more tower, fail
This commit is contained in:
@@ -6,12 +6,18 @@
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#include "overworld.h"
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#include "random.h"
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#include "text.h"
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#include "main.h"
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#include "international_string_util.h"
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#include "battle.h"
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#include "battle_frontier_1.h"
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#include "battle_frontier_2.h"
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#include "recorded_battle.h"
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#include "easy_chat.h"
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#include "gym_leader_rematch.h"
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#include "battle_transition.h"
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#include "trainer_see.h"
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#include "new_game.h"
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#include "string_util.h"
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#include "constants/battle_frontier.h"
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#include "constants/trainers.h"
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#include "constants/event_objects.h"
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@@ -39,9 +45,11 @@ extern const u16 gBattleFrontierHeldItems[];
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// This file's functions.
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void sub_8164ED8(void);
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void sub_8163E90(void);
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void SaveCurrentWinStreak(void);
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void sub_8165B20(void);
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void sub_8165E18(void);
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void sub_816537C(void);
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void sub_8164FB8(struct EmeraldBattleTowerRecord *record);
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u16 GetCurrentBattleTowerWinStreak(u8 lvlMode, u8 battleMode);
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void sub_816534C(void *);
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u16 sub_8162548(u8, u8);
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@@ -50,6 +58,7 @@ void sub_8165EA4(u16 trainerId, u8 firstMonId, u8 monCount);
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void sub_81635D4(u16 trainerId, u8 firstMonId);
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void sub_816379C(u16 trainerId, u8 firstMonId);
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u8 GetFrontierTrainerFixedIvs(u16 trainerId);
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void sub_8165404(u16 trainerId);
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// code
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void sub_8161F74(void)
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@@ -129,7 +138,7 @@ void sub_81621C0(void)
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gSaveBlock2Ptr->frontier.field_D04++;
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gSaveBlock2Ptr->frontier.curChallengeBattleNum++;
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sub_8163E90();
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SaveCurrentWinStreak();
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gSpecialVar_Result = gSaveBlock2Ptr->frontier.curChallengeBattleNum;
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}
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@@ -148,7 +157,7 @@ bool8 ChooseSpecialBattleTowerTrainer(void)
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winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
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for (i = 0; i < 5; i++)
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{
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u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.records[i]);
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u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
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u32 recordHasData = 0;
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u32 checksum = 0;
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for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
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@@ -159,16 +168,16 @@ bool8 ChooseSpecialBattleTowerTrainer(void)
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validMons = 0;
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for (j = 0; j < 4; j++)
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{
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if (gSaveBlock2Ptr->frontier.records[i].party[j].species != 0
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&& gSaveBlock2Ptr->frontier.records[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
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if (gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0
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&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode))
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validMons++;
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}
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if (validMons >= gUnknown_085DF9F6[battleMode]
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&& gSaveBlock2Ptr->frontier.records[i].winStreak == winStreak
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&& gSaveBlock2Ptr->frontier.records[i].lvlMode == lvlMode
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&& gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == winStreak
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&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
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&& recordHasData
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&& gSaveBlock2Ptr->frontier.records[i].checksum == checksum)
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&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
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{
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trainerIds[idsCount] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID;
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idsCount++;
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@@ -385,7 +394,7 @@ void SetBattleFacilityTrainerGfxId(u16 trainerId, u8 tempVarId)
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}
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else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID)
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{
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facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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}
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else
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{
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@@ -477,7 +486,7 @@ u8 GetBattleFacilityTrainerGfxId(u16 trainerId)
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}
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else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID)
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{
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facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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}
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else
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{
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@@ -527,7 +536,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord)
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k = 0;
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for (j = 0; j < 4; j++)
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{
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if (gSaveBlock2Ptr->frontier.records[i].trainerId[j] != newRecordEm->trainerId[j])
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if (gSaveBlock2Ptr->frontier.towerRecords[i].trainerId[j] != newRecordEm->trainerId[j])
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break;
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}
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if (j == 4)
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@@ -535,7 +544,7 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord)
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for (k = 0; k < PLAYER_NAME_LENGTH; k++)
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{
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// BUG: Wrong variable used, 'j' instead of 'k'.
