@@ -610,10 +610,10 @@
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.endm
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@ Blocks script execution until the movements being applied to the specified (localId) object finish.
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@ If localId is 0, then the id of the last-moved object will be used instead. If the specified object
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||||
@ is not currently being manipulated with applymovement, then this command does nothing.
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@ If localId is LOCALID_NONE (0), then the id of the last-moved object will be used instead.
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@ If the specified object is not currently being manipulated with applymovement, then this command does nothing.
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@ If no map is specified, then the current map is used.
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||||
.macro waitmovement localId:req, map
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||||
.macro waitmovement localId=LOCALID_NONE, map
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||||
.ifb \map
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||||
.byte SCR_OP_WAITMOVEMENT
|
||||
.2byte \localId
|
||||
|
||||
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