Merge pull request #2141 from pret/porymap-6

Update for Porymap 6
This commit is contained in:
GriffinR
2025-05-27 10:53:17 -04:00
committed by GitHub
439 changed files with 4308 additions and 4408 deletions
+2 -2
View File
@@ -776,7 +776,7 @@ bool8 IsPlayerCollidingWithFarawayIslandMew(u8 direction)
playerY = object->currentCoords.y;
MoveCoords(direction, &playerX, &playerY);
mewObjectId = GetObjectEventIdByLocalIdAndMap(1, MAP_NUM(FARAWAY_ISLAND_INTERIOR), MAP_GROUP(FARAWAY_ISLAND_INTERIOR));
mewObjectId = GetObjectEventIdByLocalIdAndMap(LOCALID_FARAWAY_ISLAND_MEW, MAP_NUM(MAP_FARAWAY_ISLAND_INTERIOR), MAP_GROUP(MAP_FARAWAY_ISLAND_INTERIOR));
if (mewObjectId == OBJECT_EVENTS_COUNT)
return FALSE;
@@ -1362,7 +1362,7 @@ void InitPlayerAvatar(s16 x, s16 y, u8 direction, u8 gender)
u8 objectEventId;
struct ObjectEvent *objectEvent;
playerObjEventTemplate.localId = OBJ_EVENT_ID_PLAYER;
playerObjEventTemplate.localId = LOCALID_PLAYER;
playerObjEventTemplate.graphicsId = GetPlayerAvatarGraphicsIdByStateIdAndGender(PLAYER_AVATAR_STATE_NORMAL, gender);
playerObjEventTemplate.x = x - MAP_OFFSET;
playerObjEventTemplate.y = y - MAP_OFFSET;