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if (gSaveBlock2Ptr->frontier.records[i].name[j] != newRecordEm->name[j])
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if (gSaveBlock2Ptr->frontier.towerRecords[i].name[j] != newRecordEm->name[j])
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break;
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if (newRecordEm->name[j] == EOS)
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{
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@@ -550,24 +559,24 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord)
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}
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if (i < 5)
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{
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gSaveBlock2Ptr->frontier.records[i] = *newRecordEm;
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gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm;
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return;
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}
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// Find an empty record slot.
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for (i = 0; i < 5; i++)
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{
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if (gSaveBlock2Ptr->frontier.records[i].winStreak == 0)
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if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak == 0)
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break;
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}
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if (i < 5)
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{
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gSaveBlock2Ptr->frontier.records[i] = *newRecordEm;
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gSaveBlock2Ptr->frontier.towerRecords[i] = *newRecordEm;
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return;
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}
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// Find possible slots to replace the record.
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slotValues[0] = gSaveBlock2Ptr->frontier.records[0].winStreak;
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slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[0].winStreak;
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slotIds[0] = 0;
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slotsCount++;
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@@ -575,15 +584,15 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord)
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{
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for (j = 0; j < slotsCount; j++)
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{
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if (gSaveBlock2Ptr->frontier.records[i].winStreak < slotValues[j])
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if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak < slotValues[j])
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{
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j = 0;
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slotsCount = 1;
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slotValues[0] = gSaveBlock2Ptr->frontier.records[i].winStreak;
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slotValues[0] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
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slotIds[0] = i;
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break;
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}
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else if (gSaveBlock2Ptr->frontier.records[i].winStreak > slotValues[j])
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else if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak > slotValues[j])
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{
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break;
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}
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@@ -591,14 +600,14 @@ void PutNewBattleTowerRecord(union BattleTowerRecord *newRecord)
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if (j == slotsCount)
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{
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slotValues[slotsCount] = gSaveBlock2Ptr->frontier.records[i].winStreak;
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slotValues[slotsCount] = gSaveBlock2Ptr->frontier.towerRecords[i].winStreak;
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slotIds[slotsCount] = i;
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slotsCount++;
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}
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}
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i = Random() % slotsCount;
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gSaveBlock2Ptr->frontier.records[slotIds[i]] = *newRecordEm;
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gSaveBlock2Ptr->frontier.towerRecords[slotIds[i]] = *newRecordEm;
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}
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u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
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@@ -622,7 +631,7 @@ u8 GetFrontierTrainerFrontSpriteId(u16 trainerId)
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if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
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return gFacilityClassToPicIndex[sub_818649C()];
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else
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return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass];
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return gFacilityClassToPicIndex[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass];
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}
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else
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{
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@@ -662,7 +671,7 @@ u8 GetFrontierOpponentClass(u16 trainerId)
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}
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else
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{
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trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass];
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trainerClass = gFacilityClassToTrainerClass[gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass];
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asm("");
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}
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}
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@@ -700,7 +709,7 @@ u8 GetFrontierTrainerFacilityClass(u16 trainerId)
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if (gBattleTypeFlags & BATTLE_TYPE_RECORDED)
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facilityClass = sub_818649C();
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else
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facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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}
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else
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{
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@@ -747,7 +756,7 @@ void GetFrontierTrainerName(u8 *dst, u16 trainerId)
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}
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else
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{
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struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID];
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struct EmeraldBattleTowerRecord *record = &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID];
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TVShowConvertInternationalString(dst, record->name, record->language);
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return;
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}
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@@ -794,7 +803,7 @@ bool8 IsFrontierTrainerFemale(u16 trainerId)
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}
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else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID)
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{
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facilityClass = gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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facilityClass = gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].facilityClass;
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}
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else
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{
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@@ -865,10 +874,10 @@ void sub_81630C4(u16 trainerId, u8 firstMonId, u8 monCount)
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// Record mixed player.
