Merge branch 'master' of https://github.com/pret/pokeemerald into ui-standardize

This commit is contained in:
GriffinR
2023-01-18 11:07:12 -05:00
1149 changed files with 44393 additions and 46317 deletions
+13 -13
View File
@@ -84,7 +84,7 @@ static void AnimMilkBottle(struct Sprite *);
static void AnimMilkBottle_Step1(struct Sprite *);
static void AnimMilkBottle_Step2(struct Sprite *, int, int);
static void AnimGrantingStars(struct Sprite *);
static void AnimSparkingStars(struct Sprite *);
static void AnimSparklingStars(struct Sprite *);
static void AnimBubbleBurst(struct Sprite *);
static void AnimBubbleBurst_Step(struct Sprite *);
static void AnimSleepLetterZ(struct Sprite *);
@@ -1416,7 +1416,7 @@ const struct SpriteTemplate gSparklingStarsSpriteTemplate =
.anims = gGrantingStarsAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSparkingStars,
.callback = AnimSparklingStars,
};
static const union AnimCmd sAnim_BubbleBurst[] =
@@ -3184,14 +3184,14 @@ static void AnimItemSteal_Step3(struct Sprite *sprite)
sprite->y2 = Sin(sprite->data[0] + 0x80, 30 - sprite->data[1] * 8);
if (sprite->y2 == 0)
PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(63));
PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
if (moveAlongLinearPath(sprite))
{
sprite->y2 = 0;
sprite->data[0] = 0;
sprite->callback = AnimItemSteal_Step2;
PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(-64));
PlaySE12WithPanning(SE_M_BUBBLE2, BattleAnimAdjustPanning(SOUND_PAN_ATTACKER));
}
}
@@ -4137,7 +4137,7 @@ static void AnimGrantingStars(struct Sprite *sprite)
sprite->callback = TranslateSpriteLinearFixedPoint;
}
static void AnimSparkingStars(struct Sprite *sprite)
static void AnimSparklingStars(struct Sprite *sprite)
{
u8 battler;
if (!gBattleAnimArgs[2])
@@ -4264,7 +4264,7 @@ static void AnimLockOnTarget_Step1(struct Sprite *sprite)
sprite->callback = StartAnimLinearTranslation;
StoreSpriteCallbackInData6(sprite, AnimLockOnTarget_Step2);
sprite->data[5] += 0x100;
PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(63));
PlaySE12WithPanning(SE_M_LOCK_ON, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
break;
}
@@ -4350,7 +4350,7 @@ static void AnimLockOnTarget_Step4(struct Sprite *sprite)
sprite->data[2]++;
pal = sprite->oam.paletteNum;
LoadPalette(&gPlttBufferUnfaded[OBJ_PLTT_ID(pal) + 8], OBJ_PLTT_ID(pal) + 1, PLTT_SIZEOF(2));
PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(63));
PlaySE12WithPanning(SE_M_LEER, BattleAnimAdjustPanning(SOUND_PAN_TARGET));
}
else if (sprite->data[1] == 0)
{
@@ -4561,11 +4561,11 @@ static void AnimTipMon_Step(struct Sprite *sprite)
void AnimTask_SkullBashPosition(u8 taskId)
{
u8 a;
u8 side;
gTasks[taskId].data[0] = gBattlerSpriteIds[gBattleAnimAttacker];
a = GetBattlerSide(gBattleAnimAttacker);
gTasks[taskId].data[1] = a;
side = GetBattlerSide(gBattleAnimAttacker);
gTasks[taskId].data[1] = side;
gTasks[taskId].data[2] = 0;
switch (gBattleAnimArgs[0])
{
@@ -4577,7 +4577,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0;
gTasks[taskId].data[5] = 3;
if (a == 0)
if (side == B_SIDE_PLAYER)
gTasks[taskId].data[5] *= -1;
gTasks[taskId].func = AnimTask_SkullBashPositionSet;
@@ -4586,7 +4586,7 @@ void AnimTask_SkullBashPosition(u8 taskId)
gTasks[taskId].data[3] = 8;
gTasks[taskId].data[4] = 0x600;
gTasks[taskId].data[5] = 0xC0;
if (a == 0)
if (side == B_SIDE_PLAYER)
{
gTasks[taskId].data[4] = -gTasks[taskId].data[4];
gTasks[taskId].data[5] = -gTasks[taskId].data[5];
@@ -4812,7 +4812,7 @@ static void AnimSharpenSphere(struct Sprite *sprite)
sprite->data[2] = 0;
sprite->data[3] = 0;
sprite->data[4] = 0;
sprite->data[5] = BattleAnimAdjustPanning(-64);
sprite->data[5] = BattleAnimAdjustPanning(SOUND_PAN_ATTACKER);
sprite->callback = AnimSharpenSphere_Step;
}