMistBallSpriteTemplate =
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.callback = AnimThrowMistBall,
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};
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static const u8 wMistBlendAmounts[] =
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static const u8 sMistBlendAmounts[] =
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{
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0, 1, 1, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 4, 4, 4, 4, 4, 5,
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};
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@@ -696,7 +696,8 @@ static void AnimSwirlingSnowball(struct Sprite *sprite)
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sprite->data[0] = 1;
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AnimFastTranslateLinear(sprite);
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if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32
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if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16
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|| sprite->x + sprite->x2 < -16
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|| sprite->y + sprite->y2 > DISPLAY_HEIGHT
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|| sprite->y + sprite->y2 < -16)
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break;
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@@ -762,7 +763,8 @@ static void AnimSwirlingSnowball_End(struct Sprite *sprite)
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sprite->data[0] = 1;
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AnimFastTranslateLinear(sprite);
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if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32
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if (sprite->x + sprite->x2 > 256
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|| sprite->x + sprite->x2 < -16
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|| sprite->y + sprite->y2 > 256
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|| sprite->y + sprite->y2 < -16)
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DestroyAnimSprite(sprite);
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@@ -816,7 +818,8 @@ static void AnimMoveParticleBeyondTarget(struct Sprite *sprite)
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{
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sprite->data[0] = 1;
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AnimFastTranslateLinear(sprite);
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if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32
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if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16
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|| sprite->x + sprite->x2 < -16
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|| sprite->y + sprite->y2 > DISPLAY_HEIGHT
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|| sprite->y + sprite->y2 < -16)
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break;
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@@ -846,7 +849,8 @@ static void AnimWiggleParticleTowardsTarget(struct Sprite *sprite)
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sprite->data[7] = (sprite->data[7] + sprite->data[6]) & 0xFF;
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if (sprite->data[0] == 1)
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{
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if ((u32)(sprite->x + sprite->x2 + 16) > DISPLAY_WIDTH + 32
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if (sprite->x + sprite->x2 > DISPLAY_WIDTH + 16
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|| sprite->x + sprite->x2 < -16
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|| sprite->y + sprite->y2 > DISPLAY_HEIGHT
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|| sprite->y + sprite->y2 < -16)
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DestroyAnimSprite(sprite);
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@@ -1086,7 +1090,7 @@ static void AnimThrowMistBall(struct Sprite *sprite)
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}
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// Displays misty background in Mist Ball.
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void AnimTask_LoadMistTiles(u8 taskId)
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void AnimTask_MistBallFog(u8 taskId)
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{
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struct BattleAnimBgData animBg;
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@@ -1109,10 +1113,10 @@ void AnimTask_LoadMistTiles(u8 taskId)
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LoadPalette(&gFogPalette, animBg.paletteId * 16, 32);
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gTasks[taskId].data[15] = -1;
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gTasks[taskId].func = AnimTask_LoadMistTiles_Step;
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gTasks[taskId].func = AnimTask_MistBallFog_Step;
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}
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static void AnimTask_LoadMistTiles_Step(u8 taskId)
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static void AnimTask_MistBallFog_Step(u8 taskId)
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{
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struct BattleAnimBgData animBg;
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@@ -1123,7 +1127,7 @@ static void AnimTask_LoadMistTiles_Step(u8 taskId)
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{
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case 0:
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gTasks[taskId].data[9] += 1;
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gTasks[taskId].data[11] = wMistBlendAmounts[gTasks[taskId].data[9]];
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gTasks[taskId].data[11] = sMistBlendAmounts[gTasks[taskId].data[9]];
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SetGpuReg(REG_OFFSET_BLDALPHA, BLDALPHA_BLEND(gTasks[taskId].data[11], 17 - gTasks[taskId].data[11]));
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if (gTasks[taskId].data[11] == 5)
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{
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@@ -1410,14 +1414,14 @@ static bool8 GenerateHailParticle(u8 hailStructId, u8 affineAnimNum, u8 taskId,
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}
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else
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{
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battlerX = (sHailCoordData[hailStructId].x);
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battlerY = (sHailCoordData[hailStructId].y);
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battlerX = sHailCoordData[hailStructId].x;
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battlerY = sHailCoordData[hailStructId].y;
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}
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}
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else
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{
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battlerX = (sHailCoordData[hailStructId].x);
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battlerY = (sHailCoordData[hailStructId].y);
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battlerX = sHailCoordData[hailStructId].x;
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battlerY = sHailCoordData[hailStructId].y;
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}
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spriteX = battlerX - ((battlerY + 8) / 2);
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id = CreateSprite(&gHailParticleSpriteTemplate, spriteX, -8, 18);
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