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for (j = 0, i = firstMonId; i < firstMonId + monCount; j++, i++)
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{
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if (gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0
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&& gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level)
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if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].species != 0
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&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j].level <= level)
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{
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sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.records[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE);
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sub_8068338(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[j], FALSE);
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}
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}
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return;
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@@ -1044,11 +1053,11 @@ void sub_81635D4(u16 trainerId, u8 firstMonId)
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{
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u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode; // Unused variable.
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u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
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u8 r1 = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7;
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u8 challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][0] / 7;
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if (gSaveBlock2Ptr->frontier.curChallengeBattleNum < 6)
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fixedIV = sub_81A6CA8(r1, 0);
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fixedIV = sub_81A6CA8(challengeNum, 0);
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else
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fixedIV = sub_81A6CA8(r1, 1);
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fixedIV = sub_81A6CA8(challengeNum, 1);
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}
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else if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
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{
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@@ -1121,7 +1130,7 @@ void sub_816379C(u16 trainerId, u8 firstMonId)
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}
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}
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void ConvertBattleFrontierTrainerSpeechToString(const u16 *words)
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void FrontierSpeechToString(const u16 *words)
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{
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ConvertEasyChatWordsToString(gStringVar4, words, 3, 2);
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if (GetStringWidth(1, gStringVar4, -1) > 204)
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@@ -1137,3 +1146,486 @@ void ConvertBattleFrontierTrainerSpeechToString(const u16 *words)
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gStringVar4[i] = CHAR_PROMPT_SCROLL;
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}
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}
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void sub_8163914(void)
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{
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u16 trainerId;
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GetFacilityEnemyMonLevel(); // Pointless function call.
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if (gSpecialVar_0x8005)
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trainerId = gTrainerBattleOpponent_B;
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else
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trainerId = gTrainerBattleOpponent_A;
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if (trainerId == BATTLE_TOWER_EREADER_TRAINER_ID)
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FrontierSpeechToString(gSaveBlock2Ptr->frontier.ereaderTrainer.greeting);
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else if (trainerId < BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID)
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FrontierSpeechToString(gFacilityTrainers[trainerId].speechBefore);
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else if (trainerId < BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID)
