more tower, fail
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@@ -331,7 +331,8 @@ struct EmeraldBattleTowerRecord
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/*0x04*/ u8 name[PLAYER_NAME_LENGTH + 1];
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/*0x0C*/ u8 trainerId[4];
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/*0x10*/ u16 greeting[6];
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/*0x1C*/ u8 filler_1c[0x18];
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/*0x1C*/ u16 unk1C[6];
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/*0x28*/ u16 unk28[6];
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/*0x34*/ struct UnknownPokemonStruct party[4];
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/*0xE4*/ u8 language;
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/*0xE8*/ u32 checksum;
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@@ -378,8 +379,8 @@ struct BattleDomeTrainer
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struct BattleFrontier
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{
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/*0x64C*/ struct EmeraldBattleTowerRecord battleTower;
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/*0x738*/ struct EmeraldBattleTowerRecord records[5]; // From record mixing.
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/*0x64C*/ struct EmeraldBattleTowerRecord towerPlayer;
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/*0x738*/ struct EmeraldBattleTowerRecord towerRecords[5]; // From record mixing.
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/*0xBD4*/ u16 field_BD4;
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/*0xBD6*/ u16 field_BD6;
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/*0xBD8*/ u8 field_BD8[11];
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@@ -397,7 +398,10 @@ struct BattleFrontier
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/*0xCAA*/ u16 field_CAA[3];
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/*0xCB0*/ u16 field_CB0;
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/*0xCB2*/ u16 curChallengeBattleNum; // In case of battle pyramid, the floor.
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/*0xCB4*/ u16 battledTrainerIds[20];
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/*0xCB4*/ u16 battledTrainerIds[17];
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u16 field_CD6;
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u16 field_CD8;
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u16 field_CDA;
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/*0xCDC*/ u32 field_CDC;
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/*0xCE0*/ u16 field_CE0[4][2];
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/*0xCF0*/ u16 field_CF0[2];
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@@ -457,10 +461,7 @@ struct BattleFrontier
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/*0xEB8*/ u16 frontierBattlePoints;
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/*0xEBA*/ u8 field_EBA;
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/*0xEBB*/ u8 field_EBB;
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/*0xEBC*/ u8 field_EBC;
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/*0xEBD*/ u8 field_EBD;
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/*0xEBE*/ u8 field_EBE;
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/*0xEBF*/ u8 field_EBF;
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/*0xEBC*/ u32 battlesCount;
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/*0xEC0*/ u16 field_EC0[16];
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/*0xEE0*/ u8 field_EE0;
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/*0xEE1*/ u8 field_EE1[2][PLAYER_NAME_LENGTH + 1];
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