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FrontierSpeechToString(gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].greeting);
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else
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CopyFriendsApprenticeChallengeText(trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID);
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}
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static void HandleSpecialTrainerBattleEnd(void)
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{
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s32 i;
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sub_81864CC();
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switch (gBattleScripting.specialTrainerBattleType)
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{
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case SPECIAL_BATTLE_TOWER:
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case SPECIAL_BATTLE_DOME:
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case SPECIAL_BATTLE_PALACE:
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case SPECIAL_BATTLE_ARENA:
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case SPECIAL_BATTLE_FACTORY:
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case SPECIAL_BATTLE_PIKE_SINGLE:
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case SPECIAL_BATTLE_PIKE_DOUBLE:
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case SPECIAL_BATTLE_PYRAMID:
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if (gSaveBlock2Ptr->frontier.battlesCount < 0xFFFFFF)
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{
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gSaveBlock2Ptr->frontier.battlesCount++;
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if (gSaveBlock2Ptr->frontier.battlesCount % 20 == 0)
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UpdateGymLeaderRematch();
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}
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else
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{
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gSaveBlock2Ptr->frontier.battlesCount = 0xFFFFFF;
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}
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break;
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case SPECIAL_BATTLE_SECRET_BASE:
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for (i = 0; i < PARTY_SIZE; i++)
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{
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u16 itemBefore = GetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM);
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SetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
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}
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break;
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case SPECIAL_BATTLE_EREADER:
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sub_816537C();
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break;
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}
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SetMainCallback2(CB2_ReturnToFieldContinueScriptPlayMapMusic);
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}
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static void Task_StartBattleAfterTransition(u8 taskId)
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{
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if (IsBattleTransitionDone() == TRUE)
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{
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gMain.savedCallback = HandleSpecialTrainerBattleEnd;
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SetMainCallback2(CB2_InitBattle);
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DestroyTask(taskId);
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}
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}
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224157[];
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extern const u8 MossdeepCity_SpaceCenter_2F_EventScript_224166[];
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void DoSpecialTrainerBattle(void)
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{
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s32 i;
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gBattleScripting.specialTrainerBattleType = gSpecialVar_0x8004;
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switch (gSpecialVar_0x8004)
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{
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case SPECIAL_BATTLE_TOWER:
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gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
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switch (VarGet(VAR_FRONTIER_BATTLE_MODE))
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{
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case FRONTIER_MODE_SINGLES:
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sub_8163048(3);
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break;
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case FRONTIER_MODE_DOUBLES:
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sub_8163048(4);
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gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
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break;
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case FRONTIER_MODE_MULTIS:
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sub_816306C(2);
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gPartnerTrainerId = gSaveBlock2Ptr->frontier.field_CD6;
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sub_8165404(gPartnerTrainerId);
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gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_INGAME_PARTNER | BATTLE_TYPE_MULTI | BATTLE_TYPE_TWO_OPPONENTS;
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break;
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case FRONTIER_MODE_LINK_MULTIS:
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gBattleTypeFlags |= BATTLE_TYPE_DOUBLE | BATTLE_TYPE_LINK | BATTLE_TYPE_MULTI | BATTLE_TYPE_x800000;
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sub_816306C(2);
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break;
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}
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(0));
|
||||
break;
|
||||
case SPECIAL_BATTLE_SECRET_BASE:
|
||||
for (i = 0; i < PARTY_SIZE; i++)
|
||||
{
|
||||
u16 itemBefore = GetMonData(&gPlayerParty[i], MON_DATA_HELD_ITEM);
|
||||
SetMonData(&gSaveBlock1Ptr->playerParty[i], MON_DATA_HELD_ITEM, &itemBefore);
|
||||
}
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(12));
|
||||
break;
|
||||
case SPECIAL_BATTLE_EREADER:
|
||||
ZeroEnemyPartyMons();
|
||||
for (i = 0; i < 3; i++)
|
||||
sub_806819C(&gEnemyParty[i], &gSaveBlock2Ptr->frontier.ereaderTrainer.party[i]);
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_EREADER_TRAINER;
|
||||
gTrainerBattleOpponent_A = 0;
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(13));
|
||||
break;
|
||||
case SPECIAL_BATTLE_DOME:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOME;
|
||||
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
||||
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
||||
if (gTrainerBattleOpponent_A == TRAINER_FRONTIER_BRAIN)
|
||||
sub_8163048(2);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
sub_806E694(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(3));
|
||||
break;
|
||||
case SPECIAL_BATTLE_PALACE:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PALACE;
|
||||
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
||||
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
||||
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
||||
sub_8163048(3);
|
||||
else
|
||||
sub_81630A0(3);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(4));
|
||||
break;
|
||||
case SPECIAL_BATTLE_ARENA:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_ARENA;
|
||||
if (gSaveBlock2Ptr->frontier.lvlMode != FRONTIER_LVL_TENT)
|
||||
sub_8163048(3);
|
||||
else
|
||||
sub_81630A0(3);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(5));
|
||||
break;
|
||||
case SPECIAL_BATTLE_FACTORY:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_FACTORY;
|
||||
if (VarGet(VAR_FRONTIER_BATTLE_MODE) == FRONTIER_MODE_DOUBLES)
|
||||
gBattleTypeFlags |= BATTLE_TYPE_DOUBLE;
|
||||
sub_8163590();
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(6));
|
||||
break;
|
||||
case SPECIAL_BATTLE_PIKE_SINGLE:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER;
|
||||
sub_8163048(3);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(7));
|
||||
break;
|
||||
case SPECIAL_BATTLE_PYRAMID:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_PYRAMID;
|
||||
sub_8163048(3);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(10));
|
||||
break;
|
||||
case SPECIAL_BATTLE_PIKE_DOUBLE:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_BATTLE_TOWER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS;
|
||||
sub_816306C(1);
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(sub_80B100C(7));
|
||||
break;
|
||||
case SPECIAL_BATTLE_STEVEN:
|
||||
gBattleTypeFlags = BATTLE_TYPE_TRAINER | BATTLE_TYPE_DOUBLE | BATTLE_TYPE_TWO_OPPONENTS | BATTLE_TYPE_MULTI | BATTLE_TYPE_INGAME_PARTNER;
|
||||
sub_8165404(TRAINER_STEVEN_PARTNER);
|
||||
gApproachingTrainerId = 0;
|
||||
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224157 + 1);
|
||||
gApproachingTrainerId = 1;
|
||||
BattleSetup_ConfigureTrainerBattle(MossdeepCity_SpaceCenter_2F_EventScript_224166 + 1);
|
||||
gPartnerTrainerId = TRAINER_STEVEN_PARTNER;
|
||||
CreateTask(Task_StartBattleAfterTransition, 1);
|
||||
PlayMapChosenOrBattleBGM(0);
|
||||
BattleTransition_StartOnField(B_TRANSITION_MAGMA);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void SaveCurrentWinStreak(void)
|
||||
{
|
||||
u8 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u8 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
u16 winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] < winStreak)
|
||||
gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] = winStreak;
|
||||
}
|
||||
|
||||
void sub_8163EE4(void)
|
||||
{
|
||||
s32 i;
|
||||
u8 lvlMode, battleMode, class;
|
||||
struct EmeraldBattleTowerRecord *playerRecord = &gSaveBlock2Ptr->frontier.towerPlayer;
|
||||
|
||||
sub_8164FB8(playerRecord);
|
||||
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
if (gSaveBlock2Ptr->playerGender != MALE)
|
||||
{
|
||||
class = gTowerFemaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
||||
gSaveBlock2Ptr->playerTrainerId[1] +
|
||||
gSaveBlock2Ptr->playerTrainerId[2] +
|
||||
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerFemaleFacilityClasses)];
|
||||
}
|
||||
else
|
||||
{
|
||||
class = gTowerMaleFacilityClasses[(gSaveBlock2Ptr->playerTrainerId[0] +
|
||||
gSaveBlock2Ptr->playerTrainerId[1] +
|
||||
gSaveBlock2Ptr->playerTrainerId[2] +
|
||||
gSaveBlock2Ptr->playerTrainerId[3]) % ARRAY_COUNT(gTowerMaleFacilityClasses)];
|
||||
}
|
||||
playerRecord->lvlMode = lvlMode;
|
||||
playerRecord->facilityClass = class;
|
||||
CopyUnalignedWord(playerRecord->trainerId, gSaveBlock2Ptr->playerTrainerId);
|
||||
StringCopy7(playerRecord->name, gSaveBlock2Ptr->playerName);
|
||||
playerRecord->winStreak = GetCurrentBattleTowerWinStreak(lvlMode, battleMode);
|
||||
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
playerRecord->greeting[i] = gSaveBlock1Ptr->unk2BBC[i];
|
||||
playerRecord->unk1C[i] = gSaveBlock1Ptr->unk2BC8[i];
|
||||
playerRecord->unk28[i] = gSaveBlock1Ptr->unk2BD4[i];
|
||||
}
|
||||
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.field_CAA[i] != 0)
|
||||
sub_80686FC(&gPlayerParty[gSaveBlock2Ptr->frontier.field_CAA[i] - 1], &playerRecord->party[i]);
|
||||
}
|
||||
|
||||
playerRecord->language = gGameLanguage;
|
||||
CalcEmeraldBattleTowerChecksum(&gSaveBlock2Ptr->frontier.towerPlayer);
|
||||
SaveCurrentWinStreak();
|
||||
}
|
||||
|
||||
void SaveBattleTowerProgress(void)
|
||||
{
|
||||
u16 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u16 battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
s32 challengeNum = (signed)(gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7);
|
||||
|
||||
if (gSpecialVar_0x8005 == 0 && (challengeNum > 1 || gSaveBlock2Ptr->frontier.curChallengeBattleNum != 0))
|
||||
sub_8163EE4();
|
||||
|
||||
gSaveBlock2Ptr->frontier.field_CA8 =gSpecialVar_0x8005;
|
||||
VarSet(VAR_TEMP_0, 0);
|
||||
gSaveBlock2Ptr->frontier.field_CA9_a = 1;
|
||||
sub_81A4C30();
|
||||
}
|
||||
|
||||
void nullsub_61(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void nullsub_116(void)
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
void sub_81640E0(u16 trainerId)
|
||||
{
|
||||
s32 i, count;
|
||||
u32 validSpecies[3];
|
||||
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
||||
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
||||
|
||||
count = 0;
|
||||
for (i = 0; i < 3; i++)
|
||||
{
|
||||
u16 apprenticeSpecies = gSaveBlock2Ptr->apprentices[trainerId - BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID].monData[i].species;
|
||||
if (apprenticeSpecies != species1 && apprenticeSpecies != species2)
|
||||
{
|
||||
validSpecies[count] = i;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
gUnknown_03006298[0] = validSpecies[Random() % count];
|
||||
do
|
||||
{
|
||||
gUnknown_03006298[1] = validSpecies[Random() % count];
|
||||
} while (gUnknown_03006298[0] == gUnknown_03006298[1]);
|
||||
}
|
||||
|
||||
void sub_8164188(u16 trainerId)
|
||||
{
|
||||
s32 i, count;
|
||||
u32 validSpecies[3];
|
||||
u32 lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
u16 species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
||||
u16 species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
||||
|
||||
count = 0;
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species1
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != species2
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].level <= GetFrontierEnemyMonLevel(lvlMode)
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[trainerId - BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID].party[i].species != 0)
|
||||
{
|
||||
validSpecies[count] = i;
|
||||
count++;
|
||||
}
|
||||
}
|
||||
|
||||
gUnknown_03006298[2] = validSpecies[Random() % count];
|
||||
do
|
||||
{
|
||||
gUnknown_03006298[3] = validSpecies[Random() % count];
|
||||
} while (gUnknown_03006298[2] == gUnknown_03006298[3]);
|
||||
}
|
||||
|
||||
void sub_81642A0(void)
|
||||
{
|
||||
s32 i, j, k;
|
||||
u32 spArray[5];
|
||||
s32 r10;
|
||||
u16 trainerId;
|
||||
u16 monPoolId;
|
||||
u32 lvlMode, battleMode;
|
||||
s32 challengeNum;
|
||||
u32 species1, species2;
|
||||
u32 level;
|
||||
struct EventObjectTemplate *eventObjTemplates;
|
||||
|
||||
eventObjTemplates = gSaveBlock1Ptr->eventObjectTemplates;
|
||||
lvlMode = gSaveBlock2Ptr->frontier.lvlMode;
|
||||
battleMode = VarGet(VAR_FRONTIER_BATTLE_MODE);
|
||||
challengeNum = gSaveBlock2Ptr->frontier.field_CE0[battleMode][lvlMode] / 7;
|
||||
species1 = GetMonData(&gPlayerParty[0], MON_DATA_SPECIES, NULL);
|
||||
species2 = GetMonData(&gPlayerParty[1], MON_DATA_SPECIES, NULL);
|
||||
level = GetFacilityEnemyMonLevel();
|
||||
|
||||
for (j = 0; j < 6; j++)
|
||||
{
|
||||
do
|
||||
{
|
||||
trainerId = sub_8162548(challengeNum, 0);
|
||||
for (i = 0; i < j; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->frontier.battledTrainerIds[i] == trainerId)
|
||||
break;
|
||||
if (gFacilityTrainers[gSaveBlock2Ptr->frontier.battledTrainerIds[i]].facilityClass == gFacilityTrainers[trainerId].facilityClass)
|
||||
break;
|
||||
}
|
||||
} while (i != j);
|
||||
gSaveBlock2Ptr->frontier.battledTrainerIds[j] = trainerId;
|
||||
}
|
||||
|
||||
r10 = 8;
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
trainerId = gSaveBlock2Ptr->frontier.battledTrainerIds[i];
|
||||
eventObjTemplates[i + 1].graphicsId = GetBattleFacilityTrainerGfxId(trainerId);
|
||||
for (j = 0; j < 2; j++)
|
||||
{
|
||||
while (1)
|
||||
{
|
||||
monPoolId = RandomizeFacilityTrainerMonId(trainerId);
|
||||
if (j % 2 != 0 && gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[r10 - 1]].itemTableId == gFacilityTrainerMons[monPoolId].itemTableId)
|
||||
continue;
|
||||
|
||||
for (k = 8; k < r10; k++)
|
||||
{
|
||||
if (gFacilityTrainerMons[gSaveBlock2Ptr->frontier.battledTrainerIds[k]].species == gFacilityTrainerMons[monPoolId].species)
|
||||
break;
|
||||
if (species1 == gFacilityTrainerMons[monPoolId].species)
|
||||
break;
|
||||
if (species2 == gFacilityTrainerMons[monPoolId].species)
|
||||
break;
|
||||
}
|
||||
if (k == r10)
|
||||
break;
|
||||
}
|
||||
|
||||
gSaveBlock2Ptr->frontier.battledTrainerIds[r10] = monPoolId;
|
||||
r10++;
|
||||
}
|
||||
}
|
||||
|
||||
r10 = 0;
|
||||
sub_8165B20();
|
||||
for (i = 0; i < 4; i++)
|
||||
{
|
||||
if (gSaveBlock2Ptr->apprentices[i].lvlMode != 0
|
||||
&& gUnknown_085DF9EC[gSaveBlock2Ptr->apprentices[i].field_1] / 7 <= challengeNum
|
||||
&& gSaveBlock2Ptr->apprentices[i].lvlMode - 1 == lvlMode)
|
||||
{
|
||||
k = 0;
|
||||
for (j = 0; j < 3; j++)
|
||||
{
|
||||
if (species1 != gSaveBlock2Ptr->apprentices[i].monData[j].species
|
||||
&& species2 != gSaveBlock2Ptr->apprentices[i].monData[j].species)
|
||||
{
|
||||
k++;
|
||||
}
|
||||
}
|
||||
if (k > 2)
|
||||
{
|
||||
spArray[r10] = i + BATTLE_TOWER_RECORD_APPRENTICE_BASE_ID;
|
||||
r10++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (r10 != 0)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.battledTrainerIds[6] = spArray[Random() % r10];
|
||||
eventObjTemplates[7].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[6]);
|
||||
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_1);
|
||||
sub_81640E0(gSaveBlock2Ptr->frontier.battledTrainerIds[6]);
|
||||
}
|
||||
|
||||
r10 = 0;
|
||||
for (i = 0; i < 5; i++)
|
||||
{
|
||||
u32 *record = (u32*)(&gSaveBlock2Ptr->frontier.towerRecords[i]);
|
||||
u32 recordHasData = 0;
|
||||
u32 checksum = 0;
|
||||
for (j = 0; j < (sizeof(struct EmeraldBattleTowerRecord) - 4) / 4; j++) // - 4, because of the last field being the checksum itself.
|
||||
{
|
||||
recordHasData |= record[j];
|
||||
checksum += record[j];
|
||||
}
|
||||
|
||||
if (gSaveBlock2Ptr->frontier.towerRecords[i].winStreak / 7 <= challengeNum
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[i].lvlMode == lvlMode
|
||||
&& recordHasData
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[i].checksum == checksum)
|
||||
{
|
||||
k = 0;
|
||||
for (j = 0; j < 4; j++)
|
||||
{
|
||||
if (species1 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
||||
&& species2 != gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].level <= GetFrontierEnemyMonLevel(lvlMode)
|
||||
&& gSaveBlock2Ptr->frontier.towerRecords[i].party[j].species != 0)
|
||||
{
|
||||
k++;
|
||||
}
|
||||
}
|
||||
if (k > 1)
|
||||
{
|
||||
spArray[r10] = i + BATTLE_TOWER_RECORD_MIXING_TRAINER_BASE_ID;
|
||||
r10++;
|
||||
}
|
||||
}
|
||||
}
|
||||
if (r10 != 0)
|
||||
{
|
||||
gSaveBlock2Ptr->frontier.battledTrainerIds[7] = spArray[Random() % r10];
|
||||
eventObjTemplates[8].graphicsId = GetBattleFacilityTrainerGfxId(gSaveBlock2Ptr->frontier.battledTrainerIds[7]);
|
||||
FlagClear(FLAG_HIDE_BATTLE_TOWER_MULTI_BATTLE_PARTNER_ALT_2);
|
||||
sub_8164188(gSaveBlock2Ptr->frontier.battledTrainerIds[7]);
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user